mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
75 lines
2.4 KiB
Java
75 lines
2.4 KiB
Java
package com.hbm.blocks.machine;
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import com.hbm.blocks.BlockDummyable;
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import com.hbm.handler.MultiblockHandlerXR;
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import com.hbm.tileentity.TileEntityProxyCombo;
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import com.hbm.tileentity.machine.TileEntityMachineExcavator;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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public class MachineExcavator extends BlockDummyable {
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public MachineExcavator() {
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super(Material.iron);
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}
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@Override
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public TileEntity createNewTileEntity(World world, int meta) {
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if(meta >= 12) return new TileEntityMachineExcavator();
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if(meta >= 6) return new TileEntityProxyCombo().power().fluid();
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return null;
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}
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@Override
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public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
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return this.standardOpenBehavior(world, x, y, z, player, 0);
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}
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@Override
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public int[] getDimensions() {
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return new int[] {3, 0, 3, 3, 3, 3};
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}
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@Override
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public int getOffset() {
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return 3;
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}
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@Override
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public int getHeightOffset() {
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return 3;
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}
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@Override
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protected boolean checkRequirement(World world, int x, int y, int z, ForgeDirection dir, int o) {
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x += dir.offsetX * o;
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y += dir.offsetY * o;
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z += dir.offsetZ * o;
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return MultiblockHandlerXR.checkSpace(world, x, y, z, getDimensions(), x, y, z, dir);
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}
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@Override
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protected void fillSpace(World world, int x, int y, int z, ForgeDirection dir, int o) {
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x += dir.offsetX * o;
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y += dir.offsetY * o;
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z += dir.offsetZ * o;
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MultiblockHandlerXR.fillSpace(world, x, y, z, getDimensions(), this, dir);
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MultiblockHandlerXR.fillSpace(world, x, y, z, new int[] {-1, 3, 3, -2, 3, -2}, this, dir);
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MultiblockHandlerXR.fillSpace(world, x, y, z, new int[] {-1, 3, 3, -2, -2, 3}, this, dir);
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MultiblockHandlerXR.fillSpace(world, x, y, z, new int[] {-1, 3, -2, 3, 3, 3}, this, dir);
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ForgeDirection rot = dir.getRotation(ForgeDirection.UP);
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this.makeExtra(world, x + dir.offsetX * 3 + rot.offsetX, y + 1, z + dir.offsetZ * 3 + rot.offsetZ);
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this.makeExtra(world, x + dir.offsetX * 3 - rot.offsetX, y + 1, z + dir.offsetZ * 3 - rot.offsetZ);
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this.makeExtra(world, x + rot.offsetX * 3, y + 1, z + rot.offsetZ * 3);
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this.makeExtra(world, x - rot.offsetX * 3, y + 1, z - rot.offsetZ * 3);
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}
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}
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