210 lines
7.8 KiB
Java

package com.hbm.entity.mob;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import com.hbm.blocks.ModBlocks;
import com.hbm.config.MobConfig;
import com.hbm.entity.mob.ai.EntityAIBreaking;
import com.hbm.entity.pathfinder.PathFinderUtils;
import com.hbm.items.ModItems;
import net.minecraft.block.Block;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.IEntityLivingData;
import net.minecraft.entity.IRangedAttackMob;
import net.minecraft.entity.SharedMonsterAttributes;
import net.minecraft.entity.ai.EntityAIArrowAttack;
import net.minecraft.entity.ai.EntityAIAttackOnCollide;
import net.minecraft.entity.ai.EntityAIHurtByTarget;
import net.minecraft.entity.ai.EntityAILookIdle;
import net.minecraft.entity.ai.EntityAIMoveTowardsRestriction;
import net.minecraft.entity.ai.EntityAINearestAttackableTarget;
import net.minecraft.entity.ai.EntityAISwimming;
import net.minecraft.entity.ai.EntityAIWander;
import net.minecraft.entity.ai.EntityAIWatchClosest;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.monster.EntityMob;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.PotionEffect;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EntityDamageSourceIndirect;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.util.MovingObjectPosition.MovingObjectType;
import net.minecraft.util.Vec3;
import net.minecraft.world.World;
public class EntityFBI extends EntityMob implements IRangedAttackMob {
public EntityFBI(World world) {
super(world);
this.getNavigator().setBreakDoors(true);
this.tasks.addTask(0, new EntityAISwimming(this));
this.tasks.addTask(1, new EntityAIBreaking(this));
this.tasks.addTask(2, new EntityAIArrowAttack(this, 1D, 20, 25, 15.0F));
this.tasks.addTask(3, new EntityAIAttackOnCollide(this, EntityPlayer.class, 1.0D, true));
this.tasks.addTask(5, new EntityAIMoveTowardsRestriction(this, 1.0D));
//this.tasks.addTask(6, new EntityAI_MLPF(this, EntityPlayer.class, 100, 1D, 16));
this.tasks.addTask(7, new EntityAIWander(this, 1.0D));
this.tasks.addTask(8, new EntityAIWatchClosest(this, EntityPlayer.class, 8.0F));
this.tasks.addTask(8, new EntityAILookIdle(this));
this.targetTasks.addTask(1, new EntityAIHurtByTarget(this, true));
this.targetTasks.addTask(2, new EntityAINearestAttackableTarget(this, EntityPlayer.class, 0, false));
this.setSize(0.6F, 1.8F);
this.isImmuneToFire = true;
}
protected void applyEntityAttributes() {
super.applyEntityAttributes();
this.getEntityAttribute(SharedMonsterAttributes.knockbackResistance).setBaseValue(0.5D);
this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(0.3D);
}
public boolean attackEntityFrom(DamageSource source, float amount) {
if(source instanceof EntityDamageSourceIndirect && ((EntityDamageSourceIndirect)source).getEntity() instanceof EntityFBI) {
return false;
}
if(this.getEquipmentInSlot(4) != null && this.getEquipmentInSlot(4).getItem() == Item.getItemFromBlock(Blocks.glass)) {
if("oxygenSuffocation".equals(source.damageType))
return false;
if("thermal".equals(source.damageType))
return false;
}
return super.attackEntityFrom(source, amount);
}
protected void entityInit() {
super.entityInit();
}
protected boolean canDespawn() {
return false;
}
protected void addRandomArmor() {
//super.addRandomArmor();
int equip = rand.nextInt(2);
switch(equip) {
case 0: this.setCurrentItemOrArmor(0, new ItemStack(ModItems.gun_heavy_revolver)); break;
case 1: this.setCurrentItemOrArmor(0, new ItemStack(ModItems.gun_spas12)); break;
}
if(rand.nextInt(5) == 0) {
this.setCurrentItemOrArmor(4, new ItemStack(ModItems.security_helmet));
this.setCurrentItemOrArmor(3, new ItemStack(ModItems.security_plate));
this.setCurrentItemOrArmor(2, new ItemStack(ModItems.security_legs));
this.setCurrentItemOrArmor(1, new ItemStack(ModItems.security_boots));
}
if(this.worldObj != null && this.worldObj.provider.dimensionId != 0) {
this.setCurrentItemOrArmor(4, new ItemStack(Blocks.glass));
this.setCurrentItemOrArmor(3, new ItemStack(ModItems.paa_plate));
this.setCurrentItemOrArmor(2, new ItemStack(ModItems.paa_legs));
this.setCurrentItemOrArmor(1, new ItemStack(ModItems.paa_boots));
}
}
protected boolean isAIEnabled() {
return true;
}
@Override
protected void updateAITasks() {
super.updateAITasks();
if(this.getAttackTarget() == null) {
this.setAttackTarget(this.worldObj.getClosestVulnerablePlayerToEntity(this, 128.0D));
}
// hell yeah!!
if(this.getAttackTarget() != null) {
this.getNavigator().setPath(PathFinderUtils.getPathEntityToEntityPartial(worldObj, this, this.getAttackTarget(), 16F, true, false, false, true), 1);
}
}
//combat vest = full diamond set
public int getTotalArmorValue() {
return 20;
}
@Override
public void attackEntityWithRangedAttack(EntityLivingBase entity, float f) {
}
private static final Set<Block> canDestroy = new HashSet();
static {
canDestroy.add(Blocks.wooden_door);
canDestroy.add(Blocks.iron_door);
canDestroy.add(Blocks.trapdoor);
canDestroy.add(ModBlocks.machine_press);
canDestroy.add(ModBlocks.machine_epress);
canDestroy.add(ModBlocks.machine_chemplant);
canDestroy.add(ModBlocks.machine_crystallizer);
canDestroy.add(ModBlocks.machine_turbine);
canDestroy.add(ModBlocks.machine_large_turbine);
canDestroy.add(ModBlocks.crate_iron);
canDestroy.add(ModBlocks.crate_steel);
canDestroy.add(ModBlocks.machine_diesel);
canDestroy.add(ModBlocks.machine_rtg_grey);
canDestroy.add(ModBlocks.machine_minirtg);
canDestroy.add(ModBlocks.machine_powerrtg);
canDestroy.add(ModBlocks.machine_cyclotron);
canDestroy.add(Blocks.chest);
canDestroy.add(Blocks.trapped_chest);
}
public IEntityLivingData onSpawnWithEgg(IEntityLivingData data) {
this.addRandomArmor();
return super.onSpawnWithEgg(data);
}
public boolean isPotionApplicable(PotionEffect potion)
{
if(this.getEquipmentInSlot(4) == null)
this.setCurrentItemOrArmor(4, new ItemStack(ModItems.gas_mask_m65));
return false;
}
public void onLivingUpdate() {
super.onLivingUpdate();
if(worldObj.isRemote || this.getHealth() <= 0)
return;
if(this.ticksExisted % MobConfig.raidAttackDelay == 0) {
Vec3 vec = Vec3.createVectorHelper(MobConfig.raidAttackReach, 0, 0);
vec.rotateAroundY((float)(Math.PI * 2) * rand.nextFloat());
Vec3 vec3 = Vec3.createVectorHelper(this.posX, this.posY + 0.5 + rand.nextFloat(), this.posZ);
Vec3 vec31 = Vec3.createVectorHelper(vec3.xCoord + vec.xCoord, vec3.yCoord + vec.yCoord, vec3.zCoord + vec.zCoord);
MovingObjectPosition mop = this.worldObj.func_147447_a(vec3, vec31, false, true, false);
if(mop != null && mop.typeOfHit == MovingObjectType.BLOCK) {
if(canDestroy.contains(worldObj.getBlock(mop.blockX, mop.blockY, mop.blockZ)))
worldObj.func_147480_a(mop.blockX, mop.blockY, mop.blockZ, false);
}
}
double range = 1.5;
List<EntityItem> items = worldObj.getEntitiesWithinAABB(EntityItem.class, AxisAlignedBB.getBoundingBox(posX, posY, posZ, posX, posY, posZ).expand(range, range, range));
for(EntityItem item : items)
item.setFire(10);
}
}