mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
1492 lines
80 KiB
Java
1492 lines
80 KiB
Java
//Schematic to java Structure by jajo_11 | inspired by "MITHION'S .SCHEMATIC TO JAVA CONVERTINGTOOL"
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package com.hbm.world;
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import java.util.Random;
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import com.hbm.blocks.ModBlocks;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.init.Blocks;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.WorldGenerator;
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public class FusionReactor extends WorldGenerator
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{
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Block Block1 = ModBlocks.fusion_heater;
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Block Block2 = ModBlocks.fusion_conductor;
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Block Block3 = ModBlocks.fusion_motor;
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Block Block4 = ModBlocks.fusion_center;
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Block Block5 = ModBlocks.block_tungsten;
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Block Block6 = ModBlocks.fusion_hatch;
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Block Block7 = ModBlocks.fusion_core;
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public boolean generate(World world, Random rand, int x, int y, int z)
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{
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int i = rand.nextInt(1);
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if(i == 0)
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{
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generate_r0(world, rand, x, y, z);
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}
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return true;
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}
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public boolean generate_r0(World world, Random rand, int x, int y, int z)
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{
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x -= 8;
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z -= 8;
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world.setBlock(x + 0, y + 0, z + 0, Blocks.air, 0, 3);
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world.setBlock(x + 1, y + 0, z + 0, Blocks.air, 0, 3);
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world.setBlock(x + 2, y + 0, z + 0, Blocks.air, 0, 3);
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world.setBlock(x + 3, y + 0, z + 0, Blocks.air, 0, 3);
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world.setBlock(x + 4, y + 0, z + 0, Blocks.air, 0, 3);
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world.setBlock(x + 5, y + 0, z + 0, Blocks.air, 0, 3);
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world.setBlock(x + 6, y + 0, z + 0, Blocks.air, 0, 3);
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world.setBlock(x + 7, y + 0, z + 0, Block1, 0, 3);
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world.setBlock(x + 8, y + 0, z + 0, Block1, 0, 3);
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world.setBlock(x + 9, y + 0, z + 0, Block1, 0, 3);
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world.setBlock(x + 10, y + 0, z + 0, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + 0, z + 0, Blocks.air, 0, 3);
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world.setBlock(x + 12, y + 0, z + 0, Blocks.air, 0, 3);
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world.setBlock(x + 13, y + 0, z + 0, Blocks.air, 0, 3);
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world.setBlock(x + 14, y + 0, z + 0, Blocks.air, 0, 3);
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world.setBlock(x + 15, y + 0, z + 0, Blocks.air, 0, 3);
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world.setBlock(x + 16, y + 0, z + 0, Blocks.air, 0, 3);
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world.setBlock(x + 0, y + 0, z + 1, Blocks.air, 0, 3);
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world.setBlock(x + 1, y + 0, z + 1, Blocks.air, 0, 3);
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world.setBlock(x + 2, y + 0, z + 1, Blocks.air, 0, 3);
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world.setBlock(x + 3, y + 0, z + 1, Blocks.air, 0, 3);
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world.setBlock(x + 4, y + 0, z + 1, Blocks.air, 0, 3);
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world.setBlock(x + 5, y + 0, z + 1, Blocks.air, 0, 3);
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world.setBlock(x + 6, y + 0, z + 1, Blocks.air, 0, 3);
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world.setBlock(x + 7, y + 0, z + 1, Block1, 0, 3);
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world.setBlock(x + 8, y + 0, z + 1, Block1, 0, 3);
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world.setBlock(x + 9, y + 0, z + 1, Block1, 0, 3);
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world.setBlock(x + 10, y + 0, z + 1, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + 0, z + 1, Blocks.air, 0, 3);
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world.setBlock(x + 12, y + 0, z + 1, Blocks.air, 0, 3);
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world.setBlock(x + 13, y + 0, z + 1, Blocks.air, 0, 3);
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world.setBlock(x + 14, y + 0, z + 1, Blocks.air, 0, 3);
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world.setBlock(x + 15, y + 0, z + 1, Blocks.air, 0, 3);
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world.setBlock(x + 16, y + 0, z + 1, Blocks.air, 0, 3);
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world.setBlock(x + 0, y + 0, z + 2, Blocks.air, 0, 3);
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world.setBlock(x + 1, y + 0, z + 2, Blocks.air, 0, 3);
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world.setBlock(x + 2, y + 0, z + 2, Blocks.air, 0, 3);
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world.setBlock(x + 3, y + 0, z + 2, Blocks.air, 0, 3);
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world.setBlock(x + 4, y + 0, z + 2, Blocks.air, 0, 3);
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world.setBlock(x + 5, y + 0, z + 2, Blocks.air, 0, 3);
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world.setBlock(x + 6, y + 0, z + 2, Blocks.air, 0, 3);
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world.setBlock(x + 7, y + 0, z + 2, Blocks.air, 0, 3);
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world.setBlock(x + 8, y + 0, z + 2, Blocks.air, 0, 3);
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world.setBlock(x + 9, y + 0, z + 2, Blocks.air, 0, 3);
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world.setBlock(x + 10, y + 0, z + 2, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + 0, z + 2, Blocks.air, 0, 3);
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world.setBlock(x + 12, y + 0, z + 2, Blocks.air, 0, 3);
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world.setBlock(x + 13, y + 0, z + 2, Blocks.air, 0, 3);
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world.setBlock(x + 14, y + 0, z + 2, Blocks.air, 0, 3);
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world.setBlock(x + 15, y + 0, z + 2, Blocks.air, 0, 3);
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world.setBlock(x + 16, y + 0, z + 2, Blocks.air, 0, 3);
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world.setBlock(x + 0, y + 0, z + 3, Blocks.air, 0, 3);
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world.setBlock(x + 1, y + 0, z + 3, Blocks.air, 0, 3);
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world.setBlock(x + 2, y + 0, z + 3, Blocks.air, 0, 3);
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world.setBlock(x + 3, y + 0, z + 3, Blocks.air, 0, 3);
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world.setBlock(x + 4, y + 0, z + 3, Blocks.air, 0, 3);
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world.setBlock(x + 5, y + 0, z + 3, Block2, 0, 3);
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world.setBlock(x + 6, y + 0, z + 3, Block2, 0, 3);
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world.setBlock(x + 7, y + 0, z + 3, Block2, 0, 3);
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world.setBlock(x + 8, y + 0, z + 3, Block2, 0, 3);
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world.setBlock(x + 9, y + 0, z + 3, Block2, 0, 3);
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world.setBlock(x + 10, y + 0, z + 3, Block2, 0, 3);
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world.setBlock(x + 11, y + 0, z + 3, Block2, 0, 3);
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world.setBlock(x + 12, y + 0, z + 3, Blocks.air, 0, 3);
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world.setBlock(x + 13, y + 0, z + 3, Blocks.air, 0, 3);
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world.setBlock(x + 14, y + 0, z + 3, Blocks.air, 0, 3);
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world.setBlock(x + 15, y + 0, z + 3, Blocks.air, 0, 3);
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world.setBlock(x + 16, y + 0, z + 3, Blocks.air, 0, 3);
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world.setBlock(x + 0, y + 0, z + 4, Blocks.air, 0, 3);
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world.setBlock(x + 1, y + 0, z + 4, Blocks.air, 0, 3);
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world.setBlock(x + 2, y + 0, z + 4, Blocks.air, 0, 3);
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world.setBlock(x + 3, y + 0, z + 4, Blocks.air, 0, 3);
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world.setBlock(x + 4, y + 0, z + 4, Block2, 0, 3);
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world.setBlock(x + 5, y + 0, z + 4, Block2, 0, 3);
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world.setBlock(x + 6, y + 0, z + 4, Block2, 0, 3);
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world.setBlock(x + 7, y + 0, z + 4, Block2, 0, 3);
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world.setBlock(x + 8, y + 0, z + 4, Block2, 0, 3);
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world.setBlock(x + 9, y + 0, z + 4, Block2, 0, 3);
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world.setBlock(x + 10, y + 0, z + 4, Block2, 0, 3);
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world.setBlock(x + 11, y + 0, z + 4, Block2, 0, 3);
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world.setBlock(x + 12, y + 0, z + 4, Block2, 0, 3);
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world.setBlock(x + 13, y + 0, z + 4, Blocks.air, 0, 3);
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world.setBlock(x + 14, y + 0, z + 4, Blocks.air, 0, 3);
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world.setBlock(x + 15, y + 0, z + 4, Blocks.air, 0, 3);
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world.setBlock(x + 16, y + 0, z + 4, Blocks.air, 0, 3);
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world.setBlock(x + 0, y + 0, z + 5, Blocks.air, 0, 3);
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world.setBlock(x + 1, y + 0, z + 5, Blocks.air, 0, 3);
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world.setBlock(x + 2, y + 0, z + 5, Blocks.air, 0, 3);
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world.setBlock(x + 3, y + 0, z + 5, Block2, 0, 3);
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world.setBlock(x + 4, y + 0, z + 5, Block2, 0, 3);
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world.setBlock(x + 5, y + 0, z + 5, Block2, 0, 3);
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world.setBlock(x + 6, y + 0, z + 5, Block2, 0, 3);
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world.setBlock(x + 7, y + 0, z + 5, Block2, 0, 3);
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world.setBlock(x + 8, y + 0, z + 5, Block2, 0, 3);
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world.setBlock(x + 9, y + 0, z + 5, Block2, 0, 3);
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world.setBlock(x + 10, y + 0, z + 5, Block2, 0, 3);
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world.setBlock(x + 11, y + 0, z + 5, Block2, 0, 3);
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world.setBlock(x + 12, y + 0, z + 5, Block2, 0, 3);
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world.setBlock(x + 13, y + 0, z + 5, Block2, 0, 3);
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world.setBlock(x + 14, y + 0, z + 5, Blocks.air, 0, 3);
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world.setBlock(x + 15, y + 0, z + 5, Blocks.air, 0, 3);
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world.setBlock(x + 16, y + 0, z + 5, Blocks.air, 0, 3);
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world.setBlock(x + 0, y + 0, z + 6, Blocks.air, 0, 3);
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world.setBlock(x + 1, y + 0, z + 6, Blocks.air, 0, 3);
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world.setBlock(x + 2, y + 0, z + 6, Blocks.air, 0, 3);
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world.setBlock(x + 3, y + 0, z + 6, Block2, 0, 3);
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world.setBlock(x + 4, y + 0, z + 6, Block2, 0, 3);
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world.setBlock(x + 5, y + 0, z + 6, Block2, 0, 3);
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world.setBlock(x + 6, y + 0, z + 6, Blocks.air, 0, 3);
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world.setBlock(x + 7, y + 0, z + 6, Blocks.air, 0, 3);
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world.setBlock(x + 8, y + 0, z + 6, Blocks.air, 0, 3);
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world.setBlock(x + 9, y + 0, z + 6, Blocks.air, 0, 3);
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world.setBlock(x + 10, y + 0, z + 6, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + 0, z + 6, Block2, 0, 3);
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world.setBlock(x + 12, y + 0, z + 6, Block2, 0, 3);
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world.setBlock(x + 13, y + 0, z + 6, Block2, 0, 3);
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world.setBlock(x + 14, y + 0, z + 6, Blocks.air, 0, 3);
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world.setBlock(x + 15, y + 0, z + 6, Blocks.air, 0, 3);
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world.setBlock(x + 16, y + 0, z + 6, Blocks.air, 0, 3);
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world.setBlock(x + 0, y + 0, z + 7, Block1, 0, 3);
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world.setBlock(x + 1, y + 0, z + 7, Block1, 0, 3);
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world.setBlock(x + 2, y + 0, z + 7, Blocks.air, 0, 3);
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world.setBlock(x + 3, y + 0, z + 7, Block2, 0, 3);
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world.setBlock(x + 4, y + 0, z + 7, Block2, 0, 3);
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world.setBlock(x + 5, y + 0, z + 7, Block2, 0, 3);
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world.setBlock(x + 6, y + 0, z + 7, Blocks.air, 0, 3);
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world.setBlock(x + 7, y + 0, z + 7, Block3, 0, 3);
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world.setBlock(x + 8, y + 0, z + 7, Block3, 0, 3);
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world.setBlock(x + 9, y + 0, z + 7, Block3, 0, 3);
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world.setBlock(x + 10, y + 0, z + 7, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + 0, z + 7, Block2, 0, 3);
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world.setBlock(x + 12, y + 0, z + 7, Block2, 0, 3);
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world.setBlock(x + 13, y + 0, z + 7, Block2, 0, 3);
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world.setBlock(x + 14, y + 0, z + 7, Blocks.air, 0, 3);
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world.setBlock(x + 15, y + 0, z + 7, Block1, 0, 3);
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world.setBlock(x + 16, y + 0, z + 7, Block1, 0, 3);
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world.setBlock(x + 0, y + 0, z + 8, Block1, 0, 3);
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world.setBlock(x + 1, y + 0, z + 8, Block1, 0, 3);
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world.setBlock(x + 2, y + 0, z + 8, Blocks.air, 0, 3);
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world.setBlock(x + 3, y + 0, z + 8, Block2, 0, 3);
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world.setBlock(x + 4, y + 0, z + 8, Block2, 0, 3);
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world.setBlock(x + 5, y + 0, z + 8, Block2, 0, 3);
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world.setBlock(x + 6, y + 0, z + 8, Blocks.air, 0, 3);
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world.setBlock(x + 7, y + 0, z + 8, Block3, 0, 3);
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world.setBlock(x + 8, y + 0, z + 8, Block4, 0, 3);
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world.setBlock(x + 9, y + 0, z + 8, Block3, 0, 3);
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world.setBlock(x + 10, y + 0, z + 8, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + 0, z + 8, Block2, 0, 3);
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world.setBlock(x + 12, y + 0, z + 8, Block2, 0, 3);
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world.setBlock(x + 13, y + 0, z + 8, Block2, 0, 3);
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world.setBlock(x + 14, y + 0, z + 8, Blocks.air, 0, 3);
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world.setBlock(x + 15, y + 0, z + 8, Block1, 0, 3);
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world.setBlock(x + 16, y + 0, z + 8, Block1, 0, 3);
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world.setBlock(x + 0, y + 0, z + 9, Block1, 0, 3);
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world.setBlock(x + 1, y + 0, z + 9, Block1, 0, 3);
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world.setBlock(x + 2, y + 0, z + 9, Blocks.air, 0, 3);
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world.setBlock(x + 3, y + 0, z + 9, Block2, 0, 3);
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world.setBlock(x + 4, y + 0, z + 9, Block2, 0, 3);
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world.setBlock(x + 5, y + 0, z + 9, Block2, 0, 3);
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world.setBlock(x + 6, y + 0, z + 9, Blocks.air, 0, 3);
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world.setBlock(x + 7, y + 0, z + 9, Block3, 0, 3);
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world.setBlock(x + 8, y + 0, z + 9, Block3, 0, 3);
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world.setBlock(x + 9, y + 0, z + 9, Block3, 0, 3);
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world.setBlock(x + 10, y + 0, z + 9, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + 0, z + 9, Block2, 0, 3);
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world.setBlock(x + 12, y + 0, z + 9, Block2, 0, 3);
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world.setBlock(x + 13, y + 0, z + 9, Block2, 0, 3);
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world.setBlock(x + 14, y + 0, z + 9, Blocks.air, 0, 3);
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world.setBlock(x + 15, y + 0, z + 9, Block1, 0, 3);
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world.setBlock(x + 16, y + 0, z + 9, Block1, 0, 3);
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world.setBlock(x + 0, y + 0, z + 10, Blocks.air, 0, 3);
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world.setBlock(x + 1, y + 0, z + 10, Blocks.air, 0, 3);
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world.setBlock(x + 2, y + 0, z + 10, Blocks.air, 0, 3);
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world.setBlock(x + 3, y + 0, z + 10, Block2, 0, 3);
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world.setBlock(x + 4, y + 0, z + 10, Block2, 0, 3);
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world.setBlock(x + 5, y + 0, z + 10, Block2, 0, 3);
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world.setBlock(x + 6, y + 0, z + 10, Blocks.air, 0, 3);
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world.setBlock(x + 7, y + 0, z + 10, Blocks.air, 0, 3);
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world.setBlock(x + 8, y + 0, z + 10, Blocks.air, 0, 3);
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world.setBlock(x + 9, y + 0, z + 10, Blocks.air, 0, 3);
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world.setBlock(x + 10, y + 0, z + 10, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + 0, z + 10, Block2, 0, 3);
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world.setBlock(x + 12, y + 0, z + 10, Block2, 0, 3);
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world.setBlock(x + 13, y + 0, z + 10, Block2, 0, 3);
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world.setBlock(x + 14, y + 0, z + 10, Blocks.air, 0, 3);
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world.setBlock(x + 15, y + 0, z + 10, Blocks.air, 0, 3);
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world.setBlock(x + 16, y + 0, z + 10, Blocks.air, 0, 3);
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world.setBlock(x + 0, y + 0, z + 11, Blocks.air, 0, 3);
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world.setBlock(x + 1, y + 0, z + 11, Blocks.air, 0, 3);
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world.setBlock(x + 2, y + 0, z + 11, Blocks.air, 0, 3);
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world.setBlock(x + 3, y + 0, z + 11, Block2, 0, 3);
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world.setBlock(x + 4, y + 0, z + 11, Block2, 0, 3);
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world.setBlock(x + 5, y + 0, z + 11, Block2, 0, 3);
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world.setBlock(x + 6, y + 0, z + 11, Block2, 0, 3);
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world.setBlock(x + 7, y + 0, z + 11, Block2, 0, 3);
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world.setBlock(x + 8, y + 0, z + 11, Block2, 0, 3);
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world.setBlock(x + 9, y + 0, z + 11, Block2, 0, 3);
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world.setBlock(x + 10, y + 0, z + 11, Block2, 0, 3);
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world.setBlock(x + 11, y + 0, z + 11, Block2, 0, 3);
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world.setBlock(x + 12, y + 0, z + 11, Block2, 0, 3);
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world.setBlock(x + 13, y + 0, z + 11, Block2, 0, 3);
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world.setBlock(x + 14, y + 0, z + 11, Blocks.air, 0, 3);
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world.setBlock(x + 15, y + 0, z + 11, Blocks.air, 0, 3);
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world.setBlock(x + 16, y + 0, z + 11, Blocks.air, 0, 3);
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world.setBlock(x + 0, y + 0, z + 12, Blocks.air, 0, 3);
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world.setBlock(x + 1, y + 0, z + 12, Blocks.air, 0, 3);
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world.setBlock(x + 2, y + 0, z + 12, Blocks.air, 0, 3);
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world.setBlock(x + 3, y + 0, z + 12, Blocks.air, 0, 3);
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world.setBlock(x + 4, y + 0, z + 12, Block2, 0, 3);
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world.setBlock(x + 5, y + 0, z + 12, Block2, 0, 3);
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world.setBlock(x + 6, y + 0, z + 12, Block2, 0, 3);
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world.setBlock(x + 7, y + 0, z + 12, Block2, 0, 3);
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world.setBlock(x + 8, y + 0, z + 12, Block2, 0, 3);
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world.setBlock(x + 9, y + 0, z + 12, Block2, 0, 3);
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world.setBlock(x + 10, y + 0, z + 12, Block2, 0, 3);
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world.setBlock(x + 11, y + 0, z + 12, Block2, 0, 3);
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world.setBlock(x + 12, y + 0, z + 12, Block2, 0, 3);
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world.setBlock(x + 13, y + 0, z + 12, Blocks.air, 0, 3);
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world.setBlock(x + 14, y + 0, z + 12, Blocks.air, 0, 3);
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world.setBlock(x + 15, y + 0, z + 12, Blocks.air, 0, 3);
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world.setBlock(x + 16, y + 0, z + 12, Blocks.air, 0, 3);
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world.setBlock(x + 0, y + 0, z + 13, Blocks.air, 0, 3);
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world.setBlock(x + 1, y + 0, z + 13, Blocks.air, 0, 3);
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world.setBlock(x + 2, y + 0, z + 13, Blocks.air, 0, 3);
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world.setBlock(x + 3, y + 0, z + 13, Blocks.air, 0, 3);
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world.setBlock(x + 4, y + 0, z + 13, Blocks.air, 0, 3);
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|
world.setBlock(x + 5, y + 0, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 0, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 0, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 0, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 0, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 0, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 0, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 0, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 0, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 0, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 0, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 0, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 0, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 0, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 0, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 0, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 0, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 0, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 0, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 0, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 0, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 0, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 0, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 0, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 0, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 0, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 0, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 0, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 0, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 0, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 0, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 1, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 1, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 1, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 1, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 1, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 1, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 1, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 1, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 1, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 1, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 1, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 1, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 1, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 1, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 1, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 1, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 1, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 1, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 1, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 1, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 1, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 1, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 1, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 1, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 1, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 1, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 1, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 1, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 1, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 1, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 1, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 1, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 1, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 1, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 1, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 1, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 1, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 1, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 1, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 1, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 1, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 1, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 1, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 1, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 1, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 1, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 1, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 5, y + 1, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 1, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 1, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 1, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 1, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 13, y + 1, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 1, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 1, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 1, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 1, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 1, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 1, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 1, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 1, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 5, y + 1, z + 4, Block5, 0, 3);
|
|
world.setBlock(x + 6, y + 1, z + 4, Block5, 0, 3);
|
|
world.setBlock(x + 7, y + 1, z + 4, Block5, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 4, Block5, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 4, Block5, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 4, Block5, 0, 3);
|
|
world.setBlock(x + 11, y + 1, z + 4, Block5, 0, 3);
|
|
world.setBlock(x + 12, y + 1, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 13, y + 1, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 1, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 1, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 1, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 1, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 1, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 1, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 1, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 1, z + 5, Block5, 0, 3);
|
|
world.setBlock(x + 5, y + 1, z + 5, Block5, 0, 3);
|
|
world.setBlock(x + 6, y + 1, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 1, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 1, z + 5, Block5, 0, 3);
|
|
world.setBlock(x + 12, y + 1, z + 5, Block5, 0, 3);
|
|
world.setBlock(x + 13, y + 1, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 1, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 15, y + 1, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 1, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 1, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 1, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 1, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 1, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 1, z + 6, Block5, 0, 3);
|
|
world.setBlock(x + 5, y + 1, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 1, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 1, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 1, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 1, z + 6, Block5, 0, 3);
|
|
world.setBlock(x + 13, y + 1, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 1, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 15, y + 1, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 1, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 1, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + 1, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + 1, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 1, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 1, z + 7, Block5, 0, 3);
|
|
world.setBlock(x + 5, y + 1, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 1, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 1, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 1, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 1, z + 7, Block5, 0, 3);
|
|
world.setBlock(x + 13, y + 1, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 1, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 15, y + 1, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 16, y + 1, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + 1, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + 1, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + 1, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 1, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 1, z + 8, Block5, 0, 3);
|
|
world.setBlock(x + 5, y + 1, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 1, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 1, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 8, Block4, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 1, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 1, z + 8, Block5, 0, 3);
|
|
world.setBlock(x + 13, y + 1, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 1, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 15, y + 1, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 16, y + 1, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + 1, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + 1, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + 1, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 1, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 1, z + 9, Block5, 0, 3);
|
|
world.setBlock(x + 5, y + 1, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 1, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 1, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 1, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 1, z + 9, Block5, 0, 3);
|
|
world.setBlock(x + 13, y + 1, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 1, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 15, y + 1, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 16, y + 1, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + 1, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 1, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 1, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 1, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 1, z + 10, Block5, 0, 3);
|
|
world.setBlock(x + 5, y + 1, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 1, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 1, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 1, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 1, z + 10, Block5, 0, 3);
|
|
world.setBlock(x + 13, y + 1, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 1, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 15, y + 1, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 1, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 1, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 1, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 1, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 1, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 1, z + 11, Block5, 0, 3);
|
|
world.setBlock(x + 5, y + 1, z + 11, Block5, 0, 3);
|
|
world.setBlock(x + 6, y + 1, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 1, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 1, z + 11, Block5, 0, 3);
|
|
world.setBlock(x + 12, y + 1, z + 11, Block5, 0, 3);
|
|
world.setBlock(x + 13, y + 1, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 1, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 15, y + 1, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 1, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 1, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 1, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 1, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 1, z + 12, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 1, z + 12, Block2, 0, 3);
|
|
world.setBlock(x + 5, y + 1, z + 12, Block5, 0, 3);
|
|
world.setBlock(x + 6, y + 1, z + 12, Block5, 0, 3);
|
|
world.setBlock(x + 7, y + 1, z + 12, Block5, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 12, Block5, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 12, Block5, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 12, Block5, 0, 3);
|
|
world.setBlock(x + 11, y + 1, z + 12, Block5, 0, 3);
|
|
world.setBlock(x + 12, y + 1, z + 12, Block2, 0, 3);
|
|
world.setBlock(x + 13, y + 1, z + 12, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 1, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 1, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 1, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 1, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 1, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 1, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 1, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 1, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 5, y + 1, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 1, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 1, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 1, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 1, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 13, y + 1, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 1, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 1, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 1, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 1, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 1, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 1, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 1, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 1, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 1, z + 14, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 1, z + 14, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 1, z + 14, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 14, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 14, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 14, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 1, z + 14, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 1, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 1, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 1, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 1, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 1, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 1, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 1, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 1, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 1, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 1, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 1, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 1, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 1, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 1, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 1, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 1, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 1, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 1, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 1, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 1, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 1, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 1, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 1, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 1, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 1, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 1, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 1, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 1, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 1, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 1, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 1, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 1, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 1, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 1, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 1, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 1, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 2, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 2, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 2, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 2, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 2, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 2, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 2, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 2, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 2, z + 0, Block6, 2, 3);
|
|
world.setBlock(x + 9, y + 2, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 2, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 2, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 2, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 2, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 2, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 2, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 2, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 2, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 2, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 2, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 2, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 2, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 2, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 2, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 2, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 2, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 2, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 2, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 2, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 2, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 2, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 2, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 2, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 2, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 2, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 2, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 2, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 2, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 2, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 2, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 2, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 2, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 2, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 2, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 2, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 2, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 2, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 2, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 2, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 2, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 2, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 2, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 2, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 2, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 2, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 2, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 5, y + 2, z + 3, Block5, 0, 3);
|
|
world.setBlock(x + 6, y + 2, z + 3, Block5, 0, 3);
|
|
world.setBlock(x + 7, y + 2, z + 3, Block5, 0, 3);
|
|
world.setBlock(x + 8, y + 2, z + 3, Block5, 0, 3);
|
|
world.setBlock(x + 9, y + 2, z + 3, Block5, 0, 3);
|
|
world.setBlock(x + 10, y + 2, z + 3, Block5, 0, 3);
|
|
world.setBlock(x + 11, y + 2, z + 3, Block5, 0, 3);
|
|
world.setBlock(x + 12, y + 2, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 13, y + 2, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 2, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 2, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 2, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 2, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 2, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 2, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 2, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 2, z + 4, Block5, 0, 3);
|
|
world.setBlock(x + 5, y + 2, z + 4, Block5, 0, 3);
|
|
world.setBlock(x + 6, y + 2, z + 4, Block5, 0, 3);
|
|
world.setBlock(x + 7, y + 2, z + 4, Block5, 0, 3);
|
|
world.setBlock(x + 8, y + 2, z + 4, Block5, 0, 3);
|
|
world.setBlock(x + 9, y + 2, z + 4, Block5, 0, 3);
|
|
world.setBlock(x + 10, y + 2, z + 4, Block5, 0, 3);
|
|
world.setBlock(x + 11, y + 2, z + 4, Block5, 0, 3);
|
|
world.setBlock(x + 12, y + 2, z + 4, Block5, 0, 3);
|
|
world.setBlock(x + 13, y + 2, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 2, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 2, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 2, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 2, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 2, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 2, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 2, z + 5, Block5, 0, 3);
|
|
world.setBlock(x + 4, y + 2, z + 5, Block5, 0, 3);
|
|
world.setBlock(x + 5, y + 2, z + 5, Block5, 0, 3);
|
|
world.setBlock(x + 6, y + 2, z + 5, Block5, 0, 3);
|
|
world.setBlock(x + 7, y + 2, z + 5, Block5, 0, 3);
|
|
world.setBlock(x + 8, y + 2, z + 5, Block5, 0, 3);
|
|
world.setBlock(x + 9, y + 2, z + 5, Block5, 0, 3);
|
|
world.setBlock(x + 10, y + 2, z + 5, Block5, 0, 3);
|
|
world.setBlock(x + 11, y + 2, z + 5, Block5, 0, 3);
|
|
world.setBlock(x + 12, y + 2, z + 5, Block5, 0, 3);
|
|
world.setBlock(x + 13, y + 2, z + 5, Block5, 0, 3);
|
|
world.setBlock(x + 14, y + 2, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 15, y + 2, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 2, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 2, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 2, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 2, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 2, z + 6, Block5, 0, 3);
|
|
world.setBlock(x + 4, y + 2, z + 6, Block5, 0, 3);
|
|
world.setBlock(x + 5, y + 2, z + 6, Block5, 0, 3);
|
|
world.setBlock(x + 6, y + 2, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 2, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 2, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 2, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 2, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 2, z + 6, Block5, 0, 3);
|
|
world.setBlock(x + 12, y + 2, z + 6, Block5, 0, 3);
|
|
world.setBlock(x + 13, y + 2, z + 6, Block5, 0, 3);
|
|
world.setBlock(x + 14, y + 2, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 15, y + 2, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 2, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 2, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + 2, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + 2, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 2, z + 7, Block5, 0, 3);
|
|
world.setBlock(x + 4, y + 2, z + 7, Block5, 0, 3);
|
|
world.setBlock(x + 5, y + 2, z + 7, Block5, 0, 3);
|
|
world.setBlock(x + 6, y + 2, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 2, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 2, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 2, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 2, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 2, z + 7, Block5, 0, 3);
|
|
world.setBlock(x + 12, y + 2, z + 7, Block5, 0, 3);
|
|
world.setBlock(x + 13, y + 2, z + 7, Block5, 0, 3);
|
|
world.setBlock(x + 14, y + 2, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 15, y + 2, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 16, y + 2, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + 2, z + 8, Block6, 4, 3);
|
|
world.setBlock(x + 1, y + 2, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + 2, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 2, z + 8, Block5, 0, 3);
|
|
world.setBlock(x + 4, y + 2, z + 8, Block5, 0, 3);
|
|
world.setBlock(x + 5, y + 2, z + 8, Block5, 0, 3);
|
|
world.setBlock(x + 6, y + 2, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 2, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 2, z + 8, Block7, 0, 3);
|
|
world.setBlock(x + 9, y + 2, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 2, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 2, z + 8, Block5, 0, 3);
|
|
world.setBlock(x + 12, y + 2, z + 8, Block5, 0, 3);
|
|
world.setBlock(x + 13, y + 2, z + 8, Block5, 0, 3);
|
|
world.setBlock(x + 14, y + 2, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 15, y + 2, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 16, y + 2, z + 8, Block6, 5, 3);
|
|
world.setBlock(x + 0, y + 2, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + 2, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + 2, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 2, z + 9, Block5, 0, 3);
|
|
world.setBlock(x + 4, y + 2, z + 9, Block5, 0, 3);
|
|
world.setBlock(x + 5, y + 2, z + 9, Block5, 0, 3);
|
|
world.setBlock(x + 6, y + 2, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 2, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 2, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 2, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 2, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 2, z + 9, Block5, 0, 3);
|
|
world.setBlock(x + 12, y + 2, z + 9, Block5, 0, 3);
|
|
world.setBlock(x + 13, y + 2, z + 9, Block5, 0, 3);
|
|
world.setBlock(x + 14, y + 2, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 15, y + 2, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 16, y + 2, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + 2, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 2, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 2, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 2, z + 10, Block5, 0, 3);
|
|
world.setBlock(x + 4, y + 2, z + 10, Block5, 0, 3);
|
|
world.setBlock(x + 5, y + 2, z + 10, Block5, 0, 3);
|
|
world.setBlock(x + 6, y + 2, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 2, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 2, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 2, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 2, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 2, z + 10, Block5, 0, 3);
|
|
world.setBlock(x + 12, y + 2, z + 10, Block5, 0, 3);
|
|
world.setBlock(x + 13, y + 2, z + 10, Block5, 0, 3);
|
|
world.setBlock(x + 14, y + 2, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 15, y + 2, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 2, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 2, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 2, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 2, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 2, z + 11, Block5, 0, 3);
|
|
world.setBlock(x + 4, y + 2, z + 11, Block5, 0, 3);
|
|
world.setBlock(x + 5, y + 2, z + 11, Block5, 0, 3);
|
|
world.setBlock(x + 6, y + 2, z + 11, Block5, 0, 3);
|
|
world.setBlock(x + 7, y + 2, z + 11, Block5, 0, 3);
|
|
world.setBlock(x + 8, y + 2, z + 11, Block5, 0, 3);
|
|
world.setBlock(x + 9, y + 2, z + 11, Block5, 0, 3);
|
|
world.setBlock(x + 10, y + 2, z + 11, Block5, 0, 3);
|
|
world.setBlock(x + 11, y + 2, z + 11, Block5, 0, 3);
|
|
world.setBlock(x + 12, y + 2, z + 11, Block5, 0, 3);
|
|
world.setBlock(x + 13, y + 2, z + 11, Block5, 0, 3);
|
|
world.setBlock(x + 14, y + 2, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 15, y + 2, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 2, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 2, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 2, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 2, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 2, z + 12, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 2, z + 12, Block5, 0, 3);
|
|
world.setBlock(x + 5, y + 2, z + 12, Block5, 0, 3);
|
|
world.setBlock(x + 6, y + 2, z + 12, Block5, 0, 3);
|
|
world.setBlock(x + 7, y + 2, z + 12, Block5, 0, 3);
|
|
world.setBlock(x + 8, y + 2, z + 12, Block5, 0, 3);
|
|
world.setBlock(x + 9, y + 2, z + 12, Block5, 0, 3);
|
|
world.setBlock(x + 10, y + 2, z + 12, Block5, 0, 3);
|
|
world.setBlock(x + 11, y + 2, z + 12, Block5, 0, 3);
|
|
world.setBlock(x + 12, y + 2, z + 12, Block5, 0, 3);
|
|
world.setBlock(x + 13, y + 2, z + 12, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 2, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 2, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 2, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 2, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 2, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 2, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 2, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 2, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 5, y + 2, z + 13, Block5, 0, 3);
|
|
world.setBlock(x + 6, y + 2, z + 13, Block5, 0, 3);
|
|
world.setBlock(x + 7, y + 2, z + 13, Block5, 0, 3);
|
|
world.setBlock(x + 8, y + 2, z + 13, Block5, 0, 3);
|
|
world.setBlock(x + 9, y + 2, z + 13, Block5, 0, 3);
|
|
world.setBlock(x + 10, y + 2, z + 13, Block5, 0, 3);
|
|
world.setBlock(x + 11, y + 2, z + 13, Block5, 0, 3);
|
|
world.setBlock(x + 12, y + 2, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 13, y + 2, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 2, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 2, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 2, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 2, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 2, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 2, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 2, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 2, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 2, z + 14, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 2, z + 14, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 2, z + 14, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 2, z + 14, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 2, z + 14, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 2, z + 14, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 2, z + 14, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 2, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 2, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 2, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 2, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 2, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 2, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 2, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 2, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 2, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 2, z + 16, Block6, 3, 3);
|
|
world.setBlock(x + 9, y + 2, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 3, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 3, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 3, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 3, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 3, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 3, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 3, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 3, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 3, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 3, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 3, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 3, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 3, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 3, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 3, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 3, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 3, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 3, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 3, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 3, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 3, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 3, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 3, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 3, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 3, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 3, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 3, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 3, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 3, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 3, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 3, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 3, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 3, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 3, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 3, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 3, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 3, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 3, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 3, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 3, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 3, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 3, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 3, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 3, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 3, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 3, z + 2, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 3, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 3, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 3, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 3, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 3, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 3, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 3, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 3, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 3, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 3, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 5, y + 3, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 3, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 3, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 3, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 3, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 3, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 3, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 3, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 13, y + 3, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 3, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 3, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 3, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 3, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 3, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 3, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 3, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 3, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 5, y + 3, z + 4, Block5, 0, 3);
|
|
world.setBlock(x + 6, y + 3, z + 4, Block5, 0, 3);
|
|
world.setBlock(x + 7, y + 3, z + 4, Block5, 0, 3);
|
|
world.setBlock(x + 8, y + 3, z + 4, Block5, 0, 3);
|
|
world.setBlock(x + 9, y + 3, z + 4, Block5, 0, 3);
|
|
world.setBlock(x + 10, y + 3, z + 4, Block5, 0, 3);
|
|
world.setBlock(x + 11, y + 3, z + 4, Block5, 0, 3);
|
|
world.setBlock(x + 12, y + 3, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 13, y + 3, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 3, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 3, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 3, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 3, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 3, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 3, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 3, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 3, z + 5, Block5, 0, 3);
|
|
world.setBlock(x + 5, y + 3, z + 5, Block5, 0, 3);
|
|
world.setBlock(x + 6, y + 3, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 3, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 3, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 3, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 3, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 3, z + 5, Block5, 0, 3);
|
|
world.setBlock(x + 12, y + 3, z + 5, Block5, 0, 3);
|
|
world.setBlock(x + 13, y + 3, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 3, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 15, y + 3, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 3, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 3, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 3, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 3, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 3, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 3, z + 6, Block5, 0, 3);
|
|
world.setBlock(x + 5, y + 3, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 3, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 3, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 3, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 3, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 3, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 3, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 3, z + 6, Block5, 0, 3);
|
|
world.setBlock(x + 13, y + 3, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 3, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 15, y + 3, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 3, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 3, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + 3, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + 3, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 3, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 3, z + 7, Block5, 0, 3);
|
|
world.setBlock(x + 5, y + 3, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 3, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 3, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 3, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 3, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 3, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 3, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 3, z + 7, Block5, 0, 3);
|
|
world.setBlock(x + 13, y + 3, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 3, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 15, y + 3, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 16, y + 3, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + 3, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + 3, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + 3, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 3, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 3, z + 8, Block5, 0, 3);
|
|
world.setBlock(x + 5, y + 3, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 3, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 3, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 3, z + 8, Block4, 0, 3);
|
|
world.setBlock(x + 9, y + 3, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 3, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 3, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 3, z + 8, Block5, 0, 3);
|
|
world.setBlock(x + 13, y + 3, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 3, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 15, y + 3, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 16, y + 3, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + 3, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + 3, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + 3, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 3, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 3, z + 9, Block5, 0, 3);
|
|
world.setBlock(x + 5, y + 3, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 3, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 3, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 3, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 3, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 3, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 3, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 3, z + 9, Block5, 0, 3);
|
|
world.setBlock(x + 13, y + 3, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 3, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 15, y + 3, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 16, y + 3, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + 3, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 3, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 3, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 3, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 3, z + 10, Block5, 0, 3);
|
|
world.setBlock(x + 5, y + 3, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 3, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 3, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 3, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 3, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 3, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 3, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 3, z + 10, Block5, 0, 3);
|
|
world.setBlock(x + 13, y + 3, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 3, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 15, y + 3, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 3, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 3, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 3, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 3, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + 3, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 3, z + 11, Block5, 0, 3);
|
|
world.setBlock(x + 5, y + 3, z + 11, Block5, 0, 3);
|
|
world.setBlock(x + 6, y + 3, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 3, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 3, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 3, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 3, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 3, z + 11, Block5, 0, 3);
|
|
world.setBlock(x + 12, y + 3, z + 11, Block5, 0, 3);
|
|
world.setBlock(x + 13, y + 3, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 3, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 15, y + 3, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 3, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 3, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 3, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 3, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 3, z + 12, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 3, z + 12, Block2, 0, 3);
|
|
world.setBlock(x + 5, y + 3, z + 12, Block5, 0, 3);
|
|
world.setBlock(x + 6, y + 3, z + 12, Block5, 0, 3);
|
|
world.setBlock(x + 7, y + 3, z + 12, Block5, 0, 3);
|
|
world.setBlock(x + 8, y + 3, z + 12, Block5, 0, 3);
|
|
world.setBlock(x + 9, y + 3, z + 12, Block5, 0, 3);
|
|
world.setBlock(x + 10, y + 3, z + 12, Block5, 0, 3);
|
|
world.setBlock(x + 11, y + 3, z + 12, Block5, 0, 3);
|
|
world.setBlock(x + 12, y + 3, z + 12, Block2, 0, 3);
|
|
world.setBlock(x + 13, y + 3, z + 12, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 3, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 3, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 3, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 3, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 3, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 3, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 3, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 3, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 5, y + 3, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 3, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 3, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 3, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 3, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 3, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 3, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 3, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 13, y + 3, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 3, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 3, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 3, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 3, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 3, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 3, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 3, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 3, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 3, z + 14, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 3, z + 14, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 3, z + 14, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 3, z + 14, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 3, z + 14, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 3, z + 14, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 3, z + 14, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 3, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 3, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 3, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 3, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 3, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 3, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 3, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 3, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 3, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 3, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 3, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 3, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 3, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 3, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 3, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 3, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 3, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 3, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 3, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 3, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 3, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 3, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 3, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 3, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 3, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 3, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 3, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 3, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 3, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 3, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 3, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 3, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 3, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 3, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 3, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 3, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 3, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 3, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 3, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 4, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 4, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 4, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 4, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 4, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 4, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 4, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 4, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 4, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 4, z + 0, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 4, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 4, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 4, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 4, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 4, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 4, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 4, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 4, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 4, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 4, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 4, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 4, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 4, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 4, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 4, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 4, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 4, z + 1, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 4, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 4, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 4, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 4, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 4, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 4, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 4, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 4, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 4, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 4, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 4, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 4, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 4, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 4, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 4, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 4, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 4, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 4, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 4, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 4, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 4, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 4, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 4, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 4, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 4, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 4, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 4, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 4, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 4, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 4, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 4, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 4, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 4, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 4, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 4, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 4, z + 3, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 4, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 4, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 4, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 4, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 4, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 4, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 4, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 4, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 4, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 4, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 5, y + 4, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 4, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 4, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 4, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 4, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 4, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 4, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 4, z + 4, Block2, 0, 3);
|
|
world.setBlock(x + 13, y + 4, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 4, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 4, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 4, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 4, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 4, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 4, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 4, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 4, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 5, y + 4, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 4, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 4, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 4, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 4, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 4, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 4, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 4, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 13, y + 4, z + 5, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 4, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 4, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 4, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 4, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 4, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 4, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 4, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 4, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 5, y + 4, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 4, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 4, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 4, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 4, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 4, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 4, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 4, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 13, y + 4, z + 6, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 4, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 4, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 4, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 4, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + 4, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + 4, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 4, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 4, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 5, y + 4, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 4, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 4, z + 7, Block3, 0, 3);
|
|
world.setBlock(x + 8, y + 4, z + 7, Block3, 0, 3);
|
|
world.setBlock(x + 9, y + 4, z + 7, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + 4, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 4, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 4, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 13, y + 4, z + 7, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 4, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 4, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 16, y + 4, z + 7, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + 4, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + 4, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + 4, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 4, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 4, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 5, y + 4, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 4, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 4, z + 8, Block3, 0, 3);
|
|
world.setBlock(x + 8, y + 4, z + 8, Block4, 0, 3);
|
|
world.setBlock(x + 9, y + 4, z + 8, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + 4, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 4, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 4, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 13, y + 4, z + 8, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 4, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 4, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 16, y + 4, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + 4, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + 4, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + 4, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 4, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 4, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 5, y + 4, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 4, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 4, z + 9, Block3, 0, 3);
|
|
world.setBlock(x + 8, y + 4, z + 9, Block3, 0, 3);
|
|
world.setBlock(x + 9, y + 4, z + 9, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + 4, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 4, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 4, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 13, y + 4, z + 9, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 4, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 4, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 16, y + 4, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 0, y + 4, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 4, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 4, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 4, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 4, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 5, y + 4, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 4, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 4, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 4, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 4, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 4, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 4, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 4, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 13, y + 4, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 4, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 4, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 4, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 4, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 4, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 4, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 4, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + 4, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 5, y + 4, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 4, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 4, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 4, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 4, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 4, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 4, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 4, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 13, y + 4, z + 11, Block2, 0, 3);
|
|
world.setBlock(x + 14, y + 4, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 4, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 4, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 4, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 4, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 4, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 4, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 4, z + 12, Block2, 0, 3);
|
|
world.setBlock(x + 5, y + 4, z + 12, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 4, z + 12, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 4, z + 12, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 4, z + 12, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 4, z + 12, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 4, z + 12, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 4, z + 12, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 4, z + 12, Block2, 0, 3);
|
|
world.setBlock(x + 13, y + 4, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 4, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 4, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 4, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 4, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 4, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 4, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 4, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 4, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 4, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + 4, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 7, y + 4, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + 4, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + 4, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 10, y + 4, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + 4, z + 13, Block2, 0, 3);
|
|
world.setBlock(x + 12, y + 4, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 4, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 4, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 4, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 4, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 4, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 4, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 4, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 4, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 4, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 4, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 4, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 4, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 4, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 4, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 4, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 4, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 4, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 4, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 4, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 4, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 4, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 4, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 4, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 4, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 4, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 4, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 4, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 4, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 4, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 4, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 4, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 4, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 4, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 4, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 4, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 4, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 4, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 4, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 0, y + 4, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 4, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 4, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 4, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 4, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 4, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 4, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 4, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + 4, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + 4, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + 4, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 4, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 4, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 13, y + 4, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 14, y + 4, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 15, y + 4, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 16, y + 4, z + 16, Blocks.air, 0, 3);
|
|
return true;
|
|
|
|
}
|
|
|
|
} |