Hbm-s-Nuclear-Tech-GIT/src/main/java/com/hbm/tileentity/bomb/TileEntityCompactLauncher.java

562 lines
14 KiB
Java

package com.hbm.tileentity.bomb;
import java.util.ArrayList;
import java.util.List;
import com.hbm.entity.missile.EntityMissileCustom;
import com.hbm.handler.FluidTypeHandler.FluidType;
import com.hbm.handler.MissileStruct;
import com.hbm.interfaces.IConsumer;
import com.hbm.interfaces.IFluidAcceptor;
import com.hbm.interfaces.IFluidContainer;
import com.hbm.inventory.FluidTank;
import com.hbm.items.ModItems;
import com.hbm.items.weapon.ItemCustomMissile;
import com.hbm.items.weapon.ItemMissile;
import com.hbm.items.weapon.ItemMissile.FuelType;
import com.hbm.items.weapon.ItemMissile.PartSize;
import com.hbm.lib.Library;
import com.hbm.main.MainRegistry;
import com.hbm.packet.AuxElectricityPacket;
import com.hbm.packet.AuxGaugePacket;
import com.hbm.packet.PacketDispatcher;
import com.hbm.packet.TEMissileMultipartPacket;
import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Vec3;
public class TileEntityCompactLauncher extends TileEntity implements ISidedInventory, IConsumer, IFluidContainer, IFluidAcceptor {
private ItemStack slots[];
public long power;
public static final long maxPower = 100000;
public int solid;
public static final int maxSolid = 25000;
public FluidTank[] tanks;
public MissileStruct load;
private static final int[] access = new int[] { 0 };
private String customName;
public TileEntityCompactLauncher() {
slots = new ItemStack[8];
tanks = new FluidTank[2];
tanks[0] = new FluidTank(FluidType.NONE, 25000, 0);
tanks[1] = new FluidTank(FluidType.NONE, 25000, 1);
}
@Override
public int getSizeInventory() {
return slots.length;
}
@Override
public ItemStack getStackInSlot(int i) {
return slots[i];
}
@Override
public ItemStack getStackInSlotOnClosing(int i) {
if (slots[i] != null) {
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
} else {
return null;
}
}
@Override
public void setInventorySlotContents(int i, ItemStack itemStack) {
slots[i] = itemStack;
if (itemStack != null && itemStack.stackSize > getInventoryStackLimit()) {
itemStack.stackSize = getInventoryStackLimit();
}
}
@Override
public String getInventoryName() {
return this.hasCustomInventoryName() ? this.customName : "container.compactLauncher";
}
@Override
public boolean hasCustomInventoryName() {
return this.customName != null && this.customName.length() > 0;
}
public void setCustomName(String name) {
this.customName = name;
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer player) {
if (worldObj.getTileEntity(xCoord, yCoord, zCoord) != this) {
return false;
} else {
return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <= 64;
}
}
// You scrubs aren't needed for anything (right now)
@Override
public void openInventory() {
}
@Override
public void closeInventory() {
}
@Override
public boolean isItemValidForSlot(int i, ItemStack stack) {
return false;
}
@Override
public ItemStack decrStackSize(int i, int j) {
if (slots[i] != null) {
if (slots[i].stackSize <= j) {
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
}
ItemStack itemStack1 = slots[i].splitStack(j);
if (slots[i].stackSize == 0) {
slots[i] = null;
}
return itemStack1;
} else {
return null;
}
}
public long getPowerScaled(long i) {
return (power * i) / maxPower;
}
public int getSolidScaled(int i) {
return (solid * i) / maxSolid;
}
@Override
public void updateEntity() {
if (!worldObj.isRemote) {
updateTypes();
tanks[0].loadTank(2, 6, slots);
tanks[1].loadTank(3, 7, slots);
for (int i = 0; i < 2; i++)
tanks[i].updateTank(xCoord, yCoord, zCoord, worldObj.provider.dimensionId);
power = Library.chargeTEFromItems(slots, 5, power, maxPower);
if(slots[4] != null && slots[4].getItem() == ModItems.rocket_fuel && solid + 250 <= maxSolid) {
this.decrStackSize(4, 1);
solid += 250;
}
PacketDispatcher.wrapper.sendToAllAround(new AuxElectricityPacket(xCoord, yCoord, zCoord, power), new TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 50));
PacketDispatcher.wrapper.sendToAllAround(new AuxGaugePacket(xCoord, yCoord, zCoord, solid, 0), new TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 50));
MissileStruct multipart = getStruct(slots[0]);
if(multipart != null)
PacketDispatcher.wrapper.sendToAllAround(new TEMissileMultipartPacket(xCoord, yCoord, zCoord, multipart), new TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 250));
else
PacketDispatcher.wrapper.sendToAllAround(new TEMissileMultipartPacket(xCoord, yCoord, zCoord, new MissileStruct()), new TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 250));
outer:
for(int x = -1; x <= 1; x++) {
for(int z = -1; z <= 1; z++) {
if(worldObj.isBlockIndirectlyGettingPowered(xCoord + x, yCoord, zCoord + z) && canLaunch()) {
launch();
break outer;
}
}
}
} else {
List<Entity> entities = worldObj.getEntitiesWithinAABBExcludingEntity(null, AxisAlignedBB.getBoundingBox(xCoord - 0.5, yCoord, zCoord - 0.5, xCoord + 1.5, yCoord + 10, zCoord + 1.5));
for(Entity e : entities) {
if(e instanceof EntityMissileCustom) {
for(int i = 0; i < 15; i++) {
boolean dir = worldObj.rand.nextBoolean();
float moX = (float) (dir ? 0 : worldObj.rand.nextGaussian() * 0.5F);
float moZ = (float) (!dir ? 0 : worldObj.rand.nextGaussian() * 0.5F);
MainRegistry.proxy.spawnParticle(xCoord + 0.5, yCoord + 0.25, zCoord + 0.5, "launchsmoke", new float[] {moX, 0, moZ});
}
break;
}
}
}
}
public boolean canLaunch() {
if(power >= maxPower * 0.75 && isMissileValid() && hasDesignator() && hasFuel())
return true;
return false;
}
public void launch() {
worldObj.playSoundEffect(xCoord, yCoord, zCoord, "hbm:weapon.missileTakeOff", 10.0F, 1.0F);
int tX = slots[1].stackTagCompound.getInteger("xCoord");
int tZ = slots[1].stackTagCompound.getInteger("zCoord");
ItemMissile chip = (ItemMissile) Item.getItemById(ItemCustomMissile.readFromNBT(slots[0], "chip"));
float c = (Float)chip.attributes[0];
float f = 1.0F;
if(getStruct(slots[0]).fins != null) {
ItemMissile fins = (ItemMissile) Item.getItemById(ItemCustomMissile.readFromNBT(slots[0], "stability"));
f = (Float) fins.attributes[0];
}
Vec3 target = Vec3.createVectorHelper(xCoord - tX, 0, zCoord - tZ);
target.xCoord *= c * f;
target.zCoord *= c * f;
target.rotateAroundY(worldObj.rand.nextFloat() * 360);
EntityMissileCustom missile = new EntityMissileCustom(worldObj, xCoord + 0.5F, yCoord + 2.5F, zCoord + 0.5F, tX + (int)target.xCoord, tZ + (int)target.zCoord, getStruct(slots[0]));
worldObj.spawnEntityInWorld(missile);
subtractFuel();
slots[0] = null;
}
private boolean hasFuel() {
return solidState() != 0 && liquidState() != 0 && oxidizerState() != 0;
}
private void subtractFuel() {
MissileStruct multipart = getStruct(slots[0]);
if(multipart == null || multipart.fuselage == null)
return;
ItemMissile fuselage = (ItemMissile)multipart.fuselage;
float f = (Float)fuselage.attributes[1];
int fuel = (int)f;
switch((FuelType)fuselage.attributes[0]) {
case KEROSENE:
tanks[0].setFill(tanks[0].getFill() - fuel);
tanks[1].setFill(tanks[1].getFill() - fuel);
break;
case HYDROGEN:
tanks[0].setFill(tanks[0].getFill() - fuel);
tanks[1].setFill(tanks[1].getFill() - fuel);
break;
case XENON:
tanks[0].setFill(tanks[0].getFill() - fuel);
break;
case BALEFIRE:
tanks[0].setFill(tanks[0].getFill() - fuel);
tanks[1].setFill(tanks[1].getFill() - fuel);
break;
case SOLID:
this.solid -= fuel; break;
default: break;
}
this.power -= maxPower * 0.75;
}
public static MissileStruct getStruct(ItemStack stack) {
return ItemCustomMissile.getStruct(stack);
}
public boolean isMissileValid() {
MissileStruct multipart = getStruct(slots[0]);
if(multipart == null || multipart.fuselage == null)
return false;
ItemMissile fuselage = (ItemMissile)multipart.fuselage;
return fuselage.top == PartSize.SIZE_10;
}
public boolean hasDesignator() {
if(slots[1] != null) {
return (slots[1].getItem() == ModItems.designator || slots[1].getItem() == ModItems.designator_range || slots[1].getItem() == ModItems.designator_manual) && slots[1].hasTagCompound();
}
return false;
}
public int solidState() {
MissileStruct multipart = getStruct(slots[0]);
if(multipart == null || multipart.fuselage == null)
return -1;
ItemMissile fuselage = (ItemMissile)multipart.fuselage;
if((FuelType)fuselage.attributes[0] == FuelType.SOLID) {
if(solid >= (Float)fuselage.attributes[1])
return 1;
else
return 0;
}
return -1;
}
public int liquidState() {
MissileStruct multipart = getStruct(slots[0]);
if(multipart == null || multipart.fuselage == null)
return -1;
ItemMissile fuselage = (ItemMissile)multipart.fuselage;
switch((FuelType)fuselage.attributes[0]) {
case KEROSENE:
case HYDROGEN:
case XENON:
case BALEFIRE:
if(tanks[0].getFill() >= (Float)fuselage.attributes[1])
return 1;
else
return 0;
default: break;
}
return -1;
}
public int oxidizerState() {
MissileStruct multipart = getStruct(slots[0]);
if(multipart == null || multipart.fuselage == null)
return -1;
ItemMissile fuselage = (ItemMissile)multipart.fuselage;
switch((FuelType)fuselage.attributes[0]) {
case KEROSENE:
case HYDROGEN:
case BALEFIRE:
if(tanks[1].getFill() >= (Float)fuselage.attributes[1])
return 1;
else
return 0;
default: break;
}
return -1;
}
public void updateTypes() {
MissileStruct multipart = getStruct(slots[0]);
if(multipart == null || multipart.fuselage == null)
return;
ItemMissile fuselage = (ItemMissile)multipart.fuselage;
switch((FuelType)fuselage.attributes[0]) {
case KEROSENE:
tanks[0].setTankType(FluidType.KEROSENE);
tanks[1].setTankType(FluidType.ACID);
break;
case HYDROGEN:
tanks[0].setTankType(FluidType.HYDROGEN);
tanks[1].setTankType(FluidType.OXYGEN);
break;
case XENON:
tanks[0].setTankType(FluidType.XENON);
break;
case BALEFIRE:
tanks[0].setTankType(FluidType.BALEFIRE);
tanks[1].setTankType(FluidType.ACID);
break;
default: break;
}
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
NBTTagList list = nbt.getTagList("items", 10);
tanks[0].readFromNBT(nbt, "fuel");
tanks[1].readFromNBT(nbt, "oxidizer");
solid = nbt.getInteger("solidfuel");
power = nbt.getLong("power");
slots = new ItemStack[getSizeInventory()];
for (int i = 0; i < list.tagCount(); i++) {
NBTTagCompound nbt1 = list.getCompoundTagAt(i);
byte b0 = nbt1.getByte("slot");
if (b0 >= 0 && b0 < slots.length) {
slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
}
}
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
NBTTagList list = new NBTTagList();
tanks[0].writeToNBT(nbt, "fuel");
tanks[1].writeToNBT(nbt, "oxidizer");
nbt.setInteger("solidfuel", solid);
nbt.setLong("power", power);
for (int i = 0; i < slots.length; i++) {
if (slots[i] != null) {
NBTTagCompound nbt1 = new NBTTagCompound();
nbt1.setByte("slot", (byte) i);
slots[i].writeToNBT(nbt1);
list.appendTag(nbt1);
}
}
nbt.setTag("items", list);
}
@Override
public int[] getAccessibleSlotsFromSide(int p_94128_1_) {
return access;
}
@Override
public boolean canInsertItem(int i, ItemStack itemStack, int j) {
return this.isItemValidForSlot(i, itemStack);
}
@Override
public boolean canExtractItem(int i, ItemStack itemStack, int j) {
return false;
}
@Override
public int getMaxFluidFill(FluidType type) {
if (type.name().equals(tanks[0].getTankType().name()))
return tanks[0].getMaxFill();
else if (type.name().equals(tanks[1].getTankType().name()))
return tanks[1].getMaxFill();
else
return 0;
}
@Override
public void setFillstate(int fill, int index) {
if (index < 2 && tanks[index] != null)
tanks[index].setFill(fill);
}
@Override
public void setFluidFill(int fill, FluidType type) {
if (type.name().equals(tanks[0].getTankType().name()))
tanks[0].setFill(fill);
else if (type.name().equals(tanks[1].getTankType().name()))
tanks[1].setFill(fill);
}
@Override
public void setType(FluidType type, int index) {
if (index < 2 && tanks[index] != null)
tanks[index].setTankType(type);
}
@Override
public List<FluidTank> getTanks() {
List<FluidTank> list = new ArrayList();
list.add(tanks[0]);
list.add(tanks[1]);
return list;
}
@Override
public int getFluidFill(FluidType type) {
if (type.name().equals(tanks[0].getTankType().name()))
return tanks[0].getFill();
else if (type.name().equals(tanks[1].getTankType().name()))
return tanks[1].getFill();
else
return 0;
}
@Override
public AxisAlignedBB getRenderBoundingBox() {
return TileEntity.INFINITE_EXTENT_AABB;
}
@Override
@SideOnly(Side.CLIENT)
public double getMaxRenderDistanceSquared()
{
return 65536.0D;
}
@Override
public void setPower(long i) {
this.power = i;
}
@Override
public long getPower() {
return this.power;
}
@Override
public long getMaxPower() {
return this.maxPower;
}
}