mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
237 lines
7.6 KiB
Java
237 lines
7.6 KiB
Java
package com.hbm.items.weapon;
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import java.util.List;
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import java.util.Random;
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import com.google.common.collect.Multimap;
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import com.hbm.entity.projectile.EntityBullet;
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import com.hbm.entity.projectile.EntityNightmareBlast;
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import com.hbm.items.ModItems;
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import net.minecraft.enchantment.Enchantment;
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import net.minecraft.enchantment.EnchantmentHelper;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.attributes.AttributeModifier;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.EnumAction;
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import net.minecraft.item.EnumRarity;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.util.ChatComponentText;
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import net.minecraft.world.World;
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import net.minecraftforge.common.MinecraftForge;
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import net.minecraftforge.event.entity.player.ArrowLooseEvent;
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import net.minecraftforge.event.entity.player.ArrowNockEvent;
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public class GunNightmare extends Item {
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private int dmgMin;
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private int dmgMax;
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public Item ammo;
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Random rand = new Random();
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public GunNightmare() {
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this.maxStackSize = 1;
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if (this == ModItems.gun_revolver_nightmare) {
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this.dmgMin = 1;
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this.dmgMax = 100;
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this.ammo = ModItems.gun_revolver_nightmare_ammo;
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}
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if (this == ModItems.gun_revolver_nightmare2) {
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this.dmgMin = 25;
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this.dmgMax = 150;
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this.ammo = ModItems.gun_revolver_nightmare2_ammo;
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}
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}
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@Override
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public EnumRarity getRarity(ItemStack p_77613_1_) {
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return EnumRarity.uncommon;
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}
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@Override
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public void onPlayerStoppedUsing(ItemStack p_77615_1_, World p_77615_2_, EntityPlayer p_77615_3_, int p_77615_4_) {
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int j = this.getMaxItemUseDuration(p_77615_1_) - p_77615_4_;
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ArrowLooseEvent event = new ArrowLooseEvent(p_77615_3_, p_77615_1_, j);
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MinecraftForge.EVENT_BUS.post(event);
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j = event.charge;
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float f = j / 20.0F;
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f = (f * f + f * 2.0F) / 3.0F;
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if (j < 10.0D) {
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return;
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}
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if (j > 10.0F) {
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f = 10.0F;
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}
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if (this == ModItems.gun_revolver_nightmare) {
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EntityBullet entityarrow;
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entityarrow = new EntityBullet(p_77615_2_, p_77615_3_, 3.0F, dmgMin, dmgMax, false, false);
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entityarrow.setDamage(1 + rand.nextInt(99));
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if (!p_77615_2_.isRemote) {
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p_77615_2_.spawnEntityInWorld(entityarrow);
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}
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}
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if (this == ModItems.gun_revolver_nightmare2) {
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EntityNightmareBlast entityarrow0;
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EntityNightmareBlast entityarrow1;
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EntityNightmareBlast entityarrow2;
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EntityNightmareBlast entityarrow3;
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EntityNightmareBlast entityarrow4;
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EntityNightmareBlast entityarrow5;
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EntityNightmareBlast entityarrow6;
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EntityNightmareBlast entityarrow7;
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EntityNightmareBlast entityarrow8;
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EntityNightmareBlast entityarrow9;
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entityarrow0 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F);
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entityarrow0.setDamage(25 + rand.nextInt(150 - 25));
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entityarrow1 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F);
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entityarrow1.setDamage(25 + rand.nextInt(150 - 25));
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entityarrow2 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F);
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entityarrow2.setDamage(25 + rand.nextInt(150 - 25));
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entityarrow3 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F);
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entityarrow3.setDamage(25 + rand.nextInt(150 - 25));
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entityarrow4 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F);
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entityarrow4.setDamage(25 + rand.nextInt(150 - 25));
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entityarrow5 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F);
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entityarrow5.setDamage(25 + rand.nextInt(150 - 25));
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entityarrow6 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F);
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entityarrow6.setDamage(25 + rand.nextInt(150 - 25));
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entityarrow7 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F);
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entityarrow7.setDamage(25 + rand.nextInt(150 - 25));
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entityarrow8 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F);
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entityarrow8.setDamage(25 + rand.nextInt(150 - 25));
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entityarrow9 = new EntityNightmareBlast(p_77615_2_, p_77615_3_, 3.0F);
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entityarrow9.setDamage(25 + rand.nextInt(150 - 25));
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if (!p_77615_2_.isRemote) {
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p_77615_2_.spawnEntityInWorld(entityarrow0);
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p_77615_2_.spawnEntityInWorld(entityarrow1);
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p_77615_2_.spawnEntityInWorld(entityarrow2);
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p_77615_2_.spawnEntityInWorld(entityarrow3);
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p_77615_2_.spawnEntityInWorld(entityarrow4);
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p_77615_2_.spawnEntityInWorld(entityarrow5);
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p_77615_2_.spawnEntityInWorld(entityarrow6);
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p_77615_2_.spawnEntityInWorld(entityarrow7);
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p_77615_2_.spawnEntityInWorld(entityarrow8);
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p_77615_2_.spawnEntityInWorld(entityarrow9);
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}
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}
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p_77615_2_.playSoundAtEntity(p_77615_3_, "hbm:weapon.schrabidiumShoot", 1.0F, 1.0F);
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boolean flag = p_77615_3_.capabilities.isCreativeMode
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|| EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, p_77615_1_) > 0;
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if (!flag)
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p_77615_1_.setItemDamage(p_77615_1_.getItemDamage() + 1);
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}
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@Override
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public ItemStack onEaten(ItemStack p_77654_1_, World p_77654_2_, EntityPlayer p_77654_3_) {
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return p_77654_1_;
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}
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/**
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* How long it takes to use or consume an item
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*/
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@Override
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public int getMaxItemUseDuration(ItemStack p_77626_1_) {
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return 72000;
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}
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/**
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* returns the action that specifies what animation to play when the items
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* is being used
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*/
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@Override
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public EnumAction getItemUseAction(ItemStack p_77661_1_) {
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return EnumAction.bow;
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}
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/**
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* Called whenever this item is equipped and the right mouse button is
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* pressed. Args: itemStack, world, entityPlayer
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*/
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@Override
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public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) {
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ArrowNockEvent event = new ArrowNockEvent(p_77659_3_, p_77659_1_);
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MinecraftForge.EVENT_BUS.post(event);
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if (!p_77659_3_.isSneaking()) {
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if (p_77659_1_.getItemDamage() < 6) {
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p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_));
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} else {
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if(p_77659_2_.isRemote)
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p_77659_3_.addChatMessage(new ChatComponentText("[Nightmare] Out of ammo! Shift right-click to reload!"));
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}
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} else if(p_77659_1_.getItemDamage() > 0) {
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int j = 0;
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for(int i = 0; i < 6; i++) {
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if(p_77659_1_.getItem() == ModItems.gun_revolver_nightmare && p_77659_3_.inventory.consumeInventoryItem(ModItems.gun_revolver_nightmare_ammo)) {
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p_77659_1_.setItemDamage(p_77659_1_.getItemDamage() - 1);
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j++;
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}
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if(p_77659_1_.getItem() == ModItems.gun_revolver_nightmare2 && p_77659_3_.inventory.consumeInventoryItem(ModItems.gun_revolver_nightmare2_ammo)) {
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p_77659_1_.setItemDamage(p_77659_1_.getItemDamage() - 1);
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j++;
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}
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if(p_77659_1_.getItemDamage() == 0)
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break;
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}
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if(j > 0) {
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if(p_77659_2_.isRemote)
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p_77659_3_.addChatMessage(new ChatComponentText("[Nightmare] Reloaded!"));
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p_77659_3_.swingItem();
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}
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}
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return p_77659_1_;
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}
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/**
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* Return the enchantability factor of the item, most of the time is based
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* on material.
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*/
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@Override
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public int getItemEnchantability() {
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return 1;
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}
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@Override
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public void addInformation(ItemStack itemstack, EntityPlayer player, List list, boolean bool) {
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if (this == ModItems.gun_revolver_nightmare) {
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list.add("Never let a cat doze on your belly when you sleep.");
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list.add("");
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list.add("Ammo: Nightmare Bullets");
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list.add("Damage: 1 - 100");
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}
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if (this == ModItems.gun_revolver_nightmare2) {
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list.add("Ominous references. *shivers*");
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list.add("");
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list.add("Ammo: Laser Buckshot");
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list.add("Damage: 25 - 150");
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}
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}
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@Override
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public Multimap getItemAttributeModifiers() {
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Multimap multimap = super.getItemAttributeModifiers();
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multimap.put(SharedMonsterAttributes.attackDamage.getAttributeUnlocalizedName(),
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new AttributeModifier(field_111210_e, "Weapon modifier", 2.5, 0));
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return multimap;
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}
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} |