75 lines
2.4 KiB
Java

package com.hbm.blocks.machine;
import com.hbm.blocks.BlockDummyable;
import com.hbm.handler.MultiblockHandlerXR;
import com.hbm.tileentity.TileEntityProxyCombo;
import com.hbm.tileentity.machine.TileEntityMachineExcavator;
import net.minecraft.block.material.Material;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class MachineExcavator extends BlockDummyable {
public MachineExcavator() {
super(Material.iron);
}
@Override
public TileEntity createNewTileEntity(World world, int meta) {
if(meta >= 12) return new TileEntityMachineExcavator();
if(meta >= 6) return new TileEntityProxyCombo().power().fluid();
return null;
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
return this.standardOpenBehavior(world, x, y, z, player, 0);
}
@Override
public int[] getDimensions() {
return new int[] {3, 0, 3, 3, 3, 3};
}
@Override
public int getOffset() {
return 3;
}
@Override
public int getHeightOffset() {
return 3;
}
@Override
protected boolean checkRequirement(World world, int x, int y, int z, ForgeDirection dir, int o) {
x += dir.offsetX * o;
y += dir.offsetY * o;
z += dir.offsetZ * o;
return MultiblockHandlerXR.checkSpace(world, x, y, z, getDimensions(), x, y, z, dir);
}
@Override
protected void fillSpace(World world, int x, int y, int z, ForgeDirection dir, int o) {
x += dir.offsetX * o;
y += dir.offsetY * o;
z += dir.offsetZ * o;
MultiblockHandlerXR.fillSpace(world, x, y, z, getDimensions(), this, dir);
MultiblockHandlerXR.fillSpace(world, x, y, z, new int[] {-1, 3, 3, -2, 3, -2}, this, dir);
MultiblockHandlerXR.fillSpace(world, x, y, z, new int[] {-1, 3, 3, -2, -2, 3}, this, dir);
MultiblockHandlerXR.fillSpace(world, x, y, z, new int[] {-1, 3, -2, 3, 3, 3}, this, dir);
ForgeDirection rot = dir.getRotation(ForgeDirection.UP);
this.makeExtra(world, x + dir.offsetX * 3 + rot.offsetX, y + 1, z + dir.offsetZ * 3 + rot.offsetZ);
this.makeExtra(world, x + dir.offsetX * 3 - rot.offsetX, y + 1, z + dir.offsetZ * 3 - rot.offsetZ);
this.makeExtra(world, x + rot.offsetX * 3, y + 1, z + rot.offsetZ * 3);
this.makeExtra(world, x - rot.offsetX * 3, y + 1, z - rot.offsetZ * 3);
}
}