Hbm-s-Nuclear-Tech-GIT/src/main/java/com/hbm/tileentity/machine/TileEntityMachineTurbine.java
2024-09-17 15:47:50 +02:00

402 lines
11 KiB
Java

package com.hbm.tileentity.machine;
import java.io.IOException;
import com.google.gson.JsonObject;
import com.google.gson.stream.JsonWriter;
import com.hbm.handler.CompatHandler;
import com.hbm.inventory.container.ContainerMachineTurbine;
import com.hbm.inventory.fluid.FluidType;
import com.hbm.inventory.fluid.Fluids;
import com.hbm.inventory.fluid.tank.FluidTank;
import com.hbm.inventory.fluid.trait.FT_Coolable;
import com.hbm.inventory.fluid.trait.FT_Coolable.CoolingType;
import com.hbm.inventory.gui.GUIMachineTurbine;
import com.hbm.lib.Library;
import com.hbm.tileentity.IFluidCopiable;
import com.hbm.tileentity.IConfigurableMachine;
import com.hbm.tileentity.IBufPacketReceiver;
import com.hbm.tileentity.IGUIProvider;
import com.hbm.tileentity.TileEntityLoadedBase;
import com.hbm.util.CompatEnergyControl;
import api.hbm.energymk2.IBatteryItem;
import api.hbm.energymk2.IEnergyProviderMK2;
import api.hbm.fluid.IFluidStandardTransceiver;
import api.hbm.tile.IInfoProviderEC;
import cpw.mods.fml.common.Optional;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import io.netty.buffer.ByteBuf;
import li.cil.oc.api.machine.Arguments;
import li.cil.oc.api.machine.Callback;
import li.cil.oc.api.machine.Context;
import li.cil.oc.api.network.SimpleComponent;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
@Optional.InterfaceList({@Optional.Interface(iface = "li.cil.oc.api.network.SimpleComponent", modid = "OpenComputers")})
public class TileEntityMachineTurbine extends TileEntityLoadedBase implements ISidedInventory, IEnergyProviderMK2, IFluidStandardTransceiver, IBufPacketReceiver, IGUIProvider, SimpleComponent, IInfoProviderEC, CompatHandler.OCComponent, IConfigurableMachine, IFluidCopiable{
private ItemStack slots[];
public long power;
public int age = 0;
public FluidTank[] tanks;
private static final int[] slots_top = new int[] {4};
private static final int[] slots_bottom = new int[] {6};
private static final int[] slots_side = new int[] {4};
private String customName;
protected double[] info = new double[3];
//Configurable values
public static long maxPower = 1_000_000;
public static int inputTankSize = 64_000;
public static int outputTankSize = 128_000;
public static int maxSteamPerTick = 6_000;
public static double efficiency = 0.85D;
public TileEntityMachineTurbine() {
slots = new ItemStack[7];
tanks = new FluidTank[2];
tanks[0] = new FluidTank(Fluids.STEAM, inputTankSize);
tanks[1] = new FluidTank(Fluids.SPENTSTEAM, outputTankSize);
}
@Override
public String getConfigName() {
return "steamturbine";
}
@Override
public void readIfPresent(JsonObject obj) {
maxPower = IConfigurableMachine.grab(obj, "L:maxPower", maxPower);
inputTankSize = IConfigurableMachine.grab(obj, "I:inputTankSize", inputTankSize);
outputTankSize = IConfigurableMachine.grab(obj, "I:outputTankSize", outputTankSize);
maxSteamPerTick = IConfigurableMachine.grab(obj, "I:maxSteamPerTick", maxSteamPerTick);
efficiency = IConfigurableMachine.grab(obj, "D:efficiency", efficiency);
}
@Override
public void writeConfig(JsonWriter writer) throws IOException {
writer.name("L:maxPower").value(maxPower);
writer.name("I:inputTankSize").value(inputTankSize);
writer.name("I:outputTankSize").value(outputTankSize);
writer.name("I:maxSteamPerTick").value(maxSteamPerTick);
writer.name("D:efficiency").value(efficiency);
}
@Override
public int getSizeInventory() {
return slots.length;
}
@Override
public ItemStack getStackInSlot(int i) {
return slots[i];
}
@Override
public ItemStack getStackInSlotOnClosing(int i) {
if(slots[i] != null)
{
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
} else {
return null;
}
}
@Override
public void setInventorySlotContents(int i, ItemStack itemStack) {
slots[i] = itemStack;
if(itemStack != null && itemStack.stackSize > getInventoryStackLimit())
{
itemStack.stackSize = getInventoryStackLimit();
}
}
@Override
public String getInventoryName() {
return this.hasCustomInventoryName() ? this.customName : "container.machineTurbine";
}
@Override
public boolean hasCustomInventoryName() {
return this.customName != null && this.customName.length() > 0;
}
public void setCustomName(String name) {
this.customName = name;
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer player) {
if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this)
{
return false;
}else{
return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=64;
}
}
//You scrubs aren't needed for anything (right now)
@Override
public void openInventory() {}
@Override
public void closeInventory() {}
@Override
public boolean isItemValidForSlot(int i, ItemStack stack) {
if(i == 4)
if(stack != null && stack.getItem() instanceof IBatteryItem)
return true;
return false;
}
@Override
public ItemStack decrStackSize(int i, int j) {
if(slots[i] != null)
{
if(slots[i].stackSize <= j)
{
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
}
ItemStack itemStack1 = slots[i].splitStack(j);
if (slots[i].stackSize == 0)
{
slots[i] = null;
}
return itemStack1;
} else {
return null;
}
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
NBTTagList list = nbt.getTagList("items", 10);
tanks[0].readFromNBT(nbt, "water");
tanks[1].readFromNBT(nbt, "steam");
power = nbt.getLong("power");
slots = new ItemStack[getSizeInventory()];
for(int i = 0; i < list.tagCount(); i++)
{
NBTTagCompound nbt1 = list.getCompoundTagAt(i);
byte b0 = nbt1.getByte("slot");
if(b0 >= 0 && b0 < slots.length)
{
slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
}
}
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
tanks[0].writeToNBT(nbt, "water");
tanks[1].writeToNBT(nbt, "steam");
nbt.setLong("power", power);
NBTTagList list = new NBTTagList();
for(int i = 0; i < slots.length; i++)
{
if(slots[i] != null)
{
NBTTagCompound nbt1 = new NBTTagCompound();
nbt1.setByte("slot", (byte)i);
slots[i].writeToNBT(nbt1);
list.appendTag(nbt1);
}
}
nbt.setTag("items", list);
}
@Override
public int[] getAccessibleSlotsFromSide(int p_94128_1_)
{
return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side);
}
@Override
public boolean canInsertItem(int i, ItemStack itemStack, int j) {
return this.isItemValidForSlot(i, itemStack);
}
@Override
public boolean canExtractItem(int i, ItemStack itemStack, int j) {
return false;
}
public long getPowerScaled(int i) {
return (power * i) / maxPower;
}
@Override
public void updateEntity() {
if(!worldObj.isRemote) {
this.info = new double[3];
age++;
if(age >= 2) {
age = 0;
}
this.subscribeToAllAround(tanks[0].getTankType(), this);
for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
this.tryProvide(worldObj, xCoord + dir.offsetX, yCoord + dir.offsetY, zCoord + dir.offsetZ, dir);
tanks[0].setType(0, 1, slots);
tanks[0].loadTank(2, 3, slots);
power = Library.chargeItemsFromTE(slots, 4, power, maxPower);
FluidType in = tanks[0].getTankType();
boolean valid = false;
if(in.hasTrait(FT_Coolable.class)) {
FT_Coolable trait = in.getTrait(FT_Coolable.class);
double eff = trait.getEfficiency(CoolingType.TURBINE) * efficiency; //small turbine is only 85% efficient by default
if(eff > 0) {
tanks[1].setTankType(trait.coolsTo);
int inputOps = tanks[0].getFill() / trait.amountReq;
int outputOps = (tanks[1].getMaxFill() - tanks[1].getFill()) / trait.amountProduced;
int cap = maxSteamPerTick / trait.amountReq;
int ops = Math.min(inputOps, Math.min(outputOps, cap));
tanks[0].setFill(tanks[0].getFill() - ops * trait.amountReq);
tanks[1].setFill(tanks[1].getFill() + ops * trait.amountProduced);
this.power += (ops * trait.heatEnergy * eff);
info[0] = ops * trait.amountReq;
info[1] = ops * trait.amountProduced;
info[2] = ops * trait.heatEnergy * eff;
valid = true;
}
}
if(!valid) tanks[1].setTankType(Fluids.NONE);
if(power > maxPower) power = maxPower;
this.sendFluidToAll(tanks[1], this);
tanks[1].unloadTank(5, 6, slots);
this.sendStandard(25);
}
}
@Override public void serialize(ByteBuf buf) {
buf.writeLong(power);
tanks[0].serialize(buf);
tanks[1].serialize(buf);
}
@Override public void deserialize(ByteBuf buf) {
this.power = buf.readLong();
tanks[0].deserialize(buf);
tanks[1].deserialize(buf);
}
@Override
public long getPower() {
return power;
}
@Override
public long getMaxPower() {
return maxPower;
}
@Override
public void setPower(long i) {
this.power = i;
}
@Override
public FluidTank[] getSendingTanks() {
return new FluidTank[] { tanks[1] };
}
@Override
public FluidTank[] getReceivingTanks() {
return new FluidTank[] { tanks[0] };
}
@Override
public FluidTank[] getAllTanks() {
return tanks;
}
@Override
@Optional.Method(modid = "OpenComputers")
public String getComponentName() {
return "ntm_turbine";
}
@Callback(direct = true)
@Optional.Method(modid = "OpenComputers")
public Object[] getFluid(Context context, Arguments args) {
return new Object[] {tanks[0].getFill(), tanks[0].getMaxFill(), tanks[1].getFill(), tanks[1].getMaxFill()};
}
@Callback(direct = true)
@Optional.Method(modid = "OpenComputers")
public Object[] getType(Context context, Arguments args) {
return CompatHandler.steamTypeToInt(tanks[1].getTankType());
}
@Callback(direct = true, limit = 4)
@Optional.Method(modid = "OpenComputers")
public Object[] setType(Context context, Arguments args) {
tanks[0].setTankType(CompatHandler.intToSteamType(args.checkInteger(0)));
return new Object[] {true};
}
@Callback(direct = true)
@Optional.Method(modid = "OpenComputers")
public Object[] getInfo(Context context, Arguments args) {
return new Object[] {tanks[0].getFill(), tanks[0].getMaxFill(), tanks[1].getFill(), tanks[1].getMaxFill(), CompatHandler.steamTypeToInt(tanks[0].getTankType())};
}
@Override
public Container provideContainer(int ID, EntityPlayer player, World world, int x, int y, int z) {
return new ContainerMachineTurbine(player.inventory, this);
}
@Override
@SideOnly(Side.CLIENT)
public Object provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) {
return new GUIMachineTurbine(player.inventory, this);
}
@Override
public void provideExtraInfo(NBTTagCompound data) {
data.setBoolean(CompatEnergyControl.B_ACTIVE, info[1] > 0);
data.setDouble(CompatEnergyControl.D_CONSUMPTION_MB, info[0]);
data.setDouble(CompatEnergyControl.D_OUTPUT_MB, info[1]);
data.setDouble(CompatEnergyControl.D_OUTPUT_HE, info[2]);
}
}