Hbm-s-Nuclear-Tech-GIT/com/hbm/render/misc/RenderScreenOverlay.java

86 lines
2.7 KiB
Java

package com.hbm.render.misc;
import org.lwjgl.opengl.GL11;
import com.hbm.lib.RefStrings;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.Gui;
import net.minecraft.client.gui.ScaledResolution;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.util.ResourceLocation;
public class RenderScreenOverlay {
private static final ResourceLocation misc = new ResourceLocation(RefStrings.MODID + ":textures/misc/overlay_misc.png");
private static long lastSurvey;
private static float prevResult;
private static float lastResult;
public static void renderRadCounter(ScaledResolution resolution, float in, Gui gui) {
GL11.glPushMatrix();
GL11.glEnable(GL11.GL_BLEND);
GL11.glDisable(GL11.GL_DEPTH_TEST);
GL11.glDepthMask(false);
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glDisable(GL11.GL_ALPHA_TEST);
float radiation = 0;
radiation = lastResult - prevResult;
if(System.currentTimeMillis() >= lastSurvey + 1000) {
lastSurvey = System.currentTimeMillis();
prevResult = lastResult;
lastResult = in;
}
int length = 74;
int maxRad = 1000;
int bar = getScaled(in, maxRad, 74);
//if(radiation >= 1 && radiation <= 999)
// bar -= (1 + Minecraft.getMinecraft().theWorld.rand.nextInt(3));
int posX = 16;
int posY = resolution.getScaledHeight() - 18 - 2;
Minecraft.getMinecraft().renderEngine.bindTexture(misc);
gui.drawTexturedModalRect(posX, posY, 0, 0, 94, 18);
gui.drawTexturedModalRect(posX + 1, posY + 1, 1, 19, bar, 16);
if(radiation >= 25) {
gui.drawTexturedModalRect(posX + length + 2, posY - 18, 36, 36, 18, 18);
} else if(radiation >= 10) {
gui.drawTexturedModalRect(posX + length + 2, posY - 18, 18, 36, 18, 18);
} else if(radiation >= 2.5) {
gui.drawTexturedModalRect(posX + length + 2, posY - 18, 0, 36, 18, 18);
}
if(radiation > 1000) {
Minecraft.getMinecraft().fontRenderer.drawString(">1000 RAD/s", posX, posY - 8, 0xFF0000);
} else if(radiation >= 1) {
Minecraft.getMinecraft().fontRenderer.drawString(((int)Math.round(radiation)) + " RAD/s", posX, posY - 8, 0xFF0000);
} else if(radiation > 0) {
Minecraft.getMinecraft().fontRenderer.drawString("<1 RAD/s", posX, posY - 8, 0xFF0000);
}
GL11.glEnable(GL11.GL_DEPTH_TEST);
GL11.glDepthMask(true);
GL11.glPopMatrix();
}
private static int getScaled(double cur, double max, double scale) {
return (int) Math.min(cur / max * scale, scale);
}
}