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https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
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32 lines
906 B
Java
32 lines
906 B
Java
package com.hbm.entity.missile;
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import com.hbm.entity.particle.EntitySmokeFX;
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import com.hbm.explosion.ExplosionLarge;
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import net.minecraft.init.Blocks;
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import net.minecraft.world.World;
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public class EntityMissileBunkerBuster extends EntityMissileBaseAdvanced {
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public EntityMissileBunkerBuster(World p_i1582_1_) {
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super(p_i1582_1_);
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}
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public EntityMissileBunkerBuster(World world, float x, float y, float z, int a, int b) {
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super(world, x, y, z, a, b);
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}
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@Override
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public void onImpact() {
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for(int i = 0; i < 15; i++)
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{
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this.worldObj.createExplosion(this, this.posX, this.posY - i, this.posZ, 5F, true);
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}
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ExplosionLarge.spawnParticles(worldObj, this.posX, this.posY, this.posZ, 5);
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ExplosionLarge.spawnShrapnels(worldObj, this.posX, this.posY, this.posZ, 5);
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ExplosionLarge.spawnRubble(worldObj, this.posX, this.posY, this.posZ, 5);
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}
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}
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