mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
237 lines
6.3 KiB
Java
237 lines
6.3 KiB
Java
package com.hbm.tileentity.machine;
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import com.hbm.inventory.container.ContainerMixer;
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import com.hbm.inventory.fluid.Fluids;
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import com.hbm.inventory.fluid.tank.FluidTank;
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import com.hbm.inventory.gui.GUIMixer;
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import com.hbm.inventory.recipes.MixerRecipes;
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import com.hbm.inventory.recipes.MixerRecipes.MixerRecipe;
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import com.hbm.lib.Library;
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import com.hbm.tileentity.IGUIProvider;
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import com.hbm.tileentity.INBTPacketReceiver;
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import com.hbm.tileentity.TileEntityMachineBase;
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import com.hbm.util.fauxpointtwelve.DirPos;
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import api.hbm.energy.IEnergyUser;
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import api.hbm.fluid.IFluidStandardTransceiver;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.client.gui.GuiScreen;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.world.World;
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public class TileEntityMachineMixer extends TileEntityMachineBase implements INBTPacketReceiver, IGUIProvider, IEnergyUser, IFluidStandardTransceiver {
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public long power;
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public static final long maxPower = 100_000;
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public int progress;
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public int processTime;
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public float rotation;
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public float prevRotation;
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public boolean wasOn = false;
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public FluidTank[] tanks;
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public TileEntityMachineMixer() {
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super(5);
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this.tanks = new FluidTank[3];
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this.tanks[0] = new FluidTank(Fluids.NONE, 16_000);
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this.tanks[1] = new FluidTank(Fluids.NONE, 16_000);
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this.tanks[2] = new FluidTank(Fluids.NONE, 16_000);
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}
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@Override
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public String getName() {
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return "container.machineMixer";
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}
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@Override
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public void updateEntity() {
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if(!worldObj.isRemote) {
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tanks[2].setType(2, slots);
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for(DirPos pos : getConPos()) {
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this.trySubscribe(worldObj, pos.getX(), pos.getY(), pos.getZ(), pos.getDir());
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if(tanks[0].getTankType() != Fluids.NONE) this.trySubscribe(tanks[0].getTankType(), worldObj, pos.getX(), pos.getY(), pos.getZ(), pos.getDir());
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if(tanks[1].getTankType() != Fluids.NONE) this.trySubscribe(tanks[1].getTankType(), worldObj, pos.getX(), pos.getY(), pos.getZ(), pos.getDir());
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}
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this.wasOn = this.canProcess();
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if(this.wasOn) {
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this.progress++;
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if(this.progress >= this.processTime) {
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this.process();
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this.progress = 0;
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}
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} else {
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this.progress = 0;
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}
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for(DirPos pos : getConPos()) {
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if(tanks[2].getFill() > 0) this.sendFluid(tanks[2].getTankType(), worldObj, pos.getX(), pos.getY(), pos.getZ(), pos.getDir());
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}
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NBTTagCompound data = new NBTTagCompound();
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data.setLong("power", power);
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data.setInteger("processTime", processTime);
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data.setInteger("progress", progress);
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data.setBoolean("wasOn", wasOn);
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for(int i = 0; i < 3; i++) {
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tanks[i].writeToNBT(data, i + "");
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}
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this.networkPack(data, 50);
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} else {
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this.prevRotation = this.rotation;
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if(this.wasOn) {
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this.rotation += 20F;
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}
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}
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}
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@Override
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public void networkUnpack(NBTTagCompound nbt) {
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this.power = nbt.getLong("powe");
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this.processTime = nbt.getInteger("processTime");
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this.progress = nbt.getInteger("progress");
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this.wasOn = nbt.getBoolean("wasOn");
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for(int i = 0; i < 3; i++) {
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tanks[i].readFromNBT(nbt, i + "");
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}
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}
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public boolean canProcess() {
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MixerRecipe recipe = MixerRecipes.getOutput(tanks[2].getTankType());
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if(recipe == null) return false;
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if(recipe.input1 != null) {
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if(recipe.input1.type != tanks[0].getTankType()) {
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tanks[0].setTankType(recipe.input1.type);
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}
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if(tanks[0].getFill() < recipe.input1.fill) return false;
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}
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if(recipe.input2 != null) {
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if(recipe.input2.type != tanks[1].getTankType()) {
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tanks[1].setTankType(recipe.input2.type);
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}
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if(tanks[1].getFill() < recipe.input2.fill) return false;
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}
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/* simplest check would usually go first, but fluid checks also do the setup and we want that to happen even without power */
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if(this.power < getConsumption()) return false;
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if(recipe.output + tanks[2].getFill() > tanks[2].getMaxFill()) return false;
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if(recipe.solidInput != null) {
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if(slots[1] == null) return false;
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if(!recipe.solidInput.matchesRecipe(slots[1], true) || recipe.solidInput.stacksize > slots[1].stackSize) return false;
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}
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this.processTime = recipe.processTime;
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return true;
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}
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protected void process() {
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MixerRecipe recipe = MixerRecipes.getOutput(tanks[2].getTankType());
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if(recipe.input1 != null) tanks[0].setFill(tanks[0].getFill() - recipe.input1.fill);
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if(recipe.input2 != null) tanks[1].setFill(tanks[1].getFill() - recipe.input2.fill);
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if(recipe.solidInput != null) this.decrStackSize(1, recipe.solidInput.stacksize);
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tanks[2].setFill(tanks[2].getFill() + recipe.output);
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}
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public int getConsumption() {
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return 50;
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}
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protected DirPos[] getConPos() {
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return new DirPos[] {
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new DirPos(xCoord, yCoord - 1, zCoord, Library.NEG_Y),
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new DirPos(xCoord + 1, yCoord, zCoord, Library.POS_X),
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new DirPos(xCoord - 1, yCoord, zCoord, Library.POS_X),
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new DirPos(xCoord, yCoord, zCoord + 1, Library.POS_Z),
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new DirPos(xCoord, yCoord, zCoord - 1, Library.POS_Z),
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};
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}
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@Override
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public long getPower() {
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return power;
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}
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@Override
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public void setPower(long power) {
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this.power = power;
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}
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@Override
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public long getMaxPower() {
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return maxPower;
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}
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@Override
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public FluidTank[] getAllTanks() {
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return tanks;
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}
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@Override
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public FluidTank[] getSendingTanks() {
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return new FluidTank[] {tanks[2]};
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}
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@Override
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public FluidTank[] getReceivingTanks() {
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return new FluidTank[] {tanks[0], tanks[1]};
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}
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@Override
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public Container provideContainer(int ID, EntityPlayer player, World world, int x, int y, int z) {
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return new ContainerMixer(player.inventory, this);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public GuiScreen provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) {
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return new GUIMixer(player.inventory, this);
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}
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AxisAlignedBB aabb;
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@Override
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public AxisAlignedBB getRenderBoundingBox() {
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if(aabb != null)
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return aabb;
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aabb = AxisAlignedBB.getBoundingBox(xCoord, yCoord, zCoord, xCoord + 1, yCoord + 3, zCoord + 1);
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return aabb;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public double getMaxRenderDistanceSquared() {
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return 65536.0D;
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}
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}
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