Hbm-s-Nuclear-Tech-GIT/com/hbm/render/misc/SoyuzLauncherPronter.java
2019-06-27 01:33:38 +02:00

40 lines
1.1 KiB
Java

package com.hbm.render.misc;
import org.lwjgl.opengl.GL11;
import com.hbm.main.ResourceManager;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.texture.TextureManager;
public class SoyuzLauncherPronter {
public static void prontLauncher() {
GL11.glPushMatrix();
GL11.glEnable(GL11.GL_CULL_FACE);
TextureManager tex = Minecraft.getMinecraft().getTextureManager();
tex.bindTexture(ResourceManager.soyuz_launcher_legs_tex);
ResourceManager.soyuz_launcher_legs.renderAll();
tex.bindTexture(ResourceManager.soyuz_launcher_table_tex);
ResourceManager.soyuz_launcher_table.renderAll();
tex.bindTexture(ResourceManager.soyuz_launcher_tower_base_tex);
ResourceManager.soyuz_launcher_tower_base.renderAll();
tex.bindTexture(ResourceManager.soyuz_launcher_tower_tex);
ResourceManager.soyuz_launcher_tower.renderAll();
tex.bindTexture(ResourceManager.soyuz_launcher_support_base_tex);
ResourceManager.soyuz_launcher_support_base.renderAll();
tex.bindTexture(ResourceManager.soyuz_launcher_support_tex);
ResourceManager.soyuz_launcher_support.renderAll();
GL11.glPopMatrix();
}
}