BallOfEnergy 4bd6f0df53 More shit, also precompiled packets.
also holy shit the whitespace changes, intelliJ wanted to optimize the imports and refactored a ton of whitespace in the process.
2024-11-09 17:04:19 -06:00

291 lines
8.2 KiB
Java

package com.hbm.test;
import com.hbm.util.TimeAnalyzer;
import com.hbm.util.fauxpointtwelve.BlockPos;
import net.minecraft.block.Block;
import net.minecraft.init.Blocks;
import net.minecraft.util.Vec3;
import net.minecraft.world.ChunkCoordIntPair;
import java.util.*;
public class MK5Frame {
public HashMap<ChunkCoordIntPair, List<FloatTriplet>> perChunk = new HashMap(); //for future: optimize blockmap further by using sub-chunks instead of chunks
public List<ChunkCoordIntPair> orderedChunks = new ArrayList();
private CoordComparator comparator = new CoordComparator();
int posX;
int posY;
int posZ;
ExplosionWorld world;
int strength;
int length;
int gspNumMax;
int gspNum;
double gspX;
double gspY;
public boolean isCollectionComplete = false;
public MK5Frame(ExplosionWorld world, int x, int y, int z, int strength, int length) {
this.world = world;
this.posX = x;
this.posY = y;
this.posZ = z;
this.strength = strength;
this.length = length;
// Total number of points
this.gspNumMax = (int)(2.5 * Math.PI * Math.pow(this.strength,2));
this.gspNum = 1;
// The beginning of the generalized spiral points
this.gspX = Math.PI;
this.gspY = 0.0;
}
private void generateGspUp(){
if (this.gspNum < this.gspNumMax) {
int k = this.gspNum + 1;
double hk = -1.0 + 2.0 * (k - 1.0) / (this.gspNumMax - 1.0);
this.gspX = Math.acos(hk);
double prev_lon = this.gspY;
double lon = prev_lon + 3.6 / Math.sqrt(this.gspNumMax) / Math.sqrt(1.0 - hk * hk);
this.gspY = lon % (Math.PI * 2);
} else {
this.gspX = 0.0;
this.gspY = 0.0;
}
this.gspNum++;
}
// Get Cartesian coordinates for spherical coordinates
private Vec3 getSpherical2cartesian(){
double dx = Math.sin(this.gspX) * Math.cos(this.gspY);
double dz = Math.sin(this.gspX) * Math.sin(this.gspY);
double dy = Math.cos(this.gspX);
return Vec3.createVectorHelper(dx, dy, dz);
}
public void collectTip(int count) {
TimeAnalyzer.startCount("collect");
int amountProcessed = 0;
while (this.gspNumMax >= this.gspNum){
// Get Cartesian coordinates for spherical coordinates
Vec3 vec = this.getSpherical2cartesian();
int length = (int)Math.ceil(strength);
float res = strength;
FloatTriplet lastPos = null;
HashSet<ChunkCoordIntPair> chunkCoords = new HashSet();
for(int i = 0; i < length; i ++) {
if(i > this.length)
break;
float x0 = (float) (posX + (vec.xCoord * i));
float y0 = (float) (posY + (vec.yCoord * i));
float z0 = (float) (posZ + (vec.zCoord * i));
int iX = (int) Math.floor(x0);
int iY = (int) Math.floor(y0);
int iZ = (int) Math.floor(z0);
double fac = 100 - ((double) i) / ((double) length) * 100;
fac *= 0.07D;
Block block = null;
boolean withinThreshold = (double) i / (double) length <= ExplosionTests.BUFFER_THRESHOLD;
Float buffered = withinThreshold ? buffer.getBufferedResult(iX, iY, iZ) : null;
float f = 0;
if(buffered == null) {
block = world.getBlock(iX, iY, iZ);
if(!block.getMaterial().isLiquid()) {
f = (float) Math.pow(block.getExplosionResistance(null), 7.5D - fac);
}
if(withinThreshold) buffer.setBufferedResult(iX, iY, iZ, f);
} else {
f = buffered;
}
res -= f;
if(res > 0 && block != Blocks.air && buffered == null) { // if we already have a buffered result we don't need to move the tip forward since that block is already affected
lastPos = new FloatTriplet(x0, y0, z0);
//all-air chunks don't need to be buffered at all
ChunkCoordIntPair chunkPos = new ChunkCoordIntPair(iX >> 4, iZ >> 4);
chunkCoords.add(chunkPos);
}
if(res <= 0 || i + 1 >= this.length) {
break;
}
}
for(ChunkCoordIntPair pos : chunkCoords) {
List<FloatTriplet> triplets = perChunk.get(pos);
if(triplets == null) {
triplets = new ArrayList();
perChunk.put(pos, triplets); //we re-use the same pos instead of using individualized per-chunk ones to save on RAM
}
triplets.add(lastPos);
}
// Raise one generalized spiral points
this.generateGspUp();
amountProcessed++;
if(amountProcessed >= count) {
TimeAnalyzer.endCount();
return;
}
}
orderedChunks.addAll(perChunk.keySet());
orderedChunks.sort(comparator);
isCollectionComplete = true;
TimeAnalyzer.endCount();
}
/* TEST INSERT START */
private ResultBuffer buffer;
public MK5Frame setBuffer(ResultBuffer buffer) {
this.buffer = buffer;
return this;
}
public static interface ResultBuffer {
Float getBufferedResult(int x, int y, int z);
void setBufferedResult(int x, int y, int z, float f);
}
public static class BufferNone implements ResultBuffer {
@Override public Float getBufferedResult(int x, int y, int z) { return null; }
@Override public void setBufferedResult(int x, int y, int z, float f) { }
}
public static class BufferMap implements ResultBuffer {
HashMap<BlockPos, Float> map = new HashMap();
@Override public Float getBufferedResult(int x, int y, int z) { if(y < 0 || y > 255) return null; return map.get(new BlockPos(x, y, z)); }
@Override public void setBufferedResult(int x, int y, int z, float f) { if(y < 0 || y > 255) return; map.put(new BlockPos(x, y, z), f); }
}
public static class BufferArray implements ResultBuffer {
BlockPos center; Float[][][] buffer; int size; public BufferArray(int x, int y, int z, int size) { this.size = (int) (size * 2.1); center = new BlockPos(x, y, z); buffer = new Float[this.size][256][this.size];}
HashMap<BlockPos, Float> map = new HashMap();
@Override public Float getBufferedResult(int x, int y, int z) {
if(y < 0 || y > 255) return null;
int iX = x - center.getX() + size * 100; int iZ = z - center.getZ() + size * 100;
return buffer[iX % size][y][iZ % size];
}
@Override public void setBufferedResult(int x, int y, int z, float f) {
if(y < 0 || y > 255) return;
int iX = x - center.getX() + size * 100; int iZ = z - center.getZ() + size * 100;
buffer[iX % size][y][iZ % size] = f;
}
}
/* TEST INSERT END */
/** little comparator for roughly sorting chunks by distance to the center */
public class CoordComparator implements Comparator<ChunkCoordIntPair> {
@Override
public int compare(ChunkCoordIntPair o1, ChunkCoordIntPair o2) {
int chunkX = MK5Frame.this.posX >> 4;
int chunkZ = MK5Frame.this.posZ >> 4;
int diff1 = Math.abs((chunkX - o1.chunkXPos)) + Math.abs((chunkZ - o1.chunkZPos));
int diff2 = Math.abs((chunkX - o2.chunkXPos)) + Math.abs((chunkZ - o2.chunkZPos));
return diff1 > diff2 ? 1 : diff1 < diff2 ? -1 : 0;
}
}
public void processChunk() {
TimeAnalyzer.startCount("processChunk");
if(this.perChunk.isEmpty()) {
TimeAnalyzer.endCount();
return;
}
ChunkCoordIntPair coord = orderedChunks.get(0);
List<FloatTriplet> list = perChunk.get(coord);
HashSet<BlockPos> toRem = new HashSet();
int chunkX = coord.chunkXPos;
int chunkZ = coord.chunkZPos;
int enter = (int) (Math.min(
Math.abs(posX - (chunkX << 4)),
Math.abs(posZ - (chunkZ << 4)))) - 16; //jump ahead to cut back on NOPs
for(FloatTriplet triplet : list) {
float x = triplet.xCoord;
float y = triplet.yCoord;
float z = triplet.zCoord;
Vec3 vec = Vec3.createVectorHelper(x - this.posX, y - this.posY, z - this.posZ);
double pX = vec.xCoord / vec.lengthVector();
double pY = vec.yCoord / vec.lengthVector();
double pZ = vec.zCoord / vec.lengthVector();
boolean inChunk = false;
for(int i = enter; i < vec.lengthVector(); i++) {
int x0 = (int) Math.floor(posX + pX * i);
int y0 = (int) Math.floor(posY + pY * i);
int z0 = (int) Math.floor(posZ + pZ * i);
if(x0 >> 4 != chunkX || z0 >> 4 != chunkZ) {
if(inChunk) {
break;
} else {
continue;
}
}
inChunk = true;
if(!world.isAirBlock(x0, y0, z0)) {
toRem.add(new BlockPos(x0, y0, z0));
}
}
}
for(BlockPos pos : toRem) {
world.setBlock(pos.getX(), pos.getY(), pos.getZ(), Blocks.air);
}
perChunk.remove(coord);
orderedChunks.remove(0);
TimeAnalyzer.endCount();
}
public class FloatTriplet {
public float xCoord;
public float yCoord;
public float zCoord;
public FloatTriplet(float x, float y, float z) {
xCoord = x;
yCoord = y;
zCoord = z;
}
}
}