58 lines
2.1 KiB
Java

package com.hbm.world.feature;
import java.util.Random;
import com.hbm.blocks.ModBlocks;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public class DepthDeposit {
public static void generateConditionOverworld(World world, int x, int yMin, int yDev, int z, int size, double fill, Block block, Random rand, int chance) {
if(rand.nextInt(chance) == 0)
generate(world, x + rand.nextInt(16), yMin + rand.nextInt(yDev), z + rand.nextInt(16), size, fill, block, rand, Blocks.stone, ModBlocks.stone_depth);
}
public static void generateConditionNether(World world, int x, int yMin, int yDev, int z, int size, double fill, Block block, Random rand, int chance) {
if(rand.nextInt(chance) == 0)
generate(world, x + rand.nextInt(16), yMin + rand.nextInt(yDev), z + rand.nextInt(16), size, fill, block, rand, Blocks.netherrack, ModBlocks.stone_depth_nether);
}
public static void generateCondition(World world, int x, int yMin, int yDev, int z, int size, double fill, Block block, Random rand, int chance, Block genTarget, Block filler) {
if(rand.nextInt(chance) == 0)
generate(world, x + rand.nextInt(16), yMin + rand.nextInt(yDev), z + rand.nextInt(16), size, fill, block, rand, genTarget, filler);
}
public static void generate(World world, int x, int y, int z, int size, double fill, Block block, Random rand, Block genTarget, Block filler) {
for(int i = x - size; i <= x + size; i++) {
for(int j = y - size; j <= y + size; j++) {
for(int k = z - size; k <= z + size; k++) {
if(j < 1 || j > 126)
continue;
double len = Vec3.createVectorHelper(x - i, y - j, z - k).lengthVector();
Block target = world.getBlock(i, j, k);
if(target.isReplaceableOreGen(world, i, j, k, genTarget) || target.isReplaceableOreGen(world, i, j, k, Blocks.bedrock)) { //yes you've heard right, bedrock
if(len + rand.nextInt(2) < size * fill) {
world.setBlock(i, j, k, block);
} else if(len + rand.nextInt(2) <= size) {
world.setBlock(i, j, k, filler);
}
}
}
}
}
}
}