mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
284 lines
9.0 KiB
Java
284 lines
9.0 KiB
Java
package com.hbm.blocks.bomb;
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import java.util.Random;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.config.BombConfig;
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import com.hbm.entity.effect.EntityCloudFleija;
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import com.hbm.entity.effect.EntityCloudFleijaRainbow;
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import com.hbm.entity.effect.EntityNukeTorex;
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import com.hbm.entity.logic.EntityBalefire;
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import com.hbm.entity.logic.EntityNukeExplosionMK3;
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import com.hbm.entity.logic.EntityNukeExplosionMK5;
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import com.hbm.entity.projectile.EntityFallingNuke;
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import com.hbm.explosion.ExplosionLarge;
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import com.hbm.interfaces.IBomb;
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import com.hbm.interfaces.NotableComments;
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import com.hbm.main.MainRegistry;
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import com.hbm.tileentity.bomb.TileEntityNukeCustom;
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import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.World;
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// this entire class sucks ass
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@NotableComments
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public class NukeCustom extends BlockContainer implements IBomb {
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private static boolean keepInventory = false;
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private final static Random field_149933_a = new Random();
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public NukeCustom(Material p_i45386_1_) {
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super(p_i45386_1_);
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}
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@Override
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public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_) {
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return new TileEntityNukeCustom();
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}
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@Override
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public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_) {
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return Item.getItemFromBlock(ModBlocks.nuke_custom);
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}
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@Override
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public void breakBlock(World p_149749_1_, int p_149749_2_, int p_149749_3_, int p_149749_4_, Block p_149749_5_, int p_149749_6_) {
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if (!keepInventory) {
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TileEntityNukeCustom tileentityfurnace = (TileEntityNukeCustom) p_149749_1_.getTileEntity(p_149749_2_,
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p_149749_3_, p_149749_4_);
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if (tileentityfurnace != null) {
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for (int i1 = 0; i1 < tileentityfurnace.getSizeInventory(); ++i1) {
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ItemStack itemstack = tileentityfurnace.getStackInSlot(i1);
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if (itemstack != null) {
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float f = NukeCustom.field_149933_a.nextFloat() * 0.8F + 0.1F;
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float f1 = NukeCustom.field_149933_a.nextFloat() * 0.8F + 0.1F;
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float f2 = NukeCustom.field_149933_a.nextFloat() * 0.8F + 0.1F;
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while (itemstack.stackSize > 0) {
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int j1 = NukeCustom.field_149933_a.nextInt(21) + 10;
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if (j1 > itemstack.stackSize) {
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j1 = itemstack.stackSize;
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}
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itemstack.stackSize -= j1;
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EntityItem entityitem = new EntityItem(p_149749_1_, p_149749_2_ + f, p_149749_3_ + f1,
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p_149749_4_ + f2,
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new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage()));
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if (itemstack.hasTagCompound()) {
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entityitem.getEntityItem()
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.setTagCompound((NBTTagCompound) itemstack.getTagCompound().copy());
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}
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float f3 = 0.05F;
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entityitem.motionX = (float) NukeCustom.field_149933_a.nextGaussian() * f3;
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entityitem.motionY = (float) NukeCustom.field_149933_a.nextGaussian() * f3 + 0.2F;
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entityitem.motionZ = (float) NukeCustom.field_149933_a.nextGaussian() * f3;
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p_149749_1_.spawnEntityInWorld(entityitem);
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}
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}
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}
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p_149749_1_.func_147453_f(p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_);
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}
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}
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super.breakBlock(p_149749_1_, p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_, p_149749_6_);
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}
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@Override
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public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
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if (world.isRemote) {
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return true;
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} else if (!player.isSneaking()) {
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TileEntityNukeCustom entity = (TileEntityNukeCustom) world.getTileEntity(x, y, z);
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if (entity != null) {
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FMLNetworkHandler.openGui(player, MainRegistry.instance, 0, world, x, y, z);
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}
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return true;
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} else {
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return false;
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}
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}
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@Override
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public void onNeighborBlockChange(World world, int x, int y, int z, Block p_149695_5_) {
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if(world.isBlockIndirectlyGettingPowered(x, y, z)) {
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this.explode(world, x, y, z);
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}
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}
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public static final int maxTnt = 150;
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public static final int maxNuke = 200;
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public static final int maxHydro = 350;
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public static final int maxAmat = 350;
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public static final int maxSchrab = 250;
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// genuinely some of the worst fucking code i've ever written
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public static void explodeCustom(World worldObj, double xCoord, double yCoord, double zCoord, float tnt, float nuke, float hydro, float amat, float dirty, float schrab, float euph) {
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dirty = Math.min(dirty, 100);
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/// EUPHEMIUM ///
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if(euph > 0) {
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EntityNukeExplosionMK3 ex = new EntityNukeExplosionMK3(worldObj);
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ex.posX = xCoord;
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ex.posY = yCoord;
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ex.posZ = zCoord;
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ex.destructionRange = 150;
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ex.speed = BombConfig.blastSpeed;
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ex.coefficient = 1.0F;
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ex.waste = false;
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worldObj.spawnEntityInWorld(ex);
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worldObj.playSoundEffect(xCoord, yCoord, zCoord, "random.explode", 100000.0F, 1.0F);
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EntityCloudFleijaRainbow cloud = new EntityCloudFleijaRainbow(worldObj, 50);
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cloud.posX = xCoord;
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cloud.posY = yCoord;
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cloud.posZ = zCoord;
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worldObj.spawnEntityInWorld(cloud);
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// SCHRABIDIUM ///
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} else if(schrab > 0) {
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schrab += amat / 2 + hydro / 4 + nuke / 8 + tnt / 16;
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schrab = Math.min(schrab, maxSchrab);
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EntityNukeExplosionMK3 ex = EntityNukeExplosionMK3.statFacFleija(worldObj, xCoord + 0.5, yCoord + 0.5, zCoord + 0.5, (int) schrab);
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if(!ex.isDead) {
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worldObj.spawnEntityInWorld(ex);
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EntityCloudFleija cloud = new EntityCloudFleija(worldObj, (int) schrab);
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cloud.setPosition(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5);
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worldObj.spawnEntityInWorld(cloud);
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}
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/// ANTIMATTER ///
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} else if(amat > 0) {
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amat += hydro / 2 + nuke / 4 + tnt / 8;
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amat = Math.min(amat, maxAmat);
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EntityBalefire bf = new EntityBalefire(worldObj);
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bf.setPosition(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5);
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bf.destructionRange = (int) amat;
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worldObj.spawnEntityInWorld(bf);
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EntityNukeTorex.statFacBale(worldObj, xCoord + 0.5, yCoord + 5, zCoord + 0.5, amat);
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/// HYDROGEN ///
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} else if(hydro > 0) {
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hydro += nuke / 2 + tnt / 4;
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hydro = Math.min(hydro, maxHydro);
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dirty *= 0.25F;
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worldObj.spawnEntityInWorld(EntityNukeExplosionMK5.statFac(worldObj, (int)hydro, xCoord + 0.5, yCoord + 0.5, zCoord + 0.5).moreFallout((int)dirty));
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EntityNukeTorex.statFacStandard(worldObj, xCoord + 0.5, yCoord + 5, zCoord + 0.5, hydro);
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/// NUCLEAR ///
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} else if(nuke > 0) {
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nuke += tnt / 2;
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nuke = Math.min(nuke, maxNuke);
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worldObj.spawnEntityInWorld(EntityNukeExplosionMK5.statFac(worldObj, (int)nuke, xCoord + 0.5, yCoord + 5, zCoord + 0.5).moreFallout((int)dirty));
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EntityNukeTorex.statFacStandard(worldObj, xCoord + 0.5, yCoord + 5, zCoord + 0.5, nuke);
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/// NON-NUCLEAR ///
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} else if(tnt >= 75) {
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tnt = Math.min(tnt, maxTnt);
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worldObj.spawnEntityInWorld(EntityNukeExplosionMK5.statFacNoRad(worldObj, (int)tnt, xCoord + 0.5, yCoord + 0.5, zCoord + 0.5));
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EntityNukeTorex.statFacStandard(worldObj, xCoord + 0.5, yCoord + 5, zCoord + 0.5, tnt);
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} else if(tnt > 0) {
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ExplosionLarge.explode(worldObj, xCoord + 0.5, yCoord + 0.5, zCoord + 0.5, tnt, true, true, true);
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}
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}
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@Override
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public int getRenderType() {
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return -1;
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}
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@Override
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public boolean isOpaqueCube() {
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return false;
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}
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@Override
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public boolean renderAsNormalBlock() {
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return false;
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}
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@Override
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public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) {
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int i = MathHelper.floor_double(player.rotationYaw * 4.0F / 360.0F + 0.5D) & 3;
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if (i == 0) {
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world.setBlockMetadataWithNotify(x, y, z, 5, 2);
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}
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if (i == 1) {
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world.setBlockMetadataWithNotify(x, y, z, 3, 2);
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}
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if (i == 2) {
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world.setBlockMetadataWithNotify(x, y, z, 4, 2);
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}
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if (i == 3) {
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world.setBlockMetadataWithNotify(x, y, z, 2, 2);
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}
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}
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@Override
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public BombReturnCode explode(World world, int x, int y, int z) {
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if(!world.isRemote) {
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TileEntityNukeCustom entity = (TileEntityNukeCustom) world.getTileEntity(x, y, z);
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if(!entity.isFalling()) {
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entity.clearSlots();
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world.func_147480_a(x, y, z, false);
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NukeCustom.explodeCustom(world, x + 0.5, y + 0.5, z + 0.5, entity.tnt, entity.nuke, entity.hydro, entity.amat, entity.dirty, entity.schrab, entity.euph);
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return BombReturnCode.DETONATED;
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} else {
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EntityFallingNuke bomb = new EntityFallingNuke(world, entity.tnt, entity.nuke, entity.hydro, entity.amat, entity.dirty, entity.schrab, entity.euph);
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bomb.getDataWatcher().updateObject(20, (byte)world.getBlockMetadata(x, y, z));
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bomb.setPositionAndRotation(x + 0.5, y, z + 0.5, 0, 0);
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entity.clearSlots();
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world.setBlockToAir(x, y, z);
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world.spawnEntityInWorld(bomb);
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return BombReturnCode.TRIGGERED;
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}
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}
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return BombReturnCode.UNDEFINED;
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}
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}
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