Hbm-s-Nuclear-Tech-GIT/src/main/java/com/hbm/entity/logic/EntityNukeExplosionMK5.java
2026-07-27 14:58:54 +02:00

182 lines
5.4 KiB
Java

package com.hbm.entity.logic;
import java.util.List;
import com.hbm.interfaces.IExplosionRay;
import org.apache.logging.log4j.Level;
import com.hbm.config.BombConfig;
import com.hbm.config.GeneralConfig;
import com.hbm.entity.effect.EntityFalloutRain;
import com.hbm.explosion.ExplosionNukeGeneric;
import com.hbm.explosion.ExplosionNukeRayBatched;
import com.hbm.main.MainRegistry;
import com.hbm.saveddata.satellites.SatelliteDetector;
import com.hbm.saveddata.satellites.SatelliteDetector.BurstIntensity;
import com.hbm.util.ContaminationUtil;
import com.hbm.util.ContaminationUtil.ContaminationType;
import com.hbm.util.ContaminationUtil.HazardType;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public class EntityNukeExplosionMK5 extends EntityExplosionChunkloading {
//Strength of the blast
public int strength;
//How many rays are calculated per tick
public int speed;
public int length;
private long explosionStart;
public boolean fallout = true;
private int falloutAdd = 0;
private IExplosionRay explosion;
public EntityNukeExplosionMK5(World p_i1582_1_) {
super(p_i1582_1_);
}
public EntityNukeExplosionMK5(World world, int strength, int speed, int length) {
super(world);
this.strength = strength;
this.speed = speed;
this.length = length;
}
@Override
public void onUpdate() {
if(strength == 0) {
this.clearChunkLoader();
this.setDead();
return;
}
if(!worldObj.isRemote) loadChunk((int) Math.floor(posX / 16D), (int) Math.floor(posZ / 16D));
for(Object player : this.worldObj.playerEntities) {
((EntityPlayer)player).triggerAchievement(MainRegistry.achManhattan);
}
if(!worldObj.isRemote && fallout && explosion != null && this.ticksExisted < 10 && strength >= 75) {
radiate(2_500_000F / (this.ticksExisted * 5 + 1), this.length * 2);
}
ExplosionNukeGeneric.dealDamage(this.worldObj, this.posX, this.posY, this.posZ, this.length * 2);
if(explosion == null) {
explosionStart = System.currentTimeMillis();
//if(BombConfig.explosionAlgorithm == 1 || BombConfig.explosionAlgorithm == 2) {
// explosion = new ExplosionNukeRayParallelized(worldObj, posX, posY, posZ, strength, speed, length);
//} else {
explosion = new ExplosionNukeRayBatched(worldObj, (int) posX, (int) posY, (int) posZ, strength, speed, length);
//}
SatelliteDetector.reportEvent(worldObj, SatelliteDetector.DURATION_HIGH, BurstIntensity.HIGH, posX, posZ);
}
if(!explosion.isComplete()) {
explosion.cacheChunksTick(BombConfig.mk5);
explosion.destructionTick(BombConfig.mk5);
} else {
if(GeneralConfig.enableExtendedLogging && explosionStart != 0)
MainRegistry.logger.log(Level.INFO, "[NUKE] Explosion complete. Time elapsed: {}ms", (System.currentTimeMillis() - explosionStart));
if(fallout) {
EntityFalloutRain fallout = new EntityFalloutRain(this.worldObj);
fallout.posX = this.posX;
fallout.posY = this.posY;
fallout.posZ = this.posZ;
fallout.setScale((int)(this.length * 2.5 + falloutAdd) * BombConfig.falloutRange / 100);
this.worldObj.spawnEntityInWorld(fallout);
}
this.clearChunkLoader();
this.setDead();
}
}
private void radiate(float rads, double range) {
List<EntityLivingBase> entities = worldObj.getEntitiesWithinAABB(EntityLivingBase.class, AxisAlignedBB.getBoundingBox(posX, posY, posZ, posX, posY, posZ).expand(range, range, range));
for(EntityLivingBase e : entities) {
Vec3 vec = Vec3.createVectorHelper(e.posX - posX, (e.posY + e.getEyeHeight()) - posY, e.posZ - posZ);
double len = vec.lengthVector();
vec = vec.normalize();
float res = 0;
for(int i = 1; i < len; i++) {
int ix = (int)Math.floor(posX + vec.xCoord * i);
int iy = (int)Math.floor(posY + vec.yCoord * i);
int iz = (int)Math.floor(posZ + vec.zCoord * i);
res += worldObj.getBlock(ix, iy, iz).getExplosionResistance(null);
}
if(res < 1)
res = 1;
float eRads = rads;
eRads /= (float)res;
eRads /= (float)(len * len);
ContaminationUtil.contaminate(e, HazardType.RADIATION, ContaminationType.RAD_BYPASS, eRads);
}
}
@Override
public void setDead(){
if(explosion != null)
explosion.cancel();
super.setDead();
}
@Override
protected void readEntityFromNBT(NBTTagCompound nbt) {
this.ticksExisted = nbt.getInteger("ticksExisted");
}
@Override
protected void writeEntityToNBT(NBTTagCompound nbt) {
nbt.setInteger("ticksExisted", this.ticksExisted);
}
public static EntityNukeExplosionMK5 statFac(World world, int r, double x, double y, double z) {
if(GeneralConfig.enableExtendedLogging && !world.isRemote)
MainRegistry.logger.log(Level.INFO, "[NUKE] Initialized explosion at {} / {} / {} with strength {}!", x, y, z, r);
if(r == 0)
r = 25;
r *= 2;
EntityNukeExplosionMK5 mk5 = new EntityNukeExplosionMK5(world);
mk5.strength = (int)(r);
mk5.speed = (int)Math.ceil(100000 / mk5.strength);
mk5.setPosition(x, y, z);
mk5.length = mk5.strength / 2;
mk5.loadChunk((int) Math.floor(x / 16D), (int) Math.floor(z / 16D));
return mk5;
}
public static EntityNukeExplosionMK5 statFacNoRad(World world, int r, double x, double y, double z) {
EntityNukeExplosionMK5 mk5 = statFac(world, r, x, y ,z);
mk5.fallout = false;
return mk5;
}
public EntityNukeExplosionMK5 moreFallout(int fallout) {
falloutAdd = fallout;
return this;
}
}