2023-10-18 22:25:19 +02:00

41 lines
1.2 KiB
Java

package com.hbm.render.entity.mob;
import org.lwjgl.opengl.GL11;
import com.hbm.lib.RefStrings;
import com.hbm.main.ResourceManager;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.client.model.AdvancedModelLoader;
import net.minecraftforge.client.model.IModelCustom;
public class RenderBalls extends Render {
public RenderBalls() {
this.shadowOpaque = 0.0F;
}
public static final IModelCustom capsule = AdvancedModelLoader.loadModel(new ResourceLocation(RefStrings.MODID, "models/mobs/capsule.obj"));
@Override
public void doRender(Entity entity, double x, double y, double z, float f0, float f1) {
GL11.glPushMatrix();
GL11.glTranslated(x, y, z);
GL11.glRotatef(entity.prevRotationYaw + (entity.rotationYaw - entity.prevRotationYaw) * f1 - 90.0F, 0.0F, 1.0F, 0.0F);
GL11.glRotatef(entity.prevRotationPitch + (entity.rotationPitch - entity.prevRotationPitch) * f1 - 90, 0.0F, 0.0F, 1.0F);
this.bindEntityTexture(entity);
capsule.renderAll();
GL11.glPopMatrix();
}
@Override
protected ResourceLocation getEntityTexture(Entity p_110775_1_) {
return ResourceManager.universal_bright;
}
}