mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
412 lines
12 KiB
Java
412 lines
12 KiB
Java
package com.hbm.tileentity.machine;
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import java.util.List;
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import java.util.Random;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.blocks.network.CraneInserter;
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import com.hbm.entity.item.EntityMovingItem;
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import com.hbm.interfaces.IControlReceiver;
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import com.hbm.inventory.container.ContainerMachineExcavator;
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import com.hbm.inventory.fluid.Fluids;
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import com.hbm.inventory.fluid.tank.FluidTank;
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import com.hbm.inventory.gui.GUIMachineExcavator;
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import com.hbm.items.machine.ItemDrillbit;
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import com.hbm.items.machine.ItemDrillbit.EnumDrillType;
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import com.hbm.lib.Library;
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import com.hbm.tileentity.IGUIProvider;
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import com.hbm.tileentity.TileEntityMachineBase;
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import com.hbm.util.EnumUtil;
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import api.hbm.conveyor.IConveyorBelt;
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import api.hbm.energy.IEnergyUser;
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import api.hbm.fluid.IFluidStandardReceiver;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.client.gui.GuiScreen;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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public class TileEntityMachineExcavator extends TileEntityMachineBase implements IEnergyUser, IFluidStandardReceiver, IControlReceiver, IGUIProvider {
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public static final long maxPower = 1_000_000;
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public long power;
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public boolean operational = false;
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public boolean enableDrill = false;
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public boolean enableCrusher = false;
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public boolean enableWalling = false;
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public boolean enableVeinMiner = false;
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public boolean enableSilkTouch = false;
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protected int ticksWorked = 0;
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protected int targetDepth = 0; //0 is the first block below null position
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public float drillRotation = 0F;
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public float prevDrillRotation = 0F;
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public float drillExtension = 0F;
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public float prevDrillExtension = 0F;
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public FluidTank tank;
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public TileEntityMachineExcavator() {
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super(14);
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this.tank = new FluidTank(Fluids.SULFURIC_ACID, 16_000);
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}
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@Override
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public String getName() {
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return "container.machineExcavator";
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}
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@Override
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public void updateEntity() {
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if(!worldObj.isRemote) {
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this.power = Library.chargeTEFromItems(slots, 0, this.getPower(), this.getMaxPower());
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this.operational = false;
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if(this.enableDrill && this.getInstalledDrill() != null && this.power >= this.getPowerConsumption()) {
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operational = true;
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if(targetDepth < this.yCoord - 4 && tryDrill(5)) {
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targetDepth++;
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}
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} else {
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this.targetDepth = 0;
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}
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NBTTagCompound data = new NBTTagCompound();
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data.setBoolean("d", enableDrill);
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data.setBoolean("c", enableCrusher);
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data.setBoolean("w", enableWalling);
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data.setBoolean("v", enableVeinMiner);
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data.setBoolean("s", enableSilkTouch);
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data.setBoolean("o", operational);
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data.setInteger("t", targetDepth);
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data.setLong("p", power);
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this.networkPack(data, 150);
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} else {
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this.prevDrillExtension = this.drillExtension;
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if(this.drillExtension != this.targetDepth) {
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float diff = Math.abs(this.drillExtension - this.targetDepth);
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float speed = Math.max(0.15F, diff / 10F);
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if(diff <= speed) {
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this.drillExtension = this.targetDepth;
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} else {
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float sig = Math.signum(this.drillExtension - this.targetDepth);
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this.drillExtension -= sig * speed;
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}
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}
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this.prevDrillRotation = this.drillRotation;
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if(this.operational)
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this.drillRotation += 15F;
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if(this.drillRotation >= 360F) {
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this.drillRotation -= 360F;
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this.prevDrillRotation -= 360F;
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}
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}
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}
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public void networkUnpack(NBTTagCompound nbt) {
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this.enableDrill = nbt.getBoolean("d");
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this.enableCrusher = nbt.getBoolean("c");
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this.enableWalling = nbt.getBoolean("w");
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this.enableVeinMiner = nbt.getBoolean("v");
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this.enableSilkTouch = nbt.getBoolean("s");
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this.operational = nbt.getBoolean("o");
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this.targetDepth = nbt.getInteger("t");
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this.power = nbt.getLong("p");
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}
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protected int getY() {
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return yCoord - targetDepth - 4;
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}
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/** Works outwards and tries to break a ring, returns true if all rings are broken (or ignorable) and the drill should extend. */
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protected boolean tryDrill(int radius) {
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int y = getY();
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if(targetDepth == 0) {
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radius = 1;
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}
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for(int ring = 1; ring <= radius; ring++) {
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boolean ignoreAll = true;
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float combinedHardness = 0F;
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for(int x = xCoord - ring; x <= xCoord + ring; x++) {
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for(int z = zCoord - ring; z <= zCoord + ring; z++) {
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/* Process blocks either if we are in the inner ring (1 = 3x3) or if the target block is on the outer edge */
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if(ring == 1 || (x == xCoord - ring || x == xCoord + ring || z == zCoord - ring || z == zCoord + ring)) {
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Block b = worldObj.getBlock(x, y, z);
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if(shouldIgnoreBlock(b, x, y ,z)) continue;
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ignoreAll = false;
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combinedHardness += b.getBlockHardness(worldObj, x, y, z);
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}
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}
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}
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if(!ignoreAll) {
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ticksWorked++;
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int ticksToWork = (int) Math.ceil(combinedHardness);
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if(ticksWorked >= ticksToWork) {
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breakBlocks(ring);
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buildWall(ring + 1, ring == radius && this.enableWalling);
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tryCollect(radius);
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ticksWorked = 0;
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}
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return false;
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}
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}
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buildWall(radius + 1, this.enableWalling);
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ticksWorked = 0;
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return true;
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}
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/** breaks and drops all blocks in the specified ring */
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protected void breakBlocks(int ring) {
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int y = getY();
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for(int x = xCoord - ring; x <= xCoord + ring; x++) {
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for(int z = zCoord - ring; z <= zCoord + ring; z++) {
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if(ring == 1 || (x == xCoord - ring || x == xCoord + ring || z == zCoord - ring || z == zCoord + ring)) {
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Block b = worldObj.getBlock(x, y, z);
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if(!this.shouldIgnoreBlock(b, x, y, z)) {
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b.dropBlockAsItem(worldObj, x, y, z, worldObj.getBlockMetadata(x, y, z), 0 /* fortune */);
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worldObj.func_147480_a(x, y, z, false);
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}
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}
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}
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}
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}
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/** builds a wall along the specified ring, replacing fluid blocks. if wallEverything is set, it will also wall off replacable blocks like air or grass */
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protected void buildWall(int ring, boolean wallEverything) {
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int y = getY();
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for(int x = xCoord - ring; x <= xCoord + ring; x++) {
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for(int z = zCoord - ring; z <= zCoord + ring; z++) {
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Block b = worldObj.getBlock(x, y, z);
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if(x == xCoord - ring || x == xCoord + ring || z == zCoord - ring || z == zCoord + ring) {
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if(b.isReplaceable(worldObj, x, y, z) && (wallEverything || b.getMaterial().isLiquid())) {
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worldObj.setBlock(x, y, z, ModBlocks.barricade);
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}
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} else {
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if(b.getMaterial().isLiquid()) {
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worldObj.setBlockToAir(x, y, z);
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continue;
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}
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}
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}
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}
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}
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/** pulls up an AABB around the drillbit and tries to either conveyor output or buffer collected items */
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protected void tryCollect(int radius) {
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int yLevel = getY();
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List<EntityItem> items = worldObj.getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.getBoundingBox(xCoord - radius, yLevel - 1, zCoord - radius, xCoord + radius + 1, yLevel + 2, zCoord + radius + 1));
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ForgeDirection dir = ForgeDirection.getOrientation(this.getBlockMetadata() - 10);
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int x = xCoord + dir.offsetX * 4;
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int y = yCoord - 3;
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int z = zCoord + dir.offsetZ * 4;
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TileEntity tile = worldObj.getTileEntity(x, y, z);
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if(tile instanceof IInventory) {
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supplyContainer((IInventory) tile, items, dir.getOpposite());
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}
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Block b = worldObj.getBlock(x, y, z);
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if(b instanceof IConveyorBelt) {
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supplyConveyor((IConveyorBelt) b, items, x, y, z);
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}
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}
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/** places all items into a connected container, if possible */
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protected void supplyContainer(IInventory inv, List<EntityItem> items, ForgeDirection dir) {
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int side = dir.ordinal();
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int[] access = null;
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if(inv instanceof ISidedInventory) {
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ISidedInventory sided = (ISidedInventory) inv;
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access = CraneInserter.masquerade(sided, dir.ordinal());
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}
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for(EntityItem item : items) {
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if(item.isDead) continue;
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ItemStack stack = CraneInserter.addToInventory(inv, access, item.getEntityItem(), side);
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if(stack == null || stack.stackSize == 0) {
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item.setDead();
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}
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}
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}
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/** moves all items onto a connected conveyor belt */
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protected void supplyConveyor(IConveyorBelt belt, List<EntityItem> items, int x, int y, int z) {
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Random rand = worldObj.rand;
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for(EntityItem item : items) {
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if(item.isDead) continue;
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Vec3 base = Vec3.createVectorHelper(x + rand.nextDouble(), y + 0.5, z + rand.nextDouble());
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Vec3 vec = belt.getClosestSnappingPosition(worldObj, x, y, z, base);
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EntityMovingItem moving = new EntityMovingItem(worldObj);
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moving.setPosition(base.xCoord, vec.yCoord, base.zCoord);
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moving.setItemStack(item.getEntityItem().copy());
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worldObj.spawnEntityInWorld(moving);
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item.setDead();
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}
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}
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public int getPowerConsumption() {
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return 10_000;
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}
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public boolean shouldIgnoreBlock(Block block, int x, int y, int z) {
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return block.isAir(worldObj, x, y, z) || block.getBlockHardness(worldObj, x, y, z) < 0 || block.getMaterial().isLiquid() || block == Blocks.bedrock;
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}
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@Override
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public void receiveControl(NBTTagCompound data) {
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if(data.hasKey("drill")) this.enableDrill = !this.enableDrill;
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if(data.hasKey("crusher")) this.enableCrusher = !this.enableCrusher;
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if(data.hasKey("walling")) this.enableWalling = !this.enableWalling;
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if(data.hasKey("veinminer")) this.enableVeinMiner = !this.enableVeinMiner;
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if(data.hasKey("silktouch")) this.enableSilkTouch = !this.enableSilkTouch;
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this.markChanged();
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}
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public EnumDrillType getInstalledDrill() {
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if(slots[4] != null && slots[4].getItem() instanceof ItemDrillbit) {
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return EnumUtil.grabEnumSafely(EnumDrillType.class, slots[4].getItemDamage());
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}
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return null;
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}
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public boolean canVeinMine() {
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EnumDrillType type = getInstalledDrill();
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return this.enableVeinMiner && type != null && type.vein;
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}
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public boolean canSilkTouch() {
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EnumDrillType type = getInstalledDrill();
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return this.enableSilkTouch && type != null && type.silk;
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}
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@Override
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public boolean hasPermission(EntityPlayer player) {
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return this.isUseableByPlayer(player);
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}
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@Override
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public Container provideContainer(int ID, EntityPlayer player, World world, int x, int y, int z) {
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return new ContainerMachineExcavator(player.inventory, this);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public GuiScreen provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) {
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return new GUIMachineExcavator(player.inventory, this);
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}
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AxisAlignedBB bb = null;
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@Override
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public AxisAlignedBB getRenderBoundingBox() {
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if(bb == null) {
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bb = AxisAlignedBB.getBoundingBox(
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xCoord - 3,
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0,
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zCoord - 3,
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xCoord + 4,
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yCoord + 5,
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zCoord + 4
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);
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}
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return bb;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public double getMaxRenderDistanceSquared() {
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return 65536.0D;
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}
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@Override
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public long getPower() {
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return this.power;
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}
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@Override
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public void setPower(long power) {
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this.power = power;
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}
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@Override
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public long getMaxPower() {
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return maxPower;
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}
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@Override
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public FluidTank[] getAllTanks() {
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return new FluidTank[] {tank};
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}
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@Override
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public FluidTank[] getReceivingTanks() {
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return new FluidTank[] {tank};
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}
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}
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