195 lines
6.2 KiB
Java

// Date: 21.02.2017 20:44:50
// Template version 1.1
// Java generated by Techne
// Keep in mind that you still need to fill in some blanks
// - ZeuX
package com.hbm.render.model;
import org.lwjgl.opengl.GL11;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.entity.Entity;
public class ModelHP extends ModelBase
{
//fields
ModelRenderer Printer;
ModelRenderer Hatch;
ModelRenderer Display;
ModelRenderer Stock;
ModelRenderer StockBottom;
ModelRenderer StockPlate;
ModelRenderer Barrel;
ModelRenderer Lens1;
ModelRenderer Lens2;
ModelRenderer Lens3;
ModelRenderer Beam;
ModelRenderer Handle;
ModelRenderer Dot;
ModelRenderer Back;
ModelRenderer BackShaft;
ModelRenderer Muzzle;
ModelRenderer BarrelPlate;
public ModelHP()
{
textureWidth = 64;
textureHeight = 64;
Printer = new ModelRenderer(this, 0, 0);
Printer.addBox(0F, 0F, 0F, 12, 9, 6);
Printer.setRotationPoint(-6F, -3F, -3F);
Printer.setTextureSize(64, 64);
Printer.mirror = true;
setRotation(Printer, 0F, 0F, 0F);
Hatch = new ModelRenderer(this, 0, 15);
Hatch.addBox(0F, 0F, 0F, 6, 5, 1);
Hatch.setRotationPoint(-3F, -1F, -3F);
Hatch.setTextureSize(64, 64);
Hatch.mirror = true;
setRotation(Hatch, 0F, 0F, 0F);
Display = new ModelRenderer(this, 14, 15);
Display.addBox(0F, -2F, 0F, 2, 2, 1);
Display.setRotationPoint(3.5F, 0F, -3F);
Display.setTextureSize(64, 64);
Display.mirror = true;
setRotation(Display, 0.7853982F, 0F, 0F);
Stock = new ModelRenderer(this, 0, 21);
Stock.addBox(0F, 0F, 0F, 12, 3, 2);
Stock.setRotationPoint(6F, 0F, -1F);
Stock.setTextureSize(64, 64);
Stock.mirror = true;
setRotation(Stock, 0F, 0F, 0F);
StockBottom = new ModelRenderer(this, 20, 15);
StockBottom.addBox(0F, 0F, 0F, 3, 3, 2);
StockBottom.setRotationPoint(15F, 3F, -1F);
StockBottom.setTextureSize(64, 64);
StockBottom.mirror = true;
setRotation(StockBottom, 0F, 0F, 0F);
StockPlate = new ModelRenderer(this, 0, 26);
StockPlate.addBox(-8F, -3F, 0F, 8, 3, 2);
StockPlate.setRotationPoint(15F, 6F, -1F);
StockPlate.setTextureSize(64, 64);
StockPlate.mirror = true;
setRotation(StockPlate, 0F, 0F, 0.3839724F);
Barrel = new ModelRenderer(this, 0, 31);
Barrel.addBox(0F, 0F, 0F, 15, 2, 2);
Barrel.setRotationPoint(-21F, 0F, -1F);
Barrel.setTextureSize(64, 64);
Barrel.mirror = true;
setRotation(Barrel, 0F, 0F, 0F);
Lens1 = new ModelRenderer(this, 0, 35);
Lens1.addBox(0F, 0F, 0F, 1, 3, 3);
Lens1.setRotationPoint(-19F, -3F, -1.5F);
Lens1.setTextureSize(64, 64);
Lens1.mirror = true;
setRotation(Lens1, 0F, 0F, 0F);
Lens2 = new ModelRenderer(this, 8, 35);
Lens2.addBox(0F, 0F, 0F, 1, 4, 4);
Lens2.setRotationPoint(-16F, -3.5F, -2F);
Lens2.setTextureSize(64, 64);
Lens2.mirror = true;
setRotation(Lens2, 0F, 0F, 0F);
Lens3 = new ModelRenderer(this, 0, 41);
Lens3.addBox(0F, 0F, 0F, 1, 3, 3);
Lens3.setRotationPoint(-13F, -3F, -1.466667F);
Lens3.setTextureSize(64, 64);
Lens3.mirror = true;
setRotation(Lens3, 0F, 0F, 0F);
Beam = new ModelRenderer(this, 0, 47);
Beam.addBox(0F, 0F, 0F, 12, 1, 1);
Beam.setRotationPoint(-18F, -2F, -0.5F);
Beam.setTextureSize(64, 64);
Beam.mirror = true;
setRotation(Beam, 0F, 0F, 0F);
Handle = new ModelRenderer(this, 18, 35);
Handle.addBox(0F, 0F, 0F, 2, 6, 1);
Handle.setRotationPoint(-16F, 2F, -0.5F);
Handle.setTextureSize(64, 64);
Handle.mirror = true;
setRotation(Handle, 0F, 0F, -0.1745329F);
Dot = new ModelRenderer(this, 0, 49);
Dot.addBox(0F, 0F, 0F, 2, 1, 1);
Dot.setRotationPoint(-20F, 2F, -0.5F);
Dot.setTextureSize(64, 64);
Dot.mirror = true;
setRotation(Dot, 0F, 0F, 0F);
Back = new ModelRenderer(this, 0, 51);
Back.addBox(-1F, -3F, 0F, 1, 3, 2);
Back.setRotationPoint(7F, 0F, -1F);
Back.setTextureSize(64, 64);
Back.mirror = true;
setRotation(Back, 0F, 0F, -0.3490659F);
BackShaft = new ModelRenderer(this, 0, 56);
BackShaft.addBox(0F, 0F, 0F, 4, 1, 1);
BackShaft.setRotationPoint(6F, -1F, -0.5F);
BackShaft.setTextureSize(64, 64);
BackShaft.mirror = true;
setRotation(BackShaft, 0F, 0F, 0F);
Muzzle = new ModelRenderer(this, 0, 58);
Muzzle.addBox(0F, 0F, 0F, 1, 2, 2);
Muzzle.setRotationPoint(-6.5F, -2.5F, -1F);
Muzzle.setTextureSize(64, 64);
Muzzle.mirror = true;
setRotation(Muzzle, 0F, 0F, 0F);
BarrelPlate = new ModelRenderer(this, 6, 58);
BarrelPlate.addBox(-4F, -2F, 0F, 4, 2, 1);
BarrelPlate.setRotationPoint(-6F, 4F, -0.5F);
BarrelPlate.setTextureSize(64, 64);
BarrelPlate.mirror = true;
setRotation(BarrelPlate, 0F, 0F, 0.5235988F);
}
@Override
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
{
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
Printer.render(f5);
GL11.glDisable(GL11.GL_CULL_FACE);
Hatch.render(f5);
GL11.glEnable(GL11.GL_CULL_FACE);
Display.render(f5);
Stock.render(f5);
StockBottom.render(f5);
StockPlate.render(f5);
Barrel.render(f5);
GL11.glEnable(GL11.GL_BLEND);
//GL11.glDisable(GL11.GL_ALPHA_TEST);
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
Lens1.render(f5);
Lens2.render(f5);
Lens3.render(f5);
Beam.render(f5);
GL11.glDisable(GL11.GL_BLEND);
Handle.render(f5);
Dot.render(f5);
Back.render(f5);
BackShaft.render(f5);
Muzzle.render(f5);
BarrelPlate.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z)
{
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
@Override
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
{
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
}
}