mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
1121 lines
62 KiB
Java
1121 lines
62 KiB
Java
//Schematic to java Structure by jajo_11 | inspired by "MITHION'S .SCHEMATIC TO JAVA CONVERTINGTOOL"
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package com.hbm.world;
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import java.util.Random;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.lib.HbmChestContents;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.init.Blocks;
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import net.minecraft.tileentity.TileEntityChest;
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import net.minecraft.util.WeightedRandomChestContent;
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import net.minecraft.world.World;
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import net.minecraft.world.gen.feature.WorldGenerator;
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public class Spaceship extends WorldGenerator
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{
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Block Block1 = ModBlocks.deco_tungsten;
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Block Block2 = ModBlocks.fusion_conductor;
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Block Block3 = ModBlocks.deco_steel;
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Block Block4 = ModBlocks.fusion_heater;
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Block Block5 = ModBlocks.block_meteor;
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Block Block6 = ModBlocks.reactor_element;
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Block Block7 = ModBlocks.fusion_core;
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Block Block8 = ModBlocks.fusion_hatch;
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Block Block9 = ModBlocks.reinforced_light;
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Block Block10 = ModBlocks.reinforced_glass;
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protected Block[] GetValidSpawnBlocks()
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{
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return new Block[]
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{
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Blocks.grass,
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Blocks.dirt,
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Blocks.stone,
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Blocks.sand,
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Blocks.sandstone,
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};
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}
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public boolean LocationIsValidSpawn(World world, int x, int y, int z)
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{
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Block checkBlock = world.getBlock(x, y - 1, z);
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Block blockAbove = world.getBlock(x, y , z);
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Block blockBelow = world.getBlock(x, y - 2, z);
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for (Block i : GetValidSpawnBlocks())
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{
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if (checkBlock == i)
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{
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return true;
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}
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else if (checkBlock == Blocks.snow_layer && blockBelow == i)
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{
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return true;
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}
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else if (checkBlock.getMaterial() == Material.plants && blockBelow == i)
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{
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return true;
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}
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}
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return false;
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}
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@Override
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public boolean generate(World world, Random rand, int x, int y, int z)
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{
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int i = rand.nextInt(1);
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if(i == 0)
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{
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generate_r0(world, rand, x, y, z);
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}
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return true;
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}
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public boolean generate_r0(World world, Random rand, int x, int y, int z)
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{
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if(!LocationIsValidSpawn(world, x, y, z) || !LocationIsValidSpawn(world, x + 12, y, z) || !LocationIsValidSpawn(world, x, y, z + 23) || !LocationIsValidSpawn(world, x + 12, y, z + 23))
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{
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return false;
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}
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y += 1;
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world.setBlock(x + 2, y + -3, z + 10, Blocks.air, 0, 3);
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world.setBlock(x + 2, y + -3, z + 11, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + -3, z + 11, Blocks.air, 0, 3);
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world.setBlock(x + 2, y + -3, z + 12, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + -3, z + 12, Blocks.air, 0, 3);
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world.setBlock(x + 2, y + -3, z + 13, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + -3, z + 13, Blocks.air, 0, 3);
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world.setBlock(x + 2, y + -3, z + 14, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + -3, z + 14, Blocks.air, 0, 3);
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world.setBlock(x + 2, y + -3, z + 15, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + -3, z + 15, Blocks.air, 0, 3);
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world.setBlock(x + 2, y + -3, z + 16, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + -3, z + 16, Blocks.air, 0, 3);
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world.setBlock(x + 2, y + -3, z + 17, Blocks.air, 0, 3);
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world.setBlock(x + 10, y + -3, z + 17, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + -3, z + 17, Blocks.air, 0, 3);
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world.setBlock(x + 2, y + -3, z + 18, Block1, 0, 3);
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world.setBlock(x + 3, y + -3, z + 18, Blocks.air, 0, 3);
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world.setBlock(x + 10, y + -3, z + 18, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + -3, z + 18, Block1, 0, 3);
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world.setBlock(x + 2, y + -3, z + 19, Block2, 0, 3);
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world.setBlock(x + 3, y + -3, z + 19, Blocks.air, 0, 3);
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world.setBlock(x + 4, y + -3, z + 19, Blocks.air, 0, 3);
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world.setBlock(x + 6, y + -3, z + 19, Blocks.air, 0, 3);
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world.setBlock(x + 7, y + -3, z + 19, Blocks.air, 0, 3);
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world.setBlock(x + 9, y + -3, z + 19, Blocks.air, 0, 3);
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world.setBlock(x + 10, y + -3, z + 19, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + -3, z + 19, Block2, 0, 3);
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world.setBlock(x + 2, y + -3, z + 20, Block3, 0, 3);
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world.setBlock(x + 3, y + -3, z + 20, Blocks.air, 0, 3);
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world.setBlock(x + 4, y + -3, z + 20, Blocks.air, 0, 3);
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world.setBlock(x + 5, y + -3, z + 20, Blocks.air, 0, 3);
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world.setBlock(x + 6, y + -3, z + 20, Blocks.air, 0, 3);
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world.setBlock(x + 7, y + -3, z + 20, Blocks.air, 0, 3);
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world.setBlock(x + 8, y + -3, z + 20, Blocks.air, 0, 3);
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world.setBlock(x + 9, y + -3, z + 20, Blocks.air, 0, 3);
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world.setBlock(x + 10, y + -3, z + 20, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + -3, z + 20, Block3, 0, 3);
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world.setBlock(x + 2, y + -3, z + 21, Block3, 0, 3);
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world.setBlock(x + 3, y + -3, z + 21, Blocks.air, 0, 3);
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world.setBlock(x + 4, y + -3, z + 21, Blocks.air, 0, 3);
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world.setBlock(x + 5, y + -3, z + 21, Blocks.air, 0, 3);
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world.setBlock(x + 6, y + -3, z + 21, Blocks.air, 0, 3);
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world.setBlock(x + 7, y + -3, z + 21, Blocks.air, 0, 3);
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world.setBlock(x + 8, y + -3, z + 21, Blocks.air, 0, 3);
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world.setBlock(x + 9, y + -3, z + 21, Blocks.air, 0, 3);
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world.setBlock(x + 10, y + -3, z + 21, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + -3, z + 21, Block3, 0, 3);
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world.setBlock(x + 2, y + -3, z + 22, Block2, 0, 3);
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world.setBlock(x + 3, y + -3, z + 22, Blocks.air, 0, 3);
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world.setBlock(x + 4, y + -3, z + 22, Blocks.air, 0, 3);
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world.setBlock(x + 5, y + -3, z + 22, Blocks.air, 0, 3);
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world.setBlock(x + 6, y + -3, z + 22, Blocks.air, 0, 3);
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world.setBlock(x + 7, y + -3, z + 22, Blocks.air, 0, 3);
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world.setBlock(x + 8, y + -3, z + 22, Blocks.air, 0, 3);
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world.setBlock(x + 9, y + -3, z + 22, Blocks.air, 0, 3);
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world.setBlock(x + 10, y + -3, z + 22, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + -3, z + 22, Block2, 0, 3);
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world.setBlock(x + 2, y + -3, z + 23, Block3, 0, 3);
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world.setBlock(x + 3, y + -3, z + 23, Blocks.air, 0, 3);
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world.setBlock(x + 4, y + -3, z + 23, Blocks.air, 0, 3);
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world.setBlock(x + 5, y + -3, z + 23, Blocks.air, 0, 3);
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world.setBlock(x + 6, y + -3, z + 23, Block3, 0, 3);
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world.setBlock(x + 7, y + -3, z + 23, Block3, 0, 3);
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world.setBlock(x + 8, y + -3, z + 23, Blocks.air, 0, 3);
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world.setBlock(x + 9, y + -3, z + 23, Blocks.air, 0, 3);
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world.setBlock(x + 10, y + -3, z + 23, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + -3, z + 23, Block3, 0, 3);
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world.setBlock(x + 2, y + -3, z + 24, Block3, 0, 3);
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world.setBlock(x + 3, y + -3, z + 24, Blocks.air, 0, 3);
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world.setBlock(x + 4, y + -3, z + 24, Blocks.air, 0, 3);
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world.setBlock(x + 5, y + -3, z + 24, Block3, 0, 3);
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world.setBlock(x + 6, y + -3, z + 24, Block3, 0, 3);
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world.setBlock(x + 7, y + -3, z + 24, Block3, 0, 3);
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world.setBlock(x + 8, y + -3, z + 24, Block3, 0, 3);
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world.setBlock(x + 9, y + -3, z + 24, Blocks.air, 0, 3);
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world.setBlock(x + 10, y + -3, z + 24, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + -3, z + 24, Block3, 0, 3);
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world.setBlock(x + 2, y + -3, z + 25, Block2, 0, 3);
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world.setBlock(x + 3, y + -3, z + 25, Blocks.air, 0, 3);
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world.setBlock(x + 4, y + -3, z + 25, Blocks.air, 0, 3);
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world.setBlock(x + 5, y + -3, z + 25, Block3, 0, 3);
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world.setBlock(x + 6, y + -3, z + 25, Block3, 0, 3);
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world.setBlock(x + 7, y + -3, z + 25, Block3, 0, 3);
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world.setBlock(x + 8, y + -3, z + 25, Block3, 0, 3);
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world.setBlock(x + 9, y + -3, z + 25, Blocks.air, 0, 3);
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world.setBlock(x + 10, y + -3, z + 25, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + -3, z + 25, Block2, 0, 3);
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world.setBlock(x + 2, y + -3, z + 26, Block3, 0, 3);
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world.setBlock(x + 3, y + -3, z + 26, Blocks.air, 0, 3);
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world.setBlock(x + 4, y + -3, z + 26, Blocks.air, 0, 3);
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world.setBlock(x + 5, y + -3, z + 26, Block3, 0, 3);
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world.setBlock(x + 6, y + -3, z + 26, Block3, 0, 3);
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world.setBlock(x + 7, y + -3, z + 26, Block3, 0, 3);
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world.setBlock(x + 8, y + -3, z + 26, Block3, 0, 3);
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world.setBlock(x + 9, y + -3, z + 26, Blocks.air, 0, 3);
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world.setBlock(x + 10, y + -3, z + 26, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + -3, z + 26, Block3, 0, 3);
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world.setBlock(x + 2, y + -3, z + 27, Block3, 0, 3);
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world.setBlock(x + 3, y + -3, z + 27, Blocks.air, 0, 3);
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world.setBlock(x + 4, y + -3, z + 27, Blocks.air, 0, 3);
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world.setBlock(x + 5, y + -3, z + 27, Block3, 0, 3);
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world.setBlock(x + 6, y + -3, z + 27, Block3, 0, 3);
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world.setBlock(x + 7, y + -3, z + 27, Block3, 0, 3);
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world.setBlock(x + 8, y + -3, z + 27, Block3, 0, 3);
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world.setBlock(x + 9, y + -3, z + 27, Blocks.air, 0, 3);
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world.setBlock(x + 10, y + -3, z + 27, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + -3, z + 27, Block3, 0, 3);
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world.setBlock(x + 2, y + -3, z + 28, Block2, 0, 3);
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world.setBlock(x + 3, y + -3, z + 28, Blocks.air, 0, 3);
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world.setBlock(x + 4, y + -3, z + 28, Blocks.air, 0, 3);
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world.setBlock(x + 5, y + -3, z + 28, Block3, 0, 3);
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world.setBlock(x + 6, y + -3, z + 28, Block3, 0, 3);
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world.setBlock(x + 7, y + -3, z + 28, Block3, 0, 3);
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world.setBlock(x + 8, y + -3, z + 28, Block3, 0, 3);
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world.setBlock(x + 9, y + -3, z + 28, Blocks.air, 0, 3);
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world.setBlock(x + 10, y + -3, z + 28, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + -3, z + 28, Block2, 0, 3);
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world.setBlock(x + 2, y + -3, z + 29, Block3, 0, 3);
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world.setBlock(x + 3, y + -3, z + 29, Blocks.air, 0, 3);
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world.setBlock(x + 4, y + -3, z + 29, Blocks.air, 0, 3);
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world.setBlock(x + 5, y + -3, z + 29, Block3, 0, 3);
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world.setBlock(x + 6, y + -3, z + 29, Block3, 0, 3);
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world.setBlock(x + 7, y + -3, z + 29, Block3, 0, 3);
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world.setBlock(x + 8, y + -3, z + 29, Block3, 0, 3);
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world.setBlock(x + 9, y + -3, z + 29, Blocks.air, 0, 3);
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world.setBlock(x + 10, y + -3, z + 29, Blocks.air, 0, 3);
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world.setBlock(x + 11, y + -3, z + 29, Block3, 0, 3);
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world.setBlock(x + 2, y + -3, z + 30, ModBlocks.red_wire_coated, 0, 3);
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world.setBlock(x + 3, y + -3, z + 30, ModBlocks.red_cable, 0, 3);
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world.setBlock(x + 4, y + -3, z + 30, ModBlocks.red_wire_coated, 0, 3);
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world.setBlock(x + 5, y + -3, z + 30, Block3, 0, 3);
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world.setBlock(x + 6, y + -3, z + 30, Block3, 0, 3);
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world.setBlock(x + 7, y + -3, z + 30, Block3, 0, 3);
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world.setBlock(x + 8, y + -3, z + 30, Block3, 0, 3);
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world.setBlock(x + 9, y + -3, z + 30, ModBlocks.red_wire_coated, 0, 3);
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world.setBlock(x + 10, y + -3, z + 30, ModBlocks.red_cable, 0, 3);
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world.setBlock(x + 11, y + -3, z + 30, ModBlocks.red_wire_coated, 0, 3);
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world.setBlock(x + 2, y + -3, z + 31, Block2, 0, 3);
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world.setBlock(x + 5, y + -3, z + 31, Block3, 0, 3);
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world.setBlock(x + 6, y + -3, z + 31, Block3, 0, 3);
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world.setBlock(x + 7, y + -3, z + 31, Block3, 0, 3);
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world.setBlock(x + 8, y + -3, z + 31, Block3, 0, 3);
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world.setBlock(x + 11, y + -3, z + 31, Block2, 0, 3);
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world.setBlock(x + 2, y + -3, z + 32, Block3, 0, 3);
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world.setBlock(x + 5, y + -3, z + 32, Block3, 0, 3);
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world.setBlock(x + 6, y + -3, z + 32, Block3, 0, 3);
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world.setBlock(x + 7, y + -3, z + 32, Block3, 0, 3);
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world.setBlock(x + 8, y + -3, z + 32, Block3, 0, 3);
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world.setBlock(x + 11, y + -3, z + 32, Block3, 0, 3);
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world.setBlock(x + 2, y + -3, z + 33, Block3, 0, 3);
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world.setBlock(x + 5, y + -3, z + 33, Block3, 0, 3);
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world.setBlock(x + 6, y + -3, z + 33, Block3, 0, 3);
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world.setBlock(x + 7, y + -3, z + 33, Block3, 0, 3);
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world.setBlock(x + 8, y + -3, z + 33, Block3, 0, 3);
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world.setBlock(x + 11, y + -3, z + 33, Block3, 0, 3);
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world.setBlock(x + 2, y + -3, z + 34, Block2, 0, 3);
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world.setBlock(x + 5, y + -3, z + 34, Block3, 0, 3);
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world.setBlock(x + 6, y + -3, z + 34, Block3, 0, 3);
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world.setBlock(x + 7, y + -3, z + 34, Block3, 0, 3);
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world.setBlock(x + 8, y + -3, z + 34, Block3, 0, 3);
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world.setBlock(x + 11, y + -3, z + 34, Block2, 0, 3);
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world.setBlock(x + 2, y + -3, z + 35, Block4, 0, 3);
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world.setBlock(x + 5, y + -3, z + 35, Block3, 0, 3);
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world.setBlock(x + 6, y + -3, z + 35, Block3, 0, 3);
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world.setBlock(x + 7, y + -3, z + 35, Block3, 0, 3);
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world.setBlock(x + 8, y + -3, z + 35, Block3, 0, 3);
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world.setBlock(x + 11, y + -3, z + 35, Block4, 0, 3);
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world.setBlock(x + 5, y + -3, z + 36, ModBlocks.red_wire_coated, 0, 3);
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world.setBlock(x + 6, y + -3, z + 36, Block3, 0, 3);
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world.setBlock(x + 7, y + -3, z + 36, Block3, 0, 3);
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world.setBlock(x + 8, y + -3, z + 36, ModBlocks.red_wire_coated, 0, 3);
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world.setBlock(x + 5, y + -3, z + 37, Block3, 0, 3);
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world.setBlock(x + 6, y + -3, z + 37, Block1, 0, 3);
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world.setBlock(x + 7, y + -3, z + 37, Block1, 0, 3);
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world.setBlock(x + 8, y + -3, z + 37, Block3, 0, 3);
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world.setBlock(x + 4, y + -3, z + 38, Blocks.air, 0, 3);
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world.setBlock(x + 5, y + -3, z + 38, Block1, 0, 3);
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world.setBlock(x + 6, y + -3, z + 38, Block1, 0, 3);
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world.setBlock(x + 7, y + -3, z + 38, Block1, 0, 3);
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world.setBlock(x + 8, y + -3, z + 38, Block1, 0, 3);
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world.setBlock(x + 4, y + -3, z + 39, Blocks.air, 0, 3);
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world.setBlock(x + 5, y + -3, z + 39, Block1, 0, 3);
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world.setBlock(x + 6, y + -3, z + 39, Block1, 0, 3);
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world.setBlock(x + 7, y + -3, z + 39, Block1, 0, 3);
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world.setBlock(x + 8, y + -3, z + 39, Block1, 0, 3);
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world.setBlock(x + 9, y + -3, z + 39, Blocks.air, 0, 3);
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world.setBlock(x + 4, y + -3, z + 40, Blocks.air, 0, 3);
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world.setBlock(x + 5, y + -3, z + 40, Blocks.air, 0, 3);
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world.setBlock(x + 6, y + -3, z + 40, Block1, 0, 3);
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world.setBlock(x + 7, y + -3, z + 40, Block1, 0, 3);
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world.setBlock(x + 8, y + -3, z + 40, Blocks.air, 0, 3);
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world.setBlock(x + 5, y + -3, z + 41, Blocks.air, 0, 3);
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world.setBlock(x + 6, y + -3, z + 41, Block1, 0, 3);
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world.setBlock(x + 7, y + -3, z + 41, Block1, 0, 3);
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world.setBlock(x + 6, y + -3, z + 42, Blocks.air, 0, 3);
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world.setBlock(x + 2, y + -2, z + 6, Blocks.air, 0, 3);
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world.setBlock(x + 2, y + -2, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 18, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 18, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 18, Block1, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 18, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 18, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 18, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 18, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 18, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 18, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 18, Block1, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 18, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 18, Block1, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 19, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 19, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 19, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 19, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 19, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 19, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 19, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 19, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 19, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 19, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 19, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 19, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 20, Block3, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 20, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 20, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 20, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 20, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 20, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 20, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 20, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 20, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 20, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 20, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 20, Block3, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 21, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 21, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 21, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 21, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 21, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 21, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 21, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 21, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 22, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 22, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 22, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 22, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 22, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 22, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 22, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 22, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 22, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 22, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 22, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 22, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 23, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 23, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 23, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 23, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 23, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 23, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 23, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 23, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 24, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 24, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 24, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 24, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 25, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 25, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 25, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 25, Blocks.chest, 5, 3);
|
|
world.setBlockMetadataWithNotify(x + 5, y + -2, z + 25, 5, 3);
|
|
if(world.getBlock(x + 5, y + -2, z + 25) == Blocks.chest)
|
|
{
|
|
WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(8), (TileEntityChest)world.getTileEntity(x + 5, y + -2, z + 25), 12);
|
|
}
|
|
world.setBlock(x + 6, y + -2, z + 25, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 25, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 25, Blocks.chest, 4, 3);
|
|
world.setBlockMetadataWithNotify(x + 8, y + -2, z + 25, 4, 3);
|
|
if(world.getBlock(x + 8, y + -2, z + 25) == Blocks.chest)
|
|
{
|
|
WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(8), (TileEntityChest)world.getTileEntity(x + 8, y + -2, z + 25), 12);
|
|
}
|
|
world.setBlock(x + 9, y + -2, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 25, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 25, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 25, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 26, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 26, Blocks.chest, 5, 3);
|
|
world.setBlockMetadataWithNotify(x + 5, y + -2, z + 26, 5, 3);
|
|
if(world.getBlock(x + 5, y + -2, z + 26) == Blocks.chest)
|
|
{
|
|
WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(8), (TileEntityChest)world.getTileEntity(x + 5, y + -2, z + 26), 12);
|
|
}
|
|
world.setBlock(x + 6, y + -2, z + 26, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 26, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 26, Blocks.chest, 4, 3);
|
|
world.setBlockMetadataWithNotify(x + 8, y + -2, z + 26, 4, 3);
|
|
if(world.getBlock(x + 8, y + -2, z + 26) == Blocks.chest)
|
|
{
|
|
WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(8), (TileEntityChest)world.getTileEntity(x + 8, y + -2, z + 26), 12);
|
|
}
|
|
world.setBlock(x + 9, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 26, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 27, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 27, ModBlocks.machine_reactor, 3, 3);
|
|
world.setBlock(x + 6, y + -2, z + 27, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 27, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 27, ModBlocks.machine_reactor, 4, 3);
|
|
world.setBlock(x + 9, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 27, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 28, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 28, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 28, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 28, Block5, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 28, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 28, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 28, Block5, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 28, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 28, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 28, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 29, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 29, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 29, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 29, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 29, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 29, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 30, Block3, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 30, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 30, Block6, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 30, ModBlocks.red_cable, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 30, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 30, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 30, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 30, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 30, ModBlocks.red_cable, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 30, Block6, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 30, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 30, Block3, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 31, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 31, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 31, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 31, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 31, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 31, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 31, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 31, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 31, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 31, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 32, Block3, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 32, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 32, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 32, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 32, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 32, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 32, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 32, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 32, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 32, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 32, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 32, Block3, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 33, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 33, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 33, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 33, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 33, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 33, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 34, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 34, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 34, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 34, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 34, Block2, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 34, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 34, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 34, Block2, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 34, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 34, Block2, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 34, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 34, Block2, 0, 3);
|
|
world.setBlock(x + 1, y + -2, z + 35, Block4, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 35, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 35, Block4, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 35, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 35, ModBlocks.machine_battery, 5, 3);
|
|
world.setBlock(x + 6, y + -2, z + 35, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 35, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 35, ModBlocks.machine_battery, 4, 3);
|
|
world.setBlock(x + 9, y + -2, z + 35, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 35, Block4, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 35, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -2, z + 35, Block4, 0, 3);
|
|
world.setBlock(x + 2, y + -2, z + 36, ModBlocks.red_wire_coated, 0, 3);
|
|
world.setBlock(x + 3, y + -2, z + 36, ModBlocks.red_cable, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 36, ModBlocks.red_wire_coated, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 36, ModBlocks.red_cable, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 36, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 36, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 36, ModBlocks.red_cable, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 36, ModBlocks.red_wire_coated, 0, 3);
|
|
world.setBlock(x + 10, y + -2, z + 36, ModBlocks.red_cable, 0, 3);
|
|
world.setBlock(x + 11, y + -2, z + 36, ModBlocks.red_wire_coated, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 37, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 37, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 37, Blocks.stone_stairs, 3, 3);
|
|
world.setBlock(x + 7, y + -2, z + 37, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 37, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 37, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 38, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 38, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 38, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 38, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 38, Blocks.chest, 2, 3);
|
|
world.setBlockMetadataWithNotify(x + 8, y + -2, z + 38, 2, 3);
|
|
if(world.getBlock(x + 8, y + -2, z + 38) == Blocks.chest)
|
|
{
|
|
WeightedRandomChestContent.generateChestContents(rand, HbmChestContents.getLoot(3), (TileEntityChest)world.getTileEntity(x + 8, y + -2, z + 38), 12);
|
|
}
|
|
world.setBlock(x + 9, y + -2, z + 38, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 39, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 39, Block3, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 39, Block7, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 39, Block8, 2, 3);
|
|
world.setBlock(x + 8, y + -2, z + 39, Block3, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 39, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 40, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 40, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 40, Block4, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 40, Block4, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 40, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 40, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -2, z + 41, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 41, Block1, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 41, Block4, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 41, Block4, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 41, Block1, 0, 3);
|
|
world.setBlock(x + 9, y + -2, z + 41, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 42, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 42, Block1, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 42, Block1, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 42, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -2, z + 43, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 43, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 43, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -2, z + 43, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -2, z + 44, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -2, z + 44, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + -1, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -1, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + -1, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -1, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + -1, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -1, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + -1, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -1, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + -1, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -1, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + -1, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 18, Block1, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 18, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 18, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 18, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 18, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 18, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 18, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 18, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 18, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 18, Block1, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 19, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 19, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 19, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 19, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 19, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 19, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 19, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 19, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 19, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 19, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 20, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 20, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 20, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 20, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 20, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 20, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 20, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 20, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 20, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 20, Block3, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 21, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 21, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 21, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 21, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 21, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 21, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 21, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 21, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 21, Block3, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 22, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 22, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 22, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 22, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 22, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 22, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 22, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 22, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 22, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 22, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 23, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 23, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 23, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 23, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 23, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 23, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 23, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 23, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 23, Block3, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 24, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 24, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 24, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 24, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 24, Block3, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 25, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 25, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 25, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 25, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 25, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 25, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 25, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 25, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 25, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 26, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 26, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 26, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 26, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 26, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 26, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 26, Block3, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 27, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 27, Block9, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 27, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 27, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 27, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 27, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 27, Block9, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 27, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 27, Block3, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 28, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 28, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 28, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 28, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 28, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 28, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 28, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 28, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 28, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 29, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 29, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 29, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 29, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 29, Block3, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 30, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 30, ModBlocks.machine_generator, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 30, ModBlocks.red_cable, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 30, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 30, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 30, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 30, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 30, ModBlocks.red_cable, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 30, ModBlocks.machine_generator, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 30, Block3, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 31, Block2, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 31, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 31, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 31, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 31, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 31, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 31, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 32, Block3, 0, 3);
|
|
world.setBlock(x + 3, y + -1, z + 32, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 32, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 32, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 32, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 32, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 32, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 32, Block3, 0, 3);
|
|
world.setBlock(x + 10, y + -1, z + 32, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 32, Block3, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 33, Block9, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 33, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 33, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 33, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 33, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 33, Block9, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 33, Block3, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 34, Block2, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 34, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 34, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 34, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 34, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 34, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 34, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 34, Block2, 0, 3);
|
|
world.setBlock(x + 2, y + -1, z + 35, Block4, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 35, Block3, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 35, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 35, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 35, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 35, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 35, Block3, 0, 3);
|
|
world.setBlock(x + 11, y + -1, z + 35, Block4, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 36, Block10, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 36, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 36, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 36, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 36, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 36, Block10, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 37, Block10, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 37, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 37, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 37, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 37, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 37, Block10, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 38, Block10, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 38, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 38, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 38, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 38, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 38, Block10, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 39, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 39, Block10, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 39, Block10, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 39, Block10, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 39, Block10, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 39, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 40, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 40, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 40, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 40, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 40, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 40, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 41, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 41, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 41, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 41, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 41, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + -1, z + 42, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 42, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 42, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 42, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 42, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 42, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + -1, z + 43, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 43, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 43, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 43, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + -1, z + 43, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 44, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 44, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + -1, z + 44, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + -1, z + 45, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + -1, z + 45, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 0, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 0, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 0, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 1, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 0, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 0, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 2, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 0, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 0, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 0, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 0, z + 3, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 0, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 0, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 0, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 12, y + 0, z + 4, Blocks.air, 0, 3);
|
|
world.setBlock(x + 1, y + 0, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 0, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 0, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 5, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 0, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 0, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 6, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 0, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 0, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 7, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 0, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 0, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 0, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 8, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 0, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 0, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 0, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 0, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 9, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 0, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 0, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 0, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 0, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 0, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 11, y + 0, z + 10, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 0, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 0, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 0, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 0, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 0, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 11, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 0, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 0, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 0, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 0, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 0, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 12, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 0, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 0, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 0, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 0, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 0, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 13, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 14, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 0, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 0, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 0, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 0, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 0, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 15, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 0, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 0, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 0, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 0, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 0, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 9, y + 0, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 10, y + 0, z + 16, Blocks.air, 0, 3);
|
|
world.setBlock(x + 2, y + 0, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 3, y + 0, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 4, y + 0, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 5, y + 0, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 6, y + 0, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 7, y + 0, z + 17, Blocks.air, 0, 3);
|
|
world.setBlock(x + 8, y + 0, z + 17, Blocks.air, 0, 3);
|
|
|
|
new Spaceship2().generate_r00(world, rand, x, y, z);
|
|
return true;
|
|
|
|
}
|
|
} |