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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
40 lines
1.1 KiB
Java
40 lines
1.1 KiB
Java
package com.hbm.render.misc;
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import org.lwjgl.opengl.GL11;
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import com.hbm.main.ResourceManager;
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import net.minecraft.client.Minecraft;
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import net.minecraft.client.renderer.texture.TextureManager;
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public class SoyuzLauncherPronter {
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public static void prontLauncher() {
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GL11.glPushMatrix();
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GL11.glEnable(GL11.GL_CULL_FACE);
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TextureManager tex = Minecraft.getMinecraft().getTextureManager();
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tex.bindTexture(ResourceManager.soyuz_launcher_legs_tex);
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ResourceManager.soyuz_launcher_legs.renderAll();
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tex.bindTexture(ResourceManager.soyuz_launcher_table_tex);
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ResourceManager.soyuz_launcher_table.renderAll();
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tex.bindTexture(ResourceManager.soyuz_launcher_tower_base_tex);
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ResourceManager.soyuz_launcher_tower_base.renderAll();
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tex.bindTexture(ResourceManager.soyuz_launcher_tower_tex);
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ResourceManager.soyuz_launcher_tower.renderAll();
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tex.bindTexture(ResourceManager.soyuz_launcher_support_base_tex);
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ResourceManager.soyuz_launcher_support_base.renderAll();
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tex.bindTexture(ResourceManager.soyuz_launcher_support_tex);
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ResourceManager.soyuz_launcher_support.renderAll();
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GL11.glPopMatrix();
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}
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}
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