Hbm-s-Nuclear-Tech-GIT/com/hbm/items/GunRevolver.java
HbmMods 5525318475 Merge branch 'master' of https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT
# Conflicts:
#	assets/hbm/lang/de_DE.lang
#	assets/hbm/lang/en_US.lang
#	assets/hbm/textures/armor/hazmat_paa_1.png
#	assets/hbm/textures/armor/paa_1.png
#	com/hbm/blocks/BlockCrate.java
#	com/hbm/blocks/ModBlocks.java
#	com/hbm/explosion/ExplosionNukeGeneric.java
#	com/hbm/handler/FuelHandler.java
#	com/hbm/items/GunMP.java
#	com/hbm/items/GunRevolver.java
#	com/hbm/items/ItemStarterKit.java
#	com/hbm/items/ModArmor.java
#	com/hbm/items/ModItems.java
#	com/hbm/lib/Library.java
#	com/hbm/lib/RefStrings.java
#	com/hbm/main/ClientProxy.java
#	com/hbm/main/CraftingManager.java
#	com/hbm/main/MainRegistry.java
#	com/hbm/main/ModEventHandlerClient.java
#	com/hbm/sound/MovingSoundPlayerLoop.java
#	com/hbm/sound/MovingSoundXVL1456.java
2016-10-30 20:38:35 +01:00

372 lines
11 KiB
Java

package com.hbm.items;
import java.util.List;
import java.util.Random;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.ArrowLooseEvent;
import net.minecraftforge.event.entity.player.ArrowNockEvent;
import com.hbm.entity.EntityBullet;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class GunRevolver extends Item {
public static final String[] bowPullIconNameArray = new String[] { "pulling_0", "pulling_1", "pulling_2" };
@SideOnly(Side.CLIENT)
private IIcon[] iconArray;
private static final String __OBFID = "CL_00001777";
private Item ammo;
private int dmgMin;
private int dmgMax;
private boolean instakill = false;
private boolean rad = false;
Random rand = new Random();
public GunRevolver(Item ammo, int dmgMin, int dmgMax, boolean instakill, boolean rad) {
this.maxStackSize = 1;
if (this == ModItems.gun_revolver_iron) {
this.setMaxDamage(100);
}
if (this == ModItems.gun_revolver) {
this.setMaxDamage(500);
}
if (this == ModItems.gun_revolver_gold) {
this.setMaxDamage(1000);
}
if (this == ModItems.gun_revolver_lead) {
this.setMaxDamage(250);
}
if (this == ModItems.gun_revolver_schrabidium) {
this.setMaxDamage(100000);
}
if (this == ModItems.gun_revolver_cursed) {
this.setMaxDamage(5000);
}
this.ammo = ammo;
this.dmgMin = dmgMin;
this.dmgMax = dmgMax;
this.instakill = instakill;
this.rad = rad;
}
@Override
public EnumRarity getRarity(ItemStack p_77613_1_) {
<<<<<<< HEAD
if (this == ModItems.gun_revolver_schrabidium) {
return EnumRarity.rare;
}
if (this == ModItems.gun_revolver_cursed) {
return EnumRarity.uncommon;
}
return EnumRarity.common;
}
/**
* called when the player releases the use item button. Args: itemstack,
* world, entityplayer, itemInUseCount
*/
@Override
public void onPlayerStoppedUsing(ItemStack p_77615_1_, World p_77615_2_, EntityPlayer p_77615_3_, int p_77615_4_) {
int j = this.getMaxItemUseDuration(p_77615_1_) - p_77615_4_;
ArrowLooseEvent event = new ArrowLooseEvent(p_77615_3_, p_77615_1_, j);
MinecraftForge.EVENT_BUS.post(event);
j = event.charge;
boolean flag = p_77615_3_.capabilities.isCreativeMode
|| EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, p_77615_1_) > 0;
if (flag || p_77615_3_.inventory.hasItem(ammo)) {
float f = j / 20.0F;
f = (f * f + f * 2.0F) / 3.0F;
if (j < 10.0D) {
return;
}
if (j > 10.0F) {
f = 10.0F;
}
EntityBullet entityarrow = new EntityBullet(p_77615_2_, p_77615_3_, 3.0F, dmgMin, dmgMax, instakill, rad);
entityarrow.setDamage(dmgMin + rand.nextInt(dmgMax - dmgMin));
p_77615_1_.damageItem(1, p_77615_3_);
if (this == ModItems.gun_revolver || this == ModItems.gun_revolver_iron
|| this == ModItems.gun_revolver_gold || this == ModItems.gun_revolver_lead) {
// p_77615_2_.playSoundAtEntity(p_77615_3_, "random.explode",
// 1.0F, 3.0F);
p_77615_2_.playSoundAtEntity(p_77615_3_, "hbm:weapon.revolverShoot", 1.0F, 1.0F);
}
if (this == ModItems.gun_revolver_cursed) {
// p_77615_2_.playSoundAtEntity(p_77615_3_, "random.explode",
// 3.0F, 1.5F);
p_77615_2_.playSoundAtEntity(p_77615_3_, "hbm:weapon.heavyShoot", 3.0F, 1.0F);
}
if (this == ModItems.gun_revolver_schrabidium) {
// p_77615_2_.playSoundAtEntity(p_77615_3_, "random.explode",
// 1.0F, 3.0F);
p_77615_2_.playSoundAtEntity(p_77615_3_, "hbm:weapon.schrabidiumShoot", 1.0F, 1.0F);
}
if (flag) {
entityarrow.canBePickedUp = 2;
} else {
p_77615_3_.inventory.consumeInventoryItem(ammo);
}
if (!p_77615_2_.isRemote) {
p_77615_2_.spawnEntityInWorld(entityarrow);
if (this == ModItems.gun_revolver_cursed && rand.nextInt(3) == 0) {
p_77615_3_.addPotionEffect(new PotionEffect(Potion.wither.id, 5 * 20, 0));
}
}
}
}
@Override
public ItemStack onEaten(ItemStack p_77654_1_, World p_77654_2_, EntityPlayer p_77654_3_) {
return p_77654_1_;
}
/**
* How long it takes to use or consume an item
*/
@Override
public int getMaxItemUseDuration(ItemStack p_77626_1_) {
return 72000;
}
/**
* returns the action that specifies what animation to play when the items
* is being used
*/
@Override
public EnumAction getItemUseAction(ItemStack p_77661_1_) {
return EnumAction.bow;
}
/**
* Called whenever this item is equipped and the right mouse button is
* pressed. Args: itemStack, world, entityPlayer
*/
@Override
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) {
ArrowNockEvent event = new ArrowNockEvent(p_77659_3_, p_77659_1_);
MinecraftForge.EVENT_BUS.post(event);
if (p_77659_3_.capabilities.isCreativeMode || p_77659_3_.inventory.hasItem(ammo)) {
p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_));
}
return p_77659_1_;
}
/**
* Return the enchantability factor of the item, most of the time is based
* on material.
*/
@Override
public int getItemEnchantability() {
return 1;
}
=======
if(this == ModItems.gun_revolver_schrabidium)
{
return EnumRarity.rare;
}
if(this == ModItems.gun_revolver_cursed)
{
return EnumRarity.uncommon;
}
return EnumRarity.common;
}
/**
* called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount
*/
@Override
public void onPlayerStoppedUsing(ItemStack p_77615_1_, World p_77615_2_, EntityPlayer p_77615_3_, int p_77615_4_)
{
int j = this.getMaxItemUseDuration(p_77615_1_) - p_77615_4_;
ArrowLooseEvent event = new ArrowLooseEvent(p_77615_3_, p_77615_1_, j);
MinecraftForge.EVENT_BUS.post(event);
j = event.charge;
boolean flag = p_77615_3_.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, p_77615_1_) > 0;
if (flag || p_77615_3_.inventory.hasItem(ammo))
{
float f = j / 20.0F;
f = (f * f + f * 2.0F) / 3.0F;
if (j < 10.0D)
{
return;
}
if (j > 10.0F)
{
f = 10.0F;
}
EntityBullet entityarrow = new EntityBullet(p_77615_2_, p_77615_3_, 3.0F, dmgMin, dmgMax, instakill, rad);
entityarrow.setDamage(dmgMin + rand.nextInt(dmgMax - dmgMin));
p_77615_1_.damageItem(1, p_77615_3_);
if(this == ModItems.gun_revolver || this == ModItems.gun_revolver_iron || this == ModItems.gun_revolver_gold || this == ModItems.gun_revolver_lead)
{
//p_77615_2_.playSoundAtEntity(p_77615_3_, "random.explode", 1.0F, 3.0F);
p_77615_2_.playSoundAtEntity(p_77615_3_, "hbm:weapon.revolverShoot", 1.0F, 1.0F);
}
if(this == ModItems.gun_revolver_cursed)
{
//p_77615_2_.playSoundAtEntity(p_77615_3_, "random.explode", 3.0F, 1.5F);
p_77615_2_.playSoundAtEntity(p_77615_3_, "hbm:weapon.heavyShoot", 3.0F, 1.0F);
}
if(this == ModItems.gun_revolver_schrabidium)
{
//p_77615_2_.playSoundAtEntity(p_77615_3_, "random.explode", 1.0F, 3.0F);
p_77615_2_.playSoundAtEntity(p_77615_3_, "hbm:weapon.schrabidiumShoot", 1.0F, 1.0F);
}
if (flag)
{
entityarrow.canBePickedUp = 2;
}
else
{
p_77615_3_.inventory.consumeInventoryItem(ammo);
}
if (!p_77615_2_.isRemote)
{
p_77615_2_.spawnEntityInWorld(entityarrow);
if(this == ModItems.gun_revolver_cursed && rand.nextInt(3) == 0)
{
p_77615_3_.addPotionEffect(new PotionEffect(Potion.wither.id, 5 * 20, 0));
}
}
}
}
@Override
public ItemStack onEaten(ItemStack p_77654_1_, World p_77654_2_, EntityPlayer p_77654_3_)
{
return p_77654_1_;
}
/**
* How long it takes to use or consume an item
*/
@Override
public int getMaxItemUseDuration(ItemStack p_77626_1_)
{
return 72000;
}
/**
* returns the action that specifies what animation to play when the items is being used
*/
@Override
public EnumAction getItemUseAction(ItemStack p_77661_1_)
{
return EnumAction.bow;
}
/**
* Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer
*/
@Override
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_)
{
ArrowNockEvent event = new ArrowNockEvent(p_77659_3_, p_77659_1_);
MinecraftForge.EVENT_BUS.post(event);
if (p_77659_3_.capabilities.isCreativeMode || p_77659_3_.inventory.hasItem(ammo))
{
p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_));
}
return p_77659_1_;
}
/**
* Return the enchantability factor of the item, most of the time is based on material.
*/
@Override
public int getItemEnchantability()
{
return 1;
}
>>>>>>> 540fb3d256a0f4ae6a8b1db586f8e9cfd6ed7372
@Override
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
if (this == ModItems.gun_revolver_iron) {
list.add("Cheap.");
list.add("");
list.add("Ammo: Iron Bullets");
list.add("Damage: 5 - 15");
}
if (this == ModItems.gun_revolver) {
list.add("I feel like a cowboy!");
list.add("");
list.add("Ammo: Lead Bullets");
list.add("Damage: 10 - 25");
}
if (this == ModItems.gun_revolver_gold) {
list.add("GoldenEye would be proud!");
list.add("");
list.add("Ammo: Golden Bullets");
list.add("Damage: 20 - 30");
}
if (this == ModItems.gun_revolver_lead) {
list.add("Made from lead for your safety!");
list.add("");
list.add("Ammo: Atomic Bullets");
list.add("Damage: 5 - 15");
list.add("Bullets are radioactive.");
}
if (this == ModItems.gun_revolver_schrabidium) {
list.add("Kills everyone and everything.");
list.add("");
list.add("Ammo: Schrabidium Bullets");
list.add("Damage: 10000 - 100000");
list.add("Sets enemy's health to zero.");
}
if (this == ModItems.gun_revolver_cursed) {
list.add("You're dead.");
list.add("");
list.add("Ammo: Steel Bullets");
list.add("Damage: 25 - 40");
list.add("33% chance of user being withered.");
}
}
}