mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
74 lines
2.9 KiB
Java
74 lines
2.9 KiB
Java
package com.hbm.particle;
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import org.lwjgl.opengl.GL11;
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import com.hbm.lib.RefStrings;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.client.particle.EntityFX;
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import net.minecraft.client.renderer.RenderHelper;
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import net.minecraft.client.renderer.Tessellator;
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import net.minecraft.client.renderer.texture.TextureManager;
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import net.minecraft.util.ResourceLocation;
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import net.minecraft.world.World;
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@SideOnly(Side.CLIENT)
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public class ParticleDebug extends EntityFX {
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private static final ResourceLocation power = new ResourceLocation(RefStrings.MODID + ":textures/particle/debug_power.png");
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private static final ResourceLocation fluid = new ResourceLocation(RefStrings.MODID + ":textures/particle/debug_fluid.png");
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private TextureManager theRenderEngine;
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private int type;
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public ParticleDebug(TextureManager texman, World world, double x, double y, double z, double motionX, double motionY, double motionZ) {
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super(world, x, y, z);
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this.theRenderEngine = texman;
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this.particleMaxAge = 10;
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this.type = 0;
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this.motionX = motionX;
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this.motionY = motionY;
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this.motionZ = motionZ;
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this.noClip = true;
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}
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public ParticleDebug(TextureManager texman, World world, double x, double y, double z, double motionX, double motionY, double motionZ, int color) {
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this(texman, world, x, y, z, motionX, motionY, motionZ);
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this.type = 1;
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this.particleRed = ((color & 0xff0000) >> 16) / 255F;
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this.particleGreen = ((color & 0x00ff00) >> 8) / 255F;
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this.particleBlue = (color & 0x0000ff) / 255F;
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}
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public int getFXLayer() {
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return 3;
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}
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public void renderParticle(Tessellator tess, float interp, float x, float y, float z, float tx, float tz) {
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this.theRenderEngine.bindTexture(type == 0 ? power : fluid);
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GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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RenderHelper.disableStandardItemLighting();
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tess.startDrawingQuads();
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tess.setNormal(0.0F, 1.0F, 0.0F);
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tess.setBrightness(240);
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float scale = 0.05F;
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tess.setColorRGBA_F(this.particleRed, this.particleGreen, this.particleBlue, this.particleAlpha);
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float pX = (float) (this.prevPosX + (this.posX - this.prevPosX) * (double) interp - interpPosX);
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float pY = (float) (this.prevPosY + (this.posY - this.prevPosY) * (double) interp - interpPosY);
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float pZ = (float) (this.prevPosZ + (this.posZ - this.prevPosZ) * (double) interp - interpPosZ);
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tess.addVertexWithUV((double) (pX - x * scale - tx * scale), (double) (pY - y * scale), (double) (pZ - z * scale - tz * scale), 1, 1);
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tess.addVertexWithUV((double) (pX - x * scale + tx * scale), (double) (pY + y * scale), (double) (pZ - z * scale + tz * scale), 1, 0);
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tess.addVertexWithUV((double) (pX + x * scale + tx * scale), (double) (pY + y * scale), (double) (pZ + z * scale + tz * scale), 0, 0);
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tess.addVertexWithUV((double) (pX + x * scale - tx * scale), (double) (pY - y * scale), (double) (pZ + z * scale - tz * scale), 0, 1);
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tess.draw();
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GL11.glPolygonOffset(0.0F, 0.0F);
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}
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}
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