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108 lines
5.1 KiB
Java
108 lines
5.1 KiB
Java
package com.hbm.config;
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import net.minecraftforge.common.config.Configuration;
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import net.minecraftforge.common.config.Property;
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public class BombConfig {
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public static int gadgetRadius = 150;
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public static int boyRadius = 120;
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public static int manRadius = 175;
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public static int mikeRadius = 250;
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public static int tsarRadius = 500;
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public static int prototypeRadius = 150;
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public static int fleijaRadius = 50;
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public static int soliniumRadius = 150;
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public static int n2Radius = 200;
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public static int missileRadius = 100;
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public static int mirvRadius = 100;
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public static int fatmanRadius = 35;
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public static int nukaRadius = 25;
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public static int aSchrabRadius = 20;
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public static int mk5 = 50;
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public static int blastSpeed = 1024;
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public static int falloutRange = 100;
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public static int fDelay = 4;
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public static int limitExplosionLifespan = 0;
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public static int rain = 0;
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public static int cont = 0;
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public static boolean chunkloading = true;
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public static void loadFromConfig(Configuration config) {
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final String CATEGORY_NUKES = CommonConfig.CATEGORY_NUKES;
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Property propGadget = config.get(CATEGORY_NUKES, "3.00_gadgetRadius", 150);
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propGadget.comment = "Radius of the Gadget";
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gadgetRadius = propGadget.getInt();
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Property propBoy = config.get(CATEGORY_NUKES, "3.01_boyRadius", 120);
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propBoy.comment = "Radius of Little Boy";
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boyRadius = propBoy.getInt();
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Property propMan = config.get(CATEGORY_NUKES, "3.02_manRadius", 175);
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propMan.comment = "Radius of Fat Man";
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manRadius = propMan.getInt();
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Property propMike = config.get(CATEGORY_NUKES, "3.03_mikeRadius", 250);
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propMike.comment = "Radius of Ivy Mike";
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mikeRadius = propMike.getInt();
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Property propTsar = config.get(CATEGORY_NUKES, "3.04_tsarRadius", 500);
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propTsar.comment = "Radius of the Tsar Bomba";
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tsarRadius = propTsar.getInt();
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Property propPrototype = config.get(CATEGORY_NUKES, "3.05_prototypeRadius", 150);
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propPrototype.comment = "Radius of the Prototype";
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prototypeRadius = propPrototype.getInt();
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Property propFleija = config.get(CATEGORY_NUKES, "3.06_fleijaRadius", 50);
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propFleija.comment = "Radius of F.L.E.I.J.A.";
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fleijaRadius = propFleija.getInt();
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Property propMissile = config.get(CATEGORY_NUKES, "3.07_missileRadius", 100);
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propMissile.comment = "Radius of the nuclear missile";
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missileRadius = propMissile.getInt();
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Property propMirv = config.get(CATEGORY_NUKES, "3.08_mirvRadius", 100);
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propMirv.comment = "Radius of a MIRV";
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mirvRadius = propMirv.getInt();
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Property propFatman = config.get(CATEGORY_NUKES, "3.09_fatmanRadius", 35);
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propFatman.comment = "Radius of the Fatman Launcher";
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fatmanRadius = propFatman.getInt();
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Property propNuka = config.get(CATEGORY_NUKES, "3.10_nukaRadius", 25);
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propNuka.comment = "Radius of the nuka grenade";
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nukaRadius = propNuka.getInt();
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Property propASchrab = config.get(CATEGORY_NUKES, "3.11_aSchrabRadius", 20);
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propASchrab.comment = "Radius of dropped anti schrabidium";
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aSchrabRadius = propASchrab.getInt();
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Property propSolinium = config.get(CATEGORY_NUKES, "3.12_soliniumRadius", 150);
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propSolinium.comment = "Radius of the blue rinse";
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soliniumRadius = propSolinium.getInt();
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Property propN2 = config.get(CATEGORY_NUKES, "3.13_n2Radius", 200);
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propN2.comment = "Radius of the N2 mine";
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n2Radius = propN2.getInt();
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final String CATEGORY_NUKE = CommonConfig.CATEGORY_EXPLOSIONS;
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Property propLimitExplosionLifespan = config.get(CATEGORY_NUKE, "6.00_limitExplosionLifespan", 0);
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propLimitExplosionLifespan.comment = "How long an explosion can be unloaded until it dies in seconds. Based of system time. 0 disables the effect";
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limitExplosionLifespan = propLimitExplosionLifespan.getInt();
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// explosion speed
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Property propBlastSpeed = config.get(CATEGORY_NUKE, "6.01_blastSpeed", 1024);
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propBlastSpeed.comment = "Base speed of MK3 system (old and schrabidium) detonations (Blocks / tick)";
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blastSpeed = propBlastSpeed.getInt();
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// new explosion speed
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Property propFalloutRange = config.get(CATEGORY_NUKE, "6.02_mk5BlastTime", 50);
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propFalloutRange.comment = "Minimum amount of milliseconds per tick allocated for mk5 chunk processing";
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mk5 = propFalloutRange.getInt();
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// fallout range
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Property falloutRangeProp = config.get(CATEGORY_NUKE, "6.03_falloutRange", 100);
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falloutRangeProp.comment = "Radius of fallout area (base radius * value in percent)";
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falloutRange = falloutRangeProp.getInt();
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Property falloutDelayProp = config.get(CATEGORY_NUKE, "6.04_falloutDelay", 4);
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falloutDelayProp.comment = "How many ticks to wait for the next fallout chunk computation";
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fDelay = falloutDelayProp.getInt();
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Property radRain = config.get(CATEGORY_NUKE, "6.05_falloutRainDuration", 0);
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radRain.comment = "Duration of the thunderstorm after fallout in ticks (only large explosions)";
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rain = radRain.getInt();
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Property rainCont = config.get(CATEGORY_NUKE, "6.06_falloutRainRadiation", 0);
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rainCont.comment = "Radiation in 100th RADs created by fallout rain";
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cont = rainCont.getInt();
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chunkloading = CommonConfig.createConfigBool(config, CATEGORY_NUKE, "6.XX_enableChunkLoading", "Allows all types of procedural explosions to keep the central chunk loaded.", true);
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}
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}
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