Hbm-s-Nuclear-Tech-GIT/src/main/java/com/hbm/blocks/network/DroneWaypointRequest.java
BallOfEnergy 4bd6f0df53 More shit, also precompiled packets.
also holy shit the whitespace changes, intelliJ wanted to optimize the imports and refactored a ton of whitespace in the process.
2024-11-09 17:04:19 -06:00

100 lines
2.9 KiB
Java

package com.hbm.blocks.network;
import com.hbm.tileentity.network.TileEntityDroneWaypointRequest;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.BlockContainer;
import net.minecraft.block.material.Material;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.Vec3;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class DroneWaypointRequest extends BlockContainer {
public DroneWaypointRequest() {
super(Material.circuits);
}
@Override
public TileEntity createNewTileEntity(World world, int meta) {
return new TileEntityDroneWaypointRequest();
}
@Override
public int getRenderType() {
return RadioTorchBase.renderID;
}
@Override
public boolean isOpaqueCube() {
return false;
}
@Override
public boolean renderAsNormalBlock() {
return false;
}
@Override
@SideOnly(Side.CLIENT)
public boolean shouldSideBeRendered(IBlockAccess world, int x, int y, int z, int side) {
return true;
}
@Override
public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z) {
return null;
}
@Override
public MovingObjectPosition collisionRayTrace(World world, int x, int y, int z, Vec3 vec0, Vec3 vec1) {
int meta = world.getBlockMetadata(x, y, z) & 7;
ForgeDirection dir = ForgeDirection.getOrientation(meta);
this.setBlockBounds(
dir.offsetX == 1 ? 0F : 0.375F,
dir.offsetY == 1 ? 0F : 0.375F,
dir.offsetZ == 1 ? 0F : 0.375F,
dir.offsetX == -1 ? 1F : 0.625F,
dir.offsetY == -1 ? 1F : 0.625F,
dir.offsetZ == -1 ? 1F : 0.625F
);
return super.collisionRayTrace(world, x, y, z, vec0, vec1);
}
@Override
public int onBlockPlaced(World world, int x, int y, int z, int side, float fX, float fY, float fZ, int meta) {
return side;
}
@Override
public void onNeighborBlockChange(World world, int x, int y, int z, Block block) {
int meta = world.getBlockMetadata(x, y, z);
ForgeDirection dir = ForgeDirection.getOrientation(meta);
Block b = world.getBlock(x - dir.offsetX, y - dir.offsetY, z - dir.offsetZ);
if(!b.isSideSolid(world, x - dir.offsetX, y - dir.offsetY, z - dir.offsetZ, dir) && (!b.renderAsNormalBlock() || b.isAir(world, x, y, z))) {
this.dropBlockAsItem(world, x, y, z, meta, 0);
world.setBlockToAir(x, y, z);
}
}
@Override
public boolean canPlaceBlockOnSide(World world, int x, int y, int z, int side) {
if(!super.canPlaceBlockOnSide(world, x, y, z, side)) return false;
ForgeDirection dir = ForgeDirection.getOrientation(side);
Block b = world.getBlock(x - dir.offsetX, y - dir.offsetY, z - dir.offsetZ);
return b.isSideSolid(world, x - dir.offsetX, y - dir.offsetY, z - dir.offsetZ, dir) || (b.renderAsNormalBlock() && !b.isAir(world, x, y, z));
}
}