mirror of
https://github.com/HbmMods/Hbm-s-Nuclear-Tech-GIT.git
synced 2026-01-25 10:32:49 +00:00
405 lines
14 KiB
Java
405 lines
14 KiB
Java
package com.hbm.blocks.generic;
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import java.util.Random;
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import com.hbm.blocks.ModBlocks;
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import com.hbm.items.ModItems;
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import com.hbm.world.gen.INBTTransformable;
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import cpw.mods.fml.relauncher.Side;
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import cpw.mods.fml.relauncher.SideOnly;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraft.client.renderer.IconFlipped;
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import net.minecraft.client.renderer.texture.IIconRegister;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.item.Item;
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import net.minecraft.util.AxisAlignedBB;
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import net.minecraft.util.IIcon;
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import net.minecraft.util.MovingObjectPosition;
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import net.minecraft.util.Vec3;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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public class BlockModDoor extends Block implements INBTTransformable {
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@SideOnly(Side.CLIENT)
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private IIcon[] field_150017_a;
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@SideOnly(Side.CLIENT)
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private IIcon[] field_150016_b;
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public BlockModDoor(Material p_i45402_1_) {
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super(p_i45402_1_);
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float f = 0.5F;
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float f1 = 1.0F;
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this.setBlockBounds(0.5F - f, 0.0F, 0.5F - f, 0.5F + f, f1, 0.5F + f);
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}
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/**
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* Gets the block's texture. Args: side, meta
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*/
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@SideOnly(Side.CLIENT)
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public IIcon getIcon(int p_149691_1_, int p_149691_2_) {
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return this.field_150016_b[0];
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}
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@SideOnly(Side.CLIENT)
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public IIcon getIcon(IBlockAccess p_149673_1_, int p_149673_2_, int p_149673_3_, int p_149673_4_, int p_149673_5_) {
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if (p_149673_5_ != 1 && p_149673_5_ != 0) {
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int i1 = this.func_150012_g(p_149673_1_, p_149673_2_, p_149673_3_, p_149673_4_);
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int j1 = i1 & 3;
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boolean flag = (i1 & 4) != 0;
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boolean flag1 = false;
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boolean flag2 = (i1 & 8) != 0;
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if (flag) {
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if (j1 == 0 && p_149673_5_ == 2) {
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flag1 = !flag1;
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} else if (j1 == 1 && p_149673_5_ == 5) {
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flag1 = !flag1;
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} else if (j1 == 2 && p_149673_5_ == 3) {
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flag1 = !flag1;
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} else if (j1 == 3 && p_149673_5_ == 4) {
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flag1 = !flag1;
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}
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} else {
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if (j1 == 0 && p_149673_5_ == 5) {
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flag1 = !flag1;
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} else if (j1 == 1 && p_149673_5_ == 3) {
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flag1 = !flag1;
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} else if (j1 == 2 && p_149673_5_ == 4) {
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flag1 = !flag1;
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} else if (j1 == 3 && p_149673_5_ == 2) {
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flag1 = !flag1;
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}
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if ((i1 & 16) != 0) {
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flag1 = !flag1;
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}
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}
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return flag2 ? this.field_150017_a[flag1 ? 1 : 0] : this.field_150016_b[flag1 ? 1 : 0];
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} else {
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return this.field_150016_b[0];
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}
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}
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@SideOnly(Side.CLIENT)
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public void registerBlockIcons(IIconRegister p_149651_1_) {
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this.field_150017_a = new IIcon[2];
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this.field_150016_b = new IIcon[2];
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this.field_150017_a[0] = p_149651_1_.registerIcon(this.getTextureName() + "_upper");
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this.field_150016_b[0] = p_149651_1_.registerIcon(this.getTextureName() + "_lower");
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this.field_150017_a[1] = new IconFlipped(this.field_150017_a[0], true, false);
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this.field_150016_b[1] = new IconFlipped(this.field_150016_b[0], true, false);
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}
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/**
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* Is this block (a) opaque and (b) a full 1m cube? This determines whether
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* or not to render the shared face of two adjacent blocks and also whether
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* the player can attach torches, redstone wire, etc to this block.
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*/
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public boolean isOpaqueCube() {
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return false;
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}
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public boolean getBlocksMovement(IBlockAccess p_149655_1_, int p_149655_2_, int p_149655_3_, int p_149655_4_) {
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int l = this.func_150012_g(p_149655_1_, p_149655_2_, p_149655_3_, p_149655_4_);
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return (l & 4) != 0;
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}
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/**
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* If this block doesn't render as an ordinary block it will return False
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* (examples: signs, buttons, stairs, etc)
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*/
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public boolean renderAsNormalBlock() {
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return false;
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}
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/**
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* The type of render function that is called for this block
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*/
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public int getRenderType() {
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return 7;
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}
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/**
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* Returns the bounding box of the wired rectangular prism to render.
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*/
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@SideOnly(Side.CLIENT)
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public AxisAlignedBB getSelectedBoundingBoxFromPool(World p_149633_1_, int p_149633_2_, int p_149633_3_,
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int p_149633_4_) {
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this.setBlockBoundsBasedOnState(p_149633_1_, p_149633_2_, p_149633_3_, p_149633_4_);
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return super.getSelectedBoundingBoxFromPool(p_149633_1_, p_149633_2_, p_149633_3_, p_149633_4_);
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}
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/**
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* Returns a bounding box from the pool of bounding boxes (this means this
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* box can change after the pool has been cleared to be reused)
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*/
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public AxisAlignedBB getCollisionBoundingBoxFromPool(World p_149668_1_, int p_149668_2_, int p_149668_3_,
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int p_149668_4_) {
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this.setBlockBoundsBasedOnState(p_149668_1_, p_149668_2_, p_149668_3_, p_149668_4_);
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return super.getCollisionBoundingBoxFromPool(p_149668_1_, p_149668_2_, p_149668_3_, p_149668_4_);
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}
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/**
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* Updates the blocks bounds based on its current state. Args: world, x, y,
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* z
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*/
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public void setBlockBoundsBasedOnState(IBlockAccess p_149719_1_, int p_149719_2_, int p_149719_3_,
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int p_149719_4_) {
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this.func_150011_b(this.func_150012_g(p_149719_1_, p_149719_2_, p_149719_3_, p_149719_4_));
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}
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public int func_150013_e(IBlockAccess p_150013_1_, int p_150013_2_, int p_150013_3_, int p_150013_4_) {
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return this.func_150012_g(p_150013_1_, p_150013_2_, p_150013_3_, p_150013_4_) & 3;
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}
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public boolean func_150015_f(IBlockAccess p_150015_1_, int p_150015_2_, int p_150015_3_, int p_150015_4_) {
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return (this.func_150012_g(p_150015_1_, p_150015_2_, p_150015_3_, p_150015_4_) & 4) != 0;
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}
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private void func_150011_b(int p_150011_1_) {
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float f = 0.1875F;
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 2.0F, 1.0F);
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int j = p_150011_1_ & 3;
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boolean flag = (p_150011_1_ & 4) != 0;
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boolean flag1 = (p_150011_1_ & 16) != 0;
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if (j == 0) {
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if (flag) {
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if (!flag1) {
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
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} else {
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this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
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}
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} else {
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this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
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}
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} else if (j == 1) {
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if (flag) {
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if (!flag1) {
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this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
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} else {
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this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
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}
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} else {
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
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}
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} else if (j == 2) {
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if (flag) {
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if (!flag1) {
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this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
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} else {
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this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, f);
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}
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} else {
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this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
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}
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} else if (j == 3) {
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if (flag) {
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if (!flag1) {
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this.setBlockBounds(0.0F, 0.0F, 0.0F, f, 1.0F, 1.0F);
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} else {
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this.setBlockBounds(1.0F - f, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
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}
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} else {
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this.setBlockBounds(0.0F, 0.0F, 1.0F - f, 1.0F, 1.0F, 1.0F);
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}
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}
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}
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/**
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* Called when a player hits the block. Args: world, x, y, z, player
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*/
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public void onBlockClicked(World p_149699_1_, int p_149699_2_, int p_149699_3_, int p_149699_4_,
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EntityPlayer p_149699_5_) {
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}
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/**
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* Called upon block activation (right click on the block.)
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*/
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public boolean onBlockActivated(World p_149727_1_, int p_149727_2_, int p_149727_3_, int p_149727_4_,
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EntityPlayer p_149727_5_, int p_149727_6_, float p_149727_7_, float p_149727_8_, float p_149727_9_) {
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int i1 = this.func_150012_g(p_149727_1_, p_149727_2_, p_149727_3_, p_149727_4_);
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int j1 = i1 & 7;
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j1 ^= 4;
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if ((i1 & 8) == 0) {
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p_149727_1_.setBlockMetadataWithNotify(p_149727_2_, p_149727_3_, p_149727_4_, j1, 2);
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p_149727_1_.markBlockRangeForRenderUpdate(p_149727_2_, p_149727_3_, p_149727_4_, p_149727_2_, p_149727_3_,
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p_149727_4_);
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} else {
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p_149727_1_.setBlockMetadataWithNotify(p_149727_2_, p_149727_3_ - 1, p_149727_4_, j1, 2);
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p_149727_1_.markBlockRangeForRenderUpdate(p_149727_2_, p_149727_3_ - 1, p_149727_4_, p_149727_2_,
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p_149727_3_, p_149727_4_);
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}
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p_149727_1_.playSoundEffect(p_149727_2_, p_149727_3_, p_149727_4_, "hbm:block.openDoor", 1.0F, p_149727_1_.rand.nextFloat() * 0.1F + 0.9F);
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return true;
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}
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public void func_150014_a(World p_150014_1_, int p_150014_2_, int p_150014_3_, int p_150014_4_,
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boolean p_150014_5_) {
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int l = this.func_150012_g(p_150014_1_, p_150014_2_, p_150014_3_, p_150014_4_);
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boolean flag1 = (l & 4) != 0;
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if (flag1 != p_150014_5_) {
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int i1 = l & 7;
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i1 ^= 4;
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if ((l & 8) == 0) {
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p_150014_1_.setBlockMetadataWithNotify(p_150014_2_, p_150014_3_, p_150014_4_, i1, 2);
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p_150014_1_.markBlockRangeForRenderUpdate(p_150014_2_, p_150014_3_, p_150014_4_, p_150014_2_,
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p_150014_3_, p_150014_4_);
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} else {
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p_150014_1_.setBlockMetadataWithNotify(p_150014_2_, p_150014_3_ - 1, p_150014_4_, i1, 2);
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p_150014_1_.markBlockRangeForRenderUpdate(p_150014_2_, p_150014_3_ - 1, p_150014_4_, p_150014_2_,
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p_150014_3_, p_150014_4_);
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}
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p_150014_1_.playSoundEffect(p_150014_2_, p_150014_3_, p_150014_4_, "hbm:block.openDoor", 1.0F, p_150014_1_.rand.nextFloat() * 0.1F + 0.9F);
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}
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}
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/**
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* Lets the block know when one of its neighbor changes. Doesn't know which
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* neighbor changed (coordinates passed are their own) Args: x, y, z,
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* neighbor Block
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*/
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public void onNeighborBlockChange(World p_149695_1_, int p_149695_2_, int p_149695_3_, int p_149695_4_,
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Block p_149695_5_) {
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int l = p_149695_1_.getBlockMetadata(p_149695_2_, p_149695_3_, p_149695_4_);
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if ((l & 8) == 0) {
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boolean flag = false;
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if (p_149695_1_.getBlock(p_149695_2_, p_149695_3_ + 1, p_149695_4_) != this) {
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p_149695_1_.setBlockToAir(p_149695_2_, p_149695_3_, p_149695_4_);
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flag = true;
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}
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if (!World.doesBlockHaveSolidTopSurface(p_149695_1_, p_149695_2_, p_149695_3_ - 1, p_149695_4_)) {
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p_149695_1_.setBlockToAir(p_149695_2_, p_149695_3_, p_149695_4_);
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flag = true;
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if (p_149695_1_.getBlock(p_149695_2_, p_149695_3_ + 1, p_149695_4_) == this) {
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p_149695_1_.setBlockToAir(p_149695_2_, p_149695_3_ + 1, p_149695_4_);
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}
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}
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if (flag) {
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if (!p_149695_1_.isRemote) {
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this.dropBlockAsItem(p_149695_1_, p_149695_2_, p_149695_3_, p_149695_4_, l, 0);
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}
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} else {
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boolean flag1 = p_149695_1_.isBlockIndirectlyGettingPowered(p_149695_2_, p_149695_3_, p_149695_4_)
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|| p_149695_1_.isBlockIndirectlyGettingPowered(p_149695_2_, p_149695_3_ + 1, p_149695_4_);
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if ((flag1 || p_149695_5_.canProvidePower()) && p_149695_5_ != this) {
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this.func_150014_a(p_149695_1_, p_149695_2_, p_149695_3_, p_149695_4_, flag1);
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}
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}
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} else {
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if (p_149695_1_.getBlock(p_149695_2_, p_149695_3_ - 1, p_149695_4_) != this) {
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p_149695_1_.setBlockToAir(p_149695_2_, p_149695_3_, p_149695_4_);
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}
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if (p_149695_5_ != this) {
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this.onNeighborBlockChange(p_149695_1_, p_149695_2_, p_149695_3_ - 1, p_149695_4_, p_149695_5_);
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}
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}
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}
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public Item getItemDropped(int p_149650_1_, Random p_149650_2_, int p_149650_3_) {
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if((p_149650_1_ & 8) != 0)
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return null;
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if (this == ModBlocks.door_metal)
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return ModItems.door_metal;
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else if (this == ModBlocks.door_office)
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return ModItems.door_office;
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else if (this == ModBlocks.door_red)
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return ModItems.door_red;
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else
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return ModItems.door_bunker;
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}
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/**
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* Ray traces through the blocks collision from start vector to end vector
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* returning a ray trace hit. Args: world, x, y, z, startVec, endVec
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*/
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public MovingObjectPosition collisionRayTrace(World p_149731_1_, int p_149731_2_, int p_149731_3_, int p_149731_4_,
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Vec3 p_149731_5_, Vec3 p_149731_6_) {
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this.setBlockBoundsBasedOnState(p_149731_1_, p_149731_2_, p_149731_3_, p_149731_4_);
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return super.collisionRayTrace(p_149731_1_, p_149731_2_, p_149731_3_, p_149731_4_, p_149731_5_, p_149731_6_);
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}
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/**
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* Checks to see if its valid to put this block at the specified
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* coordinates. Args: world, x, y, z
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*/
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public boolean canPlaceBlockAt(World p_149742_1_, int p_149742_2_, int p_149742_3_, int p_149742_4_) {
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return p_149742_3_ >= p_149742_1_.getHeight() - 1 ? false
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: World.doesBlockHaveSolidTopSurface(p_149742_1_, p_149742_2_, p_149742_3_ - 1, p_149742_4_)
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&& super.canPlaceBlockAt(p_149742_1_, p_149742_2_, p_149742_3_, p_149742_4_)
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&& super.canPlaceBlockAt(p_149742_1_, p_149742_2_, p_149742_3_ + 1, p_149742_4_);
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}
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/**
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* Returns the mobility information of the block, 0 = free, 1 = can't push
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* but can move over, 2 = total immobility and stop pistons
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*/
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public int getMobilityFlag() {
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return 1;
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}
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public int func_150012_g(IBlockAccess p_150012_1_, int p_150012_2_, int p_150012_3_, int p_150012_4_) {
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int l = p_150012_1_.getBlockMetadata(p_150012_2_, p_150012_3_, p_150012_4_);
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boolean flag = (l & 8) != 0;
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int i1;
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int j1;
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if (flag) {
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i1 = p_150012_1_.getBlockMetadata(p_150012_2_, p_150012_3_ - 1, p_150012_4_);
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j1 = l;
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} else {
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i1 = l;
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j1 = p_150012_1_.getBlockMetadata(p_150012_2_, p_150012_3_ + 1, p_150012_4_);
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}
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boolean flag1 = (j1 & 1) != 0;
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return i1 & 7 | (flag ? 8 : 0) | (flag1 ? 16 : 0);
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}
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/**
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* Gets an item for the block being called on. Args: world, x, y, z
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*/
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@SideOnly(Side.CLIENT)
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public Item getItem(World p_149694_1_, int p_149694_2_, int p_149694_3_, int p_149694_4_) {
|
|
if (this == ModBlocks.door_metal)
|
|
return ModItems.door_metal;
|
|
else if (this == ModBlocks.door_office)
|
|
return ModItems.door_office;
|
|
else if (this == ModBlocks.door_red)
|
|
return ModItems.door_red;
|
|
else
|
|
return ModItems.door_bunker;
|
|
}
|
|
|
|
/**
|
|
* Called when the block is attempted to be harvested
|
|
*/
|
|
public void onBlockHarvested(World p_149681_1_, int p_149681_2_, int p_149681_3_, int p_149681_4_, int p_149681_5_, EntityPlayer p_149681_6_) {
|
|
if (p_149681_6_.capabilities.isCreativeMode && (p_149681_5_ & 8) != 0
|
|
&& p_149681_1_.getBlock(p_149681_2_, p_149681_3_ - 1, p_149681_4_) == this) {
|
|
p_149681_1_.setBlockToAir(p_149681_2_, p_149681_3_ - 1, p_149681_4_);
|
|
}
|
|
}
|
|
|
|
@Override
|
|
public int transformMeta(int meta, int coordBaseMode) {
|
|
return INBTTransformable.transformMetaDoor(meta, coordBaseMode);
|
|
}
|
|
} |