398 lines
13 KiB
Java

package com.hbm.blocks.generic;
import java.util.Random;
import com.hbm.blocks.ModBlocks;
import com.hbm.items.ModItems;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.IconFlipped;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.IIcon;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class BlockModDoor extends Block {
@SideOnly(Side.CLIENT)
private IIcon[] field_150017_a;
@SideOnly(Side.CLIENT)
private IIcon[] field_150016_b;
private static final String __OBFID = "CL_00000230";
public BlockModDoor(Material p_i45402_1_) {
super(p_i45402_1_);
float f = 0.5F;
float f1 = 1.0F;
this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f1, 0.5F + f);
}
/**
* Gets the block's texture. Args: side, meta
*/
@SideOnly(Side.CLIENT)
public IIcon getIcon(int p_149691_1_, int p_149691_2_) {
return this.field_150016_b[0];
}
@SideOnly(Side.CLIENT)
public IIcon getIcon(IBlockAccess p_149673_1_, int p_149673_2_, int p_149673_3_, int p_149673_4_, int p_149673_5_) {
if (p_149673_5_ != 1 && p_149673_5_ != 0) {
int i1 = this.func_150012_g(p_149673_1_, p_149673_2_, p_149673_3_, p_149673_4_);
int j1 = i1 & 3;
boolean flag = (i1 & 4) != 0;
boolean flag1 = false;
boolean flag2 = (i1 & 8) != 0;
if (flag) {
if (j1 == 0 && p_149673_5_ == 2) {
flag1 = !flag1;
} else if (j1 == 1 && p_149673_5_ == 5) {
flag1 = !flag1;
} else if (j1 == 2 && p_149673_5_ == 3) {
flag1 = !flag1;
} else if (j1 == 3 && p_149673_5_ == 4) {
flag1 = !flag1;
}
} else {
if (j1 == 0 && p_149673_5_ == 5) {
flag1 = !flag1;
} else if (j1 == 1 && p_149673_5_ == 3) {
flag1 = !flag1;
} else if (j1 == 2 && p_149673_5_ == 4) {
flag1 = !flag1;
} else if (j1 == 3 && p_149673_5_ == 2) {
flag1 = !flag1;
}
if ((i1 & 16) != 0) {
flag1 = !flag1;
}
}
return flag2 ? this.field_150017_a[flag1 ? 1 : 0] : this.field_150016_b[flag1 ? 1 : 0];
} else {
return this.field_150016_b[0];
}
}
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister p_149651_1_) {
this.field_150017_a = new IIcon[2];
this.field_150016_b = new IIcon[2];
this.field_150017_a[0] = p_149651_1_.registerIcon(this.getTextureName() + "_upper");
this.field_150016_b[0] = p_149651_1_.registerIcon(this.getTextureName() + "_lower");
this.field_150017_a[1] = new IconFlipped(this.field_150017_a[0], true, false);
this.field_150016_b[1] = new IconFlipped(this.field_150016_b[0], true, false);
}
/**
* Is this block (a) opaque and (b) a full 1m cube? This determines whether
* or not to render the shared face of two adjacent blocks and also whether
* the player can attach torches, redstone wire, etc to this block.
*/
public boolean isOpaqueCube() {
return false;
}
public boolean getBlocksMovement(IBlockAccess p_149655_1_, int p_149655_2_, int p_149655_3_, int p_149655_4_) {
int l = this.func_150012_g(p_149655_1_, p_149655_2_, p_149655_3_, p_149655_4_);
return (l & 4) != 0;
}
/**
* If this block doesn't render as an ordinary block it will return False
* (examples: signs, buttons, stairs, etc)
*/
public boolean renderAsNormalBlock() {
return false;
}
/**
* The type of render function that is called for this block
*/
public int getRenderType() {
return 7;
}
/**
* Returns the bounding box of the wired rectangular prism to render.
*/
@SideOnly(Side.CLIENT)
public AxisAlignedBB getSelectedBoundingBoxFromPool(World p_149633_1_, int p_149633_2_, int p_149633_3_,
int p_149633_4_) {
this.setBlockBoundsBasedOnState(p_149633_1_, p_149633_2_, p_149633_3_, p_149633_4_);
return super.getSelectedBoundingBoxFromPool(p_149633_1_, p_149633_2_, p_149633_3_, p_149633_4_);
}
/**
* Returns a bounding box from the pool of bounding boxes (this means this
* box can change after the pool has been cleared to be reused)
*/
public AxisAlignedBB getCollisionBoundingBoxFromPool(World p_149668_1_, int p_149668_2_, int p_149668_3_,
int p_149668_4_) {
this.setBlockBoundsBasedOnState(p_149668_1_, p_149668_2_, p_149668_3_, p_149668_4_);
return super.getCollisionBoundingBoxFromPool(p_149668_1_, p_149668_2_, p_149668_3_, p_149668_4_);
}
/**
* Updates the blocks bounds based on its current state. Args: world, x, y,
* z
*/
public void setBlockBoundsBasedOnState(IBlockAccess p_149719_1_, int p_149719_2_, int p_149719_3_,
int p_149719_4_) {
this.func_150011_b(this.func_150012_g(p_149719_1_, p_149719_2_, p_149719_3_, p_149719_4_));
}
public int func_150013_e(IBlockAccess p_150013_1_, int p_150013_2_, int p_150013_3_, int p_150013_4_) {
return this.func_150012_g(p_150013_1_, p_150013_2_, p_150013_3_, p_150013_4_) & 3;
}
public boolean func_150015_f(IBlockAccess p_150015_1_, int p_150015_2_, int p_150015_3_, int p_150015_4_) {
return (this.func_150012_g(p_150015_1_, p_150015_2_, p_150015_3_, p_150015_4_) & 4) != 0;
}
private void func_150011_b(int p_150011_1_) {
float f = 0.1875F;
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 1.0F);
int j = p_150011_1_ & 3;
boolean flag = (p_150011_1_ & 4) != 0;
boolean flag1 = (p_150011_1_ & 16) != 0;
if (j == 0) {
if (flag) {
if (!flag1) {
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
} else {
this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
}
} else {
this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
}
} else if (j == 1) {
if (flag) {
if (!flag1) {
this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
} else {
this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
}
} else {
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
}
} else if (j == 2) {
if (flag) {
if (!flag1) {
this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
} else {
this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
}
} else {
this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
} else if (j == 3) {
if (flag) {
if (!flag1) {
this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
} else {
this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
} else {
this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
}
}
}
/**
* Called when a player hits the block. Args: world, x, y, z, player
*/
public void onBlockClicked(World p_149699_1_, int p_149699_2_, int p_149699_3_, int p_149699_4_,
EntityPlayer p_149699_5_) {
}
/**
* Called upon block activation (right click on the block.)
*/
public boolean onBlockActivated(World p_149727_1_, int p_149727_2_, int p_149727_3_, int p_149727_4_,
EntityPlayer p_149727_5_, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_) {
int i1 = this.func_150012_g(p_149727_1_, p_149727_2_, p_149727_3_, p_149727_4_);
int j1 = i1 & 7;
j1 ^= 4;
if ((i1 & 8) == 0) {
p_149727_1_.setBlockMetadataWithNotify(p_149727_2_, p_149727_3_, p_149727_4_, j1, 2);
p_149727_1_.markBlockRangeForRenderUpdate(p_149727_2_, p_149727_3_, p_149727_4_, p_149727_2_, p_149727_3_,
p_149727_4_);
} else {
p_149727_1_.setBlockMetadataWithNotify(p_149727_2_, p_149727_3_ - 1, p_149727_4_, j1, 2);
p_149727_1_.markBlockRangeForRenderUpdate(p_149727_2_, p_149727_3_ - 1, p_149727_4_, p_149727_2_,
p_149727_3_, p_149727_4_);
}
p_149727_1_.playSoundEffect(p_149727_2_, p_149727_3_, p_149727_4_, "hbm:block.openDoor", 1.0F, p_149727_1_.rand.nextFloat() * 0.1F + 0.9F);
return true;
}
public void func_150014_a(World p_150014_1_, int p_150014_2_, int p_150014_3_, int p_150014_4_,
boolean p_150014_5_) {
int l = this.func_150012_g(p_150014_1_, p_150014_2_, p_150014_3_, p_150014_4_);
boolean flag1 = (l & 4) != 0;
if (flag1 != p_150014_5_) {
int i1 = l & 7;
i1 ^= 4;
if ((l & 8) == 0) {
p_150014_1_.setBlockMetadataWithNotify(p_150014_2_, p_150014_3_, p_150014_4_, i1, 2);
p_150014_1_.markBlockRangeForRenderUpdate(p_150014_2_, p_150014_3_, p_150014_4_, p_150014_2_,
p_150014_3_, p_150014_4_);
} else {
p_150014_1_.setBlockMetadataWithNotify(p_150014_2_, p_150014_3_ - 1, p_150014_4_, i1, 2);
p_150014_1_.markBlockRangeForRenderUpdate(p_150014_2_, p_150014_3_ - 1, p_150014_4_, p_150014_2_,
p_150014_3_, p_150014_4_);
}
p_150014_1_.playSoundEffect(p_150014_2_, p_150014_3_, p_150014_4_, "hbm:block.openDoor", 1.0F, p_150014_1_.rand.nextFloat() * 0.1F + 0.9F);
}
}
/**
* Lets the block know when one of its neighbor changes. Doesn't know which
* neighbor changed (coordinates passed are their own) Args: x, y, z,
* neighbor Block
*/
public void onNeighborBlockChange(World p_149695_1_, int p_149695_2_, int p_149695_3_, int p_149695_4_,
Block p_149695_5_) {
int l = p_149695_1_.getBlockMetadata(p_149695_2_, p_149695_3_, p_149695_4_);
if ((l & 8) == 0) {
boolean flag = false;
if (p_149695_1_.getBlock(p_149695_2_, p_149695_3_ + 1, p_149695_4_) != this) {
p_149695_1_.setBlockToAir(p_149695_2_, p_149695_3_, p_149695_4_);
flag = true;
}
if (!World.doesBlockHaveSolidTopSurface(p_149695_1_, p_149695_2_, p_149695_3_ - 1, p_149695_4_)) {
p_149695_1_.setBlockToAir(p_149695_2_, p_149695_3_, p_149695_4_);
flag = true;
if (p_149695_1_.getBlock(p_149695_2_, p_149695_3_ + 1, p_149695_4_) == this) {
p_149695_1_.setBlockToAir(p_149695_2_, p_149695_3_ + 1, p_149695_4_);
}
}
if (flag) {
if (!p_149695_1_.isRemote) {
this.dropBlockAsItem(p_149695_1_, p_149695_2_, p_149695_3_, p_149695_4_, l, 0);
}
} else {
boolean flag1 = p_149695_1_.isBlockIndirectlyGettingPowered(p_149695_2_, p_149695_3_, p_149695_4_)
|| p_149695_1_.isBlockIndirectlyGettingPowered(p_149695_2_, p_149695_3_ + 1, p_149695_4_);
if ((flag1 || p_149695_5_.canProvidePower()) && p_149695_5_ != this) {
this.func_150014_a(p_149695_1_, p_149695_2_, p_149695_3_, p_149695_4_, flag1);
}
}
} else {
if (p_149695_1_.getBlock(p_149695_2_, p_149695_3_ - 1, p_149695_4_) != this) {
p_149695_1_.setBlockToAir(p_149695_2_, p_149695_3_, p_149695_4_);
}
if (p_149695_5_ != this) {
this.onNeighborBlockChange(p_149695_1_, p_149695_2_, p_149695_3_ - 1, p_149695_4_, p_149695_5_);
}
}
}
public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_) {
if((p_149650_1_ & 8) != 0)
return null;
if (this == ModBlocks.door_metal)
return ModItems.door_metal;
else if (this == ModBlocks.door_office)
return ModItems.door_office;
else
return ModItems.door_bunker;
}
/**
* Ray traces through the blocks collision from start vector to end vector
* returning a ray trace hit. Args: world, x, y, z, startVec, endVec
*/
public MovingObjectPosition collisionRayTrace(World p_149731_1_, int p_149731_2_, int p_149731_3_, int p_149731_4_,
Vec3 p_149731_5_, Vec3 p_149731_6_) {
this.setBlockBoundsBasedOnState(p_149731_1_, p_149731_2_, p_149731_3_, p_149731_4_);
return super.collisionRayTrace(p_149731_1_, p_149731_2_, p_149731_3_, p_149731_4_, p_149731_5_, p_149731_6_);
}
/**
* Checks to see if its valid to put this block at the specified
* coordinates. Args: world, x, y, z
*/
public boolean canPlaceBlockAt(World p_149742_1_, int p_149742_2_, int p_149742_3_, int p_149742_4_) {
return p_149742_3_ >= p_149742_1_.getHeight() - 1 ? false
: World.doesBlockHaveSolidTopSurface(p_149742_1_, p_149742_2_, p_149742_3_ - 1, p_149742_4_)
&& super.canPlaceBlockAt(p_149742_1_, p_149742_2_, p_149742_3_, p_149742_4_)
&& super.canPlaceBlockAt(p_149742_1_, p_149742_2_, p_149742_3_ + 1, p_149742_4_);
}
/**
* Returns the mobility information of the block, 0 = free, 1 = can't push
* but can move over, 2 = total immobility and stop pistons
*/
public int getMobilityFlag() {
return 1;
}
public int func_150012_g(IBlockAccess p_150012_1_, int p_150012_2_, int p_150012_3_, int p_150012_4_) {
int l = p_150012_1_.getBlockMetadata(p_150012_2_, p_150012_3_, p_150012_4_);
boolean flag = (l & 8) != 0;
int i1;
int j1;
if (flag) {
i1 = p_150012_1_.getBlockMetadata(p_150012_2_, p_150012_3_ - 1, p_150012_4_);
j1 = l;
} else {
i1 = l;
j1 = p_150012_1_.getBlockMetadata(p_150012_2_, p_150012_3_ + 1, p_150012_4_);
}
boolean flag1 = (j1 & 1) != 0;
return i1 & 7 | (flag ? 8 : 0) | (flag1 ? 16 : 0);
}
/**
* Gets an item for the block being called on. Args: world, x, y, z
*/
@SideOnly(Side.CLIENT)
public Item getItem(World p_149694_1_, int p_149694_2_, int p_149694_3_, int p_149694_4_) {
if (this == ModBlocks.door_metal)
return ModItems.door_metal;
else if (this == ModBlocks.door_office)
return ModItems.door_office;
else
return ModItems.door_bunker;
}
/**
* Called when the block is attempted to be harvested
*/
public void onBlockHarvested(World p_149681_1_, int p_149681_2_, int p_149681_3_, int p_149681_4_, int p_149681_5_, EntityPlayer p_149681_6_) {
if (p_149681_6_.capabilities.isCreativeMode && (p_149681_5_ & 8) != 0
&& p_149681_1_.getBlock(p_149681_2_, p_149681_3_ - 1, p_149681_4_) == this) {
p_149681_1_.setBlockToAir(p_149681_2_, p_149681_3_ - 1, p_149681_4_);
}
}
}