70000hp 0d33363eaf an unspeakably large commit
Contains the whole fucking glyphid PR. ill tell why later
2023-12-07 19:51:26 -05:00

578 lines
19 KiB
Java

package com.hbm.entity.projectile;
import java.awt.Color;
import java.util.List;
import com.hbm.blocks.ModBlocks;
import com.hbm.entity.mob.EntityGlyphid;
import com.hbm.entity.mob.EntityGlyphidBehemoth;
import com.hbm.extprop.HbmLivingProps;
import com.hbm.handler.radiation.ChunkRadiationManager;
import com.hbm.inventory.fluid.FluidType;
import com.hbm.inventory.fluid.Fluids;
import com.hbm.inventory.fluid.trait.*;
import com.hbm.lib.ModDamageSource;
import com.hbm.main.MainRegistry;
import com.hbm.tileentity.IRepairable;
import com.hbm.tileentity.IRepairable.EnumExtinguishType;
import com.hbm.util.ArmorUtil;
import com.hbm.util.CompatExternal;
import com.hbm.util.ContaminationUtil;
import com.hbm.util.EnchantmentUtil;
import com.hbm.util.ContaminationUtil.ContaminationType;
import com.hbm.util.ContaminationUtil.HazardType;
import com.hbm.util.EntityDamageUtil;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EntityDamageSourceIndirect;
import net.minecraft.util.MathHelper;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class EntityChemical extends EntityThrowableNT {
/*
* TYPE INFO:
*
* if ANTIMATTER: ignore all other traits, become a gamma beam with no gravity
* if HOT: set fire and deal extra fire damage, scaling with the temperature
* if COLD: freeze, duration scaling with temperature, assuming COMBUSTIBLE does not apply
* if GAS: short range with the spread going up
* if EVAP: same as gas
* if LIQUID: if EVAP doesn't apply, create a narrow spray with long range affected by gravity
* if COMBUSTIBLE: auto-ignite
* if FLAMMABLE: if GAS or EVAP apply, do the same as COMBUSTIBLE, otherwise create a neutral spray that adds the "soaked" effect
* if CORROSIVE: apply extra acid damage, poison effect as well as armor degradation
*/
public EntityChemical(World world) {
super(world);
this.ignoreFrustumCheck = true;
this.isImmuneToFire = true;
}
public EntityChemical(World world, EntityLivingBase thrower) {
super(world, thrower);
this.ignoreFrustumCheck = true;
this.isImmuneToFire = true;
}
@Override
protected void entityInit() {
this.dataWatcher.addObject(10, new Integer(0));
}
public EntityChemical setFluid(FluidType fluid) {
this.dataWatcher.updateObject(10, fluid.getID());
return this;
}
public FluidType getType() {
return Fluids.fromID(this.dataWatcher.getWatchableObjectInt(10));
}
@Override
public void onUpdate() {
if(!worldObj.isRemote) {
if(this.ticksExisted > this.getMaxAge()) {
this.setDead();
}
FluidType type = this.getType();
if(type.hasTrait(Fluids.GASEOUS.getClass()) || type.hasTrait(Fluids.EVAP.getClass())) {
double intensity = 1D - (double) this.ticksExisted / (double) this.getMaxAge();
List<Entity> affected = worldObj.getEntitiesWithinAABBExcludingEntity(this.thrower, this.boundingBox.expand(intensity * 2.5, intensity * 2.5, intensity * 2.5));
for(Entity e : affected) {
this.affect(e, intensity);
}
}
} else {
ChemicalStyle style = getStyle();
if(style == ChemicalStyle.LIQUID) {
FluidType type = getType();
Color color = new Color(type.getColor());
NBTTagCompound data = new NBTTagCompound();
data.setString("type", "vanillaExt");
data.setString("mode", "colordust");
data.setDouble("posX", posX);
data.setDouble("posY", posY);
data.setDouble("posZ", posZ);
data.setDouble("mX", motionX + worldObj.rand.nextGaussian() * 0.05);
data.setDouble("mY", motionY - 0.2 + worldObj.rand.nextGaussian() * 0.05);
data.setDouble("mZ", motionZ + worldObj.rand.nextGaussian() * 0.05);
data.setFloat("r", color.getRed() / 255F);
data.setFloat("g", color.getGreen() / 255F);
data.setFloat("b", color.getBlue() / 255F);
MainRegistry.proxy.effectNT(data);
}
if(style == ChemicalStyle.BURNING) {
double motion = Math.min(Vec3.createVectorHelper(motionX, motionY, motionZ).lengthVector(), 0.1);
for(double d = 0; d < motion; d += 0.0625) {
NBTTagCompound nbt = new NBTTagCompound();
nbt.setString("type", "vanillaExt");
nbt.setString("mode", "flame");
nbt.setDouble("posX", (this.lastTickPosX - this.posX) * d + this.posX);
nbt.setDouble("posY", (this.lastTickPosY - this.posY) * d + this.posY);
nbt.setDouble("posZ", (this.lastTickPosZ - this.posZ) * d + this.posZ);
MainRegistry.proxy.effectNT(nbt);
}
}
}
super.onUpdate();
}
protected void affect(Entity e, double intensity) {
ChemicalStyle style = getStyle();
FluidType type = getType();
EntityLivingBase living = e instanceof EntityLivingBase ? (EntityLivingBase) e : null;
if(style == ChemicalStyle.LIQUID || style == ChemicalStyle.BURNING) //ignore range penalty for liquids
intensity = 1D;
if(style == ChemicalStyle.AMAT) {
EntityDamageUtil.attackEntityFromIgnoreIFrame(e, ModDamageSource.radiation, 1F);
if(living != null) {
ContaminationUtil.contaminate(living, HazardType.RADIATION, ContaminationType.CREATIVE, 50F * (float) intensity);
return;
}
}
if(style == ChemicalStyle.LIGHTNING) {
EntityDamageUtil.attackEntityFromIgnoreIFrame(e, ModDamageSource.electricity, 0.5F);
if(living != null) {
living.addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, 60, 9));
living.addPotionEffect(new PotionEffect(Potion.weakness.id, 60, 9));
return;
}
}
if(type.temperature >= 100) {
EntityDamageUtil.attackEntityFromIgnoreIFrame(e, getDamage(ModDamageSource.s_boil), 0.25F + (type.temperature - 100) * 0.001F); //.25 damage at 100°C with one extra damage every 1000°C
if(type.temperature >= 500) {
e.setFire(10); //afterburn for 10 seconds
}
}
if(style == ChemicalStyle.LIQUID || style == ChemicalStyle.GAS) {
if(type.temperature < -20) {
if(living != null) { //only living things are affected
HbmLivingProps.setTemperature(living, HbmLivingProps.getTemperature(living) + type.temperature / 20);
if(HbmLivingProps.isFrozen(living)) {
if(!EntityDamageUtil.attackEntityFromIgnoreIFrame(e, getDamage(ModDamageSource.s_cryolator), living.getMaxHealth() * -type.temperature / 273 * 0.01F))
e.attackEntityFrom(getDamage(ModDamageSource.s_cryolator), living.getMaxHealth() * -type.temperature / 273);
living.addPotionEffect(new PotionEffect(Potion.moveSlowdown.id, 100, 2));
living.addPotionEffect(new PotionEffect(Potion.digSlowdown.id, 100, 4));
}
}
}
if(type.hasTrait(Fluids.DELICIOUS.getClass())) {
if(living != null && living.isEntityAlive()) {
living.heal(2F * (float) intensity);
}
}
}
if(style == ChemicalStyle.LIQUID) {
if(type.hasTrait(FT_Flammable.class)) {
if(living != null) {
HbmLivingProps.setOil(living, 300); //doused in oil for 15 seconds
}
}
if(type.hasTrait(Fluids.DELICIOUS.getClass())) {
if(living != null && living.isEntityAlive()) {
living.heal(2F * (float) intensity);
}
}
}
if(this.isExtinguishing()) {
e.extinguish();
}
if(style == ChemicalStyle.BURNING) {
FT_Combustible trait = type.getTrait(FT_Combustible.class);
EntityDamageUtil.attackEntityFromIgnoreIFrame(e, getDamage(ModDamageSource.s_flamethrower), 0.2F + (trait != null ? (trait.getCombustionEnergy() / 100_000F) : 0));
e.setFire(5);
}
if(style == ChemicalStyle.GASFLAME) {
FT_Flammable flammable = type.getTrait(FT_Flammable.class);
FT_Combustible combustible = type.getTrait(FT_Combustible.class);
float heat = Math.max(flammable != null ? flammable.getHeatEnergy() / 50_000F : 0, combustible != null ? combustible.getCombustionEnergy() / 100_000F : 0);
heat *= intensity;
EntityDamageUtil.attackEntityFromIgnoreIFrame(e, getDamage(ModDamageSource.s_flamethrower), (0.2F + heat) * (float) intensity);
e.setFire((int) Math.ceil(5 * intensity));
}
if(type.hasTrait(FT_Corrosive.class)) {
FT_Corrosive trait = type.getTrait(FT_Corrosive.class);
if(living != null) {
EntityDamageUtil.attackEntityFromIgnoreIFrame(living, getDamage(ModDamageSource.s_acid), trait.getRating() / 50F);
for(int i = 0; i < 4; i++) {
ArmorUtil.damageSuit(living, i, trait.getRating() / 40);
}
}
}
if(type.hasTrait(FT_VentRadiation.class)) {
FT_VentRadiation trait = type.getTrait(FT_VentRadiation.class);
if(living != null) {
ContaminationUtil.contaminate(living, HazardType.RADIATION, ContaminationType.CREATIVE, trait.getRadPerMB() * 5);
}
ChunkRadiationManager.proxy.incrementRad(worldObj, (int) Math.floor(e.posX), (int) Math.floor(e.posY), (int) Math.floor(e.posZ), trait.getRadPerMB() * 5);
}
if(type.hasTrait(FT_Poison.class)) {
FT_Poison trait = type.getTrait(FT_Poison.class);
if(living != null) {
living.addPotionEffect(new PotionEffect(trait.isWithering() ? Potion.wither.id : Potion.poison.id, (int) (5 * 20 * intensity)));
}
}
if(type.hasTrait(FT_Toxin.class)) {
FT_Toxin trait = type.getTrait(FT_Toxin.class);
if(living != null) {
trait.affect(living, intensity);
}
}
if(type.hasTrait(FT_Pheromone.class)){
FT_Pheromone pheromone = type.getTrait(FT_Pheromone.class);
if(living != null) {
living.addPotionEffect(new PotionEffect(Potion.resistance.id, 2 * 60 * 20, 2));
living.addPotionEffect(new PotionEffect(Potion.moveSpeed.id, 5 * 60 * 20, 1));
living.addPotionEffect(new PotionEffect(Potion.digSpeed.id, 2 * 60 * 20, 4));
if (living instanceof EntityGlyphid && pheromone.getType() == 1) {
living.addPotionEffect(new PotionEffect(Potion.damageBoost.id, 5 * 60 * 20, 4));
living.addPotionEffect(new PotionEffect(Potion.fireResistance.id, 60 * 20, 0));
living.addPotionEffect(new PotionEffect(Potion.field_76444_x.id, 60 * 20, 19));
} else if (living instanceof EntityPlayer && pheromone.getType() == 2) {
living.addPotionEffect(new PotionEffect(Potion.damageBoost.id, 2 * 60 * 20, 2));
}
}
}
if(type == Fluids.XPJUICE) {
if(e instanceof EntityPlayer) {
EnchantmentUtil.addExperience((EntityPlayer) e, 1, false);
this.setDead();
}
}
if(type == Fluids.ENDERJUICE) {
this.teleportRandomly(e);
}
}
/* whether this type should extinguish entities */
protected boolean isExtinguishing() {
return this.getStyle() == ChemicalStyle.LIQUID && this.getType().temperature < 50 && !this.getType().hasTrait(FT_Flammable.class);
}
/* the extinguish type for burning multiblocks, roughly identical to the fire extinguisher */
protected EnumExtinguishType getExtinguishingType(FluidType type) {
return type == Fluids.CARBONDIOXIDE ? EnumExtinguishType.CO2 : type == Fluids.WATER || type == Fluids.HEAVYWATER || type == Fluids.COOLANT ? EnumExtinguishType.WATER : null;
}
protected DamageSource getDamage(String name) {
if(thrower != null) {
return new EntityDamageSourceIndirect(name, this, thrower);
} else {
return new DamageSource(name);
}
}
//terribly copy-pasted from EntityEnderman.class
public boolean teleportRandomly(Entity e) {
double x = this.posX + (this.rand.nextDouble() - 0.5D) * 64.0D;
double y = this.posY + (double) (this.rand.nextInt(64) - 32);
double z = this.posZ + (this.rand.nextDouble() - 0.5D) * 64.0D;
return this.teleportTo(e, x, y, z);
}
public boolean teleportTo(Entity e, double x, double y, double z) {
double targetX = e.posX;
double targetY = e.posY;
double targetZ = e.posZ;
e.posX = x;
e.posY = y;
e.posZ = z;
boolean flag = false;
int i = MathHelper.floor_double(e.posX);
int j = MathHelper.floor_double(e.posY);
int k = MathHelper.floor_double(e.posZ);
if(e.worldObj.blockExists(i, j, k)) {
boolean flag1 = false;
while(!flag1 && j > 0) {
Block block = e.worldObj.getBlock(i, j - 1, k);
if(block.getMaterial().blocksMovement()) {
flag1 = true;
} else {
--e.posY;
--j;
}
}
if(flag1) {
e.setPosition(e.posX, e.posY, e.posZ);
if(e.worldObj.getCollidingBoundingBoxes(e, e.boundingBox).isEmpty() && !e.worldObj.isAnyLiquid(e.boundingBox)) {
flag = true;
}
}
}
if(!flag) {
e.setPosition(targetX, targetY, targetZ);
return false;
} else {
short short1 = 128;
for(int l = 0; l < short1; ++l) {
double d6 = (double) l / ((double) short1 - 1.0D);
float f = (this.rand.nextFloat() - 0.5F) * 0.2F;
float f1 = (this.rand.nextFloat() - 0.5F) * 0.2F;
float f2 = (this.rand.nextFloat() - 0.5F) * 0.2F;
double d7 = targetX + (e.posX - targetX) * d6 + (this.rand.nextDouble() - 0.5D) * (double) e.width * 2.0D;
double d8 = targetY + (e.posY - targetY) * d6 + this.rand.nextDouble() * (double) e.height;
double d9 = targetZ + (e.posZ - targetZ) * d6 + (this.rand.nextDouble() - 0.5D) * (double) e.width * 2.0D;
e.worldObj.spawnParticle("portal", d7, d8, d9, (double) f, (double) f1, (double) f2);
}
e.worldObj.playSoundEffect(targetX, targetY, targetZ, "mob.endermen.portal", 1.0F, 1.0F);
e.playSound("mob.endermen.portal", 1.0F, 1.0F);
return true;
}
}
@Override
protected void onImpact(MovingObjectPosition mop) {
if(!worldObj.isRemote) {
if(mop.typeOfHit == mop.typeOfHit.ENTITY) {
this.affect(mop.entityHit, 1D - (double) this.ticksExisted / (double) this.getMaxAge());
}
if(mop.typeOfHit == mop.typeOfHit.BLOCK) {
FluidType type = getType();
int x = mop.blockX;
int y = mop.blockY;
int z = mop.blockZ;
if(type.hasTrait(FT_VentRadiation.class)) {
FT_VentRadiation trait = type.getTrait(FT_VentRadiation.class);
ChunkRadiationManager.proxy.incrementRad(worldObj, mop.blockX, mop.blockY, mop.blockZ, trait.getRadPerMB() * 5);
}
ChemicalStyle style = getStyle();
if(style == ChemicalStyle.BURNING || style == ChemicalStyle.GASFLAME) {
for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) {
Block fire = type == Fluids.BALEFIRE ? ModBlocks.balefire : Blocks.fire;
if(worldObj.getBlock(x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ).isAir(worldObj, x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ)) {
worldObj.setBlock(x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ, fire);
}
}
}
if(style == ChemicalStyle.BURNING || style == ChemicalStyle.GASFLAME) {
for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) {
Block fire = type == Fluids.BALEFIRE ? ModBlocks.balefire : Blocks.fire;
if(worldObj.getBlock(x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ).isAir(worldObj, x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ)) {
worldObj.setBlock(x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ, fire);
}
}
}
if(this.isExtinguishing()) {
for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS) {
if(worldObj.getBlock(x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ) == Blocks.fire) {
worldObj.setBlock(x + dir.offsetX, y + dir.offsetY, z + dir.offsetZ, Blocks.air);
}
}
}
EnumExtinguishType fext = this.getExtinguishingType(type);
if(fext != null) {
TileEntity core = CompatExternal.getCoreFromPos(worldObj, x, y, z);
if(core instanceof IRepairable) {
((IRepairable) core).tryExtinguish(worldObj, x, y, z, fext);
}
}
Block block = worldObj.getBlock(x, y, z);
if(type == Fluids.SEEDSLURRY) {
if(block == Blocks.dirt || block == ModBlocks.waste_earth || block == ModBlocks.dirt_dead || block == ModBlocks.dirt_oily) {
if(worldObj.getBlockLightValue(x, y + 1, z) >= 9 && worldObj.getBlockLightOpacity(x, y + 1, z) <= 2) {
worldObj.setBlock(x, y, z, Blocks.grass);
}
}
int meta = worldObj.getBlockMetadata(x, y, z);
if(block == Blocks.cobblestone) worldObj.setBlock(x, y, z, Blocks.mossy_cobblestone);
if(block == Blocks.stonebrick && meta == 0) worldObj.setBlock(x, y, z, Blocks.stonebrick, 1, 3);
if(block == ModBlocks.brick_concrete) worldObj.setBlock(x, y, z, ModBlocks.brick_concrete_mossy);
if(block == ModBlocks.concrete_brick_slab && meta % 8 == 0) worldObj.setBlock(x, y, z, ModBlocks.concrete_brick_slab, meta + 1, 3);
if(block == ModBlocks.brick_concrete_stairs) worldObj.setBlock(x, y, z, ModBlocks.brick_concrete_mossy_stairs, meta, 3);
}
this.setDead();
}
}
}
@Override
protected float getAirDrag() {
ChemicalStyle type = getStyle();
if(type == ChemicalStyle.AMAT) return 1F;
if(type == ChemicalStyle.LIGHTNING) return 1F;
if(type == ChemicalStyle.GAS) return 0.95F;
return 0.99F;
}
@Override
protected float getWaterDrag() {
ChemicalStyle type = getStyle();
if(type == ChemicalStyle.AMAT) return 1F;
if(type == ChemicalStyle.LIGHTNING) return 1F;
if(type == ChemicalStyle.GAS) return 1F;
return 0.8F;
}
public int getMaxAge() {
switch(this.getStyle()) {
case AMAT: return 100;
case LIGHTNING: return 5;
case BURNING:return 600;
case GAS: return 60;
case GASFLAME: return 20;
case LIQUID: return 600;
default: return 100;
}
}
@Override
public double getGravityVelocity() {
ChemicalStyle type = getStyle();
if(type == ChemicalStyle.AMAT) return 0D;
if(type == ChemicalStyle.LIGHTNING) return 0D;
if(type == ChemicalStyle.GAS) return 0D;
if(type == ChemicalStyle.GASFLAME) return -0.01D;
return 0.03D;
}
public ChemicalStyle getStyle() {
return getStyleFromType(this.getType());
}
public static ChemicalStyle getStyleFromType(FluidType type) {
if(type == Fluids.IONGEL) {
return ChemicalStyle.LIGHTNING;
}
if(type.isAntimatter()) {
return ChemicalStyle.AMAT;
}
if(type.hasTrait(Fluids.GASEOUS.getClass()) || type.hasTrait(Fluids.EVAP.getClass())) {
if(type.hasTrait(FT_Flammable.class) || type.hasTrait(FT_Combustible.class)) {
return ChemicalStyle.GASFLAME;
} else {
return ChemicalStyle.GAS;
}
}
if(type.hasTrait(Fluids.LIQUID.getClass())) {
if(type.hasTrait(FT_Combustible.class)) {
return ChemicalStyle.BURNING;
} else {
return ChemicalStyle.LIQUID;
}
}
return ChemicalStyle.NULL;
}
/**
* The general type of the chemical, determines rendering and movement
*/
public static enum ChemicalStyle {
AMAT, //renders as beam
LIGHTNING, //renders as beam
LIQUID, //no renderer, fluid particles
GAS, //renders as particles
GASFLAME, //renders as fire particles
BURNING, //no renderer, fire particles
NULL
}
}