mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
392 lines
9.7 KiB
Java
392 lines
9.7 KiB
Java
package com.hbm.tileentity.machine;
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import com.hbm.blocks.BlockDummyable;
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import com.hbm.inventory.container.ContainerCrystallizer;
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import com.hbm.inventory.fluid.Fluids;
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import com.hbm.inventory.fluid.tank.FluidTank;
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import com.hbm.inventory.gui.GUICrystallizer;
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import com.hbm.inventory.recipes.CrystallizerRecipes;
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import com.hbm.inventory.recipes.CrystallizerRecipes.CrystallizerRecipe;
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import com.hbm.items.ModItems;
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import com.hbm.items.machine.ItemMachineUpgrade;
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import com.hbm.lib.Library;
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import com.hbm.tileentity.IGUIProvider;
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import com.hbm.tileentity.TileEntityMachineBase;
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import com.hbm.util.fauxpointtwelve.DirPos;
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import api.hbm.energy.IBatteryItem;
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import api.hbm.energy.IEnergyUser;
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import api.hbm.fluid.IFluidStandardReceiver;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.client.gui.GuiScreen;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.inventory.Container;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.world.World;
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import net.minecraftforge.common.util.ForgeDirection;
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public class TileEntityMachineCrystallizer extends TileEntityMachineBase implements IEnergyUser, IFluidStandardReceiver, IGUIProvider {
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public long power;
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public static final long maxPower = 1000000;
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public static final int demand = 1000;
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public short progress;
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public short duration = 600;
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public float angle;
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public float prevAngle;
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public FluidTank tank;
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public TileEntityMachineCrystallizer() {
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super(8);
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tank = new FluidTank(Fluids.ACID, 8000);
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}
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@Override
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public String getName() {
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return "container.crystallizer";
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}
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@Override
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public void updateEntity() {
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if(!worldObj.isRemote) {
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this.updateConnections();
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power = Library.chargeTEFromItems(slots, 1, power, maxPower);
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tank.setType(7, slots);
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tank.loadTank(3, 4, slots);
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for(int i = 0; i < getCycleCount(); i++) {
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if(canProcess()) {
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progress++;
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power -= getPowerRequired();
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if(progress > getDuration()) {
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progress = 0;
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processItem();
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this.markDirty();
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}
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} else {
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progress = 0;
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}
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}
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NBTTagCompound data = new NBTTagCompound();
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data.setShort("progress", progress);
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data.setShort("duration", getDuration());
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data.setLong("power", power);
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tank.writeToNBT(data, "t");
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this.networkPack(data, 25);
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} else {
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prevAngle = angle;
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if(progress > 0) {
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angle += 5F * this.getCycleCount();
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if(angle >= 360) {
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angle -= 360;
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prevAngle -= 360;
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}
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}
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}
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}
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private void updateConnections() {
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for(DirPos pos : getConPos()) {
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this.trySubscribe(worldObj, pos.getX(), pos.getY(), pos.getZ(), pos.getDir());
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this.trySubscribe(tank.getTankType(), worldObj, pos.getX(), pos.getY(), pos.getZ(), pos.getDir());
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}
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}
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protected DirPos[] getConPos() {
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ForgeDirection dir = ForgeDirection.getOrientation(this.getBlockMetadata() - BlockDummyable.offset);
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if(dir == ForgeDirection.NORTH || dir == ForgeDirection.SOUTH) {
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return new DirPos[] {
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new DirPos(xCoord + 2, yCoord + 5, zCoord, Library.POS_X),
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new DirPos(xCoord - 2, yCoord + 5, zCoord, Library.NEG_X)
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};
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}
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if(dir == ForgeDirection.EAST || dir == ForgeDirection.WEST) {
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return new DirPos[] {
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new DirPos(xCoord, yCoord + 5, zCoord + 2, Library.POS_Z),
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new DirPos(xCoord, yCoord + 5, zCoord - 2, Library.NEG_Z)
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};
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}
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return new DirPos[0];
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}
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public void networkUnpack(NBTTagCompound data) {
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this.power = data.getLong("power");
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this.progress = data.getShort("progress");
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this.duration = data.getShort("duration");
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this.tank.readFromNBT(data, "t");
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}
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private void processItem() {
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CrystallizerRecipe result = CrystallizerRecipes.getOutput(slots[0], tank.getTankType());
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if(result == null) //never happens but you can't be sure enough
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return;
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ItemStack stack = result.output.copy();
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if(slots[2] == null)
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slots[2] = stack;
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else if(slots[2].stackSize + stack.stackSize <= slots[2].getMaxStackSize())
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slots[2].stackSize += stack.stackSize;
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tank.setFill(tank.getFill() - result.acidAmount);
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float freeChance = this.getFreeChance();
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if(freeChance == 0 || freeChance < worldObj.rand.nextFloat())
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this.decrStackSize(0, result.itemAmount);
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}
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private boolean canProcess() {
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//Is there no input?
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if(slots[0] == null)
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return false;
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if(power < getPowerRequired())
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return false;
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CrystallizerRecipe result = CrystallizerRecipes.getOutput(slots[0], tank.getTankType());
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//Or output?
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if(result == null)
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return false;
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//Not enough of the input item?
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if(slots[0].stackSize < result.itemAmount)
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return false;
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if(tank.getFill() < result.acidAmount) return false;
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ItemStack stack = result.output.copy();
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//Does the output not match?
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if(slots[2] != null && (slots[2].getItem() != stack.getItem() || slots[2].getItemDamage() != stack.getItemDamage()))
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return false;
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//Or is the output slot already full?
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if(slots[2] != null && slots[2].stackSize + stack.stackSize > slots[2].getMaxStackSize())
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return false;
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return true;
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}
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public int getRequiredAcid(int base) {
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for(int i = 5; i <= 6; i++) {
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if(slots[i] != null && slots[i].getItem() == ModItems.upgrade_effect_1)
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base *= 3;
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if(slots[i] != null && slots[i].getItem() == ModItems.upgrade_effect_2)
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base *= 4;
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if(slots[i] != null && slots[i].getItem() == ModItems.upgrade_effect_3)
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base *= 5;
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}
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return base;
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}
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public float getFreeChance() {
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float chance = 0.0F;
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for(int i = 5; i <= 6; i++) {
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if(slots[i] != null && slots[i].getItem() == ModItems.upgrade_effect_1)
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chance += 0.05F;
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if(slots[i] != null && slots[i].getItem() == ModItems.upgrade_effect_2)
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chance += 0.1F;
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if(slots[i] != null && slots[i].getItem() == ModItems.upgrade_effect_3)
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chance += 0.15F;
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}
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return Math.min(chance, 0.15F);
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}
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public short getDuration() {
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float durationMod = 1;
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CrystallizerRecipe result = CrystallizerRecipes.getOutput(slots[0], tank.getTankType());
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int base = result != null ? result.duration : 600;
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for(int i = 5; i <= 6; i++) {
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if(slots[i] != null && slots[i].getItem() == ModItems.upgrade_speed_1)
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durationMod -= 0.25F;
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if(slots[i] != null && slots[i].getItem() == ModItems.upgrade_speed_2)
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durationMod -= 0.50F;
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if(slots[i] != null && slots[i].getItem() == ModItems.upgrade_speed_3)
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durationMod -= 0.75F;
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}
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return (short) Math.ceil((base * Math.max(durationMod, 0.25F)));
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}
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public int getPowerRequired() {
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int consumption = 0;
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for(int i = 5; i <= 6; i++) {
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if(slots[i] != null && slots[i].getItem() == ModItems.upgrade_speed_1)
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consumption += 1000;
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if(slots[i] != null && slots[i].getItem() == ModItems.upgrade_speed_2)
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consumption += 2000;
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if(slots[i] != null && slots[i].getItem() == ModItems.upgrade_speed_3)
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consumption += 3000;
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}
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return (int) (demand + Math.min(consumption, 3000));
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}
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public float getCycleCount() {
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int cycles = 1;
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for(int i = 5; i <= 6; i++) {
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if(slots[i] != null && slots[i].getItem() == ModItems.upgrade_overdrive_1)
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cycles += 2;
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if(slots[i] != null && slots[i].getItem() == ModItems.upgrade_overdrive_2)
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cycles += 4;
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if(slots[i] != null && slots[i].getItem() == ModItems.upgrade_overdrive_3)
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cycles += 6;
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}
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return Math.min(cycles, 4);
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}
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public long getPowerScaled(int i) {
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return (power * i) / maxPower;
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}
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public int getProgressScaled(int i) {
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return (progress * i) / duration;
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}
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@Override
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public void setPower(long i) {
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this.power = i;
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}
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@Override
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public long getPower() {
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return power;
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}
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@Override
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public long getMaxPower() {
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return maxPower;
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}
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@Override
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public void readFromNBT(NBTTagCompound nbt) {
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super.readFromNBT(nbt);
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power = nbt.getLong("power");
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tank.readFromNBT(nbt, "tank");
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}
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@Override
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public void writeToNBT(NBTTagCompound nbt) {
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super.writeToNBT(nbt);
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nbt.setLong("power", power);
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tank.writeToNBT(nbt, "tank");
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}
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@Override
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public boolean isItemValidForSlot(int i, ItemStack itemStack) {
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CrystallizerRecipe recipe = CrystallizerRecipes.getOutput(itemStack, tank.getTankType());
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if(i == 0 && recipe != null) {
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return true;
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}
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if(i == 1 && itemStack.getItem() instanceof IBatteryItem)
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return true;
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return false;
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}
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@Override
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public boolean canExtractItem(int i, ItemStack itemStack, int j) {
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return i == 2;
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}
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@Override
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public int[] getAccessibleSlotsFromSide(int side) {
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return side == 0 ? new int[] { 2 } : new int[] { 0, 2 };
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}
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@Override
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public AxisAlignedBB getRenderBoundingBox() {
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return TileEntity.INFINITE_EXTENT_AABB;
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}
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@Override
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@SideOnly(Side.CLIENT)
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public double getMaxRenderDistanceSquared() {
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return 65536.0D;
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}
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@Override
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public void setInventorySlotContents(int i, ItemStack stack) {
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super.setInventorySlotContents(i, stack);
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if(stack != null && i >= 5 && i <= 6 && stack.getItem() instanceof ItemMachineUpgrade) {
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worldObj.playSoundEffect(xCoord + 0.5, yCoord + 0.5, zCoord + 0.5, "hbm:item.upgradePlug", 1.0F, 1.0F);
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}
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}
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@Override
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public FluidTank[] getReceivingTanks() {
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return new FluidTank[] {tank};
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}
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@Override
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public FluidTank[] getAllTanks() {
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return new FluidTank[] { tank };
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}
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@Override
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public Container provideContainer(int ID, EntityPlayer player, World world, int x, int y, int z) {
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return new ContainerCrystallizer(player.inventory, this);
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}
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@Override
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@SideOnly(Side.CLIENT)
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public GuiScreen provideGUI(int ID, EntityPlayer player, World world, int x, int y, int z) {
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return new GUICrystallizer(player.inventory, this);
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}
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}
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