315 lines
11 KiB
Java

package com.hbm.blocks.network;
import api.hbm.block.IToolable;
import com.hbm.blocks.IBlockSideRotation;
import com.hbm.blocks.ITooltipProvider;
import com.hbm.items.tool.ItemTooling;
import com.hbm.lib.RefStrings;
import com.hbm.main.MainRegistry;
import com.hbm.tileentity.network.TileEntityCraneBase;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.BlockPistonBase;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
import java.util.List;
import java.util.Random;
public abstract class BlockCraneBase extends BlockContainer implements IBlockSideRotation, IToolable, ITooltipProvider {
@SideOnly(Side.CLIENT) protected IIcon iconSide;
@SideOnly(Side.CLIENT) protected IIcon iconIn;
@SideOnly(Side.CLIENT) protected IIcon iconSideIn;
@SideOnly(Side.CLIENT) protected IIcon iconOut;
@SideOnly(Side.CLIENT) protected IIcon iconSideOut;
@SideOnly(Side.CLIENT) protected IIcon iconDirectional;
@SideOnly(Side.CLIENT) protected IIcon iconDirectionalUp;
@SideOnly(Side.CLIENT) protected IIcon iconDirectionalDown;
@SideOnly(Side.CLIENT) protected IIcon iconDirectionalTurnLeft;
@SideOnly(Side.CLIENT) protected IIcon iconDirectionalTurnRight;
@SideOnly(Side.CLIENT) protected IIcon iconDirectionalSideLeftTurnUp;
@SideOnly(Side.CLIENT) protected IIcon iconDirectionalSideRightTurnUp;
@SideOnly(Side.CLIENT) protected IIcon iconDirectionalSideLeftTurnDown;
@SideOnly(Side.CLIENT) protected IIcon iconDirectionalSideRightTurnDown;
@SideOnly(Side.CLIENT) protected IIcon iconDirectionalSideUpTurnLeft;
@SideOnly(Side.CLIENT) protected IIcon iconDirectionalSideUpTurnRight;
@SideOnly(Side.CLIENT) protected IIcon iconDirectionalSideDownTurnLeft;
@SideOnly(Side.CLIENT) protected IIcon iconDirectionalSideDownTurnRight;
public BlockCraneBase(Material mat) {
super(mat);
}
@Override
public abstract TileEntityCraneBase createNewTileEntity(World p_149915_1_, int p_149915_2_);
@Override
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister iconRegister) {
this.blockIcon = iconRegister.registerIcon(RefStrings.MODID + ":crane_top");
this.iconSide = iconRegister.registerIcon(RefStrings.MODID + ":crane_side");
this.iconIn = iconRegister.registerIcon(RefStrings.MODID + ":crane_in");
this.iconSideIn = iconRegister.registerIcon(RefStrings.MODID + ":crane_side_in");
this.iconOut = iconRegister.registerIcon(RefStrings.MODID + ":crane_out");
this.iconSideOut = iconRegister.registerIcon(RefStrings.MODID + ":crane_side_out");
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
if(player.getHeldItem() != null && player.getHeldItem().getItem() instanceof ItemTooling) {
return false;
} else if(world.isRemote) {
return true;
} else if(!player.isSneaking()) {
FMLNetworkHandler.openGui(player, MainRegistry.instance, 0, world, x, y, z);
return true;
} else {
return false;
}
}
@Override
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack stack) {
int l = BlockPistonBase.determineOrientation(world, x, y, z, player);
world.setBlockMetadataWithNotify(x, y, z, l, 2);
}
@Override
public boolean onScrew(World world, EntityPlayer player, int x, int y, int z, int side, float fX, float fY, float fZ, ToolType tool) {
if (tool != ToolType.SCREWDRIVER) return false;
TileEntity te = world.getTileEntity(x, y, z);
if (!(te instanceof TileEntityCraneBase)) return false;
TileEntityCraneBase craneTileEntity = (TileEntityCraneBase) te;
ForgeDirection newDirection = ForgeDirection.getOrientation(side);
if (player.isSneaking()) {
craneTileEntity.setOutputOverride(newDirection);
} else {
craneTileEntity.setInput(newDirection);
}
return true;
}
public ForgeDirection getInputSide(IBlockAccess world, int x, int y, int z) {
return ForgeDirection.getOrientation(world.getBlockMetadata(x, y, z));
}
/**
* Returns the player-overridden output direction, or {@link ForgeDirection#UNKNOWN} if unset.
* A return value of {@link ForgeDirection#UNKNOWN} suggests use of default meta behavior.
* <i>Should</i> never return the current input direction.
*/
protected final ForgeDirection getOutputSideOverride(IBlockAccess world, int x, int y, int z) {
TileEntity te = world.getTileEntity(x, y, z);
if (!(te instanceof TileEntityCraneBase)) return ForgeDirection.UNKNOWN;
TileEntityCraneBase craneTileEntity = (TileEntityCraneBase) te;
return craneTileEntity.getOutputOverride();
}
public ForgeDirection getOutputSide(IBlockAccess world, int x, int y, int z) {
TileEntity te = world.getTileEntity(x, y, z);
if (!(te instanceof TileEntityCraneBase)) return ForgeDirection.UNKNOWN;
TileEntityCraneBase craneTileEntity = (TileEntityCraneBase) te;
return craneTileEntity.getOutputSide();
}
@Override
public IIcon getIcon(IBlockAccess world, int x, int y, int z, int side) {
ForgeDirection inputSide = getInputSide(world, x, y, z);
ForgeDirection outputOverride = getOutputSideOverride(world, x, y, z);
boolean outputSideOverridden = outputOverride != ForgeDirection.UNKNOWN && outputOverride.getOpposite() != inputSide;
ForgeDirection outputSide = outputSideOverridden ? outputOverride : inputSide.getOpposite();
// take your left hand, make your thumb the input side and the index finger the output side
// angle your middle finger to make your hand look like coordinate axes
// the direction your middle finger is pointing towards will be the direction returned from this function
ForgeDirection leftHandRotation = outputSide.getRotation(inputSide);
if(side == 0 || side == 1) {
if(side == outputSide.ordinal()) {
return this.iconOut;
}
if(side == inputSide.ordinal()) {
return this.iconIn;
}
if (side == 1) {
if (outputSideOverridden) {
if (leftHandRotation == ForgeDirection.UP) {
return this.iconDirectionalTurnLeft;
}
if (leftHandRotation == ForgeDirection.DOWN) {
return this.iconDirectionalTurnRight;
}
} else return iconDirectional;
}
return this.blockIcon;
}
if(side == outputSide.ordinal()) {
return this.iconSideOut;
}
if(side == inputSide.ordinal()) {
return this.iconSideIn;
}
if (outputSideOverridden) {
if (leftHandRotation.ordinal() == side) {
if (outputSide == ForgeDirection.UP)
return this.iconDirectionalSideLeftTurnUp;
if (outputSide == ForgeDirection.DOWN)
return this.iconDirectionalSideRightTurnDown;
if (inputSide == ForgeDirection.UP)
return this.iconDirectionalSideUpTurnRight;
if (inputSide == ForgeDirection.DOWN)
return this.iconDirectionalSideDownTurnLeft;
}
if (leftHandRotation.getOpposite().ordinal() == side) {
if (outputSide == ForgeDirection.UP)
return this.iconDirectionalSideRightTurnUp;
if (outputSide == ForgeDirection.DOWN)
return this.iconDirectionalSideLeftTurnDown;
if (inputSide == ForgeDirection.UP)
return this.iconDirectionalSideUpTurnLeft;
if (inputSide == ForgeDirection.DOWN)
return this.iconDirectionalSideDownTurnRight;
}
} else {
if(outputSide == ForgeDirection.UP) {
return this.iconDirectionalUp;
}
if(outputSide == ForgeDirection.DOWN) {
return this.iconDirectionalDown;
}
}
return this.iconSide;
}
// kept for inventory rendering
@Override
public IIcon getIcon(int side, int metadata) {
if(side == 0 || side == 1) {
if(side == metadata) {
return this.iconOut;
}
if(side == ForgeDirection.getOrientation(metadata).getOpposite().ordinal()) {
return this.iconIn;
}
return side == 1 ? this.iconDirectional : this.blockIcon;
}
if(side == metadata) {
return this.iconSideOut;
}
if(side == ForgeDirection.getOrientation(metadata).getOpposite().ordinal()) {
return this.iconSideIn;
}
if(metadata == 0) {
return this.iconDirectionalUp;
}
if(metadata == 1) {
return this.iconDirectionalDown;
}
return this.iconSide;
}
@Override
public int getRotationFromSide(IBlockAccess world, int x, int y, int z, int side) {
int meta = world.getBlockMetadata(x, y, z);
if(meta > 1 && side == 1) {
if(meta == 2) return 3;
if(meta == 3) return 0;
if(meta == 4) return 1;
if(meta == 5) return 2;
}
return 0;
}
public static int renderIDClassic = RenderingRegistry.getNextAvailableRenderId();
@Override
public int getRenderType() {
return IBlockSideRotation.getRenderType();
}
private final Random rand = new Random();
public void dropContents(World world, int x, int y, int z, Block block, int meta, int start, int end) {
ISidedInventory tileentityfurnace = (ISidedInventory) world.getTileEntity(x, y, z);
if(tileentityfurnace != null) {
for(int i1 = start; i1 < end; ++i1) {
ItemStack itemstack = tileentityfurnace.getStackInSlot(i1);
if(itemstack != null) {
float f = this.rand.nextFloat() * 0.8F + 0.1F;
float f1 = this.rand.nextFloat() * 0.8F + 0.1F;
float f2 = this.rand.nextFloat() * 0.8F + 0.1F;
while(itemstack.stackSize > 0) {
int j1 = this.rand.nextInt(21) + 10;
if(j1 > itemstack.stackSize) {
j1 = itemstack.stackSize;
}
itemstack.stackSize -= j1;
EntityItem entityitem = new EntityItem(world, x + f, y + f1, z + f2, new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage()));
if(itemstack.hasTagCompound()) {
entityitem.getEntityItem().setTagCompound((NBTTagCompound) itemstack.getTagCompound().copy());
}
float f3 = 0.05F;
entityitem.motionX = (float) this.rand.nextGaussian() * f3;
entityitem.motionY = (float) this.rand.nextGaussian() * f3 + 0.2F;
entityitem.motionZ = (float) this.rand.nextGaussian() * f3;
world.spawnEntityInWorld(entityitem);
}
}
}
world.func_147453_f(x, y, z, block);
}
super.breakBlock(world, x, y, z, block, meta);
}
@Override
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean ext) {
this.addStandardInfo(stack, player, list, ext);
}
}