mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
135 lines
4.0 KiB
Java
135 lines
4.0 KiB
Java
// Date: 04.10.2015 22:20:45
|
|
// Template version 1.1
|
|
// Java generated by Techne
|
|
// Keep in mind that you still need to fill in some blanks
|
|
// - ZeuX
|
|
|
|
|
|
|
|
|
|
|
|
|
|
package com.hbm.render.model;
|
|
|
|
import net.minecraft.client.model.ModelBase;
|
|
import net.minecraft.client.model.ModelRenderer;
|
|
import net.minecraft.entity.Entity;
|
|
|
|
public class ModelSatelliteReceiver extends ModelBase
|
|
{
|
|
//fields
|
|
ModelRenderer Shape1;
|
|
ModelRenderer Shape2;
|
|
ModelRenderer Shape3;
|
|
ModelRenderer Shape4;
|
|
ModelRenderer Shape5;
|
|
ModelRenderer Shape6;
|
|
ModelRenderer Shape7;
|
|
ModelRenderer Shape8;
|
|
ModelRenderer Shape9;
|
|
|
|
public ModelSatelliteReceiver()
|
|
{
|
|
textureWidth = 64;
|
|
textureHeight = 64;
|
|
|
|
Shape1 = new ModelRenderer(this, 0, 0);
|
|
Shape1.addBox(0F, 0F, 0F, 12, 16, 12);
|
|
Shape1.setRotationPoint(-6F, 8F, -6F);
|
|
Shape1.setTextureSize(64, 64);
|
|
Shape1.mirror = true;
|
|
setRotation(Shape1, 0F, 0F, 0F);
|
|
Shape2 = new ModelRenderer(this, 10, 28);
|
|
Shape2.addBox(3F, 9F, -8F, 8, 8, 2);
|
|
Shape2.setRotationPoint(-3F, 6F, 0F);
|
|
Shape2.setTextureSize(64, 64);
|
|
Shape2.mirror = true;
|
|
setRotation(Shape2, -0.2617994F, -0.4363323F, 0F);
|
|
Shape3 = new ModelRenderer(this, 0, 39);
|
|
Shape3.addBox(3F, 7F, -10F, 8, 2, 3);
|
|
Shape3.setRotationPoint(-3F, 6F, 0F);
|
|
Shape3.setTextureSize(64, 64);
|
|
Shape3.mirror = true;
|
|
setRotation(Shape3, -0.2617994F, -0.4363323F, 0F);
|
|
Shape4 = new ModelRenderer(this, 0, 28);
|
|
Shape4.addBox(1F, 9F, -10F, 2, 8, 3);
|
|
Shape4.setRotationPoint(-3F, 6F, 0F);
|
|
Shape4.setTextureSize(64, 64);
|
|
Shape4.mirror = true;
|
|
setRotation(Shape4, -0.2617994F, -0.4363323F, 0F);
|
|
Shape5 = new ModelRenderer(this, 0, 28);
|
|
Shape5.addBox(11F, 9F, -10F, 2, 8, 3);
|
|
Shape5.setRotationPoint(-3F, 6F, 0F);
|
|
Shape5.setTextureSize(64, 64);
|
|
Shape5.mirror = true;
|
|
setRotation(Shape5, -0.2617994F, -0.4363323F, 0F);
|
|
Shape6 = new ModelRenderer(this, 0, 39);
|
|
Shape6.addBox(3F, 17F, -10F, 8, 2, 3);
|
|
Shape6.setRotationPoint(-3F, 6F, 0F);
|
|
Shape6.setTextureSize(64, 64);
|
|
Shape6.mirror = true;
|
|
setRotation(Shape6, -0.2617994F, -0.4363323F, 0F);
|
|
Shape7 = new ModelRenderer(this, 0, 44);
|
|
Shape7.addBox(6F, 12F, -11F, 2, 2, 3);
|
|
Shape7.setRotationPoint(-3F, 6F, 0F);
|
|
Shape7.setTextureSize(64, 64);
|
|
Shape7.mirror = true;
|
|
setRotation(Shape7, -0.2617994F, -0.4363323F, 0F);
|
|
Shape8 = new ModelRenderer(this, 0, 49);
|
|
Shape8.addBox(6.5F, 12.5F, -14F, 1, 1, 3);
|
|
Shape8.setRotationPoint(-3F, 6F, 0F);
|
|
Shape8.setTextureSize(64, 64);
|
|
Shape8.mirror = true;
|
|
setRotation(Shape8, -0.2617994F, -0.4363323F, 0F);
|
|
Shape9 = new ModelRenderer(this, 0, 53);
|
|
Shape9.addBox(6F, 12F, -16F, 2, 2, 2);
|
|
Shape9.setRotationPoint(-3F, 6F, 0F);
|
|
Shape9.setTextureSize(64, 64);
|
|
Shape9.mirror = true;
|
|
setRotation(Shape9, -0.2617994F, -0.4363323F, 0F);
|
|
}
|
|
|
|
@Override
|
|
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
|
|
{
|
|
super.render(entity, f, f1, f2, f3, f4, f5);
|
|
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
|
Shape1.render(f5);
|
|
Shape2.render(f5);
|
|
Shape3.render(f5);
|
|
Shape4.render(f5);
|
|
Shape5.render(f5);
|
|
Shape6.render(f5);
|
|
Shape7.render(f5);
|
|
Shape8.render(f5);
|
|
Shape9.render(f5);
|
|
}
|
|
|
|
private void setRotation(ModelRenderer model, float x, float y, float z)
|
|
{
|
|
model.rotateAngleX = x;
|
|
model.rotateAngleY = y;
|
|
model.rotateAngleZ = z;
|
|
}
|
|
|
|
public void renderModel(float f)
|
|
{
|
|
Shape1.render(f);
|
|
Shape2.render(f);
|
|
Shape3.render(f);
|
|
Shape4.render(f);
|
|
Shape5.render(f);
|
|
Shape6.render(f);
|
|
Shape7.render(f);
|
|
Shape8.render(f);
|
|
Shape9.render(f);
|
|
}
|
|
|
|
@Override
|
|
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
|
|
{
|
|
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
|
|
}
|
|
|
|
}
|