2021-11-03 15:14:10 +01:00

163 lines
3.9 KiB
Java

package com.hbm.tileentity.machine;
import java.util.ArrayList;
import java.util.List;
import com.hbm.blocks.BlockDummyable;
import com.hbm.handler.FluidTypeHandler.FluidType;
import com.hbm.interfaces.IFluidAcceptor;
import com.hbm.interfaces.IFluidSource;
import com.hbm.inventory.FluidTank;
import com.hbm.lib.Library;
import com.hbm.main.ModEventHandler;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.world.EnumSkyBlock;
import net.minecraftforge.common.util.ForgeDirection;
public class TileEntityCondenser extends TileEntity implements IFluidAcceptor, IFluidSource {
public int age = 0;
public FluidTank[] tanks;
public List<IFluidAcceptor> list = new ArrayList();
public int waterTimer = 0;
public TileEntityCondenser() {
tanks = new FluidTank[2];
tanks[0] = new FluidTank(FluidType.SPENTSTEAM, 100, 0);
tanks[1] = new FluidTank(FluidType.WATER, 100, 1);
}
@Override
public void updateEntity() {
if(!worldObj.isRemote) {
age++;
if(age >= 2) {
age = 0;
}
this.tanks[0].updateTank(xCoord, yCoord, zCoord, worldObj.provider.dimensionId);
int convert = Math.min(tanks[0].getFill(), tanks[1].getMaxFill() - tanks[1].getFill());
tanks[0].setFill(tanks[0].getFill() - convert);
tanks[1].setFill(tanks[1].getFill() + convert);
int light = this.worldObj.getSavedLightValue(EnumSkyBlock.Sky, this.xCoord, this.yCoord, this.zCoord);
if(ModEventHandler.fire > 0 && light > 7) { // Make both steam and water evaporate during firestorms...{
tanks[1].setFill(tanks[1].getFill() - convert);
} else {
tanks[1].setFill(tanks[1].getFill() + convert);
}
fillFluidInit(tanks[1].getTankType());
} else {
if(tanks[0].getFill() > 0) {
this.waterTimer = 20;
} else if(this.waterTimer > 0){
this.waterTimer--;
}
}
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
tanks[0].readFromNBT(nbt, "water");
tanks[1].readFromNBT(nbt, "steam");
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
tanks[0].writeToNBT(nbt, "water");
tanks[1].writeToNBT(nbt, "steam");
}
@Override
public void fillFluidInit(FluidType type) {
for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
fillFluid(xCoord + dir.offsetX, yCoord + dir.offsetY, zCoord + dir.offsetZ, getTact(), type);
}
@Override
public void fillFluid(int x, int y, int z, boolean newTact, FluidType type) {
Library.transmitFluid(x, y, z, newTact, this, worldObj, type);
}
@Override
public boolean getTact() {
if(age == 0)
{
return true;
}
return false;
}
@Override
public void setFluidFill(int i, FluidType type) {
if(type.name().equals(tanks[0].getTankType().name()))
tanks[0].setFill(i);
else if(type.name().equals(tanks[1].getTankType().name()))
tanks[1].setFill(i);
}
@Override
public int getFluidFill(FluidType type) {
if(type.name().equals(tanks[0].getTankType().name()))
return tanks[0].getFill();
else if(type.name().equals(tanks[1].getTankType().name()))
return tanks[1].getFill();
return 0;
}
@Override
public int getMaxFluidFill(FluidType type) {
if(type.name().equals(tanks[0].getTankType().name()))
return tanks[0].getMaxFill();
return 0;
}
@Override
public void setFillstate(int fill, int index) {
if(index < 2 && tanks[index] != null)
tanks[index].setFill(fill);
}
@Override
public void setType(FluidType type, int index) {
if(index < 2 && tanks[index] != null)
tanks[index].setTankType(type);
}
@Override
public List<FluidTank> getTanks() {
List<FluidTank> list = new ArrayList();
list.add(tanks[0]);
list.add(tanks[1]);
return list;
}
@Override
public List<IFluidAcceptor> getFluidList(FluidType type) {
return list;
}
@Override
public void clearFluidList(FluidType type) {
list.clear();
}
}