George Paton 84601f685f NBTStructureLib features brought back to NTM, including:
* `/locate` command
* custom spawning rules (eg. make something always spawn at 0,0)
* code structure reorg
* extra logging for misconfigured structures
2025-08-08 14:51:45 +10:00

102 lines
2.5 KiB
Java

package com.hbm.blocks.generic;
import java.util.List;
import com.hbm.blocks.ITooltipProvider;
import com.hbm.lib.RefStrings;
import com.hbm.world.gen.nbt.INBTBlockTransformable;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraft.world.World;
public class BlockPipe extends Block implements ITooltipProvider, INBTBlockTransformable {
@SideOnly(Side.CLIENT)
private IIcon sideIcon;
@SideOnly(Side.CLIENT)
public IIcon frameIcon;
@SideOnly(Side.CLIENT)
public IIcon meshIcon;
private String sideString;
public int rType = 0; //because registering either new renderer classes or making new block classes is a pain in the ass
public BlockPipe(Material mat, String tex, int rType) {
super(mat);
this.sideString = tex;
this.rType = rType;
}
@Override
@SideOnly(Side.CLIENT)
public void registerBlockIcons(IIconRegister iconRegister) {
super.registerBlockIcons(iconRegister);
this.sideIcon = iconRegister.registerIcon(sideString);
this.frameIcon = iconRegister.registerIcon(RefStrings.MODID + ":pipe_frame");
this.meshIcon = iconRegister.registerIcon(RefStrings.MODID + ":pipe_mesh");
}
@Override
@SideOnly(Side.CLIENT)
public IIcon getIcon(int side, int metadata) {
return side == 1 ? this.blockIcon : (side == 0 ? this.blockIcon : this.sideIcon);
}
public static int renderID = RenderingRegistry.getNextAvailableRenderId();
@Override
public int getRenderType() {
return renderID;
}
@Override
public boolean isOpaqueCube() {
return false;
}
@Override
public boolean renderAsNormalBlock() {
return false;
}
@Override
public int onBlockPlaced(World world, int x, int y, int z, int side, float fX, float fY, float fZ, int meta) {
int j1 = meta & 3;
byte b0 = 0;
switch(side) {
case 0:
case 1:
b0 = 0;
break;
case 2:
case 3:
b0 = 8;
break;
case 4:
case 5:
b0 = 4;
}
return j1 | b0;
}
@Override
public void addInformation(ItemStack stack, EntityPlayer player, List list, boolean ext) {
list.add("Purely decorative");
}
@Override
public int transformMeta(int meta, int coordBaseMode) {
return INBTBlockTransformable.transformMetaPillar(meta, coordBaseMode);
}
}