2022-01-27 09:56:43 +01:00

88 lines
2.0 KiB
Java

package com.hbm.render.item.weapon;
import org.lwjgl.opengl.GL11;
import com.hbm.items.ModItems;
import com.hbm.lib.RefStrings;
import com.hbm.main.ResourceManager;
import com.hbm.render.model.ModelStinger;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.Entity;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.IItemRenderer;
public class ItemRenderStinger implements IItemRenderer {
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type) {
switch(type) {
case EQUIPPED:
case EQUIPPED_FIRST_PERSON:
case ENTITY:
return true;
default: return false;
}
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
return false;
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
ResourceLocation stingerTex = item.getItem() == ModItems.gun_stinger ? ResourceManager.stinger_tex : ResourceManager.sky_stinger_tex;
Minecraft.getMinecraft().renderEngine.bindTexture(stingerTex);
GL11.glPushMatrix();
switch(type) {
case EQUIPPED_FIRST_PERSON:
double s0 = 0.25D;
GL11.glRotated(25, 0, 0, 1);
GL11.glTranslated(-0.5, -0.7, -0.5);
GL11.glRotated(-100, 0, 1, 0);
GL11.glScaled(s0, s0, s0);
break;
case EQUIPPED:
double scale = 0.25D;
GL11.glScaled(scale, scale, scale);
GL11.glRotatef(20F, 0.0F, 0.0F, 1.0F);
GL11.glRotatef(-170, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(-15F, 1.0F, 0.0F, 0.0F);
GL11.glTranslatef(-2F, -3F, 4.0F);
break;
case ENTITY:
double s1 = 0.2D;
GL11.glScaled(s1, s1, s1);
GL11.glTranslatef(0F, -2.5F, 0F);
break;
case INVENTORY:
GL11.glEnable(GL11.GL_LIGHTING);
double s = 1.75D;
GL11.glTranslated(4, 11, 0);
GL11.glRotated(90, 0, 1, 0);
GL11.glRotated(135, 1, 0, 0);
GL11.glScaled(s, s, -s);
break;
default: break;
}
ResourceManager.stinger.renderAll();
GL11.glPopMatrix();
}
}