Hbm-s-Nuclear-Tech-GIT/com/hbm/render/model/ModelCryolator.java
2017-07-23 12:10:52 +02:00

418 lines
14 KiB
Java

// Date: 26.11.2016 20:13:04
// Template version 1.1
// Java generated by Techne
// Keep in mind that you still need to fill in some blanks
// - ZeuX
package com.hbm.render.model;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
public class ModelCryolator extends ModelBase {
// fields
ModelRenderer Body;
ModelRenderer Barrel1;
ModelRenderer Barrel2;
ModelRenderer BarrelBack;
ModelRenderer BarrelNozzle;
ModelRenderer TankF1;
ModelRenderer TankF2;
ModelRenderer TankF3;
ModelRenderer TankB1;
ModelRenderer TankB2;
ModelRenderer TankB3;
ModelRenderer Drum1;
ModelRenderer Drum2;
ModelRenderer BodyBACK;
ModelRenderer PipeLPlate;
ModelRenderer BodyBottom;
ModelRenderer Handle;
ModelRenderer Trigger;
ModelRenderer CoolingBlock;
ModelRenderer BodyCenter;
ModelRenderer PipeRPlate;
ModelRenderer StockTop;
ModelRenderer StockFront;
ModelRenderer StockBack;
ModelRenderer StockBottom;
ModelRenderer PipeLPlateB;
ModelRenderer PipeRPlateB;
ModelRenderer StockConnector;
ModelRenderer PipeTL;
ModelRenderer PipeBL;
ModelRenderer PipeTR;
ModelRenderer PipeBR;
ModelRenderer PipeL;
ModelRenderer PipiR;
ModelRenderer ConnectorFront;
ModelRenderer ConnectorBFront;
ModelRenderer ConnectorBBack;
ModelRenderer Connector;
ModelRenderer ConnectorStrut;
ModelRenderer PipeLarge;
ModelRenderer PipeLargeBack;
ModelRenderer PipiLargeConnector;
ModelRenderer PlateFront;
ModelRenderer ScaffoldFront;
ModelRenderer ScaffoldBottom;
ModelRenderer ScaffoldBack;
public ModelCryolator() {
textureWidth = 128;
textureHeight = 64;
Body = new ModelRenderer(this, 0, 6);
Body.addBox(0F, 0F, 0F, 15, 2, 3);
Body.setRotationPoint(-12F, 0F, -1.5F);
Body.setTextureSize(128, 64);
Body.mirror = true;
setRotation(Body, 0F, 0F, 0F);
Barrel1 = new ModelRenderer(this, 0, 57);
Barrel1.addBox(0F, 0F, 0F, 2, 4, 3);
Barrel1.setRotationPoint(-15F, 0F, -1.5F);
Barrel1.setTextureSize(128, 64);
Barrel1.mirror = true;
setRotation(Barrel1, 0F, 0F, 0F);
Barrel2 = new ModelRenderer(this, 10, 57);
Barrel2.addBox(0F, 0F, 0F, 2, 3, 4);
Barrel2.setRotationPoint(-15F, 0.5F, -2F);
Barrel2.setTextureSize(128, 64);
Barrel2.mirror = true;
setRotation(Barrel2, 0F, 0F, 0F);
BarrelBack = new ModelRenderer(this, 0, 51);
BarrelBack.addBox(0F, 0F, 0F, 1, 3, 3);
BarrelBack.setRotationPoint(-13F, 0.5F, -1.5F);
BarrelBack.setTextureSize(128, 64);
BarrelBack.mirror = true;
setRotation(BarrelBack, 0F, 0F, 0F);
BarrelNozzle = new ModelRenderer(this, 0, 49);
BarrelNozzle.addBox(0F, 0F, 0F, 1, 1, 1);
BarrelNozzle.setRotationPoint(-15.5F, 0.5F, -0.5F);
BarrelNozzle.setTextureSize(128, 64);
BarrelNozzle.mirror = true;
setRotation(BarrelNozzle, 0F, 0F, 0F);
TankF1 = new ModelRenderer(this, 22, 55);
TankF1.addBox(0F, 0F, 0F, 4, 5, 4);
TankF1.setRotationPoint(-10.5F, 2F, -2F);
TankF1.setTextureSize(128, 64);
TankF1.mirror = true;
setRotation(TankF1, 0F, 0F, 0F);
TankF2 = new ModelRenderer(this, 38, 56);
TankF2.addBox(0F, 0F, 0F, 6, 4, 4);
TankF2.setRotationPoint(-11.5F, 2.5F, -2F);
TankF2.setTextureSize(128, 64);
TankF2.mirror = true;
setRotation(TankF2, 0F, 0F, 0F);
TankF3 = new ModelRenderer(this, 58, 55);
TankF3.addBox(0F, 0F, 0F, 4, 4, 5);
TankF3.setRotationPoint(-10.5F, 2.5F, -2.5F);
TankF3.setTextureSize(128, 64);
TankF3.mirror = true;
setRotation(TankF3, 0F, 0F, 0F);
TankB1 = new ModelRenderer(this, 8, 52);
TankB1.addBox(0F, 0F, 0F, 4, 2, 3);
TankB1.setRotationPoint(-5F, 3F, -1.5F);
TankB1.setTextureSize(128, 64);
TankB1.mirror = true;
setRotation(TankB1, 0F, 0F, 0F);
TankB2 = new ModelRenderer(this, 0, 42);
TankB2.addBox(0F, 0F, 0F, 2, 4, 3);
TankB2.setRotationPoint(-4F, 2F, -1.5F);
TankB2.setTextureSize(128, 64);
TankB2.mirror = true;
setRotation(TankB2, 0F, 0F, 0F);
TankB3 = new ModelRenderer(this, 0, 36);
TankB3.addBox(0F, 0F, 0F, 2, 2, 4);
TankB3.setRotationPoint(-4F, 3F, -2F);
TankB3.setTextureSize(128, 64);
TankB3.mirror = true;
setRotation(TankB3, 0F, 0F, 0F);
Drum1 = new ModelRenderer(this, 38, 49);
Drum1.addBox(0F, 0F, 0F, 6, 4, 3);
Drum1.setRotationPoint(-2F, 6F, -4F);
Drum1.setTextureSize(128, 64);
Drum1.mirror = true;
setRotation(Drum1, 0F, 0F, 0F);
Drum2 = new ModelRenderer(this, 24, 46);
Drum2.addBox(0F, 0F, 0F, 4, 6, 3);
Drum2.setRotationPoint(-1F, 5F, -4F);
Drum2.setTextureSize(128, 64);
Drum2.mirror = true;
setRotation(Drum2, 0F, 0F, 0F);
BodyBACK = new ModelRenderer(this, 38, 44);
BodyBACK.addBox(0F, 0F, 0F, 7, 2, 3);
BodyBACK.setRotationPoint(3F, 0F, -1.5F);
BodyBACK.setTextureSize(128, 64);
BodyBACK.mirror = true;
setRotation(BodyBACK, 0F, 0F, 0.2617994F);
PipeLPlate = new ModelRenderer(this, 10, 46);
PipeLPlate.addBox(0F, 0F, 0F, 2, 4, 2);
PipeLPlate.setRotationPoint(-1F, 1F, -3F);
PipeLPlate.setTextureSize(128, 64);
PipeLPlate.mirror = true;
setRotation(PipeLPlate, 0F, 0F, 0F);
BodyBottom = new ModelRenderer(this, 26, 41);
BodyBottom.addBox(0F, 0F, 0F, 4, 3, 2);
BodyBottom.setRotationPoint(3F, 2F, -1F);
BodyBottom.setTextureSize(128, 64);
BodyBottom.mirror = true;
setRotation(BodyBottom, 0F, 0F, 0F);
Handle = new ModelRenderer(this, 0, 29);
Handle.addBox(0F, 0F, 0F, 2, 5, 2);
Handle.setRotationPoint(5F, 5F, -1F);
Handle.setTextureSize(128, 64);
Handle.mirror = true;
setRotation(Handle, 0F, 0F, -0.2617994F);
Trigger = new ModelRenderer(this, 10, 43);
Trigger.addBox(0F, 0F, 0F, 3, 2, 1);
Trigger.setRotationPoint(3F, 5F, -0.5F);
Trigger.setTextureSize(128, 64);
Trigger.mirror = true;
setRotation(Trigger, 0F, 0F, 0F);
CoolingBlock = new ModelRenderer(this, 58, 46);
CoolingBlock.addBox(0F, 0F, 0F, 3, 6, 3);
CoolingBlock.setRotationPoint(-1F, 6F, 0.5F);
CoolingBlock.setTextureSize(128, 64);
CoolingBlock.mirror = true;
setRotation(CoolingBlock, 0F, 0F, 0.2617994F);
BodyCenter = new ModelRenderer(this, 12, 33);
BodyCenter.addBox(0F, 0F, 0F, 3, 8, 2);
BodyCenter.setRotationPoint(-0.5F, 2F, -1F);
BodyCenter.setTextureSize(128, 64);
BodyCenter.mirror = true;
setRotation(BodyCenter, 0F, 0F, 0F);
PipeRPlate = new ModelRenderer(this, 0, 21);
PipeRPlate.addBox(0F, 0F, 0F, 2, 6, 2);
PipeRPlate.setRotationPoint(-1F, 1F, 1F);
PipeRPlate.setTextureSize(128, 64);
PipeRPlate.mirror = true;
setRotation(PipeRPlate, 0F, 0F, 0F);
StockTop = new ModelRenderer(this, 38, 39);
StockTop.addBox(0F, 0F, 0F, 6, 2, 3);
StockTop.setRotationPoint(9F, 1.8F, -1.5F);
StockTop.setTextureSize(128, 64);
StockTop.mirror = true;
setRotation(StockTop, 0F, 0F, 0F);
StockFront = new ModelRenderer(this, 30, 34);
StockFront.addBox(0F, 0F, 0F, 2, 5, 2);
StockFront.setRotationPoint(10F, 3F, -1F);
StockFront.setTextureSize(128, 64);
StockFront.mirror = true;
setRotation(StockFront, 0F, 0F, 0F);
StockBack = new ModelRenderer(this, 38, 32);
StockBack.addBox(0F, 0F, 0F, 2, 5, 2);
StockBack.setRotationPoint(13F, 3F, -1F);
StockBack.setTextureSize(128, 64);
StockBack.mirror = true;
setRotation(StockBack, 0F, 0F, 0F);
StockBottom = new ModelRenderer(this, 46, 35);
StockBottom.addBox(0F, 0F, 0F, 1, 2, 2);
StockBottom.setRotationPoint(12F, 6F, -1F);
StockBottom.setTextureSize(128, 64);
StockBottom.mirror = true;
setRotation(StockBottom, 0F, 0F, 0F);
PipeLPlateB = new ModelRenderer(this, 8, 28);
PipeLPlateB.addBox(0F, 0F, 0F, 3, 3, 2);
PipeLPlateB.setRotationPoint(4F, 2F, -3F);
PipeLPlateB.setTextureSize(128, 64);
PipeLPlateB.mirror = true;
setRotation(PipeLPlateB, 0F, 0F, 0F);
PipeRPlateB = new ModelRenderer(this, 8, 23);
PipeRPlateB.addBox(0F, 0F, 0F, 3, 3, 2);
PipeRPlateB.setRotationPoint(4F, 2F, 1F);
PipeRPlateB.setTextureSize(128, 64);
PipeRPlateB.mirror = true;
setRotation(PipeRPlateB, 0F, 0F, 0F);
StockConnector = new ModelRenderer(this, 22, 30);
StockConnector.addBox(0F, -1F, 0F, 5, 1, 3);
StockConnector.setRotationPoint(6F, 5F, -1.5F);
StockConnector.setTextureSize(128, 64);
StockConnector.mirror = true;
setRotation(StockConnector, 0F, 0F, 0.3490659F);
PipeTL = new ModelRenderer(this, 58, 44);
PipeTL.addBox(0F, 0F, 0F, 12, 1, 1);
PipeTL.setRotationPoint(-3F, 2.3F, -2.5F);
PipeTL.setTextureSize(128, 64);
PipeTL.mirror = true;
setRotation(PipeTL, 0F, 0F, 0F);
PipeBL = new ModelRenderer(this, 56, 40);
PipeBL.addBox(0F, 0F, 0F, 10, 1, 1);
PipeBL.setRotationPoint(-1F, 3.7F, -2.5F);
PipeBL.setTextureSize(128, 64);
PipeBL.mirror = true;
setRotation(PipeBL, 0F, 0F, 0F);
PipeTR = new ModelRenderer(this, 56, 42);
PipeTR.addBox(0F, 0F, 0F, 12, 1, 1);
PipeTR.setRotationPoint(-3F, 2.3F, 1.5F);
PipeTR.setTextureSize(128, 64);
PipeTR.mirror = true;
setRotation(PipeTR, 0F, 0F, 0F);
PipeBR = new ModelRenderer(this, 56, 38);
PipeBR.addBox(0F, 0F, 0F, 10, 1, 1);
PipeBR.setRotationPoint(-1F, 3.7F, 1.5F);
PipeBR.setTextureSize(128, 64);
PipeBR.mirror = true;
setRotation(PipeBR, 0F, 0F, 0F);
PipeL = new ModelRenderer(this, 52, 36);
PipeL.addBox(0F, 0F, 0F, 11, 1, 1);
PipeL.setRotationPoint(-13F, 1.5F, -2.5F);
PipeL.setTextureSize(128, 64);
PipeL.mirror = true;
setRotation(PipeL, 0F, 0F, 0F);
PipiR = new ModelRenderer(this, 52, 34);
PipiR.addBox(0F, 0F, 0F, 11, 1, 1);
PipiR.setRotationPoint(-13F, 1.5F, 1.5F);
PipiR.setTextureSize(128, 64);
PipiR.mirror = true;
setRotation(PipiR, 0F, 0F, 0F);
ConnectorFront = new ModelRenderer(this, 0, 17);
ConnectorFront.addBox(0F, 0F, 0F, 3, 3, 1);
ConnectorFront.setRotationPoint(-14.5F, 4F, -0.5F);
ConnectorFront.setTextureSize(128, 64);
ConnectorFront.mirror = true;
setRotation(ConnectorFront, 0F, 0F, 0F);
ConnectorBFront = new ModelRenderer(this, 8, 18);
ConnectorBFront.addBox(0F, 0F, -1F, 1, 4, 1);
ConnectorBFront.setRotationPoint(-14F, 6F, 0.5F);
ConnectorBFront.setTextureSize(128, 64);
ConnectorBFront.mirror = true;
setRotation(ConnectorBFront, -0.7853982F, 0F, 0F);
ConnectorBBack = new ModelRenderer(this, 12, 18);
ConnectorBBack.addBox(0F, 0F, -1F, 1, 4, 1);
ConnectorBBack.setRotationPoint(-3F, 6F, 0.5F);
ConnectorBBack.setTextureSize(128, 64);
ConnectorBBack.mirror = true;
setRotation(ConnectorBBack, -0.7853982F, 0F, 0F);
Connector = new ModelRenderer(this, 18, 26);
Connector.addBox(0F, 3.5F, -1.5F, 12, 2, 2);
Connector.setRotationPoint(-14F, 6F, 0.5F);
Connector.setTextureSize(128, 64);
Connector.mirror = true;
setRotation(Connector, -0.7853982F, 0F, 0F);
ConnectorStrut = new ModelRenderer(this, 18, 24);
ConnectorStrut.addBox(0F, 2F, -1F, 10, 1, 1);
ConnectorStrut.setRotationPoint(-13F, 6F, 0.5F);
ConnectorStrut.setTextureSize(128, 64);
ConnectorStrut.mirror = true;
setRotation(ConnectorStrut, -0.7853982F, 0F, 0F);
PipeLarge = new ModelRenderer(this, 46, 30);
PipeLarge.addBox(0F, 0F, 0F, 8, 2, 2);
PipeLarge.setRotationPoint(-9.5F, 7F, -1F);
PipeLarge.setTextureSize(128, 64);
PipeLarge.mirror = true;
setRotation(PipeLarge, 0F, 0F, 0F);
PipeLargeBack = new ModelRenderer(this, 46, 22);
PipeLargeBack.addBox(0F, 0F, 0F, 2, 7, 1);
PipeLargeBack.setRotationPoint(-4F, 2F, 2F);
PipeLargeBack.setTextureSize(128, 64);
PipeLargeBack.mirror = true;
setRotation(PipeLargeBack, 0F, 0F, 0F);
PipiLargeConnector = new ModelRenderer(this, 40, 23);
PipiLargeConnector.addBox(0F, 0F, 0F, 2, 2, 1);
PipiLargeConnector.setRotationPoint(-4F, 7F, 1F);
PipiLargeConnector.setTextureSize(128, 64);
PipiLargeConnector.mirror = true;
setRotation(PipiLargeConnector, 0F, 0F, 0F);
PlateFront = new ModelRenderer(this, 20, 15);
PlateFront.addBox(0F, 0F, 0F, 1, 4, 5);
PlateFront.setRotationPoint(-13F, 1.5F, -2.5F);
PlateFront.setTextureSize(128, 64);
PlateFront.mirror = true;
setRotation(PlateFront, 0F, 0F, 0.6108652F);
ScaffoldFront = new ModelRenderer(this, 0, 13);
ScaffoldFront.addBox(0F, 0F, 0F, 1, 1, 3);
ScaffoldFront.setRotationPoint(-13F, 7F, -0.5F);
ScaffoldFront.setTextureSize(128, 64);
ScaffoldFront.mirror = true;
setRotation(ScaffoldFront, 0F, 0F, 0F);
ScaffoldBottom = new ModelRenderer(this, 0, 11);
ScaffoldBottom.addBox(0F, 0F, 0F, 8, 1, 1);
ScaffoldBottom.setRotationPoint(-12F, 7F, 1.5F);
ScaffoldBottom.setTextureSize(128, 64);
ScaffoldBottom.mirror = true;
setRotation(ScaffoldBottom, 0F, 0F, 0F);
ScaffoldBack = new ModelRenderer(this, 32, 18);
ScaffoldBack.addBox(0F, 0F, 0F, 1, 5, 1);
ScaffoldBack.setRotationPoint(-5F, 2.5F, 1.5F);
ScaffoldBack.setTextureSize(128, 64);
ScaffoldBack.mirror = true;
setRotation(ScaffoldBack, 0F, 0F, 0F);
}
@Override
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
Body.render(f5);
Barrel1.render(f5);
Barrel2.render(f5);
BarrelBack.render(f5);
GL11.glDisable(GL11.GL_CULL_FACE);
BarrelNozzle.render(f5);
GL11.glEnable(GL11.GL_CULL_FACE);
TankF1.render(f5);
TankF2.render(f5);
TankF3.render(f5);
TankB1.render(f5);
TankB2.render(f5);
TankB3.render(f5);
Drum1.render(f5);
Drum2.render(f5);
BodyBACK.render(f5);
GL11.glDisable(GL11.GL_CULL_FACE);
PipeLPlate.render(f5);
GL11.glEnable(GL11.GL_CULL_FACE);
BodyBottom.render(f5);
Handle.render(f5);
Trigger.render(f5);
CoolingBlock.render(f5);
BodyCenter.render(f5);
GL11.glDisable(GL11.GL_CULL_FACE);
PipeRPlate.render(f5);
GL11.glEnable(GL11.GL_CULL_FACE);
StockTop.render(f5);
StockFront.render(f5);
StockBack.render(f5);
StockBottom.render(f5);
GL11.glDisable(GL11.GL_CULL_FACE);
PipeLPlateB.render(f5);
PipeRPlateB.render(f5);
GL11.glEnable(GL11.GL_CULL_FACE);
StockConnector.render(f5);
PipeTL.render(f5);
PipeBL.render(f5);
PipeTR.render(f5);
PipeBR.render(f5);
PipeL.render(f5);
PipiR.render(f5);
ConnectorFront.render(f5);
ConnectorBFront.render(f5);
ConnectorBBack.render(f5);
Connector.render(f5);
ConnectorStrut.render(f5);
PipeLarge.render(f5);
PipeLargeBack.render(f5);
PipiLargeConnector.render(f5);
PlateFront.render(f5);
ScaffoldFront.render(f5);
ScaffoldBottom.render(f5);
ScaffoldBack.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z) {
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
@Override
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) {
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
}
}