113 lines
3.6 KiB
Java

package com.hbm.tileentity.machine;
import com.hbm.blocks.BlockDummyable;
import com.hbm.blocks.ModBlocks;
import com.hbm.blocks.machine.Watz;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraftforge.common.util.ForgeDirection;
public class TileEntityWatzStruct extends TileEntity {
@Override
public void updateEntity() {
if(worldObj.isRemote) return;
if(worldObj.getTotalWorldTime() % 20 != 0) return;
/*
* skeptics may say that his is shit. i don't necessarily disagree, but it was both easy and quick to do
* and it remains readable and not terribly long, so who the fuck cares.
*/
if(!cbr(ModBlocks.watz_cooler, 0, 1, 0)) return;
if(!cbr(ModBlocks.watz_cooler, 0, 2, 0)) return;
for(int i = 0; i < 3; i++) {
if(!cbr(ModBlocks.watz_element, 1, i, 0)) return;
if(!cbr(ModBlocks.watz_element, 2, i, 0)) return;
if(!cbr(ModBlocks.watz_element, 0, i, 1)) return;
if(!cbr(ModBlocks.watz_element, 0, i, 2)) return;
if(!cbr(ModBlocks.watz_element, -1, i, 0)) return;
if(!cbr(ModBlocks.watz_element, -2, i, 0)) return;
if(!cbr(ModBlocks.watz_element, 0, i, -1)) return;
if(!cbr(ModBlocks.watz_element, 0, i, -2)) return;
if(!cbr(ModBlocks.watz_element, 1, i, 1)) return;
if(!cbr(ModBlocks.watz_element, 1, i, -1)) return;
if(!cbr(ModBlocks.watz_element, -1, i, 1)) return;
if(!cbr(ModBlocks.watz_element, -1, i, -1)) return;
if(!cbr(ModBlocks.watz_cooler, 2, i, 1)) return;
if(!cbr(ModBlocks.watz_cooler, 2, i, -1)) return;
if(!cbr(ModBlocks.watz_cooler, 1, i, 2)) return;
if(!cbr(ModBlocks.watz_cooler, -1, i, 2)) return;
if(!cbr(ModBlocks.watz_cooler, -2, i, 1)) return;
if(!cbr(ModBlocks.watz_cooler, -2, i, -1)) return;
if(!cbr(ModBlocks.watz_cooler, 1, i, -2)) return;
if(!cbr(ModBlocks.watz_cooler, -1, i, -2)) return;
for(int j = -1; j < 2; j++) {
if(!cbr(ModBlocks.watz_end, 1, 3, i, j)) return;
if(!cbr(ModBlocks.watz_end, 1, j, i, 3)) return;
if(!cbr(ModBlocks.watz_end, 1, -3, i, j)) return;
if(!cbr(ModBlocks.watz_end, 1, j, i, -3)) return;
}
if(!cbr(ModBlocks.watz_end, 1, 2, i, 2)) return;
if(!cbr(ModBlocks.watz_end, 1, 2, i, -2)) return;
if(!cbr(ModBlocks.watz_end, 1, -2, i, 2)) return;
if(!cbr(ModBlocks.watz_end, 1, -2, i, -2)) return;
}
Watz watz = (Watz)ModBlocks.watz;
BlockDummyable.safeRem = true;
worldObj.setBlock(xCoord, yCoord, zCoord, ModBlocks.watz, 12, 3);
watz.fillSpace(worldObj, xCoord, yCoord, zCoord, ForgeDirection.NORTH, 0);
BlockDummyable.safeRem = false;
}
/** [G]et [B]lock at [R]elative position */
private Block gbr(int x, int y, int z) {
return worldObj.getBlock(xCoord + x, yCoord + y, zCoord + z);
}
/** [G]et [M]eta at [R]elative position */
private int gmr(int x, int y, int z) {
return worldObj.getBlockMetadata(xCoord + x, yCoord + y, zCoord + z);
}
/** [C]heck [B]lock at [R]elative position */
private boolean cbr(Block b, int x, int y, int z) {
return b == gbr(x, y, z);
}
private boolean cbr(Block b, int meta, int x, int y, int z) {
return b == gbr(x, y, z) && meta == gmr(x, y, z);
}
AxisAlignedBB bb = null;
@Override
public AxisAlignedBB getRenderBoundingBox() {
if(bb == null) {
bb = AxisAlignedBB.getBoundingBox(
xCoord - 3,
yCoord,
zCoord - 3,
xCoord + 4,
yCoord + 3,
zCoord + 4
);
}
return bb;
}
@Override
@SideOnly(Side.CLIENT)
public double getMaxRenderDistanceSquared() {
return 65536.0D;
}
}