248 lines
6.8 KiB
Java

package com.hbm.blocks.machine;
import com.hbm.interfaces.IBomb;
import com.hbm.interfaces.IMultiblock;
import com.hbm.tileentity.machine.TileEntityVaultDoor;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.MathHelper;
import net.minecraft.world.World;
public class VaultDoor extends BlockContainer implements IBomb, IMultiblock {
public VaultDoor(Material p_i45386_1_) {
super(p_i45386_1_);
}
@Override
public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_) {
return new TileEntityVaultDoor();
}
@Override
public int getRenderType(){
return -1;
}
@Override
public boolean isOpaqueCube() {
return false;
}
@Override
public boolean renderAsNormalBlock() {
return false;
}
@Override
public void explode(World world, int x, int y, int z) {
TileEntityVaultDoor te = (TileEntityVaultDoor) world.getTileEntity(x, y, z);
te.tryToggle();
}
@Override
public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) {
TileEntityVaultDoor te = (TileEntityVaultDoor) world.getTileEntity(x, y, z);
int i = MathHelper.floor_double(player.rotationYaw * 4.0F / 360.0F + 0.5D) & 3;
if(i == 0)
{
world.setBlockMetadataWithNotify(x, y, z, 2, 2);
//frame
if(!(te.placeDummy(x + 1, y, z) &&
te.placeDummy(x + 2, y, z) &&
te.placeDummy(x + 2, y + 1, z) &&
te.placeDummy(x + 2, y + 2, z) &&
te.placeDummy(x + 2, y + 3, z) &&
te.placeDummy(x + 2, y + 4, z) &&
te.placeDummy(x + 1, y + 4, z) &&
te.placeDummy(x, y + 4, z) &&
te.placeDummy(x - 1, y + 4, z) &&
te.placeDummy(x - 2, y + 4, z) &&
te.placeDummy(x - 2, y + 3, z) &&
te.placeDummy(x - 2, y + 2, z) &&
te.placeDummy(x - 2, y + 1, z) &&
te.placeDummy(x - 2, y, z) &&
te.placeDummy(x - 1, y, z) &&
//cog
te.placeDummy(x - 1, y + 1, z) &&
te.placeDummy(x - 1, y + 2, z) &&
te.placeDummy(x - 1, y + 3, z) &&
te.placeDummy(x, y + 1, z) &&
te.placeDummy(x, y + 2, z) &&
te.placeDummy(x, y + 3, z) &&
te.placeDummy(x + 1, y + 1, z) &&
te.placeDummy(x + 1, y + 2, z) &&
te.placeDummy(x + 1, y + 3, z) &&
//teeth
te.placeDummy(x + 2, y, z + 1) &&
te.placeDummy(x + 1, y, z + 1) &&
te.placeDummy(x, y, z + 1) &&
te.placeDummy(x - 1, y, z + 1) &&
te.placeDummy(x - 2, y, z + 1))) {
world.func_147480_a(x, y, z, true);
}
}
if(i == 1)
{
world.setBlockMetadataWithNotify(x, y, z, 5, 2);
//frame
if(!(te.placeDummy(x, y, z + 1) &&
te.placeDummy(x, y, z + 2) &&
te.placeDummy(x, y + 1, z + 2) &&
te.placeDummy(x, y + 2, z + 2) &&
te.placeDummy(x, y + 3, z + 2) &&
te.placeDummy(x, y + 4, z + 2) &&
te.placeDummy(x, y + 4, z + 1) &&
te.placeDummy(x, y + 4, z) &&
te.placeDummy(x, y + 4, z - 1) &&
te.placeDummy(x, y + 4, z - 2) &&
te.placeDummy(x, y + 3, z - 2) &&
te.placeDummy(x, y + 2, z - 2) &&
te.placeDummy(x, y + 1, z - 2) &&
te.placeDummy(x, y, z - 2) &&
te.placeDummy(x, y, z - 1) &&
//cog
te.placeDummy(x, y + 1, z - 1) &&
te.placeDummy(x, y + 2, z - 1) &&
te.placeDummy(x, y + 3, z - 1) &&
te.placeDummy(x, y + 1, z) &&
te.placeDummy(x, y + 2, z) &&
te.placeDummy(x, y + 3, z) &&
te.placeDummy(x, y + 1, z + 1) &&
te.placeDummy(x, y + 2, z + 1) &&
te.placeDummy(x, y + 3, z + 1) &&
//teeth
te.placeDummy(x - 1, y, z + 2) &&
te.placeDummy(x - 1, y, z + 1) &&
te.placeDummy(x - 1, y, z) &&
te.placeDummy(x - 1, y, z - 1) &&
te.placeDummy(x - 1, y, z - 2))) {
world.func_147480_a(x, y, z, true);
}
}
if(i == 2)
{
world.setBlockMetadataWithNotify(x, y, z, 3, 2);
//frame
if(!(te.placeDummy(x + 1, y, z) &&
te.placeDummy(x + 2, y, z) &&
te.placeDummy(x + 2, y + 1, z) &&
te.placeDummy(x + 2, y + 2, z) &&
te.placeDummy(x + 2, y + 3, z) &&
te.placeDummy(x + 2, y + 4, z) &&
te.placeDummy(x + 1, y + 4, z) &&
te.placeDummy(x, y + 4, z) &&
te.placeDummy(x - 1, y + 4, z) &&
te.placeDummy(x - 2, y + 4, z) &&
te.placeDummy(x - 2, y + 3, z) &&
te.placeDummy(x - 2, y + 2, z) &&
te.placeDummy(x - 2, y + 1, z) &&
te.placeDummy(x - 2, y, z) &&
te.placeDummy(x - 1, y, z) &&
//cog
te.placeDummy(x - 1, y + 1, z) &&
te.placeDummy(x - 1, y + 2, z) &&
te.placeDummy(x - 1, y + 3, z) &&
te.placeDummy(x, y + 1, z) &&
te.placeDummy(x, y + 2, z) &&
te.placeDummy(x, y + 3, z) &&
te.placeDummy(x + 1, y + 1, z) &&
te.placeDummy(x + 1, y + 2, z) &&
te.placeDummy(x + 1, y + 3, z) &&
//teeth
te.placeDummy(x + 2, y, z - 1) &&
te.placeDummy(x + 1, y, z - 1) &&
te.placeDummy(x, y, z - 1) &&
te.placeDummy(x - 1, y, z - 1) &&
te.placeDummy(x - 2, y, z - 1))) {
world.func_147480_a(x, y, z, true);
}
}
if(i == 3)
{
world.setBlockMetadataWithNotify(x, y, z, 4, 2);
//frame
if(!(te.placeDummy(x, y, z + 1) &&
te.placeDummy(x, y, z + 2) &&
te.placeDummy(x, y + 1, z + 2) &&
te.placeDummy(x, y + 2, z + 2) &&
te.placeDummy(x, y + 3, z + 2) &&
te.placeDummy(x, y + 4, z + 2) &&
te.placeDummy(x, y + 4, z + 1) &&
te.placeDummy(x, y + 4, z) &&
te.placeDummy(x, y + 4, z - 1) &&
te.placeDummy(x, y + 4, z - 2) &&
te.placeDummy(x, y + 3, z - 2) &&
te.placeDummy(x, y + 2, z - 2) &&
te.placeDummy(x, y + 1, z - 2) &&
te.placeDummy(x, y, z - 2) &&
te.placeDummy(x, y, z - 1) &&
//cog
te.placeDummy(x, y + 1, z - 1) &&
te.placeDummy(x, y + 2, z - 1) &&
te.placeDummy(x, y + 3, z - 1) &&
te.placeDummy(x, y + 1, z) &&
te.placeDummy(x, y + 2, z) &&
te.placeDummy(x, y + 3, z) &&
te.placeDummy(x, y + 1, z + 1) &&
te.placeDummy(x, y + 2, z + 1) &&
te.placeDummy(x, y + 3, z + 1) &&
//teeth
te.placeDummy(x + 1, y, z + 2) &&
te.placeDummy(x + 1, y, z + 1) &&
te.placeDummy(x + 1, y, z) &&
te.placeDummy(x + 1, y, z - 1) &&
te.placeDummy(x + 1, y, z - 2))) {
world.func_147480_a(x, y, z, true);
}
}
}
@Override
public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
if(world.isRemote)
{
return true;
} else if(!player.isSneaking())
{
TileEntityVaultDoor entity = (TileEntityVaultDoor) world.getTileEntity(x, y, z);
if(entity != null)
{
entity.tryToggle();
}
return true;
} else {
TileEntityVaultDoor entity = (TileEntityVaultDoor) world.getTileEntity(x, y, z);
if(entity != null)
{
entity.type++;
if(entity.type >= entity.maxTypes)
entity.type = 0;
}
return true;
}
}
}