321 lines
10 KiB
Java

package com.hbm.entity.mob.siege;
import java.util.List;
import com.hbm.entity.mob.EntityUFOBase;
import com.hbm.entity.projectile.EntitySiegeLaser;
import com.hbm.explosion.ExplosionNukeSmall;
import com.hbm.handler.SiegeOrchestrator;
import com.hbm.items.ModItems;
import com.hbm.lib.ModDamageSource;
import com.hbm.main.MainRegistry;
import com.hbm.packet.AuxParticlePacketNT;
import com.hbm.packet.PacketDispatcher;
import com.hbm.util.ContaminationUtil;
import com.hbm.util.ContaminationUtil.ContaminationType;
import com.hbm.util.ContaminationUtil.HazardType;
import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IEntityLivingData;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.boss.IBossDisplayData;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EntityDamageSource;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public class EntitySiegeCraft extends EntityUFOBase implements IBossDisplayData {
private int attackCooldown;
private int beamCountdown;
public EntitySiegeCraft(World world) {
super(world);
this.setSize(7F, 1F);
this.isImmuneToFire = true;
this.ignoreFrustumCheck = true;
}
@Override
public boolean attackEntityFrom(DamageSource source, float damage) {
if(this.isEntityInvulnerable())
return false;
if(SiegeOrchestrator.isSiegeMob(source.getEntity()))
return false;
SiegeTier tier = this.getTier();
if(tier.fireProof && source.isFireDamage()) {
this.extinguish();
return false;
}
//noFF can't be harmed by other mobs
if(tier.noFriendlyFire && source instanceof EntityDamageSource && !(((EntityDamageSource) source).getEntity() instanceof EntityPlayer))
return false;
damage -= tier.dt;
if(damage < 0) {
worldObj.playSoundAtEntity(this, "random.break", 5F, 1.0F + rand.nextFloat() * 0.5F);
return false;
}
damage *= (1F - tier.dr);
return super.attackEntityFrom(source, damage);
}
@Override
protected void onDeathUpdate() {
this.beamCountdown = 200;
this.setBeam(false);
this.motionY -= 0.05D;
if(this.deathTime == 19 && !worldObj.isRemote) {
NBTTagCompound data = new NBTTagCompound();
data.setString("type", "tinytot");
PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacketNT(data, posX, posY + 0.5, posZ), new TargetPoint(this.dimension, posX, posY, posZ, 250));
worldObj.playSoundEffect(posX, posY, posZ, "hbm:weapon.mukeExplosion", 15.0F, 1.0F);
}
super.onDeathUpdate();
}
@Override
protected void entityInit() {
super.entityInit();
this.getDataWatcher().addObject(12, (int) 0);
this.getDataWatcher().addObject(13, 0F);
this.getDataWatcher().addObject(14, 0F);
this.getDataWatcher().addObject(15, 0F);
this.getDataWatcher().addObject(16, (byte) 0);
}
public void setTier(SiegeTier tier) {
this.getDataWatcher().updateObject(12, tier.id);
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(tier.speedMod);
this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(tier.health * 25);
this.setHealth(this.getMaxHealth());
}
public SiegeTier getTier() {
SiegeTier tier = SiegeTier.tiers[this.getDataWatcher().getWatchableObjectInt(12)];
return tier != null ? tier : SiegeTier.CLAY;
}
public void setBeam(boolean beam) {
this.getDataWatcher().updateObject(16, beam ? (byte) 1 : (byte) 0);
}
public boolean getBeam() {
return this.getDataWatcher().getWatchableObjectByte(16) == 1;
}
public void setLockon(double x, double y, double z) {
this.getDataWatcher().updateObject(13, (float) x);
this.getDataWatcher().updateObject(14, (float) y);
this.getDataWatcher().updateObject(15, (float) z);
}
public Vec3 getLockon() {
return Vec3.createVectorHelper(
this.getDataWatcher().getWatchableObjectFloat(13),
this.getDataWatcher().getWatchableObjectFloat(14),
this.getDataWatcher().getWatchableObjectFloat(15)
);
}
@Override
protected int targetHeightOffset() {
return 7 + rand.nextInt(5);
}
@Override
protected int wanderHeightOffset() {
return 10 + rand.nextInt(2);
}
@Override
protected void updateEntityActionState() {
super.updateEntityActionState();
if(this.courseChangeCooldown > 0) {
this.courseChangeCooldown--;
}
if(this.scanCooldown > 0) {
this.scanCooldown--;
}
if(!worldObj.isRemote) {
if(this.attackCooldown > 0) {
this.attackCooldown--;
}
if(this.beamCountdown > 0) {
this.beamCountdown--;
}
if(rand.nextInt(50) == 0) {
NBTTagCompound dPart = new NBTTagCompound();
dPart.setString("type", "tau");
dPart.setByte("count", (byte)(2 + rand.nextInt(3)));
PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacketNT(dPart, posX + rand.nextGaussian() * 2, posY + rand.nextGaussian(), posZ + rand.nextGaussian() * 2), new TargetPoint(worldObj.provider.dimensionId, posX, posY, posZ, 50));
}
boolean beam = false;
if(this.target == null || this.beamCountdown <= 0) {
this.beamCountdown = 300; //200 - 100: nothing, 100 - 40: update lockon, 40 - 20: fix lockon, 20 - 0: beam
} else {
if(this.beamCountdown >= 60 && this.beamCountdown < 120) {
double x = this.target.posX;
double y = this.target.posY + this.target.height * 0.5;
double z = this.target.posZ;
this.setLockon(x, y, z);
if(this.beamCountdown == 110) {
worldObj.playSoundAtEntity(this.target, "hbm:weapon.stingerLockOn", 2F, 0.75F);
}
}
if(this.beamCountdown >= 40 && this.beamCountdown < 100) {
Vec3 lockon = this.getLockon();
NBTTagCompound fx = new NBTTagCompound();
fx.setString("type", "vanillaburst");
fx.setString("mode", "reddust");
fx.setDouble("motion", 0.2D);
fx.setInteger("count", 5);
PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacketNT(fx, lockon.xCoord, lockon.yCoord, lockon.zCoord), new TargetPoint(this.dimension, lockon.xCoord, lockon.yCoord, lockon.zCoord, 100));
}
if(this.beamCountdown < 40) {
Vec3 lockon = this.getLockon();
if(this.beamCountdown == 39) {
worldObj.playSoundEffect(lockon.xCoord, lockon.yCoord, lockon.zCoord, "hbm:entity.ufoBlast", 5.0F, 0.9F + worldObj.rand.nextFloat() * 0.2F);
}
List<Entity> entities = worldObj.getEntitiesWithinAABBExcludingEntity(this, AxisAlignedBB.getBoundingBox(lockon.xCoord, lockon.yCoord, lockon.zCoord, lockon.xCoord, lockon.yCoord, lockon.zCoord).expand(2, 2, 2));
for(Entity e : entities) {
if(this.canAttackClass(e.getClass())) {
e.attackEntityFrom(ModDamageSource.causeCombineDamage(this, e), 1000F);
e.setFire(5);
if(e instanceof EntityLivingBase)
ContaminationUtil.contaminate((EntityLivingBase)e, HazardType.RADIATION, ContaminationType.CREATIVE, 5F);
}
}
NBTTagCompound data = new NBTTagCompound();
data.setString("type", "plasmablast");
data.setFloat("r", 0.0F);
data.setFloat("g", 0.75F);
data.setFloat("b", 1.0F);
data.setFloat("pitch", -90 + rand.nextFloat() * 180);
data.setFloat("yaw", rand.nextFloat() * 180F);
data.setFloat("scale", 5F);
PacketDispatcher.wrapper.sendToAllAround(new AuxParticlePacketNT(data, lockon.xCoord, lockon.yCoord, lockon.zCoord), new TargetPoint(dimension, lockon.xCoord, lockon.yCoord, lockon.zCoord, 150));
beam = true;
}
}
this.setBeam(beam);
if(this.attackCooldown == 0 && this.target != null) {
this.attackCooldown = 30 + rand.nextInt(10);
double x = posX;
double y = posY;
double z = posZ;
Vec3 vec = Vec3.createVectorHelper(target.posX - x, target.posY + target.height * 0.5 - y, target.posZ - z).normalize();
SiegeTier tier = this.getTier();
float health = getHealth() / getMaxHealth();
int r = (int)(0xff * (1 - health));
int g = (int)(0xff * health);
int b = 0;
int color = (r << 16) | (g << 8) | b;
for(int i = 0; i < 7; i++) {
Vec3 copy = Vec3.createVectorHelper(vec.xCoord, vec.yCoord, vec.zCoord);
copy.rotateAroundY((float)Math.PI / 180F * (i - 3) * 5F);
EntitySiegeLaser laser = new EntitySiegeLaser(worldObj, this);
laser.setPosition(x, y, z);
laser.setThrowableHeading(copy.xCoord, copy.yCoord, copy.zCoord, 1F, 0.0F);
laser.setColor(color);
laser.setDamage(tier.damageMod);
laser.setBreakChance(tier.laserBreak * 2);
if(tier.laserIncendiary) laser.setIncendiary();
worldObj.spawnEntityInWorld(laser);
}
this.playSound("hbm:weapon.ballsLaser", 2.0F, 1.0F);
}
}
if(this.courseChangeCooldown > 0) {
approachPosition(this.target == null ? 0.25D : 0.5D + this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).getAttributeValue() * 1);
}
}
@Override
protected void setCourseWithoutTaget() {
int x = (int) Math.floor(posX + rand.nextGaussian() * 15);
int z = (int) Math.floor(posZ + rand.nextGaussian() * 15);
this.setWaypoint(x, this.worldObj.getHeightValue(x, z) + 5 + rand.nextInt(6), z);
}
@Override
public void writeEntityToNBT(NBTTagCompound nbt) {
super.writeEntityToNBT(nbt);
nbt.setInteger("siegeTier", this.getTier().id);
}
@Override
public void readEntityFromNBT(NBTTagCompound nbt) {
super.readEntityFromNBT(nbt);
this.setTier(SiegeTier.tiers[nbt.getInteger("siegeTier")]);
}
@Override
public IEntityLivingData onSpawnWithEgg(IEntityLivingData data) {
this.setTier(SiegeTier.tiers[rand.nextInt(SiegeTier.getLength())]);
return super.onSpawnWithEgg(data);
}
@Override
protected void dropFewItems(boolean byPlayer, int fortune) {
if(byPlayer) {
for(ItemStack drop : this.getTier().dropItem) {
this.entityDropItem(drop.copy(), 0F);
}
this.entityDropItem(new ItemStack(ModItems.source, 50), 0F);
}
}
}