2023-10-08 18:45:45 +02:00

253 lines
5.9 KiB
Java

package com.hbm.tileentity.machine;
import com.hbm.config.VersatileConfig;
import com.hbm.inventory.container.ContainerMachineRTG;
import com.hbm.inventory.gui.GUIMachineRTG;
import com.hbm.items.machine.ItemRTGPellet;
import com.hbm.packet.AuxElectricityPacket;
import com.hbm.packet.PacketDispatcher;
import com.hbm.tileentity.IGUIProvider;
import com.hbm.tileentity.TileEntityLoadedBase;
import com.hbm.util.RTGUtil;
import api.hbm.energy.IEnergyGenerator;
import cpw.mods.fml.common.network.NetworkRegistry.TargetPoint;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.client.gui.GuiScreen;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.world.World;
import net.minecraftforge.common.util.ForgeDirection;
public class TileEntityMachineRTG extends TileEntityLoadedBase implements ISidedInventory, IEnergyGenerator, IGUIProvider {
private ItemStack slots[];
public int heat;
public final int heatMax = VersatileConfig.rtgDecay() ? 600 : 200;
public long power;
public final long powerMax = 100000;
public static final int[] slot_io = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14 };
private String customName;
public TileEntityMachineRTG() {
slots = new ItemStack[15];
}
@Override
public int getSizeInventory() {
return slots.length;
}
@Override
public ItemStack getStackInSlot(int i) {
return slots[i];
}
@Override
public ItemStack getStackInSlotOnClosing(int i) {
if(slots[i] != null)
{
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
} else {
return null;
}
}
@Override
public void setInventorySlotContents(int i, ItemStack itemStack) {
slots[i] = itemStack;
if(itemStack != null && itemStack.stackSize > getInventoryStackLimit())
{
itemStack.stackSize = getInventoryStackLimit();
}
}
@Override
public String getInventoryName() {
return this.hasCustomInventoryName() ? this.customName : "container.rtg";
}
@Override
public boolean hasCustomInventoryName() {
return this.customName != null && this.customName.length() > 0;
}
public void setCustomName(String name) {
this.customName = name;
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer player) {
if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this)
{
return false;
}else{
return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=64;
}
}
//You scrubs aren't needed for anything (right now)
@Override
public void openInventory() {}
@Override
public void closeInventory() {}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemStack) {
return itemStack.getItem() instanceof ItemRTGPellet;
}
@Override
public ItemStack decrStackSize(int i, int j) {
if(slots[i] != null)
{
if(slots[i].stackSize <= j)
{
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
}
ItemStack itemStack1 = slots[i].splitStack(j);
if (slots[i].stackSize == 0)
{
slots[i] = null;
}
return itemStack1;
} else {
return null;
}
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
NBTTagList list = nbt.getTagList("items", 10);
power = nbt.getLong("power");
heat = nbt.getInteger("heat");
slots = new ItemStack[getSizeInventory()];
for(int i = 0; i < list.tagCount(); i++)
{
NBTTagCompound nbt1 = list.getCompoundTagAt(i);
byte b0 = nbt1.getByte("slot");
if(b0 >= 0 && b0 < slots.length)
{
slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
}
}
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
nbt.setLong("power", power);
nbt.setInteger("heat", heat);
NBTTagList list = new NBTTagList();
for(int i = 0; i < slots.length; i++) {
if(slots[i] != null) {
NBTTagCompound nbt1 = new NBTTagCompound();
nbt1.setByte("slot", (byte) i);
slots[i].writeToNBT(nbt1);
list.appendTag(nbt1);
}
}
nbt.setTag("items", list);
}
@Override
public int[] getAccessibleSlotsFromSide(int p_94128_1_) {
return slot_io;
}
@Override
public boolean canInsertItem(int i, ItemStack itemStack, int j) {
return this.isItemValidForSlot(i, itemStack);
}
@Override
public boolean canExtractItem(int i, ItemStack itemStack, int j) {
return false;
}
public long getPowerScaled(long i) {
return (power * i) / powerMax;
}
public int getHeatScaled(int i) {
return (heat * i) / heatMax;
}
public boolean hasPower() {
return power > 0;
}
public boolean hasHeat() {
return RTGUtil.hasHeat(slots, slot_io);
}
@Override
public void updateEntity() {
if(!worldObj.isRemote) {
for(ForgeDirection dir : ForgeDirection.VALID_DIRECTIONS)
this.sendPower(worldObj, xCoord + dir.offsetX, yCoord + dir.offsetY, zCoord + dir.offsetZ, dir);
heat = RTGUtil.updateRTGs(slots, slot_io);
if(heat > heatMax)
heat = heatMax;
power += heat * 5;
if(power > powerMax)
power = powerMax;
PacketDispatcher.wrapper.sendToAllAround(new AuxElectricityPacket(xCoord, yCoord, zCoord, power), new TargetPoint(worldObj.provider.dimensionId, xCoord, yCoord, zCoord, 50));
}
}
@Override
public long getPower() {
return power;
}
@Override
public long getMaxPower() {
return powerMax;
}
@Override
public void setPower(long i) {
this.power = i;
}
@Override
public Container provideContainer(int ID, EntityPlayer player, World world, int x, int y, int z) {
return new ContainerMachineRTG(player.inventory, this);
}
@Override
@SideOnly(Side.CLIENT)
public GuiScreen provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) {
return new GUIMachineRTG(player.inventory, this);
}
}