182 lines
7.3 KiB
Java

package com.hbm.render.block;
import com.hbm.blocks.ModBlocks;
import com.hbm.blocks.network.BlockConveyorLift;
import api.hbm.conveyor.IConveyorBelt;
import api.hbm.conveyor.IEnterableBlock;
import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.init.Blocks;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
public class RenderConveyorLift implements ISimpleBlockRenderingHandler {
@Override
public void renderInventoryBlock(Block block, int metadata, int modelId, RenderBlocks renderer) {
}
@Override
public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) {
Tessellator tessellator = Tessellator.instance;
int meta = world.getBlockMetadata(x, y, z);
tessellator.setBrightness(block.getMixedBrightnessForBlock(world, x, y, z));
tessellator.setColorOpaque_F(1, 1, 1);
boolean isBottom = false;
boolean isTop = false;
IIcon iconConcrete = ModBlocks.concrete_smooth.getIcon(0, 0);
IIcon iconIron = Blocks.iron_block.getIcon(0, 0);
IIcon iconBelt = block.getIcon(0, 0);
if(y > 0) {
Block below = world.getBlock(x, y - 1, z);
if(!(below instanceof IConveyorBelt)) {
renderer.setOverrideBlockTexture(iconBelt);
if(meta != 5) {
renderer.uvRotateTop = 1;
renderer.uvRotateBottom = 1;
renderer.setRenderBounds(0.0D, 0.0D, 0.25D, 0.25D, 0.25D, 0.75D); renderer.renderStandardBlock(block, x, y, z);
}
if(meta != 4) {
renderer.uvRotateTop = 2;
renderer.uvRotateBottom = 2;
renderer.setRenderBounds(0.75D, 0.0D, 0.25D, 1.0D, 0.25D, 0.75D); renderer.renderStandardBlock(block, x, y, z);
}
if(meta != 3) {
renderer.uvRotateTop = 3;
renderer.uvRotateBottom = 0;
renderer.setRenderBounds(0.25D, 0.0D, 0.0D, 0.75D, 0.25D, 0.25D); renderer.renderStandardBlock(block, x, y, z);
}
if(meta != 2) {
renderer.uvRotateTop = 0;
renderer.uvRotateBottom = 3;
renderer.setRenderBounds(0.25D, 0.0D, 0.75D, 0.75D, 0.25D, 1.0D); renderer.renderStandardBlock(block, x, y, z);
}
renderer.uvRotateTop = 0;
renderer.uvRotateBottom = 0;
renderer.clearOverrideBlockTexture();
isBottom = true;
}
}
if(y < 255) {
Block above = world.getBlock(x, y + 1, z);
isTop = !(above instanceof IConveyorBelt) && !isBottom && !(world.getBlock(x, y + 1, z) instanceof IEnterableBlock);
}
double minOuter = 0.0;
double maxOuter = 1.0;
double minInner = 0.25;
double maxInner = 0.75;
renderer.setOverrideBlockTexture(iconConcrete);
if(!isTop) {
if(meta == 2) {
renderer.setRenderBounds(minOuter, 0.0, minOuter, minInner, 1.0, minInner); renderer.renderStandardBlock(block, x, y, z);
renderer.setRenderBounds(maxInner, 0.0, minOuter, maxOuter, 1.0, minInner); renderer.renderStandardBlock(block, x, y, z);
renderer.setRenderBounds(minOuter, 0.0, maxInner, maxOuter, 1.0, maxOuter); renderer.renderStandardBlock(block, x, y, z);
renderer.setOverrideBlockTexture(iconBelt);
renderer.uvRotateTop = 3;
renderer.setRenderBounds(minInner, 0.0, maxInner - 0.125, maxInner, 1.0, maxInner); renderer.renderStandardBlock(block, x, y, z);
}
if(meta == 3) {
renderer.setRenderBounds(minOuter, 0.0, minOuter, maxOuter, 1.0, minInner); renderer.renderStandardBlock(block, x, y, z);
renderer.setRenderBounds(minOuter, 0.0, maxInner, minInner, 1.0, maxOuter); renderer.renderStandardBlock(block, x, y, z);
renderer.setRenderBounds(maxInner, 0.0, maxInner, maxOuter, 1.0, maxOuter); renderer.renderStandardBlock(block, x, y, z);
renderer.setOverrideBlockTexture(iconBelt);
renderer.uvRotateTop = 0;
renderer.setRenderBounds(minInner, 0.0, minInner, maxInner, 1.0, minInner + 0.125); renderer.renderStandardBlock(block, x, y, z);
}
if(meta == 4) {
renderer.setRenderBounds(minOuter, 0.0, minOuter, minInner, 1.0, minInner); renderer.renderStandardBlock(block, x, y, z);
renderer.setRenderBounds(minOuter, 0.0, maxInner, minInner, 1.0, maxOuter); renderer.renderStandardBlock(block, x, y, z);
renderer.setRenderBounds(maxInner, 0.0, minOuter, maxOuter, 1.0, maxOuter); renderer.renderStandardBlock(block, x, y, z);
renderer.setOverrideBlockTexture(iconBelt);
renderer.uvRotateTop = 1;
renderer.setRenderBounds(maxInner - 0.125, 0.0, minInner, maxInner, 1.0, maxInner); renderer.renderStandardBlock(block, x, y, z);
}
if(meta == 5) {
renderer.setRenderBounds(maxInner, 0.0, minOuter, maxOuter, 1.0, minInner); renderer.renderStandardBlock(block, x, y, z);
renderer.setRenderBounds(maxInner, 0.0, maxInner, maxOuter, 1.0, maxOuter); renderer.renderStandardBlock(block, x, y, z);
renderer.setRenderBounds(minOuter, 0.0, minOuter, minInner, 1.0, maxOuter); renderer.renderStandardBlock(block, x, y, z);
renderer.setOverrideBlockTexture(iconBelt);
renderer.uvRotateTop = 2;
renderer.setRenderBounds(minInner, 0.0, minInner, minInner + 0.125, 1.0, maxInner); renderer.renderStandardBlock(block, x, y, z);
}
} else {
if(meta == 2 || meta == 3) {
renderer.setRenderBounds(minOuter, 0.0, minOuter, minInner, 0.5, maxOuter); renderer.renderStandardBlock(block, x, y, z);
renderer.setRenderBounds(maxInner, 0.0, minOuter, maxOuter, 0.5, maxOuter); renderer.renderStandardBlock(block, x, y, z);
renderer.clearOverrideBlockTexture();
if(meta == 2) {
renderer.uvRotateTop = 3;
renderer.uvRotateWest = 3;
renderer.setRenderBounds(minInner, 0.0, maxInner - 0.125, maxInner, 0.25, maxOuter); renderer.renderStandardBlock(block, x, y, z);
} else {
renderer.uvRotateTop = 0;
renderer.uvRotateEast = 3;
renderer.setRenderBounds(minInner, 0.0, minOuter, maxInner, 0.25, minInner + 0.125); renderer.renderStandardBlock(block, x, y, z);
}
}
if(meta == 4 || meta == 5) {
renderer.setRenderBounds(minOuter, 0.0, minOuter, maxOuter, 0.5, minInner); renderer.renderStandardBlock(block, x, y, z);
renderer.setRenderBounds(minOuter, 0.0, maxInner, maxOuter, 0.5, maxOuter); renderer.renderStandardBlock(block, x, y, z);
renderer.clearOverrideBlockTexture();
if(meta == 4) {
renderer.uvRotateTop = 1;
renderer.uvRotateSouth = 3;
renderer.setRenderBounds(maxInner - 0.125, 0.0, minInner, maxOuter, 0.25, maxInner); renderer.renderStandardBlock(block, x, y, z);
} else {
renderer.uvRotateTop = 2;
renderer.uvRotateNorth = 3;
renderer.setRenderBounds(minOuter, 0.0, minInner, minInner + 0.125, 0.25, maxInner); renderer.renderStandardBlock(block, x, y, z);
}
}
}
renderer.uvRotateTop = 0;
renderer.uvRotateBottom = 0;
renderer.uvRotateNorth = 0;
renderer.uvRotateSouth = 0;
renderer.uvRotateEast = 0;
renderer.uvRotateWest = 0;
if(isBottom) {
renderer.setOverrideBlockTexture(iconIron);
renderer.setRenderBounds(0.25 + (meta == 5 ? 0.125 : 0), 0, 0.25 + (meta == 3 ? 0.125 : 0), 0.75 - (meta == 4 ? 0.125 : 0), 0.25, 0.75 - (meta == 2 ? 0.125 : 0)); renderer.renderStandardBlock(block, x, y, z);
}
renderer.clearOverrideBlockTexture();
return true;
}
@Override
public boolean shouldRender3DInInventory(int modelId) {
return false;
}
@Override
public int getRenderId() {
return BlockConveyorLift.renderID;
}
}