2024-06-11 11:24:57 +10:00

98 lines
3.6 KiB
Java

package com.hbm.blocks.machine;
import java.util.List;
import com.hbm.inventory.material.Mats.MaterialStack;
import com.hbm.lib.RefStrings;
import com.hbm.tileentity.machine.TileEntityFoundryBasin;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.Entity;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.IIcon;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class FoundryBasin extends FoundryCastingBase {
@SideOnly(Side.CLIENT) public IIcon iconTop;
@SideOnly(Side.CLIENT) public IIcon iconSide;
@SideOnly(Side.CLIENT) public IIcon iconBottom;
@SideOnly(Side.CLIENT) public IIcon iconInner;
public FoundryBasin() {
super();
}
@Override
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister iconRegister) {
super.registerBlockIcons(iconRegister);
this.iconTop = iconRegister.registerIcon(RefStrings.MODID + ":foundry_basin_top");
this.iconSide = iconRegister.registerIcon(RefStrings.MODID + ":foundry_basin_side");
this.iconBottom = iconRegister.registerIcon(RefStrings.MODID + ":foundry_basin_bottom");
this.iconInner = iconRegister.registerIcon(RefStrings.MODID + ":foundry_basin_inner");
}
@Override
public TileEntity createNewTileEntity(World world, int meta) {
return new TileEntityFoundryBasin();
}
@Override
public void addCollisionBoxesToList(World world, int x, int y, int z, AxisAlignedBB entityBounding, List list, Entity entity) {
AxisAlignedBB[] bbs = new AxisAlignedBB[] {
AxisAlignedBB.getBoundingBox(x, y, z, x + 1D, y + 0.125D, z + 1D),
AxisAlignedBB.getBoundingBox(x, y, z, x + 1D, y + 1D, z + 0.125D),
AxisAlignedBB.getBoundingBox(x, y, z, x + 0.125D, y + 1D, z + 1D),
AxisAlignedBB.getBoundingBox(x + 0.875D, y, z, x + 1D, y + 1D, z + 1D),
AxisAlignedBB.getBoundingBox(x, y, z + 0.875, x + 1D, y + 1D, z + 1D),
};
for(AxisAlignedBB bb : bbs) {
if(entityBounding.intersectsWith(bb)) {
list.add(bb);
}
}
}
@Override
public void setBlockBoundsBasedOnState(IBlockAccess world, int x, int y, int z) {
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.999F, 1.0F); //for some fucking reason setting maxY to something that isn't 1 magically fixes item collisions
}
@Override
public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z) {
setBlockBoundsBasedOnState(world, x, y, z);
return AxisAlignedBB.getBoundingBox(x + this.minX, y + this.minY, z + this.minZ, x + this.maxX, y + this.maxY, z + this.maxZ);
}
@Override
@SideOnly(Side.CLIENT)
public AxisAlignedBB getSelectedBoundingBoxFromPool(World world, int x, int y, int z) {
setBlockBoundsBasedOnState(world, x, y, z);
return AxisAlignedBB.getBoundingBox(x + this.minX, y + this.minY, z + this.minZ, x + this.maxX, y + this.maxY, z + this.maxZ);
}
@Override public boolean canAcceptPartialFlow(World world, int x, int y, int z, ForgeDirection side, MaterialStack stack) { return false; }
@Override public MaterialStack flow(World world, int x, int y, int z, ForgeDirection side, MaterialStack stack) { return stack; }
public static int renderID = RenderingRegistry.getNextAvailableRenderId();
@Override
public int getRenderType() {
return renderID;
}
@Override
public boolean isSideSolid(IBlockAccess world, int x, int y, int z, ForgeDirection side) {
return side != ForgeDirection.UP;
}
}