mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
148 lines
4.1 KiB
Java
148 lines
4.1 KiB
Java
package com.hbm.entity.projectile;
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import java.util.List;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.IProjectile;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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public class EntityChopperMine extends Entity implements IProjectile {
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public int timer = 0;
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public Entity shooter;
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private int field_145791_d = -1;
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private int field_145792_e = -1;
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private int field_145789_f = -1;
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private boolean inGround;
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public EntityChopperMine(World p_i1582_1_) {
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super(p_i1582_1_);
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}
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public EntityChopperMine(World p_i1582_1_, double x, double y, double z, double moX, double moY, double moZ, Entity shooter) {
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super(p_i1582_1_);
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this.posX = x;
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this.posY = y;
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this.posZ = z;
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this.motionX = moX;
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this.motionY = moY;
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this.motionZ = moZ;
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this.shooter = shooter;
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this.setSize(12, 12);
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this.isImmuneToFire = true;
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}
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@Override
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public void setThrowableHeading(double p_70186_1_, double p_70186_3_, double p_70186_5_, float p_70186_7_,
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float p_70186_8_) {
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}
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@Override
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protected void entityInit() {
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}
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@Override
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protected void readEntityFromNBT(NBTTagCompound p_70037_1_) {
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}
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@Override
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protected void writeEntityToNBT(NBTTagCompound p_70014_1_) {
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}
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@Override
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public void onUpdate() {
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super.onUpdate();
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Vec3 vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
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Vec3 vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY,
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this.posZ + this.motionZ);
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MovingObjectPosition movingobjectposition = this.worldObj.func_147447_a(vec31, vec3, false, true, false);
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vec31 = Vec3.createVectorHelper(this.posX, this.posY, this.posZ);
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vec3 = Vec3.createVectorHelper(this.posX + this.motionX, this.posY + this.motionY,
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this.posZ + this.motionZ);
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if (movingobjectposition != null) {
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vec3 = Vec3.createVectorHelper(movingobjectposition.hitVec.xCoord, movingobjectposition.hitVec.yCoord,
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movingobjectposition.hitVec.zCoord);
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}
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Entity entity = null;
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List list = this.worldObj.getEntitiesWithinAABBExcludingEntity(this,
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this.boundingBox.addCoord(this.motionX, this.motionY, this.motionZ).expand(1.0D, 1.0D, 1.0D));
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double d0 = 0.0D;
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int i;
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float f1;
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for (i = 0; i < list.size(); ++i) {
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Entity entity1 = (Entity) list.get(i);
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if (entity1.canBeCollidedWith() && (entity1 != this.shooter)) {
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f1 = 0.3F;
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AxisAlignedBB axisalignedbb1 = entity1.boundingBox.expand(f1, f1, f1);
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MovingObjectPosition movingobjectposition1 = axisalignedbb1.calculateIntercept(vec31, vec3);
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if (movingobjectposition1 != null) {
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double d1 = vec31.distanceTo(movingobjectposition1.hitVec);
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if (d1 < d0 || d0 == 0.0D) {
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entity = entity1;
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d0 = d1;
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}
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}
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}
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}
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if (entity != null) {
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movingobjectposition = new MovingObjectPosition(entity);
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}
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if (movingobjectposition != null && movingobjectposition.entityHit != null
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&& movingobjectposition.entityHit instanceof EntityPlayer) {
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worldObj.createExplosion(shooter, this.posX, this.posY, this.posZ, 5F, false);
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this.setDead();
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}
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//if(timer % 10 == 0 && timer % 20 != 0)
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// worldObj.playSoundAtEntity(this, "random.click", 10.0F, 1F);
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//if(timer % 20 == 0)
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// worldObj.playSoundAtEntity(this, "random.click", 10.0F, 1.5F);
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worldObj.playSoundAtEntity(this, "hbm:misc.nullMine", 10.0F, 1F);
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if(timer >= 100 || worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ).getMaterial() != Material.air)
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{
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worldObj.createExplosion(shooter, this.posX, this.posY, this.posZ, 5F, false);
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this.setDead();
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}
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if(motionY > -0.85)
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this.motionY -= 0.05;
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this.motionX *= 0.9;
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this.motionZ *= 0.9;
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this.posX += this.motionX;
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this.posY += this.motionY;
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this.posZ += this.motionZ;
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timer++;
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}
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}
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