mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
also holy shit the whitespace changes, intelliJ wanted to optimize the imports and refactored a ton of whitespace in the process.
100 lines
2.9 KiB
Java
100 lines
2.9 KiB
Java
package com.hbm.blocks.network;
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import com.hbm.tileentity.network.TileEntityDroneWaypointRequest;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.material.Material;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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public class DroneWaypointRequest extends BlockContainer {
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public DroneWaypointRequest() {
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super(Material.circuits);
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}
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@Override
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public TileEntity createNewTileEntity(World world, int meta) {
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return new TileEntityDroneWaypointRequest();
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}
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@Override
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public int getRenderType() {
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return RadioTorchBase.renderID;
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}
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@Override
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public boolean isOpaqueCube() {
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return false;
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}
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@Override
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public boolean renderAsNormalBlock() {
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return false;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public boolean shouldSideBeRendered(IBlockAccess world, int x, int y, int z, int side) {
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return true;
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}
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@Override
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public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z) {
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return null;
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}
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@Override
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public MovingObjectPosition collisionRayTrace(World world, int x, int y, int z, Vec3 vec0, Vec3 vec1) {
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int meta = world.getBlockMetadata(x, y, z) & 7;
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ForgeDirection dir = ForgeDirection.getOrientation(meta);
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this.setBlockBounds(
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dir.offsetX == 1 ? 0F : 0.375F,
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dir.offsetY == 1 ? 0F : 0.375F,
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dir.offsetZ == 1 ? 0F : 0.375F,
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dir.offsetX == -1 ? 1F : 0.625F,
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dir.offsetY == -1 ? 1F : 0.625F,
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dir.offsetZ == -1 ? 1F : 0.625F
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);
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return super.collisionRayTrace(world, x, y, z, vec0, vec1);
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}
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@Override
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public int onBlockPlaced(World world, int x, int y, int z, int side, float fX, float fY, float fZ, int meta) {
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return side;
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}
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@Override
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public void onNeighborBlockChange(World world, int x, int y, int z, Block block) {
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int meta = world.getBlockMetadata(x, y, z);
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ForgeDirection dir = ForgeDirection.getOrientation(meta);
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Block b = world.getBlock(x - dir.offsetX, y - dir.offsetY, z - dir.offsetZ);
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if(!b.isSideSolid(world, x - dir.offsetX, y - dir.offsetY, z - dir.offsetZ, dir) && (!b.renderAsNormalBlock() || b.isAir(world, x, y, z))) {
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this.dropBlockAsItem(world, x, y, z, meta, 0);
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world.setBlockToAir(x, y, z);
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}
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}
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@Override
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public boolean canPlaceBlockOnSide(World world, int x, int y, int z, int side) {
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if(!super.canPlaceBlockOnSide(world, x, y, z, side)) return false;
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ForgeDirection dir = ForgeDirection.getOrientation(side);
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Block b = world.getBlock(x - dir.offsetX, y - dir.offsetY, z - dir.offsetZ);
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return b.isSideSolid(world, x - dir.offsetX, y - dir.offsetY, z - dir.offsetZ, dir) || (b.renderAsNormalBlock() && !b.isAir(world, x, y, z));
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}
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}
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