153 lines
5.6 KiB
Java

package com.hbm.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.hbm.blocks.ModBlocks;
import com.hbm.lib.RefStrings;
import net.minecraft.block.Block;
import net.minecraft.client.renderer.OpenGlHelper;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.IIcon;
import net.minecraft.util.ResourceLocation;
public class RenderMultiblock extends TileEntitySpecialRenderer {
float pixel = 1F/16F;
@Override
public void renderTileEntityAt(TileEntity te, double x, double y, double z, float f) {
GL11.glPushMatrix();
GL11.glTranslatef((float)x + 1, (float)y + 1, (float)z);
GL11.glEnable(GL11.GL_BLEND);
GL11.glEnable(GL11.GL_CULL_FACE);
OpenGlHelper.glBlendFunc(770, 771, 1, 0);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 0.75F);
GL11.glDisable(GL11.GL_ALPHA_TEST);
Block b = te.getBlockType();
if(b == ModBlocks.struct_launcher_core)
renderCompactLauncher();
if(b == ModBlocks.struct_launcher_core_large)
renderLaunchTable();
GL11.glDisable(GL11.GL_BLEND);
GL11.glEnable(GL11.GL_ALPHA_TEST);
GL11.glPopMatrix();
}
private void renderCompactLauncher() {
RenderBlocks rb = RenderBlocks.getInstance();
IIcon icon = rb.getBlockIconFromSide(ModBlocks.struct_launcher, 1);
ResourceLocation loc = new ResourceLocation(RefStrings.MODID + ":textures/blocks/" + icon.getIconName().substring(4, icon.getIconName().length()) + ".png");
for(int i = -1; i <= 1; i++)
for(int j = -1; j <= 1; j++)
if(i != 0 || j != 0)
renderSmolBlockAt(loc, i, 0, j);
}
private void renderLaunchTable() {
RenderBlocks rb = RenderBlocks.getInstance();
IIcon icon = rb.getBlockIconFromSide(ModBlocks.struct_launcher, 1);
ResourceLocation loc = new ResourceLocation(RefStrings.MODID + ":textures/blocks/" + icon.getIconName().substring(4, icon.getIconName().length()) + ".png");
for(int i = -4; i <= 4; i++)
for(int j = -4; j <= 4; j++)
if(i != 0 || j != 0)
renderSmolBlockAt(loc, i, 0, j);
icon = rb.getBlockIconFromSide(ModBlocks.struct_scaffold, 1);
loc = new ResourceLocation(RefStrings.MODID + ":textures/blocks/" + icon.getIconName().substring(4, icon.getIconName().length()) + ".png");
switch((int)(System.currentTimeMillis() % 4000 / 1000)) {
case 0:
for(int k = 1; k < 12; k++)
renderSmolBlockAt(loc, 3, k, 0);
break;
case 1:
for(int k = 1; k < 12; k++)
renderSmolBlockAt(loc, 0, k, 3);
break;
case 2:
for(int k = 1; k < 12; k++)
renderSmolBlockAt(loc, -3, k, 0);
break;
case 3:
for(int k = 1; k < 12; k++)
renderSmolBlockAt(loc, 0, k, -3);
break;
}
}
public void renderSmolBlockAt(ResourceLocation loc, int x, int y, int z) {
GL11.glPushMatrix();
GL11.glTranslatef(x, y, z);
GL11.glRotatef(180, 0F, 0F, 1F);
Tessellator tesseract = Tessellator.instance;
tesseract.startDrawingQuads();
this.bindTexture(loc);
tesseract.addVertexWithUV(1 - 11 * pixel / 2, 1 - 11 * pixel / 2, 1 - 11 * pixel / 2, 1, 0);
tesseract.addVertexWithUV(11 * pixel / 2, 1 - 11 * pixel / 2, 1 - 11 * pixel / 2, 0, 0);
tesseract.addVertexWithUV(11 * pixel / 2, 11 * pixel / 2, 1 - 11 * pixel / 2, 0, 1);
tesseract.addVertexWithUV(1 - 11 * pixel / 2, 11 * pixel / 2, 1 - 11 * pixel / 2, 1, 1);
tesseract.draw();
tesseract.startDrawingQuads();
tesseract.addVertexWithUV(1 - 11 * pixel / 2, 1 - 11 * pixel / 2, 11 * pixel / 2, 1, 0);
tesseract.addVertexWithUV(1 - 11 * pixel / 2, 1 - 11 * pixel / 2, 1 - 11 * pixel / 2, 0, 0);
tesseract.addVertexWithUV(1 - 11 * pixel / 2, 11 * pixel / 2, 1 - 11 * pixel / 2, 0, 1);
tesseract.addVertexWithUV(1 - 11 * pixel / 2, 11 * pixel / 2, 11 * pixel / 2, 1, 1);
tesseract.draw();
tesseract.startDrawingQuads();
tesseract.addVertexWithUV(11 * pixel / 2, 1 - 11 * pixel / 2, 11 * pixel / 2, 1, 0);
tesseract.addVertexWithUV(1 - 11 * pixel / 2, 1 - 11 * pixel / 2, 11 * pixel / 2, 0, 0);
tesseract.addVertexWithUV(1 - 11 * pixel / 2, 11 * pixel / 2, 11 * pixel / 2, 0, 1);
tesseract.addVertexWithUV(11 * pixel / 2, 11 * pixel / 2, 11 * pixel / 2, 1, 1);
tesseract.draw();
tesseract.startDrawingQuads();
tesseract.addVertexWithUV(11 * pixel / 2, 1 - 11 * pixel / 2, 1 - 11 * pixel / 2, 1, 0);
tesseract.addVertexWithUV(11 * pixel / 2, 1 - 11 * pixel / 2, 11 * pixel / 2, 0, 0);
tesseract.addVertexWithUV(11 * pixel / 2, 11 * pixel / 2, 11 * pixel / 2, 0, 1);
tesseract.addVertexWithUV(11 * pixel / 2, 11 * pixel / 2, 1 - 11 * pixel / 2, 1, 1);
tesseract.draw();
tesseract.startDrawingQuads();
tesseract.addVertexWithUV(1 - 11 * pixel / 2, 1 - 11 * pixel / 2, 11 * pixel / 2, 1, 0);
tesseract.addVertexWithUV(11 * pixel / 2, 1 - 11 * pixel / 2, 11 * pixel / 2, 0, 0);
tesseract.addVertexWithUV(11 * pixel / 2, 1 - 11 * pixel / 2, 1 - 11 * pixel / 2, 0, 1);
tesseract.addVertexWithUV(1 - 11 * pixel / 2, 1 - 11 * pixel / 2, 1 - 11 * pixel / 2, 1, 1);
tesseract.draw();
tesseract.startDrawingQuads();
tesseract.addVertexWithUV(11 * pixel / 2, 11 * pixel / 2, 11 * pixel / 2, 1, 0);
tesseract.addVertexWithUV(1 - 11 * pixel / 2, 11 * pixel / 2, 11 * pixel / 2, 0, 0);
tesseract.addVertexWithUV(1 - 11 * pixel / 2, 11 * pixel / 2, 1 - 11 * pixel / 2, 0, 1);
tesseract.addVertexWithUV(11 * pixel / 2, 11 * pixel / 2, 1 - 11 * pixel / 2, 1, 1);
tesseract.draw();
GL11.glPopMatrix();
}
}