Hbm-s-Nuclear-Tech-GIT/src/main/java/com/hbm/util/EntityDamageUtil.java
2024-11-20 16:48:37 +01:00

466 lines
16 KiB
Java

package com.hbm.util;
import java.lang.reflect.Method;
import java.util.List;
import cpw.mods.fml.relauncher.ReflectionHelper;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.passive.EntityTameable;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.potion.Potion;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeHooks;
public class EntityDamageUtil {
/**
* Attacks the given entity twice, based on a piecring percentage. The second hit sets the damage source to bypass armor.
* The damage source is modified, so you can't reuse damage source instances.
*/
@Deprecated public static boolean attackEntityFromArmorPiercing(Entity victim, DamageSource src, float damage, float piercing) {
if(src.isUnblockable() || piercing == 0) return victim.attackEntityFrom(src, damage);
if(piercing == 1) {
src.setDamageBypassesArmor();
return victim.attackEntityFrom(src, damage);
}
boolean ret = false;
ret |= victim.attackEntityFrom(src, damage * (1F - piercing));
src.setDamageBypassesArmor();
ret |= victim.attackEntityFrom(src, damage * piercing);
return ret;
}
public static boolean attackEntityFromIgnoreIFrame(Entity victim, DamageSource src, float damage) {
if(!victim.attackEntityFrom(src, damage)) {
if(victim instanceof EntityLivingBase) {
EntityLivingBase living = (EntityLivingBase) victim;
if(living.hurtResistantTime > living.maxHurtResistantTime / 2.0F) {
damage += living.lastDamage;
}
}
return victim.attackEntityFrom(src, damage);
} else {
return true;
}
}
@Deprecated public static float getDamageAfterTax(EntityLivingBase living, DamageSource source, float amount) {
amount = ForgeHooks.onLivingHurt(living, source, amount);
if(amount <= 0) return 0;
amount = applyArmorCalculations(living, source, amount);
return amount;
}
@Deprecated public static boolean attackArmorPiercing(EntityLivingBase living, DamageSource sourceDamageCalc, DamageSource sourceArmorPiercing, float amount, float piercing) {
if(piercing <= 0) return living.attackEntityFrom(sourceDamageCalc, amount);
//damage intended to pass the armor
float afterTax = getDamageAfterTax(living, sourceDamageCalc, amount);
//damage removed by the calculation
float reduced = Math.max(amount - afterTax, 0F);
//damage that would pass + damage tthat wouldn't pass * AP percentage
return attackEntityFromIgnoreIFrame(living, sourceArmorPiercing, Math.max(afterTax + (reduced * piercing), 0F));
}
public static boolean attackEntityFromNT(EntityLivingBase living, DamageSource source, float amount, boolean ignoreIFrame, boolean allowSpecialCancel, double knockbackMultiplier) {
if(ForgeHooks.onLivingAttack(living, source, amount) && allowSpecialCancel) return false;
if(living.isEntityInvulnerable()) return false;
if(living.worldObj.isRemote) return false;
living.entityAge = 0;
if(living.getHealth() <= 0.0F) return false;
if(source.isFireDamage() && living.isPotionActive(Potion.fireResistance)) return false;
living.limbSwingAmount = 1.5F;
boolean didAttackRegister = true;
if(living.hurtResistantTime > living.maxHurtResistantTime / 2.0F && !ignoreIFrame) {
if(amount <= living.lastDamage) { return false; }
damageEntityNT(living, source, amount - living.lastDamage); //TODO: override
living.lastDamage = amount;
didAttackRegister = false;
} else {
living.lastDamage = amount;
living.prevHealth = living.getHealth();
living.hurtResistantTime = living.maxHurtResistantTime;
damageEntityNT(living, source, amount); //TODO: override
living.hurtTime = living.maxHurtTime = 10;
}
living.attackedAtYaw = 0.0F;
Entity entity = source.getEntity();
if(entity != null) {
if(entity instanceof EntityLivingBase) {
living.setRevengeTarget((EntityLivingBase) entity);
}
if(entity instanceof EntityPlayer) {
living.recentlyHit = 100;
living.attackingPlayer = (EntityPlayer) entity;
} else if(entity instanceof EntityTameable) {
EntityTameable entitywolf = (EntityTameable) entity;
if(entitywolf.isTamed()) {
living.recentlyHit = 100;
living.attackingPlayer = null;
}
}
}
if(didAttackRegister) {
living.worldObj.setEntityState(living, (byte) 2);
if(source != DamageSource.drown) setBeenAttacked(living); //#
if(entity != null) {
double deltaX = entity.posX - living.posX;
double deltaZ;
for(deltaZ = entity.posZ - living.posZ; deltaX * deltaX + deltaZ * deltaZ < 1.0E-4D; deltaZ = (Math.random() - Math.random()) * 0.01D) {
deltaX = (Math.random() - Math.random()) * 0.01D;
}
living.attackedAtYaw = (float) (Math.atan2(deltaZ, deltaX) * 180.0D / Math.PI) - living.rotationYaw;
if(knockbackMultiplier > 0) living.knockBack(entity, amount, deltaX * knockbackMultiplier, deltaZ * knockbackMultiplier);
} else {
living.attackedAtYaw = (float) ((int) (Math.random() * 2.0D) * 180);
}
}
String sound;
if(living.getHealth() <= 0.0F) {
sound = getDeathSound(living);
if(didAttackRegister && sound != null) living.playSound(sound, getSoundVolume(living), getSoundPitch(living)); //#
living.onDeath(source);
} else {
sound = getHurtSound(living);
if(didAttackRegister && sound != null) living.playSound(sound, getSoundVolume(living), getSoundPitch(living)); //#
}
return true;
}
public static void damageEntityNT(EntityLivingBase living, DamageSource source, float amount) {
if(!living.isEntityInvulnerable()) {
amount = ForgeHooks.onLivingHurt(living, source, amount);
if(amount <= 0) return;
amount = applyArmorCalculationsNT(living, source, amount);
amount = applyPotionDamageCalculations(living, source, amount);
float originalAmount = amount;
amount = Math.max(amount - living.getAbsorptionAmount(), 0.0F);
living.setAbsorptionAmount(living.getAbsorptionAmount() - (originalAmount - amount));
if(amount != 0.0F) {
float health = living.getHealth();
living.setHealth(health - amount);
living.func_110142_aN().func_94547_a(source, health, amount);
living.setAbsorptionAmount(living.getAbsorptionAmount() - amount);
}
}
}
public static float applyArmorCalculationsNT(EntityLivingBase living, DamageSource source, float amount) {
if(!source.isUnblockable()) {
int i = 25 - living.getTotalArmorValue();
float armor = amount * (float) i;
damageArmorNT(living, amount);
amount = armor / 25.0F;
//TODO: special handling depending on armor stats
}
return amount;
}
public static void damageArmorNT(EntityLivingBase living, float amount) {
}
/** Currently just a copy of the vanilla damage code */
@Deprecated public static boolean attackEntityFromNT(EntityLivingBase living, DamageSource source, float amount) {
if(ForgeHooks.onLivingAttack(living, source, amount))
return false;
if(living.isEntityInvulnerable()) {
return false;
} else if(living.worldObj.isRemote) {
return false;
} else {
living.entityAge = 0;
if(living.getHealth() <= 0.0F) {
return false;
} else if(source.isFireDamage() && living.isPotionActive(Potion.fireResistance)) {
return false;
} else {
if((source == DamageSource.anvil || source == DamageSource.fallingBlock) && living.getEquipmentInSlot(4) != null) {
living.getEquipmentInSlot(4).damageItem((int) (amount * 4.0F + living.getRNG().nextFloat() * amount * 2.0F), living);
amount *= 0.75F;
}
living.limbSwingAmount = 1.5F;
boolean flag = true;
if((float) living.hurtResistantTime > (float) living.maxHurtResistantTime / 2.0F) {
if(amount <= living.lastDamage) {
return false;
}
damageEntity(living, source, amount - living.lastDamage); //#
living.lastDamage = amount;
flag = false;
} else {
living.lastDamage = amount;
living.prevHealth = living.getHealth();
living.hurtResistantTime = living.maxHurtResistantTime;
damageEntity(living, source, amount); //#
living.hurtTime = living.maxHurtTime = 10;
}
living.attackedAtYaw = 0.0F;
Entity entity = source.getEntity();
if(entity != null) {
if(entity instanceof EntityLivingBase) {
living.setRevengeTarget((EntityLivingBase) entity);
}
if(entity instanceof EntityPlayer) {
living.recentlyHit = 100;
living.attackingPlayer = (EntityPlayer) entity;
} else if(entity instanceof EntityTameable) {
EntityTameable entitywolf = (EntityTameable) entity;
if(entitywolf.isTamed()) {
living.recentlyHit = 100;
living.attackingPlayer = null;
}
}
}
if(flag) {
living.worldObj.setEntityState(living, (byte) 2);
if(source != DamageSource.drown) {
setBeenAttacked(living); //#
}
if(entity != null) {
double d1 = entity.posX - living.posX;
double d0;
for(d0 = entity.posZ - living.posZ; d1 * d1 + d0 * d0 < 1.0E-4D; d0 = (Math.random() - Math.random()) * 0.01D) {
d1 = (Math.random() - Math.random()) * 0.01D;
}
living.attackedAtYaw = (float) (Math.atan2(d0, d1) * 180.0D / Math.PI) - living.rotationYaw;
living.knockBack(entity, amount, d1, d0);
} else {
living.attackedAtYaw = (float) ((int) (Math.random() * 2.0D) * 180);
}
}
String s;
if(living.getHealth() <= 0.0F) {
s = getDeathSound(living); //#
if(flag && s != null) {
living.playSound(s, getSoundVolume(living), getSoundPitch(living)); //#
}
living.onDeath(source);
} else {
s = getHurtSound(living); //#
if(flag && s != null) {
living.playSound(s, getSoundVolume(living), getSoundPitch(living)); //#
}
}
return true;
}
}
}
// in this household we drink gasoline and sniff glue
public static String getDeathSound(EntityLivingBase living) {
Method m = ReflectionHelper.findMethod(EntityLivingBase.class, living, new String[] {"func_70673_aS", "getDeathSound"});
try { return (String) m.invoke(living); } catch(Exception e) { } return "game.neutral.die";
}
public static String getHurtSound(EntityLivingBase living) {
Method m = ReflectionHelper.findMethod(EntityLivingBase.class, living, new String[] {"func_70621_aR", "getHurtSound"});
try { return (String) m.invoke(living); } catch(Exception e) { } return "game.neutral.hurt";
}
public static float getSoundVolume(EntityLivingBase living) {
Method m = ReflectionHelper.findMethod(EntityLivingBase.class, living, new String[] {"func_70599_aP", "getSoundVolume"});
try { return (float) m.invoke(living); } catch(Exception e) { } return 1F;
}
public static float getSoundPitch(EntityLivingBase living) {
Method m = ReflectionHelper.findMethod(EntityLivingBase.class, living, new String[] {"func_70647_i", "getSoundPitch"});
try { return (float) m.invoke(living); } catch(Exception e) { } return 1F;
}
@Deprecated public static void damageEntity(EntityLivingBase living, DamageSource source, float amount) {
if(!living.isEntityInvulnerable()) {
amount = ForgeHooks.onLivingHurt(living, source, amount);
if(amount <= 0)
return;
amount = applyArmorCalculations(living, source, amount); //#
amount = applyPotionDamageCalculations(living, source, amount); //#
float f1 = amount;
amount = Math.max(amount - living.getAbsorptionAmount(), 0.0F);
living.setAbsorptionAmount(living.getAbsorptionAmount() - (f1 - amount));
if(amount != 0.0F) {
float f2 = living.getHealth();
living.setHealth(f2 - amount);
living.func_110142_aN().func_94547_a(source, f2, amount);
living.setAbsorptionAmount(living.getAbsorptionAmount() - amount);
}
}
}
@Deprecated public static float applyArmorCalculations(EntityLivingBase living, DamageSource source, float amount) {
if(!source.isUnblockable()) {
int i = 25 - living.getTotalArmorValue();
float armor = amount * (float) i;
//living.damageArmor(amount); //unused
amount = armor / 25.0F;
}
return amount;
}
public static float applyPotionDamageCalculations(EntityLivingBase living, DamageSource source, float amount) {
if(source.isDamageAbsolute()) {
return amount;
} else {
int resistance;
int j;
float f1;
if(living.isPotionActive(Potion.resistance) && source != DamageSource.outOfWorld) {
resistance = (living.getActivePotionEffect(Potion.resistance).getAmplifier() + 1) * 5;
j = 25 - resistance;
f1 = amount * (float) j;
amount = f1 / 25.0F;
}
if(amount <= 0.0F) {
return 0.0F;
} else {
resistance = EnchantmentHelper.getEnchantmentModifierDamage(living.getLastActiveItems(), source);
if(resistance > 20) {
resistance = 20;
}
if(resistance > 0 && resistance <= 20) {
j = 25 - resistance;
f1 = amount * (float) j;
amount = f1 / 25.0F;
}
return amount;
}
}
}
public static void setBeenAttacked(EntityLivingBase living) {
living.velocityChanged = living.getRNG().nextDouble() >= living.getEntityAttribute(SharedMonsterAttributes.knockbackResistance).getAttributeValue();
}
public static MovingObjectPosition getMouseOver(EntityPlayer attacker, double reach) {
World world = attacker.worldObj;
MovingObjectPosition objectMouseOver = null;
Entity pointedEntity = null;
objectMouseOver = rayTrace(attacker, reach, 1F);
Vec3 pos = getPosition(attacker);
Vec3 look = attacker.getLook(1F);
Vec3 end = pos.addVector(look.xCoord * reach, look.yCoord * reach, look.zCoord * reach);
Vec3 hitvec = null;
float grace = 1.0F;
List list = world.getEntitiesWithinAABBExcludingEntity(attacker, attacker.boundingBox.addCoord(look.xCoord * reach, look.yCoord * reach, look.zCoord * reach).expand(grace, grace, grace));
double closest = reach;
for(int i = 0; i < list.size(); ++i) {
Entity entity = (Entity) list.get(i);
if(entity.canBeCollidedWith()) {
float borderSize = entity.getCollisionBorderSize();
AxisAlignedBB axisalignedbb = entity.boundingBox.expand(borderSize, borderSize, borderSize);
MovingObjectPosition movingobjectposition = axisalignedbb.calculateIntercept(pos, end);
if(axisalignedbb.isVecInside(pos)) {
if(0.0D <= closest) {
pointedEntity = entity;
hitvec = movingobjectposition == null ? pos : movingobjectposition.hitVec;
closest = 0.0D;
}
} else if(movingobjectposition != null) {
double dist = pos.distanceTo(movingobjectposition.hitVec);
if(dist < closest || closest == 0.0D) {
if(entity == attacker.ridingEntity && !entity.canRiderInteract()) {
if(closest == 0.0D) {
pointedEntity = entity;
hitvec = movingobjectposition.hitVec;
}
} else {
pointedEntity = entity;
hitvec = movingobjectposition.hitVec;
closest = dist;
}
}
}
}
}
if(pointedEntity != null && (closest < reach || objectMouseOver == null)) {
objectMouseOver = new MovingObjectPosition(pointedEntity, hitvec);
}
return objectMouseOver;
}
public static MovingObjectPosition rayTrace(EntityPlayer player, double dist, float interp) {
Vec3 pos = getPosition(player);
Vec3 look = player.getLook(interp);
Vec3 end = pos.addVector(look.xCoord * dist, look.yCoord * dist, look.zCoord * dist);
return player.worldObj.func_147447_a(pos, end, false, false, true);
}
public static Vec3 getPosition(EntityPlayer player) {
return Vec3.createVectorHelper(player.posX, player.posY + player.getEyeHeight(), player.posZ);
}
}