mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
168 lines
5.5 KiB
Java
168 lines
5.5 KiB
Java
package com.hbm.render.tileentity;
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import org.lwjgl.opengl.GL11;
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import com.hbm.blocks.BlockDummyable;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.inventory.recipes.PrecAssRecipes;
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import com.hbm.inventory.recipes.loader.GenericRecipe;
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import com.hbm.main.MainRegistry;
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import com.hbm.main.ResourceManager;
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import com.hbm.render.item.ItemRenderBase;
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import com.hbm.tileentity.machine.TileEntityMachinePrecAss;
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import com.hbm.util.BobMathUtil;
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import net.minecraft.block.Block;
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import net.minecraft.client.renderer.RenderBlocks;
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import net.minecraft.client.renderer.entity.RenderItem;
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import net.minecraft.client.renderer.entity.RenderManager;
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import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBlock;
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import net.minecraft.item.ItemStack;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraftforge.client.IItemRenderer;
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public class RenderPrecAss extends TileEntitySpecialRenderer implements IItemRendererProvider {
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public static EntityItem dummy;
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@Override
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public void renderTileEntityAt(TileEntity tileEntity, double x, double y, double z, float interp) {
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GL11.glPushMatrix();
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GL11.glTranslated(x + 0.5, y, z + 0.5);
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GL11.glRotated(90, 0, 1, 0);
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GL11.glShadeModel(GL11.GL_SMOOTH);
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switch(tileEntity.getBlockMetadata() - BlockDummyable.offset) {
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case 2: GL11.glRotatef(0, 0F, 1F, 0F); break;
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case 4: GL11.glRotatef(90, 0F, 1F, 0F); break;
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case 3: GL11.glRotatef(180, 0F, 1F, 0F); break;
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case 5: GL11.glRotatef(270, 0F, 1F, 0F); break;
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}
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TileEntityMachinePrecAss assembler = (TileEntityMachinePrecAss) tileEntity;
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bindTexture(ResourceManager.precass_tex);
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ResourceManager.assembly_machine.renderPart("Base");
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if(assembler.frame) ResourceManager.assembly_machine.renderPart("Frame");
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GL11.glPushMatrix();
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double spin = BobMathUtil.interp(assembler.prevRing, assembler.ring, interp);
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double[] arm = new double[] {
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BobMathUtil.interp(assembler.prevArmAngles[0], assembler.armAngles[0], interp),
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BobMathUtil.interp(assembler.prevArmAngles[1], assembler.armAngles[1], interp),
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BobMathUtil.interp(assembler.prevArmAngles[2], assembler.armAngles[2], interp)
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};
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// test for null position
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arm[0] = 45;
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arm[1] = -30;
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arm[2] = 45;
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GL11.glRotated(spin, 0, 1, 0);
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ResourceManager.assembly_machine.renderPart("Ring");
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ResourceManager.assembly_machine.renderPart("Ring2");
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for(int i = 0; i < 4; i++) {
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renderArm(arm, BobMathUtil.interp(assembler.prevStrikers[i], assembler.strikers[i], interp));
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GL11.glRotated(90, 0, 1, 0);
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}
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GL11.glPopMatrix();
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GL11.glShadeModel(GL11.GL_FLAT);
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GenericRecipe recipe = PrecAssRecipes.INSTANCE.recipeNameMap.get(assembler.assemblerModule.recipe);
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if(recipe != null && MainRegistry.proxy.me().getDistanceSq(tileEntity.xCoord + 0.5, tileEntity.yCoord + 1, tileEntity.zCoord + 0.5) < 35 * 35) {
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GL11.glRotated(90, 0, 1, 0);
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GL11.glTranslated(0, 1.0625, 0);
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ItemStack stack = recipe.getIcon();
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stack.stackSize = 1;
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if(stack.getItemSpriteNumber() == 0 && stack.getItem() instanceof ItemBlock) {
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if(RenderBlocks.renderItemIn3d(Block.getBlockFromItem(stack.getItem()).getRenderType())) {
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GL11.glTranslated(0, -0.0625, 0);
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} else {
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GL11.glTranslated(0, -0.125, 0);
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GL11.glScaled(0.5, 0.5, 0.5);
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}
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} else {
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GL11.glRotated(-90, 1, 0, 0);
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GL11.glTranslated(0, -0.25, 0);
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}
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GL11.glScaled(1.25, 1.25, 1.25);
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if(dummy == null || dummy.worldObj != tileEntity.getWorldObj()) dummy = new EntityItem(tileEntity.getWorldObj(), 0, 0, 0, stack);
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dummy.setEntityItemStack(stack);
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dummy.hoverStart = 0.0F;
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RenderItem.renderInFrame = true;
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RenderManager.instance.renderEntityWithPosYaw(dummy, 0.0D, 0.0D, 0.0D, 0.0F, 0.0F);
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RenderItem.renderInFrame = false;
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}
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GL11.glPopMatrix();
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}
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public static void renderArm(double[] arm, double striker) {
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GL11.glPushMatrix(); {
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GL11.glTranslated(0, 1.625, 0.9375);
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GL11.glRotated(arm[0], 1, 0, 0);
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GL11.glTranslated(0, -1.625, -0.9375);
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ResourceManager.assembly_machine.renderPart("ArmLower1");
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GL11.glTranslated(0, 2.375, 0.9375);
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GL11.glRotated(arm[1], 1, 0, 0);
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GL11.glTranslated(0, -2.375, -0.9375);
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ResourceManager.assembly_machine.renderPart("ArmUpper1");
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GL11.glTranslated(0, 2.375, 0.4375);
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GL11.glRotated(arm[2], 1, 0, 0);
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GL11.glTranslated(0, -2.375, -0.4375);
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ResourceManager.assembly_machine.renderPart("Head1");
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GL11.glTranslated(0, striker, 0);
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ResourceManager.assembly_machine.renderPart("Spike1");
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} GL11.glPopMatrix();
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}
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@Override
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public Item getItemForRenderer() {
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return Item.getItemFromBlock(ModBlocks.machine_precass);
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}
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@Override
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public IItemRenderer getRenderer() {
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return new ItemRenderBase() {
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public void renderInventory() {
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GL11.glTranslated(0, -2.75, 0);
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GL11.glScaled(4.5, 4.5, 4.5);
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}
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public void renderCommonWithStack(ItemStack item) {
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GL11.glRotated(90, 0, 1, 0);
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GL11.glScaled(0.75, 0.75, 0.75);
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GL11.glShadeModel(GL11.GL_SMOOTH);
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bindTexture(ResourceManager.precass_tex);
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ResourceManager.assembly_machine.renderPart("Base");
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ResourceManager.assembly_machine.renderPart("Frame");
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ResourceManager.assembly_machine.renderPart("Ring");
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ResourceManager.assembly_machine.renderPart("Ring2");
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double[] arm = new double[] {45, -15, -5};
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for(int i = 0; i < 4; i++) {
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renderArm(arm, -0.75);
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GL11.glRotated(90, 0, 1, 0);
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}
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GL11.glShadeModel(GL11.GL_FLAT);
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}};
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}
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}
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