Hbm-s-Nuclear-Tech-GIT/com/hbm/tileentity/TileEntityLaunchPad.java

276 lines
6.5 KiB
Java

package com.hbm.tileentity;
import com.hbm.blocks.bomb.LaunchPad;
import com.hbm.interfaces.IConductor;
import com.hbm.interfaces.IConsumer;
import com.hbm.items.ModItems;
import com.hbm.lib.Library;
import com.hbm.packet.PacketDispatcher;
import com.hbm.packet.TEFluidPipePacket;
import com.hbm.packet.TEMissilePacket;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.world.World;
public class TileEntityLaunchPad extends TileEntity implements ISidedInventory, IConsumer {
public ItemStack slots[];
public int power;
public final int maxPower = 100000;
private static final int[] slots_top = new int[] {0};
private static final int[] slots_bottom = new int[] {2};
private static final int[] slots_side = new int[] {1};
public int state = 0;
public int targetX = this.xCoord + 50;
public int targetZ = this.zCoord;
private String customName;
public TileEntityLaunchPad() {
slots = new ItemStack[3];
}
@Override
public int getSizeInventory() {
return slots.length;
}
@Override
public ItemStack getStackInSlot(int i) {
return slots[i];
}
@Override
public ItemStack getStackInSlotOnClosing(int i) {
if(slots[i] != null)
{
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
} else {
return null;
}
}
@Override
public void setInventorySlotContents(int i, ItemStack itemStack) {
slots[i] = itemStack;
if(itemStack != null && itemStack.stackSize > getInventoryStackLimit())
{
itemStack.stackSize = getInventoryStackLimit();
}
}
@Override
public String getInventoryName() {
return this.hasCustomInventoryName() ? this.customName : "container.launchPad";
}
@Override
public boolean hasCustomInventoryName() {
return this.customName != null && this.customName.length() > 0;
}
public void setCustomName(String name) {
this.customName = name;
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer player) {
if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this)
{
return false;
}else{
return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=64;
}
}
//You scrubs aren't needed for anything (right now)
@Override
public void openInventory() {}
@Override
public void closeInventory() {}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemStack) {
return true;
}
@Override
public ItemStack decrStackSize(int i, int j) {
if(slots[i] != null)
{
if(slots[i].stackSize <= j)
{
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
}
ItemStack itemStack1 = slots[i].splitStack(j);
if (slots[i].stackSize == 0)
{
slots[i] = null;
}
return itemStack1;
} else {
return null;
}
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
NBTTagList list = nbt.getTagList("items", 10);
power = nbt.getInteger("power");
slots = new ItemStack[getSizeInventory()];
for(int i = 0; i < list.tagCount(); i++)
{
NBTTagCompound nbt1 = list.getCompoundTagAt(i);
byte b0 = nbt1.getByte("slot");
if(b0 >= 0 && b0 < slots.length)
{
slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
}
}
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
NBTTagList list = new NBTTagList();
nbt.setInteger("power", power);
for(int i = 0; i < slots.length; i++)
{
if(slots[i] != null)
{
NBTTagCompound nbt1 = new NBTTagCompound();
nbt1.setByte("slot", (byte)i);
slots[i].writeToNBT(nbt1);
list.appendTag(nbt1);
}
}
nbt.setTag("items", list);
}
@Override
public int[] getAccessibleSlotsFromSide(int p_94128_1_)
{
return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side);
}
@Override
public boolean canInsertItem(int i, ItemStack itemStack, int j) {
return this.isItemValidForSlot(i, itemStack);
}
@Override
public boolean canExtractItem(int i, ItemStack itemStack, int j) {
return false;
}
public int getPowerScaled(int i) {
return (power * i) / maxPower;
}
@Override
public void updateEntity() {
power = Library.chargeTEFromItems(slots, 2, power, maxPower);
ItemStack stack = slots[0];
if(stack != null) {
if(stack.getItem() == ModItems.missile_generic)
state = 1;
if(stack.getItem() == ModItems.missile_strong)
state = 2;
if(stack.getItem() == ModItems.missile_cluster)
state = 3;
if(stack.getItem() == ModItems.missile_nuclear)
state = 4;
if(stack.getItem() == ModItems.missile_incendiary)
state = 5;
if(stack.getItem() == ModItems.missile_buster)
state = 6;
if(stack.getItem() == ModItems.missile_incendiary_strong)
state = 7;
if(stack.getItem() == ModItems.missile_cluster_strong)
state = 8;
if(stack.getItem() == ModItems.missile_buster_strong)
state = 9;
if(stack.getItem() == ModItems.missile_burst)
state = 10;
if(stack.getItem() == ModItems.missile_inferno)
state = 11;
if(stack.getItem() == ModItems.missile_rain)
state = 12;
if(stack.getItem() == ModItems.missile_drill)
state = 13;
if(stack.getItem() == ModItems.missile_endo)
state = 14;
if(stack.getItem() == ModItems.missile_exo)
state = 15;
if(stack.getItem() == ModItems.missile_nuclear_cluster)
state = 16;
if(!worldObj.isRemote)
PacketDispatcher.wrapper.sendToAll(new TEMissilePacket(xCoord, yCoord, zCoord, state));
}
}
@Override
public AxisAlignedBB getRenderBoundingBox() {
return TileEntity.INFINITE_EXTENT_AABB;
}
public World getThatWorld() {
return this.worldObj;
}
@Override
public void setPower(int i) {
power = i;
}
@Override
public int getPower() {
return power;
}
@Override
public int getMaxPower() {
return maxPower;
}
@Override
@SideOnly(Side.CLIENT)
public double getMaxRenderDistanceSquared()
{
return 65536.0D;
}
}