Hbm-s-Nuclear-Tech-GIT/com/hbm/tileentity/TileEntityMachineMiningDrill.java

898 lines
26 KiB
Java

package com.hbm.tileentity;
import java.util.ArrayList;
import java.util.List;
import java.util.Random;
import com.hbm.blocks.ModBlocks;
import com.hbm.entity.particle.EntityGasFX;
import com.hbm.explosion.ExplosionLarge;
import com.hbm.interfaces.IConsumer;
import com.hbm.interfaces.IGasAcceptor;
import com.hbm.interfaces.IGasSource;
import com.hbm.interfaces.IOilAcceptor;
import com.hbm.interfaces.IOilSource;
import com.hbm.items.ModItems;
import com.hbm.items.special.ItemBattery;
import com.hbm.lib.Library;
import com.hbm.packet.LoopedSoundPacket;
import com.hbm.packet.PacketDispatcher;
import com.hbm.packet.TEDrillPacket;
import com.hbm.packet.TEDrillSoundPacket;
import com.hbm.packet.TEIGeneratorPacket;
import com.hbm.sound.SoundLoopMachine;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import net.minecraft.block.Block;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityChest;
import net.minecraft.tileentity.TileEntityHopper;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fluids.BlockFluidBase;
import net.minecraftforge.oredict.OreDictionary;
public class TileEntityMachineMiningDrill extends TileEntity implements ISidedInventory, IConsumer {
private ItemStack slots[];
public int power;
public int warning;
public static final int maxPower = 100000;
int age = 0;
int timer = 50;
int radius = 100;
int consumption = 100;
int fortune = 0;
boolean flag = true;
public float torque;
public float rotation;
//SoundLoopMachine sound;
private static final int[] slots_top = new int[] {1};
private static final int[] slots_bottom = new int[] {2, 0};
private static final int[] slots_side = new int[] {0};
Random rand = new Random();
private String customName;
public TileEntityMachineMiningDrill() {
slots = new ItemStack[13];
}
@Override
public int getSizeInventory() {
return slots.length;
}
@Override
public ItemStack getStackInSlot(int i) {
return slots[i];
}
@Override
public ItemStack getStackInSlotOnClosing(int i) {
if(slots[i] != null)
{
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
} else {
return null;
}
}
@Override
public void setInventorySlotContents(int i, ItemStack itemStack) {
slots[i] = itemStack;
if(itemStack != null && itemStack.stackSize > getInventoryStackLimit())
{
itemStack.stackSize = getInventoryStackLimit();
}
}
@Override
public String getInventoryName() {
return this.hasCustomInventoryName() ? this.customName : "container.miningDrill";
}
@Override
public boolean hasCustomInventoryName() {
return this.customName != null && this.customName.length() > 0;
}
public void setCustomName(String name) {
this.customName = name;
}
@Override
public int getInventoryStackLimit() {
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer player) {
if(worldObj.getTileEntity(xCoord, yCoord, zCoord) != this)
{
return false;
}else{
return player.getDistanceSq(xCoord + 0.5D, yCoord + 0.5D, zCoord + 0.5D) <=128;
}
}
//You scrubs aren't needed for anything (right now)
@Override
public void openInventory() {}
@Override
public void closeInventory() {}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemStack) {
if(i == 0)
if(itemStack.getItem() instanceof ItemBattery)
return true;
if(i == 1)
return true;
return false;
}
@Override
public ItemStack decrStackSize(int i, int j) {
if(slots[i] != null)
{
if(slots[i].stackSize <= j)
{
ItemStack itemStack = slots[i];
slots[i] = null;
return itemStack;
}
ItemStack itemStack1 = slots[i].splitStack(j);
if (slots[i].stackSize == 0)
{
slots[i] = null;
}
return itemStack1;
} else {
return null;
}
}
@Override
public void readFromNBT(NBTTagCompound nbt) {
super.readFromNBT(nbt);
NBTTagList list = nbt.getTagList("items", 10);
this.power = nbt.getInteger("powerTime");
slots = new ItemStack[getSizeInventory()];
for(int i = 0; i < list.tagCount(); i++)
{
NBTTagCompound nbt1 = list.getCompoundTagAt(i);
byte b0 = nbt1.getByte("slot");
if(b0 >= 0 && b0 < slots.length)
{
slots[b0] = ItemStack.loadItemStackFromNBT(nbt1);
}
}
}
@Override
public void writeToNBT(NBTTagCompound nbt) {
super.writeToNBT(nbt);
nbt.setInteger("powerTime", power);
NBTTagList list = new NBTTagList();
for(int i = 0; i < slots.length; i++)
{
if(slots[i] != null)
{
NBTTagCompound nbt1 = new NBTTagCompound();
nbt1.setByte("slot", (byte)i);
slots[i].writeToNBT(nbt1);
list.appendTag(nbt1);
}
}
nbt.setTag("items", list);
}
@Override
public int[] getAccessibleSlotsFromSide(int p_94128_1_)
{
return p_94128_1_ == 0 ? slots_bottom : (p_94128_1_ == 1 ? slots_top : slots_side);
}
@Override
public boolean canInsertItem(int i, ItemStack itemStack, int j) {
return this.isItemValidForSlot(i, itemStack);
}
@Override
public boolean canExtractItem(int i, ItemStack itemStack, int j) {
return false;
}
public int getPowerScaled(int i) {
return (power * i) / maxPower;
}
@Override
public void updateEntity() {
this.consumption = 100;
this.timer = 50;
this.radius = 1;
this.fortune = 0;
for(int i = 10; i < 13; i++) {
ItemStack stack = slots[i];
if(stack != null) {
if(stack.getItem() == ModItems.upgrade_effect_1) {
this.radius += 1;
this.consumption += 80;
}
if(stack.getItem() == ModItems.upgrade_effect_2) {
this.radius += 2;
this.consumption += 160;
}
if(stack.getItem() == ModItems.upgrade_effect_3) {
this.radius += 3;
this.consumption += 240;
}
if(stack.getItem() == ModItems.upgrade_speed_1) {
this.timer -= 15;
this.consumption += 300;
}
if(stack.getItem() == ModItems.upgrade_speed_2) {
this.timer -= 30;
this.consumption += 600;
}
if(stack.getItem() == ModItems.upgrade_speed_3) {
this.timer -= 45;
this.consumption += 900;
}
if(stack.getItem() == ModItems.upgrade_power_1) {
this.consumption -= 30;
this.timer += 5;
}
if(stack.getItem() == ModItems.upgrade_power_2) {
this.consumption -= 60;
this.timer += 10;
}
if(stack.getItem() == ModItems.upgrade_power_3) {
this.consumption -= 90;
this.timer += 15;
}
if(stack.getItem() == ModItems.upgrade_fortune_1) {
this.fortune += 1;
this.timer += 15;
}
if(stack.getItem() == ModItems.upgrade_fortune_2) {
this.fortune += 2;
this.timer += 30;
}
if(stack.getItem() == ModItems.upgrade_fortune_3) {
this.fortune += 3;
this.timer += 45;
}
}
}
if(timer < 5)
timer = 5;
if(consumption < 40)
consumption = 40;
if(radius > 4)
radius = 4;
if(fortune > 3)
fortune = 3;
age++;
if(age >= timer)
age -= timer;
if(!worldObj.isRemote) {
power = Library.chargeTEFromItems(slots, 0, power, maxPower);
if(power >= consumption) {
//operation start
if(age == timer - 1) {
warning = 0;
//warning 0, green: drill is operational
//warning 1, red: drill is full, has no power or the drill is jammed
//warning 2, yellow: drill has reached max depth
for(int i = this.yCoord - 1; i > this.yCoord - 1 - 100; i--) {
if(i <= 5) {
//Code 2: The drilling ended
warning = 2;
break;
}
Block b = worldObj.getBlock(this.xCoord, i, this.zCoord);
Block b1 = worldObj.getBlock(this.xCoord, i - 1, this.zCoord);
int meta = worldObj.getBlockMetadata(this.xCoord, i, this.zCoord);
int meta1 = worldObj.getBlockMetadata(this.xCoord, i - 1, this.zCoord);
ItemStack stack = new ItemStack(b.getItemDropped(meta, rand, fortune), b.quantityDropped(meta, fortune, rand), b.damageDropped(meta));
ItemStack stack1 = new ItemStack(b1.getItemDropped(meta1, rand, fortune), b1.quantityDropped(meta1, fortune, rand), b1.damageDropped(meta1));
if(i == this.yCoord - 1 && worldObj.getBlock(this.xCoord, i, this.zCoord) != ModBlocks.drill_pipe) {
if(this.isOreo(this.xCoord, i, this.zCoord) && this.hasSpace(stack)) {
//if(stack != null)
//this.addItemToInventory(stack);
worldObj.setBlock(this.xCoord, i, this.zCoord, ModBlocks.drill_pipe);
break;
} else {
//Code 2: Drill jammed
warning = 1;
break;
}
}
if(b1 == ModBlocks.drill_pipe) {
continue;
} else {
flag = i != this.yCoord - 1;
if(this.radius == 1)
if(!this.drill1(this.xCoord, i, this.zCoord)) {
if(this.isOreo(this.xCoord, i - 1, this.zCoord) && this.hasSpace(stack1)) {
//if(stack1 != null)
//this.addItemToInventory(stack1);
worldObj.setBlock(this.xCoord, i - 1, this.zCoord, ModBlocks.drill_pipe);
} else {
//Code 2: Drill jammed
warning = 1;
}
}
if(this.radius == 2)
if(!this.drill2(this.xCoord, i, this.zCoord)) {
if(this.isOreo(this.xCoord, i - 1, this.zCoord) && this.hasSpace(stack1)) {
//if(stack1 != null)
//this.addItemToInventory(stack1);
worldObj.setBlock(this.xCoord, i - 1, this.zCoord, ModBlocks.drill_pipe);
} else {
//Code 2: Drill jammed
warning = 1;
}
}
if(this.radius == 3)
if(!this.drill3(this.xCoord, i, this.zCoord)) {
if(this.isOreo(this.xCoord, i - 1, this.zCoord) && this.hasSpace(stack1)) {
//if(stack1 != null)
//this.addItemToInventory(stack1);
worldObj.setBlock(this.xCoord, i - 1, this.zCoord, ModBlocks.drill_pipe);
} else {
//Code 2: Drill jammed
warning = 1;
}
}
if(this.radius == 4)
if(!this.drill4(this.xCoord, i, this.zCoord)) {
if(this.isOreo(this.xCoord, i - 1, this.zCoord) && this.hasSpace(stack1)) {
//if(stack1 != null)
//this.addItemToInventory(stack1);
worldObj.setBlock(this.xCoord, i - 1, this.zCoord, ModBlocks.drill_pipe);
} else {
//Code 2: Drill jammed
warning = 1;
}
}
break;
}
}
}
//operation end
power -= consumption;
} else {
warning = 1;
}
int meta = worldObj.getBlockMetadata(this.xCoord, this.yCoord, this.zCoord);
TileEntity te = null;
if(meta == 2) {
te = worldObj.getTileEntity(xCoord - 2, yCoord, zCoord);
//worldObj.setBlock(xCoord - 2, yCoord, zCoord, Blocks.dirt);
}
if(meta == 3) {
te = worldObj.getTileEntity(xCoord + 2, yCoord, zCoord);
//worldObj.setBlock(xCoord - 2, yCoord, zCoord, Blocks.dirt);
}
if(meta == 4) {
te = worldObj.getTileEntity(xCoord, yCoord, zCoord + 2);
//worldObj.setBlock(xCoord - 2, yCoord, zCoord, Blocks.dirt);
}
if(meta == 5) {
te = worldObj.getTileEntity(xCoord, yCoord, zCoord - 2);
//worldObj.setBlock(xCoord - 2, yCoord, zCoord, Blocks.dirt);
}
if(te != null && te instanceof TileEntityChest) {
TileEntityChest chest = (TileEntityChest)te;
for(int i = 1; i < 10; i++)
if(tryFillContainer(chest, i))
break;
}
if(te != null && te instanceof TileEntityHopper) {
TileEntityHopper hopper = (TileEntityHopper)te;
for(int i = 1; i < 10; i++)
if(tryFillContainer(hopper, i))
break;
}
if(warning == 0) {
torque += 0.1;
if(torque > (100/timer))
torque = (100/timer);
} else {
torque -= 0.1F;
if(torque < -(100/timer))
torque = -(100/timer);
}
if(torque < 0) {
torque = 0;
}
rotation += torque;
if(rotation >= 360)
rotation -= 360;
PacketDispatcher.wrapper.sendToAll(new TEDrillPacket(xCoord, yCoord, zCoord, rotation));
PacketDispatcher.wrapper.sendToAll(new TEDrillSoundPacket(xCoord, yCoord, zCoord, torque));
//PacketDispatcher.wrapper.sendToAll(new LoopedSoundPacket(xCoord, yCoord, zCoord));
}
/*if(worldObj.isRemote) {
if(torque > 0) {
if(sound == null) {
sound = new SoundLoopMachine(new ResourceLocation("hbm:block.minerOperate"), this);
sound.setVolume(2.5F);
Minecraft.getMinecraft().getSoundHandler().playSound(sound);
}
} else {
if(sound != null) {
sound.stop();
sound = null;
}
}
}*/
}
public boolean tryFillContainer(IInventory inventory, int slot) {
int size = inventory.getSizeInventory();
for(int i = 0; i < size; i++) {
if(inventory.getStackInSlot(i) != null) {
if(slots[slot] == null)
return false;
ItemStack sta1 = inventory.getStackInSlot(i).copy();
ItemStack sta2 = slots[slot].copy();
if(sta1 != null && sta2 != null) {
sta1.stackSize = 1;
sta2.stackSize = 1;
if(ItemStack.areItemStacksEqual(sta1, sta2) && ItemStack.areItemStackTagsEqual(sta1, sta2) && inventory.getStackInSlot(i).stackSize < inventory.getStackInSlot(i).getMaxStackSize()) {
slots[slot].stackSize--;
if(slots[slot].stackSize <= 0)
slots[slot] = null;
ItemStack sta3 = inventory.getStackInSlot(i).copy();
sta3.stackSize++;
inventory.setInventorySlotContents(i, sta3);
return true;
}
}
}
}
for(int i = 0; i < size; i++) {
if(slots[slot] == null)
return false;
ItemStack sta2 = slots[slot].copy();
if(inventory.getStackInSlot(i) == null && sta2 != null) {
sta2.stackSize = 1;
slots[slot].stackSize--;
if(slots[slot].stackSize <= 0)
slots[slot] = null;
inventory.setInventorySlotContents(i, sta2);
return true;
}
}
return false;
}
public boolean isOreo(int x, int y, int z) {
Block b = worldObj.getBlock(x, y, z);
int meta = worldObj.getBlockMetadata(x, y, z);
if(b == Blocks.air || b == Blocks.grass || b == Blocks.dirt ||
b == Blocks.stone || b == Blocks.sand || b == Blocks.sandstone ||
b == Blocks.clay || b == Blocks.hardened_clay || b == Blocks.stained_hardened_clay ||
b == Blocks.gravel || b.isReplaceable(worldObj, x, y, z))
return true;
int[] ids = OreDictionary.getOreIDs(new ItemStack(b, 1, meta));
for(int i = 0; i < ids.length; i++) {
String s = OreDictionary.getOreName(ids[i]);
if(s.length() > 3 && s.substring(0, 3).equals("ore"))
return true;
}
return false;
}
public boolean isMinableOreo(int x, int y, int z) {
Block b = worldObj.getBlock(x, y, z);
int meta = worldObj.getBlockMetadata(x, y, z);
if(b == Blocks.grass || b == Blocks.dirt ||
b == Blocks.stone || b == Blocks.sand || b == Blocks.sandstone ||
b == Blocks.clay || b == Blocks.hardened_clay || b == Blocks.stained_hardened_clay ||
b == Blocks.gravel || b.isReplaceable(worldObj, x, y, z))
return true;
int[] ids = OreDictionary.getOreIDs(new ItemStack(b, 1, meta));
for(int i = 0; i < ids.length; i++) {
String s = OreDictionary.getOreName(ids[i]);
if(s.length() > 3 && s.substring(0, 3).equals("ore"))
return true;
}
return false;
}
/**
* returns true if there has been a successful mining operation
* returns false if no block could be mined and the drill is ready to extend
* */
public boolean drill1(int x, int y, int z) {
if(!flag)
return false;
if(!tryDrill(x + 1, y, z))
if(!tryDrill(x + 1, y, z + 1))
if(!tryDrill(x, y, z + 1))
if(!tryDrill(x - 1, y, z + 1))
if(!tryDrill(x - 1, y, z))
if(!tryDrill(x - 1, y, z - 1))
if(!tryDrill(x, y, z - 1))
if(!tryDrill(x + 1, y, z - 1))
if(!tryDrill(x, y - 1, z))
return false;
return true;
}
public boolean drill2(int x, int y, int z) {
if(!flag)
return false;
if(!tryDrill(x + 1, y, z))
if(!tryDrill(x + 1, y, z + 1))
if(!tryDrill(x, y, z + 1))
if(!tryDrill(x - 1, y, z + 1))
if(!tryDrill(x - 1, y, z))
if(!tryDrill(x - 1, y, z - 1))
if(!tryDrill(x, y, z - 1))
if(!tryDrill(x + 1, y, z - 1))
if(!tryDrill(x + 2, y, z))
if(!tryDrill(x + 2, y, z + 1))
if(!tryDrill(x + 1, y, z + 2))
if(!tryDrill(x, y, z + 2))
if(!tryDrill(x - 1, y, z + 2))
if(!tryDrill(x - 2, y, z + 1))
if(!tryDrill(x - 2, y, z))
if(!tryDrill(x - 2, y, z - 1))
if(!tryDrill(x - 1, y, z - 2))
if(!tryDrill(x, y, z - 2))
if(!tryDrill(x + 1, y, z - 2))
if(!tryDrill(x + 2, y, z - 1))
if(!tryDrill(x, y - 1, z))
return false;
return true;
}
public boolean drill3(int x, int y, int z) {
if(!flag)
return false;
if(!tryDrill(x + 1, y, z))
if(!tryDrill(x + 1, y, z + 1))
if(!tryDrill(x, y, z + 1))
if(!tryDrill(x - 1, y, z + 1))
if(!tryDrill(x - 1, y, z))
if(!tryDrill(x - 1, y, z - 1))
if(!tryDrill(x, y, z - 1))
if(!tryDrill(x + 1, y, z - 1))
if(!tryDrill(x + 2, y, z))
if(!tryDrill(x + 2, y, z + 1))
if(!tryDrill(x + 1, y, z + 2))
if(!tryDrill(x, y, z + 2))
if(!tryDrill(x - 1, y, z + 2))
if(!tryDrill(x - 2, y, z + 1))
if(!tryDrill(x - 2, y, z))
if(!tryDrill(x - 2, y, z - 1))
if(!tryDrill(x - 1, y, z - 2))
if(!tryDrill(x, y, z - 2))
if(!tryDrill(x + 1, y, z - 2))
if(!tryDrill(x + 2, y, z - 1))
if(!tryDrill(x + 3, y, z))
if(!tryDrill(x + 3, y, z + 1))
if(!tryDrill(x + 2, y, z + 2))
if(!tryDrill(x + 1, y, z + 3))
if(!tryDrill(x, y, z + 3))
if(!tryDrill(x - 1, y, z + 3))
if(!tryDrill(x - 2, y, z + 2))
if(!tryDrill(x - 3, y, z + 1))
if(!tryDrill(x - 3, y, z))
if(!tryDrill(x - 3, y, z - 1))
if(!tryDrill(x - 2, y, z - 2))
if(!tryDrill(x - 1, y, z - 3))
if(!tryDrill(x, y, z - 3))
if(!tryDrill(x + 1, y, z - 3))
if(!tryDrill(x + 2, y, z - 2))
if(!tryDrill(x + 3, y, z - 1))
if(!tryDrill(x, y - 1, z))
return false;
return true;
}
public boolean drill4(int x, int y, int z) {
if(!flag)
return false;
if(!tryDrill(x + 1, y, z))
if(!tryDrill(x + 1, y, z + 1))
if(!tryDrill(x, y, z + 1))
if(!tryDrill(x - 1, y, z + 1))
if(!tryDrill(x - 1, y, z))
if(!tryDrill(x - 1, y, z - 1))
if(!tryDrill(x, y, z - 1))
if(!tryDrill(x + 1, y, z - 1))
if(!tryDrill(x + 2, y, z))
if(!tryDrill(x + 2, y, z + 1))
if(!tryDrill(x + 1, y, z + 2))
if(!tryDrill(x, y, z + 2))
if(!tryDrill(x - 1, y, z + 2))
if(!tryDrill(x - 2, y, z + 1))
if(!tryDrill(x - 2, y, z))
if(!tryDrill(x - 2, y, z - 1))
if(!tryDrill(x - 1, y, z - 2))
if(!tryDrill(x, y, z - 2))
if(!tryDrill(x + 1, y, z - 2))
if(!tryDrill(x + 2, y, z - 1))
if(!tryDrill(x + 3, y, z))
if(!tryDrill(x + 3, y, z + 1))
if(!tryDrill(x + 2, y, z + 2))
if(!tryDrill(x + 1, y, z + 3))
if(!tryDrill(x, y, z + 3))
if(!tryDrill(x - 1, y, z + 3))
if(!tryDrill(x - 2, y, z + 2))
if(!tryDrill(x - 3, y, z + 1))
if(!tryDrill(x - 3, y, z))
if(!tryDrill(x - 3, y, z - 1))
if(!tryDrill(x - 2, y, z - 2))
if(!tryDrill(x - 1, y, z - 3))
if(!tryDrill(x, y, z - 3))
if(!tryDrill(x + 1, y, z - 3))
if(!tryDrill(x + 2, y, z - 2))
if(!tryDrill(x + 3, y, z - 1))
if(!tryDrill(x + 4, y, z))
if(!tryDrill(x + 4, y, z + 1))
if(!tryDrill(x + 4, y, z + 2))
if(!tryDrill(x + 3, y, z + 2))
if(!tryDrill(x + 3, y, z + 3))
if(!tryDrill(x + 2, y, z + 3))
if(!tryDrill(x + 2, y, z + 4))
if(!tryDrill(x + 1, y, z + 4))
if(!tryDrill(x, y, z + 4))
if(!tryDrill(x - 1, y, z + 4))
if(!tryDrill(x - 2, y, z + 4))
if(!tryDrill(x - 2, y, z + 3))
if(!tryDrill(x - 3, y, z + 3))
if(!tryDrill(x - 3, y, z + 2))
if(!tryDrill(x - 4, y, z + 2))
if(!tryDrill(x - 4, y, z + 1))
if(!tryDrill(x - 4, y, z))
if(!tryDrill(x - 4, y, z - 1))
if(!tryDrill(x - 4, y, z - 2))
if(!tryDrill(x - 3, y, z - 2))
if(!tryDrill(x - 3, y, z - 3))
if(!tryDrill(x - 2, y, z - 3))
if(!tryDrill(x - 2, y, z - 4))
if(!tryDrill(x - 1, y, z - 4))
if(!tryDrill(x, y, z - 4))
if(!tryDrill(x + 1, y, z - 4))
if(!tryDrill(x + 2, y, z - 4))
if(!tryDrill(x + 2, y, z - 3))
if(!tryDrill(x + 3, y, z - 3))
if(!tryDrill(x + 3, y, z - 2))
if(!tryDrill(x + 4, y, z - 2))
if(!tryDrill(x + 4, y, z - 1))
if(!tryDrill(x, y - 1, z))
return false;
return true;
}
/**
* returns true if there has been a successful mining operation
* returns false if no block could be mined, as it is either air or unmineable
* */
public boolean tryDrill(int x, int y, int z) {
if(worldObj.getBlock(x, y, z) == Blocks.air || !isMinableOreo(x, y, z))
return false;
if(worldObj.getBlock(x, y, z).getMaterial().isLiquid()) {
worldObj.func_147480_a(x, y, z, false);
return false;
}
Block b = worldObj.getBlock(x, y, z);
int meta = worldObj.getBlockMetadata(x, y, z);
ItemStack stack = new ItemStack(b.getItemDropped(meta, rand, fortune), b.quantityDropped(meta, fortune, rand), b.damageDropped(meta));
if(hasSpace(stack)) {
this.addItemToInventory(stack);
worldObj.func_147480_a(x, y, z, false);
return true;
}
return true;
}
public boolean hasSpace(ItemStack stack) {
ItemStack st = stack.copy();
if(st == null)
return true;
for(int i = 1; i < 10; i++) {
if(slots[i] == null)
return true;
}
int size = st.stackSize;
st.stackSize = 1;
ItemStack[] fakeArray = slots.clone();
boolean flag = true;
for(int i = 0; i < stack.stackSize; i++) {
if(!canAddItemToArray(st, fakeArray))
flag = false;
}
return flag;
}
public void addItemToInventory(ItemStack stack) {
ItemStack st = stack.copy();
if(st == null)
return;
int size = st.stackSize;
st.stackSize = 1;
for(int i = 0; i < size; i++)
canAddItemToArray(st, this.slots);
}
public boolean canAddItemToArray(ItemStack stack, ItemStack[] array) {
ItemStack st = stack.copy();
if(st == null)
return true;
for(int i = 1; i < 10; i++) {
if(array[i] != null) {
ItemStack sta = array[i].copy();
if(sta != null && sta.getItem() == st.getItem() && sta.stackSize < st.getMaxStackSize()) {
array[i].stackSize++;
return true;
}
}
}
for(int i = 1; i < 10; i++) {
if(array[i] == null) {
array[i] = stack.copy();
return true;
}
}
return false;
}
@Override
public void setPower(int i) {
power = i;
}
@Override
public int getPower() {
return power;
}
@Override
public int getMaxPower() {
return maxPower;
}
@Override
public AxisAlignedBB getRenderBoundingBox() {
return TileEntity.INFINITE_EXTENT_AABB;
}
@Override
@SideOnly(Side.CLIENT)
public double getMaxRenderDistanceSquared()
{
return 65536.0D;
}
}