2025-02-26 23:38:28 -08:00

97 lines
2.7 KiB
Java

package com.hbm.handler.guncfg;
import com.hbm.explosion.ExplosionNukeSmall;
import com.hbm.handler.BulletConfiguration;
import com.hbm.inventory.RecipesCommon.ComparableStack;
import com.hbm.items.ItemAmmoEnums.Ammo240Shell;
import com.hbm.items.ModItems;
import com.hbm.particle.SpentCasing;
import com.hbm.particle.SpentCasing.CasingType;
public class GunCannonFactory {
protected static SpentCasing CASINNG240MM;
static {
CASINNG240MM = new SpentCasing(CasingType.BOTTLENECK).setScale(7.5F).setBounceMotion(0.5F, 0.5F).setColor(SpentCasing.COLOR_CASE_BRASS).setupSmoke(1F, 0.5D, 60, 20);
}
public static BulletConfiguration getShellConfig() {
BulletConfiguration bullet = BulletConfigFactory.standardShellConfig();
bullet.ammo = new ComparableStack(ModItems.ammo_shell.stackFromEnum(Ammo240Shell.STOCK));
bullet.dmgMin = 25;
bullet.dmgMax = 35;
bullet.explosive = 4F;
bullet.blockDamage = false;
bullet.spentCasing = CASINNG240MM.register("240MM"); //same instance everywhere, only register once
return bullet;
}
public static BulletConfiguration getShellExplosiveConfig() {
BulletConfiguration bullet = BulletConfigFactory.standardShellConfig();
bullet.ammo = new ComparableStack(ModItems.ammo_shell.stackFromEnum(Ammo240Shell.EXPLOSIVE));
bullet.dmgMin = 35;
bullet.dmgMax = 45;
bullet.explosive = 4F;
bullet.blockDamage = true;
bullet.spentCasing = CASINNG240MM;
return bullet;
}
public static BulletConfiguration getShellAPConfig() {
BulletConfiguration bullet = BulletConfigFactory.standardShellConfig();
bullet.ammo = new ComparableStack(ModItems.ammo_shell.stackFromEnum(Ammo240Shell.APFSDS_T));
bullet.dmgMin = 50;
bullet.dmgMax = 55;
bullet.doesPenetrate = true;
bullet.style = BulletConfiguration.STYLE_APDS;
bullet.spentCasing = CASINNG240MM;
return bullet;
}
public static BulletConfiguration getShellDUConfig() {
BulletConfiguration bullet = BulletConfigFactory.standardShellConfig();
bullet.ammo = new ComparableStack(ModItems.ammo_shell.stackFromEnum(Ammo240Shell.APFSDS_DU));
bullet.dmgMin = 70;
bullet.dmgMax = 80;
bullet.doesPenetrate = true;
bullet.style = BulletConfiguration.STYLE_APDS;
bullet.spentCasing = CASINNG240MM;
return bullet;
}
public static BulletConfiguration getShellW9Config() {
BulletConfiguration bullet = BulletConfigFactory.standardShellConfig();
bullet.ammo = new ComparableStack(ModItems.ammo_shell.stackFromEnum(Ammo240Shell.W9));
bullet.dmgMin = 100;
bullet.dmgMax = 150;
bullet.bntImpact = (bulletnt, x, y, z, sideHit) -> {
BulletConfigFactory.nuclearExplosion(bulletnt, x, y, z, ExplosionNukeSmall.PARAMS_TOTS);
};
bullet.spentCasing = CASINNG240MM;
return bullet;
}
}