Hbm-s-Nuclear-Tech-GIT/com/hbm/entity/missile/EntityMissileBaseAdvanced.java

313 lines
9.2 KiB
Java

package com.hbm.entity.missile;
import java.util.ArrayList;
import java.util.List;
import com.hbm.entity.logic.IChunkLoader;
import com.hbm.entity.particle.EntitySmokeFX;
import com.hbm.explosion.ExplosionLarge;
import com.hbm.main.MainRegistry;
import com.hbm.tileentity.machine.TileEntityMachineRadar;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.DamageSource;
import net.minecraft.util.MathHelper;
import net.minecraft.util.Vec3;
import net.minecraft.world.ChunkCoordIntPair;
import net.minecraft.world.World;
import net.minecraftforge.common.ForgeChunkManager;
import net.minecraftforge.common.ForgeChunkManager.Ticket;
import net.minecraftforge.common.ForgeChunkManager.Type;
public abstract class EntityMissileBaseAdvanced extends Entity implements IChunkLoader {
int startX;
int startZ;
int targetX;
int targetZ;
public int velocity;
double decelY;
double accelXZ;
boolean isCluster = false;
private Ticket loaderTicket;
public int health = 50;
public EntityMissileBaseAdvanced(World p_i1582_1_) {
super(p_i1582_1_);
this.ignoreFrustumCheck = true;
startX = (int) posX;
startZ = (int) posZ;
targetX = (int) posX;
targetZ = (int) posZ;
}
public boolean canBeCollidedWith()
{
return true;
}
public boolean attackEntityFrom(DamageSource p_70097_1_, float p_70097_2_)
{
if (this.isEntityInvulnerable())
{
return false;
}
else
{
if (!this.isDead && !this.worldObj.isRemote)
{
health -= p_70097_2_;
if (this.health <= 0)
{
this.setDead();
this.killMissile();
}
}
return true;
}
}
private void killMissile() {
ExplosionLarge.explode(worldObj, posX, posY, posZ, 5, true, false, true);
ExplosionLarge.spawnShrapnelShower(worldObj, posX, posY, posZ, motionX, motionY, motionZ, 15, 0.075);
ExplosionLarge.spawnMissileDebris(worldObj, posX, posY, posZ, motionX, motionY, motionZ, 0.25, getDebris(), getDebrisRareDrop());
TileEntityMachineRadar.allMissiles.remove(this);
}
public EntityMissileBaseAdvanced(World world, float x, float y, float z, int a, int b) {
super(world);
this.ignoreFrustumCheck = true;
/*this.posX = x;
this.posY = y;
this.posZ = z;*/
this.setLocationAndAngles(x, y, z, 0, 0);
startX = (int) x;
startZ = (int) z;
targetX = a;
targetZ = b;
this.motionY = 2;
Vec3 vector = Vec3.createVectorHelper(targetX - startX, 0, targetZ - startZ);
accelXZ = decelY = 1/vector.lengthVector();
decelY *= 2;
velocity = 1;
this.setSize(1.5F, 1.5F);
}
@Override
protected void entityInit() {
init(ForgeChunkManager.requestTicket(MainRegistry.instance, worldObj, Type.ENTITY));
this.dataWatcher.addObject(8, Integer.valueOf(this.health));
}
@Override
protected void readEntityFromNBT(NBTTagCompound nbt) {
motionX = nbt.getDouble("moX");
motionY = nbt.getDouble("moY");
motionZ = nbt.getDouble("moZ");
posX = nbt.getDouble("poX");
posY = nbt.getDouble("poY");
posZ = nbt.getDouble("poZ");
decelY = nbt.getDouble("decel");
accelXZ = nbt.getDouble("accel");
targetX = nbt.getInteger("tX");
targetZ = nbt.getInteger("tZ");
startX = nbt.getInteger("sX");
startZ = nbt.getInteger("sZ");
velocity = nbt.getInteger("veloc");
}
@Override
protected void writeEntityToNBT(NBTTagCompound nbt) {
nbt.setDouble("moX", motionX);
nbt.setDouble("moY", motionY);
nbt.setDouble("moZ", motionZ);
nbt.setDouble("poX", posX);
nbt.setDouble("poY", posY);
nbt.setDouble("poZ", posZ);
nbt.setDouble("decel", decelY);
nbt.setDouble("accel", accelXZ);
nbt.setInteger("tX", targetX);
nbt.setInteger("tZ", targetZ);
nbt.setInteger("sX", startX);
nbt.setInteger("sZ", startZ);
nbt.setInteger("veloc", velocity);
}
protected void rotation() {
float f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionZ * this.motionZ);
this.rotationYaw = (float)(Math.atan2(this.motionX, this.motionZ) * 180.0D / Math.PI);
for (this.rotationPitch = (float)(Math.atan2(this.motionY, f2) * 180.0D / Math.PI) - 90; this.rotationPitch - this.prevRotationPitch < -180.0F; this.prevRotationPitch -= 360.0F)
{
;
}
while (this.rotationPitch - this.prevRotationPitch >= 180.0F)
{
this.prevRotationPitch += 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw < -180.0F)
{
this.prevRotationYaw -= 360.0F;
}
while (this.rotationYaw - this.prevRotationYaw >= 180.0F)
{
this.prevRotationYaw += 360.0F;
}
}
@Override
public void onUpdate()
{
//super.onUpdate();
if(!worldObj.isRemote) {
TileEntityMachineRadar.allMissiles.remove(this);
TileEntityMachineRadar.allMissiles.add(this);
}
//if(!worldObj.loadedEntityList.contains(this))
// worldObj.loadedEntityList.add(this);
//System.out.println(this.posX + " " + this.posY + " " + this.posZ);
if(velocity < 1)
velocity = 1;
if(this.ticksExisted > 40)
velocity = 3;
else if(this.ticksExisted > 20)
velocity = 2;
this.dataWatcher.updateObject(8, Integer.valueOf(this.health));
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
for(int i = 0; i < velocity; i++) {
//this.posX += this.motionX;
//this.posY += this.motionY;
//this.posZ += this.motionZ;
this.setLocationAndAngles(posX + this.motionX, posY + this.motionY, posZ + this.motionZ, 0, 0);
this.rotation();
this.motionY -= decelY;
Vec3 vector = Vec3.createVectorHelper(targetX - startX, 0, targetZ - startZ);
vector = vector.normalize();
vector.xCoord *= accelXZ;
vector.zCoord *= accelXZ;
if(motionY > 0) {
motionX += vector.xCoord;
motionZ += vector.zCoord;
}
if(motionY < 0) {
motionX -= vector.xCoord;
motionZ -= vector.zCoord;
}
if(!this.worldObj.isRemote)
this.worldObj.spawnEntityInWorld(new EntitySmokeFX(this.worldObj, this.posX, this.posY, this.posZ, 0.0, 0.0, 0.0));
if(this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.air &&
this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.water &&
this.worldObj.getBlock((int)this.posX, (int)this.posY, (int)this.posZ) != Blocks.flowing_water) {
if(!this.worldObj.isRemote)
{
onImpact();
}
this.setDead();
return;
}
if(motionY < -1 && this.isCluster && !worldObj.isRemote) {
cluster();
this.setDead();
return;
}
}
}
@Override
@SideOnly(Side.CLIENT)
public boolean isInRangeToRenderDist(double distance)
{
return distance < 500000;
}
public abstract void onImpact();
public abstract int getMissileType();
public abstract List<ItemStack> getDebris();
public abstract ItemStack getDebrisRareDrop();
public void cluster() { }
public void init(Ticket ticket) {
if(!worldObj.isRemote) {
if(ticket != null) {
if(loaderTicket == null) {
loaderTicket = ticket;
loaderTicket.bindEntity(this);
loaderTicket.getModData();
}
ForgeChunkManager.forceChunk(loaderTicket, new ChunkCoordIntPair(chunkCoordX, chunkCoordZ));
}
}
}
List<ChunkCoordIntPair> loadedChunks = new ArrayList<ChunkCoordIntPair>();
public void loadNeighboringChunks(int newChunkX, int newChunkZ)
{
if(!worldObj.isRemote && loaderTicket != null)
{
for(ChunkCoordIntPair chunk : loadedChunks)
{
ForgeChunkManager.unforceChunk(loaderTicket, chunk);
}
loadedChunks.clear();
loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ));
loadedChunks.add(new ChunkCoordIntPair(newChunkX + 1, newChunkZ + 1));
loadedChunks.add(new ChunkCoordIntPair(newChunkX - 1, newChunkZ - 1));
loadedChunks.add(new ChunkCoordIntPair(newChunkX + 1, newChunkZ - 1));
loadedChunks.add(new ChunkCoordIntPair(newChunkX - 1, newChunkZ + 1));
loadedChunks.add(new ChunkCoordIntPair(newChunkX + 1, newChunkZ));
loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ + 1));
loadedChunks.add(new ChunkCoordIntPair(newChunkX - 1, newChunkZ));
loadedChunks.add(new ChunkCoordIntPair(newChunkX, newChunkZ - 1));
for(ChunkCoordIntPair chunk : loadedChunks)
{
ForgeChunkManager.forceChunk(loaderTicket, chunk);
}
}
}
}