mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
1123 lines
60 KiB
Java
1123 lines
60 KiB
Java
//Schematic to java Structure by jajo_11 | inspired by "MITHION'S .SCHEMATIC TO JAVA CONVERTINGTOOL"
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package com.hbm.world;
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import java.util.Random;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.lib.HbmChestContents;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.init.Blocks;
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import net.minecraft.tileentity.TileEntityChest;
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import net.minecraft.util.WeightedRandomChestContent;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.WorldGenerator;
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public class DesertAtom001 extends WorldGenerator
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{
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Block Block1 = ModBlocks.brick_concrete;
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Block Block2 = ModBlocks.yellow_barrel;
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Block Block3 = ModBlocks.reinforced_sand;
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Block Block4 = ModBlocks.nuke_man;
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Block Block5 = ModBlocks.block_steel;
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Block Block6 = ModBlocks.brick_light;
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Block Block7 = ModBlocks.block_tungsten;
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Block Block8 = ModBlocks.steel_poles;
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Block Block9 = ModBlocks.tape_recorder;
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Block Block10 = ModBlocks.machine_nuke_furnace_off;
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Block Block11 = ModBlocks.reinforced_glass;
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Block Block12 = ModBlocks.reinforced_lamp_off;
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Block Block13 = ModBlocks.pole_satellite_receiver;
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Block Block14 = ModBlocks.machine_generator;
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Block Block15 = ModBlocks.block_titanium;
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Block Block16 = ModBlocks.machine_reactor;
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Block Block17 = ModBlocks.ore_schrabidium;
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Block Block18 = ModBlocks.waste_planks;
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Block Block19 = ModBlocks.machine_centrifuge;
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Block Block20 = ModBlocks.machine_uf6_tank;
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Block Block21 = ModBlocks.machine_puf6_tank;
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Block Block22 = ModBlocks.reinforced_brick;
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Block Block23 = ModBlocks.waste_earth;
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Block Block24 = ModBlocks.block_lead;
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Block Block25 = ModBlocks.red_wire_coated;
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Block Block26 = ModBlocks.block_uranium;
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Block Block27 = ModBlocks.pole_top;
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Block Block28 = ModBlocks.machine_battery;
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Block Block29 = ModBlocks.machine_electric_furnace_off;
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protected Block[] GetValidSpawnBlocks()
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{
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return new Block[]
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{
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Blocks.grass,
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Blocks.dirt,
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Blocks.sand,
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Blocks.sandstone,
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Blocks.stone,
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Blocks.hardened_clay,
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Blocks.stained_hardened_clay,
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};
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}
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public boolean LocationIsValidSpawn(World world, int x, int y, int z)
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{
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Block checkBlock = world.getBlock(x, y - 1, z);
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Block blockAbove = world.getBlock(x, y , z);
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Block blockBelow = world.getBlock(x, y - 2, z);
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for (Block i : GetValidSpawnBlocks())
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{
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if (blockAbove != Blocks.air)
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{
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return false;
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}
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if (checkBlock == i)
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{
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return true;
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}
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else if (checkBlock == Blocks.snow_layer && blockBelow == i)
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{
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return true;
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}
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else if (checkBlock.getMaterial() == Material.plants && blockBelow == i)
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{
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean generate(World world, Random rand, int x, int y, int z)
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{
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int i = rand.nextInt(1);
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if(i == 0)
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{
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generate_r0(world, rand, x, y, z);
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}
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return true;
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}
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public boolean generate_r0(World world, Random rand, int x, int y, int z)
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{
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if(!LocationIsValidSpawn(world, x + 20, y, z + 16))
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{
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return false;
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}
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world.setBlock(x + 6, y + -5, z + 9, Block1, 0, 3);
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world.setBlock(x + 7, y + -5, z + 9, Block1, 0, 3);
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world.setBlock(x + 8, y + -5, z + 9, Block1, 0, 3);
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world.setBlock(x + 9, y + -5, z + 9, Block1, 0, 3);
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world.setBlock(x + 10, y + -5, z + 9, Block1, 0, 3);
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world.setBlock(x + 5, y + -5, z + 10, Block1, 0, 3);
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world.setBlock(x + 6, y + -5, z + 10, Block1, 0, 3);
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world.setBlock(x + 7, y + -5, z + 10, Block1, 0, 3);
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world.setBlock(x + 8, y + -5, z + 10, Block1, 0, 3);
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world.setBlock(x + 9, y + -5, z + 10, Block1, 0, 3);
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world.setBlock(x + 10, y + -5, z + 10, Block1, 0, 3);
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world.setBlock(x + 11, y + -5, z + 10, Block1, 0, 3);
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world.setBlock(x + 5, y + -5, z + 11, Block1, 0, 3);
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world.setBlock(x + 6, y + -5, z + 11, Block1, 0, 3);
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world.setBlock(x + 7, y + -5, z + 11, Block1, 0, 3);
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world.setBlock(x + 8, y + -5, z + 11, Block1, 0, 3);
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world.setBlock(x + 9, y + -5, z + 11, Block1, 0, 3);
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world.setBlock(x + 10, y + -5, z + 11, Block1, 0, 3);
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world.setBlock(x + 11, y + -5, z + 11, Block1, 0, 3);
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world.setBlock(x + 5, y + -5, z + 12, Block1, 0, 3);
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world.setBlock(x + 6, y + -5, z + 12, Block1, 0, 3);
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world.setBlock(x + 7, y + -5, z + 12, Block1, 0, 3);
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world.setBlock(x + 8, y + -5, z + 12, Block1, 0, 3);
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world.setBlock(x + 9, y + -5, z + 12, Block1, 0, 3);
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world.setBlock(x + 10, y + -5, z + 12, Block1, 0, 3);
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world.setBlock(x + 11, y + -5, z + 12, Block1, 0, 3);
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world.setBlock(x + 5, y + -5, z + 13, Block1, 0, 3);
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world.setBlock(x + 6, y + -5, z + 13, Block1, 0, 3);
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world.setBlock(x + 7, y + -5, z + 13, Block1, 0, 3);
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world.setBlock(x + 8, y + -5, z + 13, Block1, 0, 3);
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world.setBlock(x + 9, y + -5, z + 13, Block1, 0, 3);
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world.setBlock(x + 10, y + -5, z + 13, Block1, 0, 3);
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world.setBlock(x + 11, y + -5, z + 13, Block1, 0, 3);
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world.setBlock(x + 5, y + -5, z + 14, Block1, 0, 3);
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world.setBlock(x + 6, y + -5, z + 14, Block1, 0, 3);
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world.setBlock(x + 7, y + -5, z + 14, Block1, 0, 3);
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world.setBlock(x + 8, y + -5, z + 14, Block1, 0, 3);
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world.setBlock(x + 9, y + -5, z + 14, Block1, 0, 3);
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world.setBlock(x + 10, y + -5, z + 14, Block1, 0, 3);
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world.setBlock(x + 11, y + -5, z + 14, Block1, 0, 3);
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world.setBlock(x + 6, y + -5, z + 15, Block1, 0, 3);
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world.setBlock(x + 7, y + -5, z + 15, Block1, 0, 3);
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world.setBlock(x + 8, y + -5, z + 15, Block1, 0, 3);
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world.setBlock(x + 9, y + -5, z + 15, Block1, 0, 3);
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world.setBlock(x + 10, y + -5, z + 15, Block1, 0, 3);
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world.setBlock(x + 7, y + -5, z + 16, Block1, 0, 3);
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world.setBlock(x + 8, y + -5, z + 16, Block1, 0, 3);
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world.setBlock(x + 9, y + -5, z + 16, Block1, 0, 3);
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world.setBlock(x + 7, y + -5, z + 17, Block1, 0, 3);
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world.setBlock(x + 8, y + -5, z + 17, Block1, 0, 3);
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world.setBlock(x + 9, y + -5, z + 17, Block1, 0, 3);
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world.setBlock(x + 7, y + -5, z + 18, Block1, 0, 3);
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world.setBlock(x + 8, y + -5, z + 18, Block1, 0, 3);
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world.setBlock(x + 9, y + -5, z + 18, Block1, 0, 3);
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world.setBlock(x + 7, y + -5, z + 19, Block1, 0, 3);
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world.setBlock(x + 8, y + -5, z + 19, Block1, 0, 3);
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world.setBlock(x + 9, y + -5, z + 19, Block1, 0, 3);
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world.setBlock(x + 7, y + -5, z + 20, Block1, 0, 3);
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world.setBlock(x + 8, y + -5, z + 20, Block1, 0, 3);
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world.setBlock(x + 9, y + -5, z + 20, Block1, 0, 3);
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world.setBlock(x + 7, y + -5, z + 21, Block1, 0, 3);
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world.setBlock(x + 8, y + -5, z + 21, Block1, 0, 3);
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world.setBlock(x + 9, y + -5, z + 21, Block1, 0, 3);
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world.setBlock(x + 6, y + -4, z + 9, Block1, 0, 3);
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world.setBlock(x + 7, y + -4, z + 9, Block1, 0, 3);
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world.setBlock(x + 8, y + -4, z + 9, Block1, 0, 3);
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world.setBlock(x + 9, y + -4, z + 9, Block1, 0, 3);
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world.setBlock(x + 10, y + -4, z + 9, Block1, 0, 3);
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world.setBlock(x + 5, y + -4, z + 10, Block1, 0, 3);
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world.setBlock(x + 6, y + -4, z + 10, Block1, 0, 3);
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world.setBlock(x + 7, y + -4, z + 10, Block2, 0, 3);
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world.setBlock(x + 8, y + -4, z + 10, Block2, 0, 3);
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world.setBlock(x + 9, y + -4, z + 10, Block2, 0, 3);
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world.setBlock(x + 10, y + -4, z + 10, Block1, 0, 3);
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world.setBlock(x + 11, y + -4, z + 10, Block1, 0, 3);
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world.setBlock(x + 5, y + -4, z + 11, Block1, 0, 3);
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world.setBlock(x + 6, y + -4, z + 11, Block2, 0, 3);
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world.setBlock(x + 7, y + -4, z + 11, Block2, 0, 3);
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world.setBlock(x + 8, y + -4, z + 11, Blocks.water, 0, 3);
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world.setBlock(x + 9, y + -4, z + 11, Blocks.water, 0, 3);
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world.setBlock(x + 10, y + -4, z + 11, Block2, 0, 3);
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world.setBlock(x + 11, y + -4, z + 11, Block1, 0, 3);
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world.setBlock(x + 5, y + -4, z + 12, Block1, 0, 3);
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world.setBlock(x + 6, y + -4, z + 12, Block2, 0, 3);
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world.setBlock(x + 7, y + -4, z + 12, Blocks.water, 0, 3);
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world.setBlock(x + 8, y + -4, z + 12, Blocks.water, 0, 3);
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world.setBlock(x + 9, y + -4, z + 12, Blocks.water, 0, 3);
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world.setBlock(x + 10, y + -4, z + 12, Blocks.water, 0, 3);
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world.setBlock(x + 11, y + -4, z + 12, Block1, 0, 3);
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world.setBlock(x + 5, y + -4, z + 13, Block1, 0, 3);
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world.setBlock(x + 6, y + -4, z + 13, Blocks.water, 0, 3);
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world.setBlock(x + 7, y + -4, z + 13, Blocks.water, 0, 3);
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world.setBlock(x + 8, y + -4, z + 13, Blocks.water, 0, 3);
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world.setBlock(x + 9, y + -4, z + 13, Blocks.water, 0, 3);
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world.setBlock(x + 10, y + -4, z + 13, Blocks.water, 0, 3);
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world.setBlock(x + 11, y + -4, z + 13, Block1, 0, 3);
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world.setBlock(x + 5, y + -4, z + 14, Block1, 0, 3);
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world.setBlock(x + 6, y + -4, z + 14, Block1, 0, 3);
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world.setBlock(x + 7, y + -4, z + 14, Block2, 0, 3);
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world.setBlock(x + 8, y + -4, z + 14, Blocks.water, 0, 3);
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world.setBlock(x + 9, y + -4, z + 14, Blocks.chest, 2, 3);
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if(world.getBlock(x + 9, y + -4, z + 14) == Blocks.chest)
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{
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WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(5), (TileEntityChest)world.getTileEntity(x + 9, y + -4, z + 14), 10);
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}
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world.setBlock(x + 10, y + -4, z + 14, Block1, 0, 3);
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world.setBlock(x + 11, y + -4, z + 14, Block1, 0, 3);
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world.setBlock(x + 6, y + -4, z + 15, Block1, 0, 3);
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world.setBlock(x + 7, y + -4, z + 15, Block1, 0, 3);
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world.setBlock(x + 8, y + -4, z + 15, Blocks.water, 8, 3);
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world.setBlock(x + 9, y + -4, z + 15, Block1, 0, 3);
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world.setBlock(x + 10, y + -4, z + 15, Block1, 0, 3);
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world.setBlock(x + 7, y + -4, z + 16, Block1, 0, 3);
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world.setBlock(x + 8, y + -4, z + 16, Blocks.water, 8, 3);
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world.setBlock(x + 9, y + -4, z + 16, Block1, 0, 3);
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world.setBlock(x + 7, y + -4, z + 17, Block1, 0, 3);
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world.setBlock(x + 8, y + -4, z + 17, Blocks.water, 8, 3);
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world.setBlock(x + 9, y + -4, z + 17, Block1, 0, 3);
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world.setBlock(x + 7, y + -4, z + 18, Block1, 0, 3);
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world.setBlock(x + 8, y + -4, z + 18, Blocks.water, 8, 3);
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world.setBlock(x + 9, y + -4, z + 18, Block1, 0, 3);
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world.setBlock(x + 7, y + -4, z + 19, Block1, 0, 3);
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world.setBlock(x + 8, y + -4, z + 19, Blocks.water, 8, 3);
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world.setBlock(x + 9, y + -4, z + 19, Block1, 0, 3);
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world.setBlock(x + 6, y + -4, z + 20, Block3, 0, 3);
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world.setBlock(x + 7, y + -4, z + 20, Block3, 0, 3);
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world.setBlock(x + 8, y + -4, z + 20, Blocks.water, 0, 3);
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world.setBlock(x + 9, y + -4, z + 20, Block3, 0, 3);
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world.setBlock(x + 10, y + -4, z + 20, Block3, 0, 3);
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world.setBlock(x + 4, y + -4, z + 21, Block3, 0, 3);
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world.setBlock(x + 5, y + -4, z + 21, Block3, 0, 3);
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world.setBlock(x + 6, y + -4, z + 21, Block3, 0, 3);
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world.setBlock(x + 7, y + -4, z + 21, Block3, 0, 3);
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world.setBlock(x + 8, y + -4, z + 21, Blocks.water, 8, 3);
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world.setBlock(x + 9, y + -4, z + 21, Block3, 0, 3);
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world.setBlock(x + 10, y + -4, z + 21, Block3, 0, 3);
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world.setBlock(x + 11, y + -4, z + 21, Block3, 0, 3);
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world.setBlock(x + 12, y + -4, z + 21, Block3, 0, 3);
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world.setBlock(x + 4, y + -4, z + 22, Block3, 0, 3);
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world.setBlock(x + 5, y + -4, z + 22, Block3, 0, 3);
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world.setBlock(x + 6, y + -4, z + 22, Block3, 0, 3);
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world.setBlock(x + 7, y + -4, z + 22, Block3, 0, 3);
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world.setBlock(x + 8, y + -4, z + 22, Block3, 0, 3);
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world.setBlock(x + 9, y + -4, z + 22, Block3, 0, 3);
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world.setBlock(x + 10, y + -4, z + 22, Block3, 0, 3);
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world.setBlock(x + 11, y + -4, z + 22, Block3, 0, 3);
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world.setBlock(x + 12, y + -4, z + 22, Block3, 0, 3);
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world.setBlock(x + 3, y + -4, z + 23, Block3, 0, 3);
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world.setBlock(x + 4, y + -4, z + 23, Block3, 0, 3);
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world.setBlock(x + 5, y + -4, z + 23, Block3, 0, 3);
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world.setBlock(x + 6, y + -4, z + 23, Block3, 0, 3);
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world.setBlock(x + 7, y + -4, z + 23, Block3, 0, 3);
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world.setBlock(x + 8, y + -4, z + 23, Block3, 0, 3);
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world.setBlock(x + 9, y + -4, z + 23, Block3, 0, 3);
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world.setBlock(x + 10, y + -4, z + 23, Block3, 0, 3);
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world.setBlock(x + 11, y + -4, z + 23, Block3, 0, 3);
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world.setBlock(x + 12, y + -4, z + 23, Block3, 0, 3);
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world.setBlock(x + 13, y + -4, z + 23, Block3, 0, 3);
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world.setBlock(x + 3, y + -4, z + 24, Block3, 0, 3);
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world.setBlock(x + 4, y + -4, z + 24, Block3, 0, 3);
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world.setBlock(x + 5, y + -4, z + 24, Block3, 0, 3);
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world.setBlock(x + 6, y + -4, z + 24, Block3, 0, 3);
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world.setBlock(x + 7, y + -4, z + 24, Block3, 0, 3);
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world.setBlock(x + 8, y + -4, z + 24, Block3, 0, 3);
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world.setBlock(x + 9, y + -4, z + 24, Block3, 0, 3);
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world.setBlock(x + 10, y + -4, z + 24, Block3, 0, 3);
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world.setBlock(x + 11, y + -4, z + 24, Block3, 0, 3);
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world.setBlock(x + 12, y + -4, z + 24, Block3, 0, 3);
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world.setBlock(x + 13, y + -4, z + 24, Block3, 0, 3);
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world.setBlock(x + 3, y + -4, z + 25, Block3, 0, 3);
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world.setBlock(x + 4, y + -4, z + 25, Block3, 0, 3);
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world.setBlock(x + 5, y + -4, z + 25, Block3, 0, 3);
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world.setBlock(x + 6, y + -4, z + 25, Block3, 0, 3);
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world.setBlock(x + 7, y + -4, z + 25, Block3, 0, 3);
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world.setBlock(x + 8, y + -4, z + 25, Block3, 0, 3);
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world.setBlock(x + 9, y + -4, z + 25, Block3, 0, 3);
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world.setBlock(x + 10, y + -4, z + 25, Block3, 0, 3);
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world.setBlock(x + 11, y + -4, z + 25, Block3, 0, 3);
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world.setBlock(x + 12, y + -4, z + 25, Block3, 0, 3);
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world.setBlock(x + 13, y + -4, z + 25, Block3, 0, 3);
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world.setBlock(x + 3, y + -4, z + 26, Block3, 0, 3);
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world.setBlock(x + 4, y + -4, z + 26, Block3, 0, 3);
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world.setBlock(x + 5, y + -4, z + 26, Block3, 0, 3);
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world.setBlock(x + 6, y + -4, z + 26, Block3, 0, 3);
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world.setBlock(x + 7, y + -4, z + 26, Block3, 0, 3);
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world.setBlock(x + 8, y + -4, z + 26, Block3, 0, 3);
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world.setBlock(x + 9, y + -4, z + 26, Block3, 0, 3);
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world.setBlock(x + 10, y + -4, z + 26, Block3, 0, 3);
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world.setBlock(x + 11, y + -4, z + 26, Block3, 0, 3);
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world.setBlock(x + 12, y + -4, z + 26, Block3, 0, 3);
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world.setBlock(x + 13, y + -4, z + 26, Block3, 0, 3);
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world.setBlock(x + 3, y + -4, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -4, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -4, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 6, y + -4, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 7, y + -4, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 8, y + -4, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 9, y + -4, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -4, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -4, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 12, y + -4, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 13, y + -4, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -4, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -4, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 6, y + -4, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 7, y + -4, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 8, y + -4, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 9, y + -4, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -4, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -4, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 12, y + -4, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -4, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -4, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 6, y + -4, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 7, y + -4, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 8, y + -4, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 9, y + -4, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -4, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -4, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 12, y + -4, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 6, y + -4, z + 30, Block3, 0, 3);
|
|
world.setBlock(x + 7, y + -4, z + 30, Block3, 0, 3);
|
|
world.setBlock(x + 8, y + -4, z + 30, Block3, 0, 3);
|
|
world.setBlock(x + 9, y + -4, z + 30, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -4, z + 30, Block3, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -3, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 10, Block2, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 10, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 10, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -3, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -3, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 11, Blocks.water, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 11, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 11, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 11, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 11, Blocks.water, 0, 3);
|
|
world.setBlock(x + 11, y + -3, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -3, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 12, Blocks.water, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 12, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 12, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 12, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 12, Blocks.water, 0, 3);
|
|
world.setBlock(x + 11, y + -3, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -3, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 13, Blocks.water, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 13, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 13, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 13, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 13, Blocks.water, 0, 3);
|
|
world.setBlock(x + 11, y + -3, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -3, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 14, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 14, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 14, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -3, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 15, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 16, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 17, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 17, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 17, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 18, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 18, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 18, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 19, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 19, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 19, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 20, Block3, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 20, Block3, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 20, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 20, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 20, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -3, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -3, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 21, Blocks.water, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 21, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 21, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 21, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 21, Blocks.water, 0, 3);
|
|
world.setBlock(x + 11, y + -3, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 12, y + -3, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -3, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -3, z + 22, Blocks.water, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 22, Blocks.water, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 22, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 22, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 22, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 22, Blocks.water, 0, 3);
|
|
world.setBlock(x + 11, y + -3, z + 22, Blocks.water, 0, 3);
|
|
world.setBlock(x + 12, y + -3, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -3, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -3, z + 23, Blocks.water, 0, 3);
|
|
world.setBlock(x + 5, y + -3, z + 23, Blocks.water, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 23, Blocks.water, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 23, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 23, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 23, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 23, Blocks.water, 0, 3);
|
|
world.setBlock(x + 11, y + -3, z + 23, Blocks.water, 0, 3);
|
|
world.setBlock(x + 12, y + -3, z + 23, Blocks.water, 0, 3);
|
|
world.setBlock(x + 13, y + -3, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -3, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -3, z + 24, Blocks.water, 0, 3);
|
|
world.setBlock(x + 5, y + -3, z + 24, Blocks.water, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 24, Blocks.water, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 24, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 24, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 24, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 24, Blocks.water, 0, 3);
|
|
world.setBlock(x + 11, y + -3, z + 24, Blocks.water, 0, 3);
|
|
world.setBlock(x + 12, y + -3, z + 24, Blocks.water, 0, 3);
|
|
world.setBlock(x + 13, y + -3, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -3, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -3, z + 25, Blocks.water, 0, 3);
|
|
world.setBlock(x + 5, y + -3, z + 25, Blocks.water, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 25, Blocks.water, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 25, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 25, Block4, 2, 3);
|
|
world.setBlock(x + 9, y + -3, z + 25, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 25, Blocks.water, 0, 3);
|
|
world.setBlock(x + 11, y + -3, z + 25, Blocks.water, 0, 3);
|
|
world.setBlock(x + 12, y + -3, z + 25, Blocks.water, 0, 3);
|
|
world.setBlock(x + 13, y + -3, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -3, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -3, z + 26, Blocks.water, 0, 3);
|
|
world.setBlock(x + 5, y + -3, z + 26, Blocks.water, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 26, Blocks.water, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 26, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 26, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 26, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 26, Blocks.water, 0, 3);
|
|
world.setBlock(x + 11, y + -3, z + 26, Blocks.water, 0, 3);
|
|
world.setBlock(x + 12, y + -3, z + 26, Blocks.water, 0, 3);
|
|
world.setBlock(x + 13, y + -3, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -3, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -3, z + 27, Blocks.water, 0, 3);
|
|
world.setBlock(x + 5, y + -3, z + 27, Blocks.water, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 27, Blocks.water, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 27, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 27, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 27, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 27, Blocks.water, 0, 3);
|
|
world.setBlock(x + 11, y + -3, z + 27, Blocks.water, 0, 3);
|
|
world.setBlock(x + 12, y + -3, z + 27, Blocks.water, 0, 3);
|
|
world.setBlock(x + 13, y + -3, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -3, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -3, z + 28, Blocks.water, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 28, Blocks.water, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 28, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 28, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 28, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 28, Blocks.water, 0, 3);
|
|
world.setBlock(x + 11, y + -3, z + 28, Blocks.water, 0, 3);
|
|
world.setBlock(x + 12, y + -3, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -3, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -3, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 29, Blocks.water, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 29, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 29, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 29, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 29, Blocks.water, 0, 3);
|
|
world.setBlock(x + 11, y + -3, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 12, y + -3, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 6, y + -3, z + 30, Block3, 0, 3);
|
|
world.setBlock(x + 7, y + -3, z + 30, Block3, 0, 3);
|
|
world.setBlock(x + 8, y + -3, z + 30, Block3, 0, 3);
|
|
world.setBlock(x + 9, y + -3, z + 30, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -3, z + 30, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 13, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 14, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 15, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 16, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 17, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 18, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 19, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 20, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 21, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 22, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 23, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 24, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 25, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 26, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 27, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 28, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 29, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 30, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 31, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 32, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 33, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 34, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 35, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 36, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 37, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 1, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 1, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 2, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 2, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 13, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 14, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 15, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 16, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 17, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 18, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 19, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 20, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 21, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 22, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 23, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 24, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 25, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 26, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 27, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 28, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 29, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 30, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 31, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 32, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 33, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 34, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 35, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 36, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 37, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 3, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 13, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 14, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 15, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 16, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 17, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 18, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 19, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 20, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 21, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 22, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 23, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 24, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 25, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 26, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 27, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 28, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 29, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 30, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 31, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 32, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 33, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 34, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 35, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 36, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 37, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 4, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 5, Block3, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 5, Block3, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 5, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 5, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 5, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 6, Block3, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 6, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 6, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 6, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 7, Block3, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 7, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 7, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 7, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 8, Block3, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 8, Block1, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 8, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 8, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 8, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 9, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 9, Block1, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 9, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 9, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 9, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 10, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 10, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 10, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 10, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 10, Block1, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 10, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 10, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 10, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 11, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 11, Blocks.water, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 11, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 11, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 11, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 11, Blocks.water, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 11, Block1, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 11, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 11, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 11, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 12, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 12, Blocks.water, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 12, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 12, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 12, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 12, Blocks.water, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 12, Block1, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 12, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 12, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 12, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 13, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 13, Blocks.water, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 13, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 13, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 13, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 13, Blocks.water, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 13, Block1, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 13, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 13, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 13, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 14, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 14, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 14, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 14, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 14, Block1, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 14, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 14, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 14, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 15, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 15, Block1, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 15, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 15, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 15, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 16, Block3, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 16, Block1, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 16, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 16, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 16, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 17, Block3, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 17, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 17, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 17, Block1, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 17, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 17, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 17, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 18, Block3, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 18, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 18, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 18, Block1, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 18, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 18, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 18, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 19, Block3, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 19, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 19, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 19, Block1, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 19, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 19, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 19, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 20, Block3, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 20, Block3, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 20, Block3, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 20, Block3, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 20, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 20, Block3, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 20, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 20, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 20, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 21, Blocks.water, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 21, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 21, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 21, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 21, Blocks.water, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 16, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 17, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 18, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 19, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 20, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 21, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 22, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 23, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 24, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 25, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 26, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 27, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 28, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 29, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 30, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 31, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 32, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 33, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 34, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 35, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 36, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 37, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 22, Blocks.water, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 22, Blocks.water, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 22, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 22, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 22, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 22, Blocks.water, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 22, Blocks.water, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 16, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 17, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 18, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 19, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 20, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 21, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 22, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 23, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 24, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 25, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 26, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 27, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 28, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 29, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 30, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 31, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 32, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 33, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 34, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 35, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 36, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 37, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 22, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 23, Blocks.water, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 23, Blocks.water, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 23, Blocks.water, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 23, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 23, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 23, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 23, Blocks.water, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 23, Blocks.water, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 23, Blocks.water, 0, 3);
|
|
world.setBlock(x + 13, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 16, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 17, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 18, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 19, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 20, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 21, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 22, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 23, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 24, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 25, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 26, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 27, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 28, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 29, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 30, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 31, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 32, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 33, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 34, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 35, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 36, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 37, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 24, Blocks.water, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 24, Blocks.water, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 24, Blocks.water, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 24, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 24, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 24, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 24, Blocks.water, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 24, Blocks.water, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 24, Blocks.water, 0, 3);
|
|
world.setBlock(x + 13, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 16, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 17, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 18, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 19, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 20, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 21, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 22, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 23, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 24, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 25, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 26, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 27, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 28, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 29, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 30, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 31, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 32, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 33, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 34, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 35, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 36, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 37, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 25, Blocks.water, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 25, Blocks.water, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 25, Blocks.water, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 25, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 25, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 25, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 25, Blocks.water, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 25, Blocks.water, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 25, Blocks.water, 0, 3);
|
|
world.setBlock(x + 13, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 16, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 17, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 18, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 19, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 20, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 21, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 22, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 23, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 24, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 25, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 26, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 27, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 28, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 29, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 30, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 31, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 32, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 33, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 34, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 35, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 36, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 37, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 26, Blocks.water, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 26, Blocks.water, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 26, Blocks.water, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 26, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 26, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 26, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 26, Blocks.water, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 26, Blocks.water, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 26, Blocks.water, 0, 3);
|
|
world.setBlock(x + 13, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 16, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 17, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 18, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 19, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 20, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 21, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 22, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 23, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 24, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 25, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 26, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 27, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 28, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 29, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 30, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 31, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 32, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 33, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 34, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 35, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 36, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 37, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 27, Blocks.water, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 27, Blocks.water, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 27, Blocks.water, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 27, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 27, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 27, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 27, Blocks.water, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 27, Blocks.water, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 27, Blocks.water, 0, 3);
|
|
world.setBlock(x + 13, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 16, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 17, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 18, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 19, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 20, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 21, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 22, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 23, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 24, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 25, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 26, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 27, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 28, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 29, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 30, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 31, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 32, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 33, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 34, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 35, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 36, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 37, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 28, Blocks.water, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 28, Blocks.water, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 28, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 28, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 28, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 28, Blocks.water, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 28, Blocks.water, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 16, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 17, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 18, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 19, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 20, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 21, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 22, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 23, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 24, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 25, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 26, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 27, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 28, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 29, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 30, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 31, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 32, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 33, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 34, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 35, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 36, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 37, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 29, Blocks.water, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 29, Blocks.water, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 29, Blocks.water, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 29, Blocks.water, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 29, Blocks.water, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 30, Block3, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 30, Block3, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 30, Block3, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 30, Block3, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 30, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 30, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 30, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 16, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 17, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 18, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 19, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 20, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 21, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 22, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 23, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 24, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 25, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 26, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 27, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 28, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 29, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 30, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 31, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 32, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 33, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 34, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 35, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 36, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 37, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 38, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 39, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 40, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 32, Block3, 0, 3);
|
|
world.setBlock(x + 16, y + -2, z + 32, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -2, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 13, y + -2, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 14, y + -2, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 15, y + -2, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 16, y + -2, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 0, y + -1, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 1, y + -1, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 0, Block3, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 0, Block3, 0, 3);
|
|
|
|
new DesertAtom002().generate_r00(world, rand, x, y, z);
|
|
return true;
|
|
|
|
}
|
|
} |