237 lines
7.6 KiB
Java

package com.hbm.items.weapon;
import java.util.List;
import java.util.Random;
import com.google.common.collect.Multimap;
import com.hbm.entity.projectile.EntityBullet;
import com.hbm.entity.projectile.EntityNightmareBlast;
import com.hbm.items.ModItems;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.attributes.AttributeModifier;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.EnumAction;
import net.minecraft.item.EnumRarity;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.ChatComponentText;
import net.minecraft.world.World;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.event.entity.player.ArrowLooseEvent;
import net.minecraftforge.event.entity.player.ArrowNockEvent;
public class GunNightmare extends Item {
private int dmgMin;
private int dmgMax;
public Item ammo;
Random rand = new Random();
public GunNightmare() {
this.maxStackSize = 1;
if (this == ModItems.gun_revolver_nightmare) {
this.dmgMin = 1;
this.dmgMax = 100;
this.ammo = ModItems.gun_revolver_nightmare_ammo;
}
if (this == ModItems.gun_revolver_nightmare2) {
this.dmgMin = 25;
this.dmgMax = 150;
this.ammo = ModItems.gun_revolver_nightmare2_ammo;
}
}
@Override
public EnumRarity getRarity(ItemStack p_77613_1_) {
return EnumRarity.uncommon;
}
@Override
public void onPlayerStoppedUsing(ItemStack p_77615_1_, World p_77615_2_, EntityPlayer p_77615_3_, int p_77615_4_) {
int j = this.getMaxItemUseDuration(p_77615_1_) - p_77615_4_;
ArrowLooseEvent event = new ArrowLooseEvent(p_77615_3_, p_77615_1_, j);
MinecraftForge.EVENT_BUS.post(event);
j = event.charge;
float f = j / 20.0F;
f = (f * f + f * 2.0F) / 3.0F;
if (j < 10.0D) {
return;
}
if (j > 10.0F) {
f = 10.0F;
}
if (this == ModItems.gun_revolver_nightmare) {
EntityBullet entityarrow;
entityarrow = new EntityBullet(p_77615_2_, p_77615_3_, 3.0F, dmgMin, dmgMax, false, false);
entityarrow.setDamage(1 + rand.nextInt(99));
if (!p_77615_2_.isRemote) {
p_77615_2_.spawnEntityInWorld(entityarrow);
}
}
if (this == ModItems.gun_revolver_nightmare2) {
EntityNightmareBlast entityarrow0;
EntityNightmareBlast entityarrow1;
EntityNightmareBlast entityarrow2;
EntityNightmareBlast entityarrow3;
EntityNightmareBlast entityarrow4;
EntityNightmareBlast entityarrow5;
EntityNightmareBlast entityarrow6;
EntityNightmareBlast entityarrow7;
EntityNightmareBlast entityarrow8;
EntityNightmareBlast entityarrow9;
entityarrow0 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F);
entityarrow0.setDamage(25 + rand.nextInt(150 - 25));
entityarrow1 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F);
entityarrow1.setDamage(25 + rand.nextInt(150 - 25));
entityarrow2 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F);
entityarrow2.setDamage(25 + rand.nextInt(150 - 25));
entityarrow3 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F);
entityarrow3.setDamage(25 + rand.nextInt(150 - 25));
entityarrow4 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F);
entityarrow4.setDamage(25 + rand.nextInt(150 - 25));
entityarrow5 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F);
entityarrow5.setDamage(25 + rand.nextInt(150 - 25));
entityarrow6 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F);
entityarrow6.setDamage(25 + rand.nextInt(150 - 25));
entityarrow7 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F);
entityarrow7.setDamage(25 + rand.nextInt(150 - 25));
entityarrow8 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F);
entityarrow8.setDamage(25 + rand.nextInt(150 - 25));
entityarrow9 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F);
entityarrow9.setDamage(25 + rand.nextInt(150 - 25));
if (!p_77615_2_.isRemote) {
p_77615_2_.spawnEntityInWorld(entityarrow0);
p_77615_2_.spawnEntityInWorld(entityarrow1);
p_77615_2_.spawnEntityInWorld(entityarrow2);
p_77615_2_.spawnEntityInWorld(entityarrow3);
p_77615_2_.spawnEntityInWorld(entityarrow4);
p_77615_2_.spawnEntityInWorld(entityarrow5);
p_77615_2_.spawnEntityInWorld(entityarrow6);
p_77615_2_.spawnEntityInWorld(entityarrow7);
p_77615_2_.spawnEntityInWorld(entityarrow8);
p_77615_2_.spawnEntityInWorld(entityarrow9);
}
}
p_77615_2_.playSoundAtEntity(p_77615_3_, "hbm:weapon.schrabidiumShoot", 1.0F, 1.0F);
boolean flag = p_77615_3_.capabilities.isCreativeMode
|| EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, p_77615_1_) > 0;
if (!flag)
p_77615_1_.setItemDamage(p_77615_1_.getItemDamage() + 1);
}
@Override
public ItemStack onEaten(ItemStack p_77654_1_, World p_77654_2_, EntityPlayer p_77654_3_) {
return p_77654_1_;
}
/**
* How long it takes to use or consume an item
*/
@Override
public int getMaxItemUseDuration(ItemStack p_77626_1_) {
return 72000;
}
/**
* returns the action that specifies what animation to play when the items
* is being used
*/
@Override
public EnumAction getItemUseAction(ItemStack p_77661_1_) {
return EnumAction.bow;
}
/**
* Called whenever this item is equipped and the right mouse button is
* pressed. Args: itemStack, world, entityPlayer
*/
@Override
public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) {
ArrowNockEvent event = new ArrowNockEvent(p_77659_3_, p_77659_1_);
MinecraftForge.EVENT_BUS.post(event);
if (!p_77659_3_.isSneaking()) {
if (p_77659_1_.getItemDamage() < 6) {
p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_));
} else {
if(p_77659_2_.isRemote)
p_77659_3_.addChatMessage(new ChatComponentText("[Nightmare] Out of ammo! Shift right-click to reload!"));
}
} else if(p_77659_1_.getItemDamage() > 0) {
int j = 0;
for(int i = 0; i < 6; i++) {
if(p_77659_1_.getItem() == ModItems.gun_revolver_nightmare && p_77659_3_.inventory.consumeInventoryItem(ModItems.gun_revolver_nightmare_ammo)) {
p_77659_1_.setItemDamage(p_77659_1_.getItemDamage() - 1);
j++;
}
if(p_77659_1_.getItem() == ModItems.gun_revolver_nightmare2 && p_77659_3_.inventory.consumeInventoryItem(ModItems.gun_revolver_nightmare2_ammo)) {
p_77659_1_.setItemDamage(p_77659_1_.getItemDamage() - 1);
j++;
}
if(p_77659_1_.getItemDamage() == 0)
break;
}
if(j > 0) {
if(p_77659_2_.isRemote)
p_77659_3_.addChatMessage(new ChatComponentText("[Nightmare] Reloaded!"));
p_77659_3_.swingItem();
}
}
return p_77659_1_;
}
/**
* Return the enchantability factor of the item, most of the time is based
* on material.
*/
@Override
public int getItemEnchantability() {
return 1;
}
@Override
public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
if (this == ModItems.gun_revolver_nightmare) {
list.add("Never let a cat doze on your belly when you sleep.");
list.add("");
list.add("Ammo: Nightmare Bullets");
list.add("Damage: 1 - 100");
}
if (this == ModItems.gun_revolver_nightmare2) {
list.add("Ominous references. *shivers*");
list.add("");
list.add("Ammo: Laser Buckshot");
list.add("Damage: 25 - 150");
}
}
@Override
public Multimap getItemAttributeModifiers() {
Multimap multimap = super.getItemAttributeModifiers();
multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(),
new AttributeModifier(field_111210_e, "Weapon modifier", 2.5, 0));
return multimap;
}
}