31 lines
911 B
Java

package com.hbm.tileentity.machine.rbmk;
import net.minecraft.world.GameRules;
import net.minecraft.world.World;
public class RBMKDials {
public static final String KEY_PASSIVE_COOLING = "dialPassiveCooling";
public static void createDials(World world) {
GameRules rules = world.getGameRules();
if(!rules.getGameRuleStringValue(KEY_PASSIVE_COOLING).isEmpty())
rules.setOrCreateGameRule(KEY_PASSIVE_COOLING, "5.0");
}
public static double getPassiveCooling(World world) {
return shittyWorkaroundParseDouble(world.getGameRules().getGameRuleStringValue(KEY_PASSIVE_COOLING), 5.0D);
}
//why make the double representation accessible in a game rule when you can just force me to add a second pointless parsing operation?
public static double shittyWorkaroundParseDouble(String s, double def) {
try {
return Double.parseDouble(s);
} catch(Exception ex) { }
return def;
}
}