mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
397 lines
15 KiB
Java
397 lines
15 KiB
Java
package com.hbm.blocks;
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import java.util.Random;
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import com.hbm.entity.EntityMissileAntiBallistic;
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import com.hbm.entity.EntityMissileBunkerBuster;
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import com.hbm.entity.EntityMissileBurst;
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import com.hbm.entity.EntityMissileBusterStrong;
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import com.hbm.entity.EntityMissileCluster;
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import com.hbm.entity.EntityMissileClusterStrong;
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import com.hbm.entity.EntityMissileDrill;
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import com.hbm.entity.EntityMissileEndo;
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import com.hbm.entity.EntityMissileExo;
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import com.hbm.entity.EntityMissileGeneric;
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import com.hbm.entity.EntityMissileIncendiary;
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import com.hbm.entity.EntityMissileIncendiaryStrong;
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import com.hbm.entity.EntityMissileInferno;
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import com.hbm.entity.EntityMissileMirv;
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import com.hbm.entity.EntityMissileNuclear;
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import com.hbm.entity.EntityMissileRain;
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import com.hbm.entity.EntityMissileStrong;
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import com.hbm.items.ModItems;
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import com.hbm.main.MainRegistry;
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import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockContainer;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.item.EntityItem;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.util.MathHelper;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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public class LaunchPad extends BlockContainer {
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public TileEntityLaunchPad tetn = new TileEntityLaunchPad();
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public static boolean keepInventory = false;
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private final static Random field_149933_a = new Random();
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protected LaunchPad(Material p_i45386_1_) {
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super(p_i45386_1_);
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}
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@Override
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public TileEntity createNewTileEntity(World p_149915_1_, int p_149915_2_) {
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return new TileEntityLaunchPad();
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}
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@Override
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public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_)
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{
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return Item.getItemFromBlock(ModBlocks.launch_pad);
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}
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@Override
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public void breakBlock(World p_149749_1_, int p_149749_2_, int p_149749_3_, int p_149749_4_, Block p_149749_5_, int p_149749_6_)
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{
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if (!keepInventory)
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{
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TileEntityLaunchPad tileentityfurnace = (TileEntityLaunchPad)p_149749_1_.getTileEntity(p_149749_2_, p_149749_3_, p_149749_4_);
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if (tileentityfurnace != null)
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{
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for (int i1 = 0; i1 < tileentityfurnace.getSizeInventory(); ++i1)
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{
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ItemStack itemstack = tileentityfurnace.getStackInSlot(i1);
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if (itemstack != null)
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{
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float f = LaunchPad.field_149933_a.nextFloat() * 0.8F + 0.1F;
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float f1 = LaunchPad.field_149933_a.nextFloat() * 0.8F + 0.1F;
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float f2 = LaunchPad.field_149933_a.nextFloat() * 0.8F + 0.1F;
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while (itemstack.stackSize > 0)
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{
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int j1 = LaunchPad.field_149933_a.nextInt(21) + 10;
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if (j1 > itemstack.stackSize)
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{
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j1 = itemstack.stackSize;
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}
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itemstack.stackSize -= j1;
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EntityItem entityitem = new EntityItem(p_149749_1_, p_149749_2_ + f, p_149749_3_ + f1, p_149749_4_ + f2, new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage()));
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if (itemstack.hasTagCompound())
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{
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entityitem.getEntityItem().setTagCompound((NBTTagCompound)itemstack.getTagCompound().copy());
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}
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float f3 = 0.05F;
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entityitem.motionX = (float)LaunchPad.field_149933_a.nextGaussian() * f3;
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entityitem.motionY = (float)LaunchPad.field_149933_a.nextGaussian() * f3 + 0.2F;
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entityitem.motionZ = (float)LaunchPad.field_149933_a.nextGaussian() * f3;
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p_149749_1_.spawnEntityInWorld(entityitem);
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}
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}
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}
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p_149749_1_.func_147453_f(p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_);
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}
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}
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super.breakBlock(p_149749_1_, p_149749_2_, p_149749_3_, p_149749_4_, p_149749_5_, p_149749_6_);
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}
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@Override
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public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
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if(world.isRemote)
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{
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return true;
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} else if(!player.isSneaking())
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{
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TileEntityLaunchPad entity = (TileEntityLaunchPad) world.getTileEntity(x, y, z);
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if(entity != null)
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{
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FMLNetworkHandler.openGui(player, MainRegistry.instance, ModBlocks.guiID_launch_pad, world, x, y, z);
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}
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return true;
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} else {
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return false;
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}
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}
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@Override
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public void onNeighborBlockChange(World p_149695_1_, int x, int y, int z, Block p_149695_5_)
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{
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TileEntityLaunchPad entity = (TileEntityLaunchPad) p_149695_1_.getTileEntity(x, y, z);
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if (p_149695_1_.isBlockIndirectlyGettingPowered(x, y, z))
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{
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if(entity.slots[1] != null && entity.slots[1].getItem() == ModItems.designator && entity.slots[1].stackTagCompound != null)
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{
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int xCoord = entity.slots[1].stackTagCompound.getInteger("xCoord");
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int zCoord = entity.slots[1].stackTagCompound.getInteger("zCoord");
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if(xCoord == entity.xCoord && zCoord == entity.zCoord)
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{
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xCoord += 1;
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}
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if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_generic && entity.power >= 75000)
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{
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EntityMissileGeneric missile = new EntityMissileGeneric(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F);
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p_149695_1_.spawnEntityInWorld(missile);
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entity.power -= 75000;
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entity.slots[0] = null;
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}
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if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_anti_ballistic && entity.power >= 75000)
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{
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EntityMissileAntiBallistic missile = new EntityMissileAntiBallistic(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F);
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p_149695_1_.spawnEntityInWorld(missile);
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entity.power -= 75000;
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entity.slots[0] = null;
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}
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if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_incendiary && entity.power >= 75000)
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{
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EntityMissileIncendiary missile = new EntityMissileIncendiary(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F);
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p_149695_1_.spawnEntityInWorld(missile);
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entity.power -= 75000;
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entity.slots[0] = null;
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}
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if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_cluster && entity.power >= 75000)
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{
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EntityMissileCluster missile = new EntityMissileCluster(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F);
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p_149695_1_.spawnEntityInWorld(missile);
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entity.power -= 75000;
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entity.slots[0] = null;
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}
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if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_buster && entity.power >= 75000)
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{
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EntityMissileBunkerBuster missile = new EntityMissileBunkerBuster(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F);
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p_149695_1_.spawnEntityInWorld(missile);
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entity.power -= 75000;
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entity.slots[0] = null;
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}
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if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_strong && entity.power >= 75000)
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{
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EntityMissileStrong missile = new EntityMissileStrong(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F);
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p_149695_1_.spawnEntityInWorld(missile);
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entity.power -= 75000;
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entity.slots[0] = null;
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}
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if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_incendiary_strong && entity.power >= 75000)
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{
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EntityMissileIncendiaryStrong missile = new EntityMissileIncendiaryStrong(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F);
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p_149695_1_.spawnEntityInWorld(missile);
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entity.power -= 75000;
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entity.slots[0] = null;
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}
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if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_cluster_strong && entity.power >= 75000)
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{
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EntityMissileClusterStrong missile = new EntityMissileClusterStrong(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F);
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p_149695_1_.spawnEntityInWorld(missile);
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entity.power -= 75000;
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entity.slots[0] = null;
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}
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if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_buster_strong && entity.power >= 75000)
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{
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EntityMissileBusterStrong missile = new EntityMissileBusterStrong(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F);
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p_149695_1_.spawnEntityInWorld(missile);
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entity.power -= 75000;
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entity.slots[0] = null;
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}
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if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_burst && entity.power >= 75000)
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{
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EntityMissileBurst missile = new EntityMissileBurst(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F);
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p_149695_1_.spawnEntityInWorld(missile);
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entity.power -= 75000;
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entity.slots[0] = null;
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}
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if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_inferno && entity.power >= 75000)
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{
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EntityMissileInferno missile = new EntityMissileInferno(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F);
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p_149695_1_.spawnEntityInWorld(missile);
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entity.power -= 75000;
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entity.slots[0] = null;
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}
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if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_rain && entity.power >= 75000)
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{
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EntityMissileRain missile = new EntityMissileRain(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F);
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p_149695_1_.spawnEntityInWorld(missile);
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entity.power -= 75000;
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entity.slots[0] = null;
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}
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if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_drill && entity.power >= 75000)
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{
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EntityMissileDrill missile = new EntityMissileDrill(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F);
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p_149695_1_.spawnEntityInWorld(missile);
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entity.power -= 75000;
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entity.slots[0] = null;
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}
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if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_nuclear && entity.power >= 75000)
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{
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EntityMissileNuclear missile = new EntityMissileNuclear(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F);
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p_149695_1_.spawnEntityInWorld(missile);
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entity.power -= 75000;
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entity.slots[0] = null;
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}
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if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_endo && entity.power >= 75000)
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{
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EntityMissileEndo missile = new EntityMissileEndo(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F);
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p_149695_1_.spawnEntityInWorld(missile);
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entity.power -= 75000;
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entity.slots[0] = null;
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}
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if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_exo && entity.power >= 75000)
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{
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EntityMissileExo missile = new EntityMissileExo(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F);
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p_149695_1_.spawnEntityInWorld(missile);
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entity.power -= 75000;
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entity.slots[0] = null;
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}
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if(entity.slots[0] != null && entity.slots[0].getItem() == ModItems.missile_nuclear_cluster && entity.power >= 75000)
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{
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EntityMissileMirv missile = new EntityMissileMirv(p_149695_1_, xCoord, zCoord, x + 0.5F, y + 2F, z + 0.5F);
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p_149695_1_.spawnEntityInWorld(missile);
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entity.power -= 75000;
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entity.slots[0] = null;
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}
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}
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}
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}
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@Override
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public int getRenderType(){
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return -1;
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}
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@Override
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public boolean isOpaqueCube() {
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return false;
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}
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@Override
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public boolean renderAsNormalBlock() {
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return false;
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}
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@Override
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public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) {
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int i = MathHelper.floor_double(player.rotationYaw * 4.0F / 360.0F + 0.5D) & 3;
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if(i == 0)
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{
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world.setBlockMetadataWithNotify(x, y, z, 5, 2);
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}
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if(i == 1)
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{
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world.setBlockMetadataWithNotify(x, y, z, 3, 2);
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}
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if(i == 2)
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{
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world.setBlockMetadataWithNotify(x, y, z, 4, 2);
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}
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if(i == 3)
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{
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world.setBlockMetadataWithNotify(x, y, z, 2, 2);
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}
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}
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public static void updateBlockState(int type, World world, int x, int y, int z) {
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int i = world.getBlockMetadata(x, y, z);
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TileEntity entity = world.getTileEntity(x, y, z);
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keepInventory = true;
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if(type == 1)
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{
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world.setBlock(x, y, z, ModBlocks.launch_pad_generic);
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} else if(type == 2)
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{
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world.setBlock(x, y, z, ModBlocks.launch_pad_strong);
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} else if(type == 3)
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{
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world.setBlock(x, y, z, ModBlocks.launch_pad_cluster);
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} else if(type == 4)
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{
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world.setBlock(x, y, z, ModBlocks.launch_pad_nuclear);
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} else if(type == 5)
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{
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world.setBlock(x, y, z, ModBlocks.launch_pad_incendiary);
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} else if(type == 6)
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{
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world.setBlock(x, y, z, ModBlocks.launch_pad_buster);
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} else if(type == 7)
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{
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world.setBlock(x, y, z, ModBlocks.launch_pad_incendiary_strong);
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} else if(type == 8)
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{
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world.setBlock(x, y, z, ModBlocks.launch_pad_cluster_strong);
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} else if(type == 9)
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{
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world.setBlock(x, y, z, ModBlocks.launch_pad_buster_strong);
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} else if(type == 10)
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{
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world.setBlock(x, y, z, ModBlocks.launch_pad_burst);
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} else if(type == 11)
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{
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world.setBlock(x, y, z, ModBlocks.launch_pad_inferno);
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} else if(type == 12)
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{
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world.setBlock(x, y, z, ModBlocks.launch_pad_rain);
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} else if(type == 13)
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{
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world.setBlock(x, y, z, ModBlocks.launch_pad_drill);
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} else if(type == 14)
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{
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world.setBlock(x, y, z, ModBlocks.launch_pad_endo);
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} else if(type == 15)
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{
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world.setBlock(x, y, z, ModBlocks.launch_pad_exo);
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} else if(type == 16)
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{
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world.setBlock(x, y, z, ModBlocks.launch_pad_mirv);
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} else {
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world.setBlock(x, y, z, ModBlocks.launch_pad);
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}
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keepInventory = false;
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if(entity != null) {
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entity.validate();
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world.setTileEntity(x, y, z, entity);
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}
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}
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@Override
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public void setBlockBoundsBasedOnState(IBlockAccess p_149719_1_, int p_149719_2_, int p_149719_3_, int p_149719_4_)
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{
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float f = 0.0625F;
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.5F, 1.0F);
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}
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}
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